AMD Ryzen Z2 A GPU vs Intel Data Center GPU Max Subsystem Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
Intel
GPU

Data Center GPU Max Subsystem

CORE STATE Ponte Vecchio
VRAM 128 GB
CLOCK SPEED 1600 MHz
TDP 2400 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: AMD Ryzen Z2 A GPU vs Intel Data Center GPU Max Subsystem

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark results between the AMD Ryzen Z2 A GPU and the Intel Data Center GPU Max Subsystem. Both products hold a percentile rank of 50 against all GPUs, with an average benchmark score of 0. This absence of measured performance data means any comparison must rely on the architectural and specification records.

The AMD Ryzen Z2 A GPU delivers 1.638 TFLOPS of FP32 compute, while the Intel Data Center GPU Max Subsystem records 52.43 TFLOPS, a 32-fold difference in raw floating-point throughput. In FP16, the gap widens further: the AMD part reaches 3.277 TFLOPS using a 2:1 ratio, while the Intel part sustains 52.43 TFLOPS at 1:1, meaning the Intel unit offers 16 times the half-precision throughput without any clock-rate penalty.

Texture processing shows a similar pattern. The AMD GPU produces 51.20 GTexel/s, whereas the Intel subsystem reaches 1,638.4 GTexel/s, a 32-fold advantage. Pixel rate, however, presents a peculiar inversion: the AMD chip records 25.60 GPixel/s, while the Intel unit lists 0 MPixel/s, indicating the data center part has no conventional raster output stage.

Memory bandwidth delivers the most dramatic disparity. The AMD GPU uses a 128-bit LPDDR5 interface with 102.4 GB/s, while the Intel subsystem harnesses an 8192-bit HBM2e stack producing 3.21 TB/s, a 31.35-fold bandwidth advantage. The Intel part also carries 128 GB of memory versus 16 GB on the AMD chip, an 8-fold capacity increase.

Where Each One Wins

The Intel Data Center GPU Max Subsystem wins decisively in every compute-oriented metric recorded. Its FP32 output is 32 times higher, its FP16 throughput is 16 times higher, and its texture rate is 32 times higher. For workloads such as large-scale simulation, scientific computing, or AI inference that rely on massive parallel throughput, the recorded data leaves no ambiguity about which part outperforms.

The AMD Ryzen Z2 A GPU wins in efficiency-oriented metrics. Its thermal design power is 15 W, compared to 2400 W for the Intel unit, a 160-fold difference in power draw. The AMD chip also requires no specialized power connector, while the Intel subsystem needs a 16-pin connector and a suggested power supply of 2800 W. For compact or thermally constrained environments, the AMD part holds the advantage.

The AMD GPU also wins on pixel throughput, recording 25.60 GPixel/s against 0 MPixel/s. This suggests the AMD part includes a functional rasterization pipeline, making it suitable for display output, while the Intel unit provides no display outputs at all and lists zero pixel rate.

Clock behavior shows parity at the boost frequency, with both parts reaching 1600 MHz. The AMD base clock is 1000 MHz versus 900 MHz for the Intel unit, a 100 MHz advantage that indicates better low-load efficiency on the AMD side.

Architecture Differences

The AMD Ryzen Z2 A GPU uses the Van Gogh chip built on RDNA 2.0 architecture, fabricated on a 7 nm process at TSMC. The Intel Data Center GPU Max Subsystem uses the Ponte Vecchio chip built on Generation 12.5 architecture, fabricated on a 10 nm process at Intel's own foundry.

Transistor counts reveal a stark scale difference. The AMD chip contains 2,400 million transistors on a 163 mm² die, yielding a density of 14.7 million transistors per square millimeter. The Intel subsystem packs 100,000 million transistors on a 1280 mm² die, achieving 78.1 million transistors per square millimeter. The Intel part uses over 41 times more transistors across a die that is 7.85 times larger.

Shader resources differ proportionally. The AMD GPU includes 512 shading units, 32 texture mapping units, 16 raster operations units, and 8 ray tracing cores. The Intel subsystem contains 16,384 shading units, 1,024 texture mapping units, 0 raster operations units, and 128 ray tracing cores. The Intel part offers 32 times the shading units, 32 times the TMUs, and 16 times the RT cores, while completely omitting ROPs.

Memory architecture diverges fundamentally. The AMD chip uses LPDDR5 across a 128-bit bus, while the Intel subsystem uses HBM2e across an 8192-bit bus. The memory clock differs as well: the AMD memory runs at 800 MHz with 6.4 Gbps effective, while the Intel memory runs at 1565 MHz with 3.1 Gbps effective. The Intel part compensates for a lower per-pin data rate with a vastly wider interface.

API support shows a generational split. The AMD GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel subsystem supports DirectX 12 (12_1) and OpenGL 4.6, but records no Vulkan support. This places the AMD part ahead in graphics API compliance, while the Intel part targets compute workloads that may not require the latest graphics feature levels.

Specification Differences

The two parts differ across nearly every recorded specification field. Process node: 7 nm for AMD versus 10 nm for Intel. Foundry: TSMC versus Intel. Transistors: 2,400 million versus 100,000 million. Die size: 163 mm² versus 1280 mm². Transistor density: 14.7M per mm² versus 78.1M per mm².

Base clock: 1000 MHz versus 900 MHz. Boost clock: 1600 MHz for both, a point of parity. Memory clock: 800 MHz (6.4 Gbps effective) versus 1565 MHz (3.1 Gbps effective). Memory size: 16 GB versus 128 GB. Memory type: LPDDR5 versus HBM2e. Bus width: 128 bit versus 8192 bit. Bandwidth: 102.4 GB/s versus 3.21 TB/s.

