AMD Ryzen Z1 GPU vs Intel Arc Graphics 1 Xe Mobile Comparison

AMD
RADEON

AMD Ryzen Z1 GPU

CORE STATE Phoenix
VRAM 16 GB
CLOCK SPEED 2500 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Graphics 1 Xe Mobile

CORE STATE Wildcat Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: AMD Ryzen Z1 GPU vs Intel Arc Graphics 1 Xe Mobile

Head-to-Head Benchmarks

The database currently holds no recorded head-to-head benchmark results between the AMD Ryzen Z1 GPU and the Intel Arc Graphics 1 Xe Mobile. Both entries show an average benchmark score of zero, and the wins counter for each side sits at zero. This means a direct performance comparison cannot be quantified from measured data at this time. What the database does provide are the full specification sheets for each part, which allow for a theoretical and architectural comparison based on the recorded hardware parameters.

The AMD Ryzen Z1 GPU delivers 2.560 TFLOPS of FP32 compute, while the Intel Arc Graphics 1 Xe Mobile delivers 588.8 GFLOPS. This puts the AMD part at roughly 4.35 times the raw FP32 throughput of the Intel part, a substantial gap in theoretical compute capacity. The pixel rate for AMD is 20.00 GPixel/s versus 9.200 GPixel/s for Intel, and the texture rate is 40.00 GTexel/s versus 18.40 GTexel/s. Each of these figures points to the AMD solution holding a clear advantage in raw processing throughput.

However, the absence of actual benchmark scores means these numbers remain theoretical maxima. Clock speeds differ notably: the AMD Ryzen Z1 GPU has a base clock of 1500 MHz and a boost clock of 2500 MHz, while the Intel Arc Graphics 1 Xe Mobile has a base clock of 300 MHz and a boost clock of 2300 MHz. The AMD part sustains a much higher base frequency, which suggests better sustained performance under load, but the boost clocks are relatively close, with only an 8.7% difference in favor of AMD.

Memory configurations diverge sharply. The AMD Ryzen Z1 GPU uses 16 GB of LPDDR5 memory on a 64-bit bus, delivering 51.20 GB/s of bandwidth. The Intel Arc Graphics 1 Xe Mobile uses system shared memory, with bandwidth listed as system dependent. This means the Intel part's memory performance is not fixed and depends entirely on the host platform's memory subsystem, whereas the AMD part has a dedicated, quantified memory interface.

The Verdict

From the recorded data alone, the AMD Ryzen Z1 GPU is the stronger part on paper. Its FP32 throughput is 4.35 times higher, its pixel rate is 2.17 times higher, and its texture rate is 2.17 times higher. It also has double the shading units (256 versus 128), double the TMUs (16 versus 8), double the ROPs (8 versus 4), and four times the ray tracing cores (4 versus 1). The AMD part carries 16 GB of dedicated LPDDR5 memory, while the Intel part relies on shared system memory with no fixed bandwidth figure.

The Intel Arc Graphics 1 Xe Mobile does hold advantages in process node and power draw. It is built on a 3 nm process from Intel, while AMD uses a 4 nm process from TSMC. The Intel part has a TDP of 25 W, which is 5 W lower than the AMD part's 30 W TDP. For a system where power consumption is the absolute priority, the Intel part uses less power per the specifications.

But for anyone choosing between these two for actual graphics work, the data points decisively to AMD. The compute gap is too large to ignore, and the AMD part's dedicated memory with quantified bandwidth removes the uncertainty of system dependent performance. The Intel part's only clear specification wins are the smaller process node and lower TDP. Neither of those translates into a performance advantage in the recorded data.

The percentile versus all GPUs field shows both parts at the 50th percentile, meaning the database places them in the middle of the overall GPU distribution. However, with no benchmark scores recorded, this percentile is likely a placeholder rather than a measured result. The verdict from the specifications is clear: the AMD Ryzen Z1 GPU is the higher performance part, while the Intel Arc Graphics 1 Xe Mobile is the lower power, smaller process option.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The AMD Ryzen Z1 GPU delivers 2.560 TFLOPS of FP32 compute, compared to the Intel Arc Graphics 1 Xe Mobile's 588.8 GFLOPS. This gives AMD a 4.35 times advantage in raw FP32 throughput.

Q: How much memory does each GPU have?

