AMD Ryzen Z1 GPU vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

AMD
RADEON

AMD Ryzen Z1 GPU

CORE STATE Phoenix
VRAM 16 GB
CLOCK SPEED 2500 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: AMD Ryzen Z1 GPU vs NVIDIA GeForce RTX 5070 Ti Mobile

Where Each One Wins

The benchmark data in this database paints a strikingly one-sided picture for the NVIDIA GeForce RTX 5070 Ti Mobile. The AMD Ryzen Z1 GPU has no recorded benchmark scores in the database, while the RTX 5070 Ti Mobile has nine separate test results. This means the NVIDIA part wins every measured category by default, but the scale of the wins is what matters for interpretation.

The RTX 5070 Ti Mobile delivers its strongest results in compute-heavy workloads. The PassMark G3D score of 24,004 and the Geekbench OpenCL score of 143,870 show a GPU that excels in general-purpose parallel processing. The Vulkan API test reinforces this with a score of 139,213, suggesting strong cross-platform compute and graphics capability. The PassMark GPU Compute score of 10,101 further confirms that raw computational throughput is the NVIDIA part's dominant strength.

The AMD Ryzen Z1 GPU, lacking any recorded benchmark scores, cannot be placed in any comparative win category. The database lists its percentile rank at 50 among all GPUs, while the RTX 5070 Ti Mobile sits at the 80th percentile. That percentile gap indicates the NVIDIA part belongs to a substantially higher performance tier, regardless of the missing head-to-head numbers.

Breaking down the RTX 5070 Ti Mobile's wins by workload type, the DirectX 11 and DirectX 9 scores (237 and 259 respectively) suggest strong legacy API performance. The DirectX 12 score of 102 and DirectX 10 score of 151 are lower in absolute terms, but these are different test methodologies with different scales. The 2D graphics score of 981 indicates the NVIDIA part handles desktop composition and 2D acceleration tasks effectively, while the 3D score of 24,004 dominates the overall average.

The average benchmark score of 35,435 for the RTX 5070 Ti Mobile places it within a close competitive cluster. The nearest rival, the NVIDIA Quadro GV100, scores 35,520, a difference of only -0.2 percent. The AMD Radeon Pro Duo sits at 35,860 (-1.2 percent), and the NVIDIA T1000 at 36,289 (-2.4 percent). The NVIDIA A2 trails at 34,690, which is 2.1 percent behind. These narrow margins indicate that the RTX 5070 Ti Mobile is not a class leader, but rather a strong mid-to-upper performer whose scores sit within a few percentage points of several established workstation and professional GPUs.

Architecture Differences

The architectural gap between these two parts is substantial and explains much of the performance disparity. The AMD Ryzen Z1 GPU uses the RDNA 3.0 architecture, built on a 4 nm process at TSMC. The chip is named Phoenix and packs 25,390 million transistors into a 178 mm² die. The transistor density works out to 142.6 million transistors per square millimeter. This is a dense, efficient design intended for low-power integrated graphics scenarios.

The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture, built on a 5 nm process, also at TSMC. The GB205 chip contains 31,100 million transistors on a 263 mm² die, resulting in a lower transistor density of 118.3 million per square millimeter. The larger die and higher transistor count reflect a fundamentally different design philosophy: more silicon area dedicated to more execution units rather than maximum density.

The AMD part is classified as a Console GPU generation product, while the NVIDIA part belongs to the GeForce 50 Mobile series. The RTX 5070 Ti Mobile's predecessor is listed as the GeForce 40 Mobile, giving it a clear lineage in NVIDIA's mobile lineup. The AMD part has no predecessor or successor listed in the database.

Clock speeds tell another part of the story. The AMD Ryzen Z1 GPU runs at a 1500 MHz base clock and 2500 MHz boost clock. The RTX 5070 Ti Mobile runs at an 847 MHz base clock and 1447 MHz boost clock. Despite the AMD part's higher clocks, the NVIDIA part achieves far higher performance because it has dramatically more execution hardware. The NVIDIA GPU's memory clock runs at 1750 MHz with 28 Gbps effective speed, while the AMD part's memory runs at 800 MHz with 6.4 Gbps effective.

The feature sets differ in notable ways. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. But the RTX 5070 Ti Mobile adds 184 tensor cores, which the AMD part lacks entirely. The NVIDIA part also has 46 RT cores versus the AMD part's 4 RT cores. The AMD part has no tensor cores listed, meaning no dedicated AI acceleration hardware. The NVIDIA part's tensor cores enable AI-accelerated features that the AMD silicon cannot match at the hardware level.

FAQ

Q: How does the RTX 5070 Ti Mobile compare to its nearest rivals in the database?

A: The RTX 5070 Ti Mobile averages 35,435 across all benchmarks. The NVIDIA Quadro GV100 scores 35,520 (-0.2 percent), the AMD Radeon Pro Duo scores 35,860 (-1.2 percent), the NVIDIA A2 scores 34,690 (+2.1 percent), and the NVIDIA T1000 scores 36,289 (-2.4 percent). The RTX 5070 Ti Mobile sits within a tight 2.4 percent band of these four competitors.

