AMD Ryzen Z2 A GPU vs Intel Arc Graphics 1 Xe Mobile Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 1 Xe Mobile

CORE STATE Wildcat Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: AMD Ryzen Z2 A GPU vs Intel Arc Graphics 1 Xe Mobile

Head-to-Head Benchmarks

The recorded database contains no synthetic or real-world benchmark runs for either the AMD Ryzen Z2 A GPU or the Intel Arc Graphics 1 Xe Mobile. Both entries return an average benchmark score of 0, and the head-to-head benchmark array is empty. Consequently, there are no exact frame rate comparisons, no percentile deltas, and no win counts to walk through. The percentileVsAllGpus field places both parts at the 50th percentile, which indicates a mid-pack standing relative to the broader GPU database, but this is a positional figure rather than a measured performance result.

What can be stated from the available data is the theoretical throughput ceiling of each part. The AMD Ryzen Z2 A GPU computes 1.638 TFLOPS of FP32 work, while the Intel Arc Graphics 1 Xe Mobile computes 588.8 GFLOPS. That is a 2.78x difference in raw single-precision shader throughput in favor of the AMD part. In FP16, the AMD part reaches 3.277 TFLOPS (2:1 rate), and the Intel part reaches 1,177.6 GFLOPS (2:1 rate), again favoring the AMD silicon by roughly 2.78x. For pixel processing, the AMD GPU sustains 25.60 GPixel/s versus 9.200 GPixel/s for the Intel GPU, a 2.78x advantage. Texture fill follows the same ratio: 51.20 GTexel/s for AMD versus 18.40 GTexel/s for Intel.

These figures are theoretical maximums derived from clock speeds and unit counts, not measured application results. The database shows no benchmark data to confirm whether either part sustains these rates under load. The lack of measured data means the head-to-head comparison rests entirely on architecture specifications and clock behavior. The AMD part operates at a 1000 MHz base clock and 1600 MHz boost, while the Intel part runs at a 300 MHz base clock and 2300 MHz boost. The Intel part has a much higher boost ceiling, but it starts from a far lower base and has only 128 shading units to the AMD part's 512. The combination of unit count and clock rate explains the throughput gap.

Architecture Differences

The two GPUs come from different foundries, process nodes, and architectural lineages. The AMD Ryzen Z2 A GPU uses the Van Gogh chip built on TSMC's 7 nm process. It packs 2,400 million transistors into a 163 mm² die, yielding a transistor density of 14.7M / mm². The architecture is RDNA 2.0, classified in the database as a Console GPU (AMD) generation part. The Intel Arc Graphics 1 Xe Mobile uses the Wildcat Lake chip built on Intel's 3 nm process. Transistor count and die size are listed as unknown, and the architecture is Xe3-LPG, classified under Arc Graphics-M (Wildcat Lake). The Intel part is an integrated graphics processor (IGP) with a slot width of IGP and a bus interface of IGP, while the AMD part is a discrete-style GPU with a single USB Type-C display output.

Shader resources differ substantially. The AMD GPU has 512 shading units, 32 texture mapping units, 16 ROPs, and 8 ray tracing cores. The Intel GPU has 128 shading units, 8 TMUs, 4 ROPs, and 1 ray tracing core. The AMD part therefore carries 4x the shading units, 4x the TMUs, 4x the ROPs, and 8x the ray tracing cores. Memory architecture is also divergent. The AMD GPU uses 16 GB of LPDDR5 on a 128-bit bus, delivering 102.4 GB/s of bandwidth. The Intel GPU uses system shared memory, with type, bus width, and bandwidth all listed as system dependent. Memory clock for the AMD part is 800 MHz with 6.4 Gbps effective transfer. The Intel part has no dedicated memory clock; it relies on the host system's memory.

API support is identical on paper. Both parts expose DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The AMD part lists a display output of 1x USB Type-C, while the Intel part lists portable device dependent outputs. Power envelopes differ in an interesting direction: the AMD GPU carries a 15 W TDP, while the Intel GPU carries a 25 W TDP. Despite the higher TDP, the Intel part has far fewer compute units and a smaller theoretical throughput. The production status for both is Active. The AMD part has a release date of 2024-12-31, and the Intel part has a release date of 2026-04-15. The Intel part lists HD Graphics-M as its predecessor.