A: The AMD Ryzen Z1 GPU has 16 GB of LPDDR5 memory on a 64-bit bus with 51.20 GB/s bandwidth. The Intel Arc Graphics 1 Xe Mobile uses system shared memory with system dependent bandwidth.

Q: What are the power requirements for each GPU?

A: The AMD Ryzen Z1 GPU has a TDP of 30 W, while the Intel Arc Graphics 1 Xe Mobile has a TDP of 25 W. Neither requires external power connectors.

Q: Which GPU has more shading units?

A: The AMD Ryzen Z1 GPU has 256 shading units, while the Intel Arc Graphics 1 Xe Mobile has 128 shading units.

Q: What process node is each GPU built on?

A: The AMD Ryzen Z1 GPU uses a 4 nm process from TSMC with 25,390 million transistors on a 178 mm² die. The Intel Arc Graphics 1 Xe Mobile uses a 3 nm process from Intel, with transistor count and die size listed as unknown.

Q: Do both GPUs support DirectX 12 Ultimate?

A: Yes, both the AMD Ryzen Z1 GPU and the Intel Arc Graphics 1 Xe Mobile support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Specification Differences

The two GPUs differ across nearly every major specification category. The AMD Ryzen Z1 GPU uses the Phoenix chip with RDNA 3.0 architecture, while the Intel Arc Graphics 1 Xe Mobile uses the Wildcat Lake chip with Xe3-LPG architecture. The process nodes differ: AMD uses 4 nm from TSMC, Intel uses 3 nm from Intel. The AMD part has 25,390 million transistors on a 178 mm² die, while the Intel part's transistor count and die size are unknown.

Clock speeds differ significantly. AMD has a base clock of 1500 MHz and a boost clock of 2500 MHz, while Intel has a base clock of 300 MHz and a boost clock of 2300 MHz. Memory configurations are entirely different: AMD has 16 GB of LPDDR5 on a 64-bit bus with 51.20 GB/s bandwidth, while Intel uses system shared memory with system dependent bandwidth.

The compute resources differ by a factor of two or more across the board. AMD has 256 shading units, 16 TMUs, 8 ROPs, and 4 ray tracing cores. Intel has 128 shading units, 8 TMUs, 4 ROPs, and 1 ray tracing core. Pixel rate is 20.00 GPixel/s for AMD versus 9.200 GPixel/s for Intel. Texture rate is 40.00 GTexel/s for AMD versus 18.40 GTexel/s for Intel. FP32 is 2.560 TFLOPS for AMD versus 588.8 GFLOPS for Intel. FP16 is 5.120 TFLOPS for AMD versus 1,177.6 GFLOPS for Intel.

Power and physical specifications also differ. AMD has a TDP of 30 W, Intel has a TDP of 25 W. The AMD part has dimensions of 280 mm length, 111 mm height, and 21 mm width. The Intel part is an IGP with no physical dimensions listed, an IGP bus interface, and no power connectors. AMD has no display outputs, while Intel's display outputs are listed as portable device dependent. The AMD part has a launch MSRP of 599 USD, while the Intel part has no launch MSRP recorded.

Architecture Differences

The AMD Ryzen Z1 GPU is built on the RDNA 3.0 architecture and belongs to the Console GPU generation from AMD. It uses the Phoenix chip manufactured on TSMC's 4 nm process. The Intel Arc Graphics 1 Xe Mobile uses the Xe3-LPG architecture and belongs to the Arc Graphics-M (Wildcat Lake) generation from Intel. It uses the Wildcat Lake chip manufactured on Intel's 3 nm process.

The transistor counts diverge sharply. AMD has 25,390 million transistors on a 178 mm² die, giving a transistor density of 142.6 million transistors per square millimeter. Intel's transistor count and die size are unknown, so no density comparison can be made. The process node difference of 3 nm versus 4 nm suggests Intel's design is more modern in lithography, but the lack of transistor data limits further architectural analysis.

Memory architecture is fundamentally different. The AMD part has dedicated 16 GB of LPDDR5 memory with a fixed 64-bit bus and 51.20 GB/s bandwidth. The Intel part uses system shared memory, meaning it has no dedicated video memory and its bandwidth is system dependent. This affects how each GPU accesses data: AMD has predictable, quantified memory performance, while Intel's performance depends entirely on the host system's memory configuration.