Q: What memory configuration does each GPU use?

A: The AMD Ryzen Z1 GPU uses 16 GB of LPDDR5 memory on a 64-bit bus, delivering 51.20 GB/s of bandwidth. The NVIDIA GeForce RTX 5070 Ti Mobile uses 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The NVIDIA part has roughly 13 times the memory bandwidth.

Q: Which GPU has more shading units and texture units?

A: The RTX 5070 Ti Mobile has 5,888 shading units, 184 texture mapping units, and 80 ROPs. The AMD Ryzen Z1 GPU has 256 shading units, 16 texture mapping units, and 8 ROPs. The NVIDIA part has roughly 23 times the shading units and 11.5 times the texture units.

Q: What are the pixel and texture rates for each GPU?

A: The RTX 5070 Ti Mobile achieves 115.8 GPixel/s pixel rate and 266.2 GTexel/s texture rate. The AMD Ryzen Z1 GPU achieves 20.00 GPixel/s and 40.00 GTexel/s. The NVIDIA part has roughly 5.8 times the pixel throughput and 6.7 times the texture throughput.

Q: How do the FP32 compute capabilities compare?

A: The RTX 5070 Ti Mobile delivers 17.04 TFLOPS of FP32 compute. The AMD Ryzen Z1 GPU delivers 2.560 TFLOPS. The RTX 5070 Ti Mobile has approximately 6.7 times the single-precision floating-point throughput. For FP16, the NVIDIA part also delivers 17.04 TFLOPS (1:1 ratio), while the AMD part delivers 5.120 TFLOPS (2:1 ratio).

Q: What is the power draw difference between the two GPUs?

A: The RTX 5070 Ti Mobile has a TDP of 60 W. The AMD Ryzen Z1 GPU has a TDP of 30 W. The AMD part draws half the power of the NVIDIA part while delivering substantially lower performance.

Specification Differences

The two GPUs differ across nearly every specification category in the database. The process nodes differ: the AMD part uses 4 nm while the NVIDIA part uses 5 nm. Transistor counts differ substantially: 25,390 million for AMD versus 31,100 million for NVIDIA. Die size also differs: 178 mm² versus 263 mm².

Memory configurations are entirely different. The AMD part uses 16 GB of LPDDR5 with a 64-bit bus and 51.20 GB/s bandwidth. The NVIDIA part uses 12 GB of GDDR7 with a 192-bit bus and 672.0 GB/s bandwidth. The memory clock differs as well: 800 MHz (6.4 Gbps effective) for AMD versus 1750 MHz (28 Gbps effective) for NVIDIA.

Execution unit counts show the largest divergence. The AMD part has 256 shading units, 16 TMUs, 8 ROPs, and 4 RT cores. The NVIDIA part has 5,888 shading units, 184 TMUs, 80 ROPs, and 46 RT cores. The NVIDIA part also has 184 tensor cores while the AMD part has none.

Clock speeds favor the AMD part: 1500 MHz base and 2500 MHz boost versus 847 MHz base and 1447 MHz boost for NVIDIA. But the NVIDIA part's larger execution unit count more than compensates for the lower clocks.

Rates and throughput figures favor NVIDIA decisively. Pixel rate is 115.8 GPixel/s versus 20.00 GPixel/s. Texture rate is 266.2 GTexel/s versus 40.00 GTexel/s. FP32 compute is 17.04 TFLOPS versus 2.560 TFLOPS. FP16 compute is 17.04 TFLOPS (1:1) versus 5.120 TFLOPS (2:1).

Power consumption differs by a factor of two: 60 W for NVIDIA versus 30 W for AMD. Physical dimensions also differ, with the AMD part listed at 280 mm length, 111 mm height, and 21 mm width. The NVIDIA part has no dimensions listed and is classified as an integrated GPU (IGP) with a PCIe 5.0 x16 bus interface. The AMD part has no bus interface listed and has no display outputs, while the NVIDIA part's display outputs are described as portable device dependent.

Release dates differ by roughly 17 months: the AMD part launched on 2023-09-17, and the NVIDIA part on 2025-02-28. The AMD part has a launch MSRP of 599 USD, while the NVIDIA part has no launch MSRP recorded.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between these two GPUs. The wins counter shows zero wins for each part in head-to-head testing. This absence of direct comparison data means the analysis must rely on the RTX 5070 Ti Mobile's absolute benchmark scores and its nearest rival comparisons.

The RTX 5070 Ti Mobile's strongest benchmark result is the Geekbench OpenCL score of 143,870. This OpenCL result indicates strong compute throughput for general-purpose workloads. The Geekbench Vulkan score of 139,213 follows closely, showing that the GPU performs nearly as well in Vulkan-based graphics and compute tasks.

The PassMark G3D score of 24,004 represents the database's 3D graphics performance measurement. This score contributes most heavily to the average benchmark score of 35,435. The PassMark GPU Compute score of 10,101 indicates substantial compute capability separate from graphics rendering.