FAQ

Q: Which GPU has more shading units?

A: The AMD Ryzen Z2 A GPU has 512 shading units. The Intel Arc Graphics 1 Xe Mobile has 128 shading units, which is exactly one quarter of the AMD count.

Q: How does memory bandwidth compare?

A: The AMD GPU uses 16 GB of LPDDR5 on a 128-bit bus for 102.4 GB/s of bandwidth. The Intel GPU uses system shared memory, so its bandwidth is listed as system dependent and cannot be quantified from the database.

Q: Do both GPUs support ray tracing?

A: Yes. The AMD GPU has 8 ray tracing cores, and the Intel GPU has 1 ray tracing core. Both support DirectX 12 Ultimate (12_2), which includes ray tracing requirements.

Q: What is the TDP difference?

A: The AMD Ryzen Z2 A GPU is rated at 15 W. The Intel Arc Graphics 1 Xe Mobile is rated at 25 W, which is 10 W higher despite having fewer compute resources.

Q: Which GPU has a higher boost clock?

A: The Intel Arc Graphics 1 Xe Mobile boosts to 2300 MHz. The AMD Ryzen Z2 A GPU boosts to 1600 MHz. The Intel part's base clock is 300 MHz, while the AMD part's base clock is 1000 MHz.

Q: What process nodes are used?

A: The AMD chip, Van Gogh, is built on TSMC's 7 nm process. The Intel chip, Wildcat Lake, is built on Intel's 3 nm process.

Specification Differences

Clock behavior: AMD base 1000 MHz, boost 1600 MHz. Intel base 300 MHz, boost 2300 MHz. AMD memory clock 800 MHz with 6.4 Gbps effective. Intel memory clock is system shared.

Compute units: AMD has 512 shading units, 32 TMUs, 16 ROPs, 8 ray tracing cores. Intel has 128 shading units, 8 TMUs, 4 ROPs, 1 ray tracing core.

Memory: AMD has 16 GB LPDDR5, 128-bit bus, 102.4 GB/s bandwidth. Intel has system shared memory, system shared type, system shared bus width, system dependent bandwidth.

Throughput rates: AMD pixel rate 25.60 GPixel/s, texture rate 51.20 GTexel/s, FP32 1.638 TFLOPS, FP16 3.277 TFLOPS. Intel pixel rate 9.200 GPixel/s, texture rate 18.40 GTexel/s, FP32 588.8 GFLOPS, FP16 1,177.6 GFLOPS.

Physical and platform: AMD uses Van Gogh on TSMC 7 nm, 2,400 million transistors, 163 mm² die, 14.7M / mm² density, 15 W TDP, 1x USB Type-C output. Intel uses Wildcat Lake on Intel 3 nm, unknown transistor count, unknown die size, IGP slot width, no power connectors, IGP bus interface, portable device dependent outputs, 25 W TDP.

API support: both share DirectX 12 Ultimate (12_2), OpenGL 4.6, Vulkan 1.4. The AMD part is generation Console GPU (AMD), the Intel part is generation Arc Graphics-M (Wildcat Lake). The Intel part has a predecessor, HD Graphics-M, while the AMD part lists no predecessor.

Where Each One Wins

The AMD Ryzen Z2 A GPU wins on every quantifiable throughput metric in the database. It delivers 2.78x the FP32 compute, 2.78x the FP16 compute, 2.78x the pixel rate, and 2.78x the texture rate of the Intel part. It also provides 4x the TMUs, 4x the ROPs, and 8x the ray tracing cores. For workloads that scale with raw shader count, such as traditional rasterization, the AMD part has a decisive resource advantage. The 16 GB dedicated LPDDR5 pool with 102.4 GB/s bandwidth gives it a fixed memory allocation that does not depend on host system conditions, which is an advantage for workloads that require consistent memory availability.