Shading units: 512 versus 16,384. TMUs: 32 versus 1,024. ROPs: 16 versus 0. RT cores: 8 versus 128. Pixel rate: 25.60 GPixel/s versus 0 MPixel/s. Texture rate: 51.20 GTexel/s versus 1,638.4 GTexel/s. FP32: 1.638 TFLOPS versus 52.43 TFLOPS. FP16: 3.277 TFLOPS (2:1) versus 52.43 TFLOPS (1:1).

TDP: 15 W versus 2400 W. Slot width: not recorded for AMD versus dual-slot for Intel. Power connectors: none recorded versus 1x 16-pin. Suggested PSU: not recorded versus 2800 W. Bus interface: not recorded versus PCIe 5.0 x16. Display outputs: 1x USB Type-C versus no outputs. Length: not recorded versus 267 mm (10.5 inches). Release date: December 31, 2024 versus January 9, 2023. Successor: none for AMD versus H3C Graphics for Intel.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Intel Data Center GPU Max Subsystem records 52.43 TFLOPS, which is 32 times the 1.638 TFLOPS of the AMD Ryzen Z2 A GPU.

Q: How do their memory bandwidths compare?

A: The Intel subsystem provides 3.21 TB/s over an 8192-bit HBM2e bus, while the AMD chip provides 102.4 GB/s over a 128-bit LPDDR5 bus. The Intel part delivers 31.35 times the bandwidth.

Q: Do both GPUs support ray tracing?

A: Yes, both list ray tracing cores. The AMD part has 8 RT cores, and the Intel part has 128 RT cores, a 16-fold difference.

Q: What is the power consumption difference?

A: The AMD Ryzen Z2 A GPU is rated at 15 W TDP, while the Intel Data Center GPU Max Subsystem is rated at 2400 W TDP, a 160-fold difference.

Q: Which GPU supports display output?

A: Only the AMD part records display output capability, listing 1x USB Type-C. The Intel subsystem records no outputs and shows a pixel rate of 0 MPixel/s.

Q: What DirectX versions do they support?

A: The AMD GPU supports DirectX 12 Ultimate (12_2), while the Intel GPU supports DirectX 12 (12_1). Both support OpenGL 4.6, but only the AMD part lists Vulkan 1.4 support.

The Verdict

The recorded data indicates two products designed for entirely different operating domains. The Intel Data Center GPU Max Subsystem delivers 32 times the FP32 throughput, 32 times the texture rate, 16 times the FP16 throughput, and 31.35 times the memory bandwidth of the AMD Ryzen Z2 A GPU. Any workload that scales with raw compute, memory capacity, or memory bandwidth will favor the Intel part, which also carries 8 times the memory capacity.

The AMD Ryzen Z2 A GPU counters with a 160-fold lower TDP, a functional pixel pipeline, and display output capability. Its 25.60 GPixel/s pixel rate and DirectX 12 Ultimate support indicate suitability for graphics rendering tasks, while its 15 W power envelope permits deployment in compact systems where the Intel part's 2400 W requirement and 2800 W suggested PSU are impractical.

The transistor density figures provide additional context: the AMD chip achieves 14.7M transistors per mm² on a 7 nm TSMC process, while the Intel part reaches 78.1M per mm² on a 10 nm Intel process. The Intel subsystem's 100,000 million transistors versus 2,400 million on the AMD chip reflects a design aimed at maximum throughput regardless of power or physical constraints.

Users requiring massive parallel compute for data center workloads should select the Intel part, based on its 52.43 TFLOPS FP32 and 3.21 TB/s bandwidth. Users needing a low-power graphics-capable processor for embedded or portable applications should select the AMD part, based on its 15 W TDP, display output, and pixel rendering capability. The data shows no overlap in intended use cases, and the specification differences confirm a clean separation between a 15 W console-class GPU and a 2400 W data center accelerator.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
Data Center GPU Max Subsystem
Core Specs
Shading Units
512
16,384 +3100.0%
Shaders
512
16,384 +3100.0%
TMUs
32
1,024 +3100.0%
ROPs
16
0 -100.0%
Compute Units
8
Execution Units
1,024
Clocks
Base Clock
1000 MHz
900 MHz
Boost Clock
1600 MHz
1600 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1565 MHz 3.1 Gbps effective
Memory
Memory Size
16 GB
128 GB
VRAM (MB)
16,384
131,072 +700.0%
Memory Type
LPDDR5
HBM2e
Memory Bus
128 bit
8192 bit
Bandwidth
102.4 GB/s
3.21 TB/s
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
1024 KB
408 MB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
25.60 GPixel/s
0 MPixel/s
Texture Rate
51.20 GTexel/s
1,638.4 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
52.43 TFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
52.43 TFLOPS (1:1)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
52.43 TFLOPS (1:1)
AI/RT
RT Cores
8
128 +1500.0%
XMX Cores
1,024
Power
TDP
15 W
2400 W
TDP (W)
15
2,400 +15900.0%
Suggested PSU
2800 W
Power Connectors
1x 16-pin
Architecture
Architecture
RDNA 2.0
Generation 12.5
GPU Name
Van Gogh
Ponte Vecchio
Generation
Console GPU (AMD)
Data Center GPU (Ponte Vecchio)
Process Size
7 nm
10 nm
Transistors
2,400 million
100,000 million
Die Size
163 mm²
1280 mm²
Foundry
TSMC
Intel
Density
14.7M / mm²
78.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
2.0
3.0
Shader Model
6.8
6.6
Physical
Slot Width
Dual-slot
Length
267 mm 10.5 inches
Outputs
1x USB Type-C
No outputs
Bus Interface
PCIe 5.0 x16
Other
Production
Active
Active
Successor
H3C Graphics
View Ryzen Z2 A GPU Details View Data Center GPU Max Subsystem Details