The compute architecture also shows a generational split. AMD's RDNA 3.0 with 256 shading units, 16 TMUs, 8 ROPs, and 4 ray tracing cores provides a full desktop-class console GPU configuration. Intel's Xe3-LPG with 128 shading units, 8 TMUs, 4 ROPs, and 1 ray tracing core represents a more limited integrated graphics design. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API feature levels are identical. The ray tracing core count difference of 4 versus 1 suggests AMD has significantly more ray tracing throughput, though no ray tracing benchmarks are recorded.

Where Each One Wins

The AMD Ryzen Z1 GPU wins in every measured performance category. Its FP32 compute of 2.560 TFLOPS versus 588.8 GFLOPS makes it the clear choice for compute-heavy workloads. Its pixel rate of 20.00 GPixel/s versus 9.200 GPixel/s and texture rate of 40.00 GTexel/s versus 18.40 GTexel/s indicate stronger fill-rate performance for rasterization. The 16 GB of dedicated LPDDR5 memory with 51.20 GB/s bandwidth provides a fixed, quantified memory resource, whereas the Intel part's system shared memory leaves performance to chance.

The AMD part also wins on feature resources. With 256 shading units, 16 TMUs, 8 ROPs, and 4 ray tracing cores, it has double or quadruple the resources of the Intel part in each category. The higher base clock of 1500 MHz versus 300 MHz suggests better sustained performance under continuous load. The higher boost clock of 2500 MHz versus 2300 MHz adds a smaller but still present advantage.

The Intel Arc Graphics 1 Xe Mobile wins on power efficiency and process technology. Its TDP of 25 W is 5 W lower than AMD's 30 W TDP. Its 3 nm process from Intel is more advanced than AMD's 4 nm process from TSMC, which could indicate better power-per-transistor characteristics, though the unknown transistor count prevents a full analysis. The Intel part is an IGP with no physical dimensions, making it suitable for portable devices where space is constrained. Its display outputs are portable device dependent, suggesting it is designed for integration into mobile systems.

For use cases, the AMD Ryzen Z1 GPU suits workloads requiring high compute throughput, dedicated memory, and ray tracing capability. The Intel Arc Graphics 1 Xe Mobile suits scenarios where power draw is the primary constraint and where the system memory can provide adequate bandwidth. The data does not record any benchmark wins for either part, so these conclusions come solely from the specification differences. The AMD part is the performance leader; the Intel part is the efficiency and integration leader.

DETAILED SPECIFICATIONS

SPECIFICATION
Z1 GPU
Graphics 1 Xe Mobile
Core Specs
Shading Units
256
128 -50.0%
Shaders
256
128 -50.0%
TMUs
16
8 -50.0%
ROPs
8
4 -50.0%
Compute Units
4
Execution Units
2
Clocks
Base Clock
1500 MHz
300 MHz
Boost Clock
2500 MHz
2300 MHz
Memory Clock
800 MHz 6.4 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
Memory Type
LPDDR5
System Shared
Memory Bus
64 bit
System Shared
Bandwidth
51.20 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
6 MB
16 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
20.00 GPixel/s
9.200 GPixel/s
Texture Rate
40.00 GTexel/s
18.40 GTexel/s
FP32 (TFLOPS)
2.560 TFLOPS
588.8 GFLOPS
FP64 (TFLOPS)
160.0 GFLOPS (1:16)
73.60 GFLOPS (1:8)
FP16 (TFLOPS)
5.120 TFLOPS (2:1)
1,177.6 GFLOPS (2:1)
AI/RT
RT Cores
4
1 -75.0%
XMX Cores
32
Power
TDP
30 W
25 W
TDP (W)
30
25 -16.7%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Xe3-LPG
GPU Name
Phoenix
Wildcat Lake
Generation
Console GPU (AMD)
Arc Graphics-M (Wildcat Lake)
Process Size
4 nm
3 nm
Transistors
25,390 million
unknown
Die Size
178 mm²
unknown
Foundry
TSMC
Intel
Density
142.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Length
280 mm 11 inches
Height
111 mm 4.4 inches
Outputs
No outputs
Portable Device Dependent
Bus Interface
IGP
Other
Launch Price
599 USD
Production
Active
Active
Predecessor
HD Graphics-M
View Ryzen Z1 GPU Details View Arc Graphics 1 Xe Mobile Details