The Intel Arc Graphics 1 Xe Mobile wins on process technology and clock headroom. It is built on Intel's 3 nm node versus TSMC's 7 nm node, which is a smaller process geometry. Its boost clock of 2300 MHz is 700 MHz higher than the AMD part's 1600 MHz boost. The Intel part also integrates directly into the host system as an IGP, requiring no separate power connectors and relying on system shared memory. For a low-power integrated context, this simplifies the platform. The Intel part has a 25 W TDP, which is higher than the AMD part's 15 W, but the power delivery is integrated rather than discrete.

The AMD part wins on memory capacity and bandwidth. 16 GB of dedicated LPDDR5 is a fixed allocation, while the Intel part's system shared memory is variable and system dependent. The AMD part also wins on transistor count, with 2,400 million transistors versus unknown for the Intel part, and on die size, with 163 mm² versus unknown for the Intel part. The AMD part's release date is earlier, 2024-12-31 versus 2026-04-15 for the Intel part.

The Verdict

The recorded data favors the AMD Ryzen Z2 A GPU for any workload that depends on shader throughput, texture fill, pixel fill, or ray tracing core count. The 2.78x FP32 advantage, the 4x TMU and ROP advantage, and the 8x ray tracing core advantage are consistent across the specification sheet. The 16 GB dedicated memory pool with 102.4 GB/s bandwidth removes reliance on host memory performance. The 15 W TDP also makes it the lower-power option in the comparison.

The Intel Arc Graphics 1 Xe Mobile is the choice when the platform requires an integrated GPU with no discrete memory and no external display wiring beyond the portable device. Its 3 nm process and 2300 MHz boost clock show a modern manufacturing approach, and its 25 W TDP fits an integrated design. It has a successor relationship to HD Graphics-M, indicating a lineage in the integrated graphics space.

Both parts hold the same 50th percentile standing in the database and both have an average benchmark score of 0, so no measured performance ranking separates them. The Intel part's system shared memory means its effective bandwidth depends on the host system, which cannot be evaluated from the database. The AMD part's fixed 102.4 GB/s is a known quantity. The AMD part also has a confirmed transistor count and die size, while the Intel part lists both as unknown.

For a system builder choosing between these two, the data points to the AMD Ryzen Z2 A GPU for compute-heavy and graphics-heavy tasks due to its 4x unit counts and 2.78x throughput rates. The Intel Arc Graphics 1 Xe Mobile suits a compact integrated platform where the higher 2300 MHz boost clock and 3 nm process are priorities, and where system shared memory is acceptable. The Verdict is not close on specification depth: the AMD part leads in every measured compute, memory, and feature metric available in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
Graphics 1 Xe Mobile
Core Specs
Shading Units
512
128 -75.0%
Shaders
512
128 -75.0%
TMUs
32
8 -75.0%
ROPs
16
4 -75.0%
Compute Units
8
—
Execution Units
—
2
Clocks
Base Clock
1000 MHz
300 MHz
Boost Clock
1600 MHz
2300 MHz
Memory Clock
800 MHz 6.4 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
—
Memory Type
LPDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
102.4 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
1024 KB
16 MB
L3 Cache
8 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
25.60 GPixel/s
9.200 GPixel/s
Texture Rate
51.20 GTexel/s
18.40 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
588.8 GFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
73.60 GFLOPS (1:8)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
1,177.6 GFLOPS (2:1)
AI/RT
RT Cores
8
1 -87.5%
XMX Cores
—
32
Power
TDP
15 W
25 W
TDP (W)
15
25 +66.7%
Power Connectors
—
None
Architecture
Architecture
RDNA 2.0
Xe3-LPG
GPU Name
Van Gogh
Wildcat Lake
Generation
Console GPU (AMD)
Arc Graphics-M (Wildcat Lake)
Process Size
7 nm
3 nm
Transistors
2,400 million
unknown
Die Size
163 mm²
unknown
Foundry
TSMC
Intel
Density
14.7M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
Shader Model
6.8
6.9
Physical
Slot Width
—
IGP
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
—
IGP
Other
Production
Active
Active
Predecessor
—
HD Graphics-M
View Ryzen Z2 A GPU Details View Arc Graphics 1 Xe Mobile Details