The DirectX API scores follow an unusual pattern. The DirectX 9 score of 259 is the highest among the DirectX tests, followed by DirectX 11 at 237, DirectX 10 at 151, and DirectX 12 at 102. This pattern suggests the NVIDIA part performs relatively better on older DirectX APIs, which can reflect driver maturity or test methodology differences rather than raw architectural advantage.

The PassMark G2D score of 981 represents 2D graphics performance. This is a modest score compared to the 3D results, which is typical for GPUs that prioritize 3D acceleration.

The nearest rival comparison provides context for interpreting these scores. The RTX 5070 Ti Mobile's average of 35,435 is nearly identical to the Quadro GV100's 35,520, with a delta of only -0.2 percent. The AMD Radeon Pro Duo scores 35,860, which is 1.2 percent higher. The NVIDIA T1000 leads this group at 36,289, 2.4 percent above the RTX 5070 Ti Mobile. The NVIDIA A2 trails at 34,690, 2.1 percent below. These tight margins suggest the RTX 5070 Ti Mobile performs in a narrow band alongside professional workstation GPUs from both NVIDIA and AMD.

The percentile rankings reinforce the performance tier separation. The RTX 5070 Ti Mobile sits at the 80th percentile among all GPUs in the database, while the AMD Ryzen Z1 GPU sits at the 50th percentile. That 30-percentile gap indicates the NVIDIA part belongs to a significantly higher performance tier.

The Verdict

The recorded data shows a clear performance hierarchy. The NVIDIA GeForce RTX 5070 Ti Mobile delivers 17.04 TFLOPS of FP32 compute, 672.0 GB/s of memory bandwidth, and an average benchmark score of 35,435. The AMD Ryzen Z1 GPU delivers 2.560 TFLOPS of FP32 compute, 51.20 GB/s of memory bandwidth, and has no recorded benchmark scores. The NVIDIA part's 80th percentile ranking versus the AMD part's 50th percentile confirms the class separation.

Users requiring maximum compute throughput, high memory bandwidth, and broad API support should select the RTX 5070 Ti Mobile. Its 5,888 shading units, 184 tensor cores, and 46 RT cores provide the hardware foundation for demanding 3D workloads, AI-accelerated features, and ray-traced content. The 12 GB of GDDR7 memory with 672.0 GB/s bandwidth supports high-resolution textures and data-intensive compute tasks.

The AMD Ryzen Z1 GPU serves a fundamentally different purpose. Its 30 W TDP, 4 nm process density, and compact 178 mm² die indicate a low-power integrated solution for constrained environments. The 16 GB of LPDDR5 memory provides capacity but with limited bandwidth. The 2.560 TFLOPS of FP32 compute and 4 RT cores suit lighter workloads where power efficiency takes priority over raw performance.

The RTX 5070 Ti Mobile competes closely with professional GPUs in the database. Its average score of 35,435 sits within 2.4 percent of the NVIDIA Quadro GV100, AMD Radeon Pro Duo, NVIDIA A2, and NVIDIA T1000. This places it in a competitive segment where small percentage differences separate products.

The data does not support any performance comparison between these two GPUs in direct benchmark testing, as no head-to-head results exist. The available evidence, however, indicates the RTX 5070 Ti Mobile is the higher-performing part by substantial margins across every measurable specification. The AMD Ryzen Z1 GPU remains a capable low-power option, but the recorded data shows it operates in a completely different performance class.

DETAILED SPECIFICATIONS

SPECIFICATION
Z1 GPU
RTX 5070 Ti Mobile
Core Specs
Shading Units
256
5,888 +2200.0%
Shaders
256
5,888 +2200.0%
TMUs
16
184 +1050.0%
ROPs
8
80 +900.0%
Compute Units
4
—
SM Count
—
46
Clocks
Base Clock
1500 MHz
847 MHz
Boost Clock
2500 MHz
1447 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
16 GB
12 GB
VRAM (MB)
16,384
12,288 -25.0%
Memory Type
LPDDR5
GDDR7
Memory Bus
64 bit
192 bit
Bandwidth
51.20 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
6 MB
48 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
20.00 GPixel/s
115.8 GPixel/s
Texture Rate
40.00 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
2.560 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
160.0 GFLOPS (1:16)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
5.120 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
4
46 +1050.0%
Tensor Cores
—
184
Power
TDP
30 W
60 W
TDP (W)
30
60 +100.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Phoenix
GB205
Generation
Console GPU (AMD)
GeForce 50 Mobile
Process Size
4 nm
5 nm
Transistors
25,390 million
31,100 million
Die Size
178 mm²
263 mm²
Foundry
TSMC
TSMC
Density
142.6M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
—
IGP
Length
280 mm 11 inches
—
Height
111 mm 4.4 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
—
PCIe 5.0 x16
Other
Launch Price
599 USD
—
Production
Active
Active
Predecessor
—
GeForce 40 Mobile
View Ryzen Z1 GPU Details View GeForce RTX 5070 Ti Mobile Details