AMD Radeon Vega 8 Mobile vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison
AMD Radeon Vega 8 Mobile
GeForce RTX 5070 Ti SUPER
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Vega 8 Mobile vs NVIDIA GeForce RTX 5070 Ti SUPER
Head-to-Head Benchmarks
The database records no direct head-to-head benchmark comparisons between the AMD Radeon Vega 8 Mobile and the NVIDIA GeForce RTX 5070 Ti SUPER. The two GPUs have never been tested against each other in the same workload, so the available data consists of their respective individual benchmark scores and how those scores position them relative to other hardware.
The AMD Radeon Vega 8 Mobile posts an average benchmark score of 7203 across its recorded tests. Its best result comes from Geekbench OpenCL, where it scores 7435, while its Geekbench Vulkan result is slightly lower at 6970. That average places the Vega 8 Mobile in the 39th percentile of all GPUs in the database. Its nearest rivals in the rankings are the NVIDIA GeForce GTX 750, which averages 7222 (a delta of -0.3% relative to the Vega 8 Mobile), the NVIDIA GeForce GTX 560 SE at 7171 (0.4% faster), the Intel Iris Pro Graphics P580 at 7170 (0.5% faster), and the NVIDIA GeForce GTX 970 at 7157 (0.6% faster). These are extremely tight margins, with the entire cluster of rivals sitting within roughly one percent of the Vega 8 Mobile's average score.
The NVIDIA GeForce RTX 5070 Ti SUPER, by contrast, has only one recorded benchmark in the database: a 3DMark Steel Nomad DX12 result of 6269.5. That score produces an average benchmark score of 6270, which places the RTX 5070 Ti SUPER in the 36th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce RTX 4070 Ti SUPER AD102, which matches it exactly at 6270 (0% delta), the NVIDIA Quadro K620 at 6282 (-0.2%), the AMD FirePro W600 at 6223 (0.8%), and the AMD Radeon R7 M350 at 6327 (-0.9%). The RTX 5070 Ti SUPER's performance cluster is similarly tight, with all rivals within a single percentage point.
Comparing the two directly on raw average scores, the Vega 8 Mobile's 7203 average is about 14.9% higher than the RTX 5070 Ti SUPER's 6270 average. However, this comparison is misleading because the two GPUs were tested in entirely different benchmark suites. The Vega 8 Mobile's scores come from Geekbench OpenCL and Vulkan, while the RTX 5070 Ti SUPER's lone result comes from 3DMark Steel Nomad DX12. These tests stress very different aspects of GPU performance, and cross-suite comparisons do not reflect real-world workload parity.
What the data does show is that both GPUs sit near the same percentile range in the overall database, with the Vega 8 Mobile at 39th percentile and the RTX 5070 Ti SUPER at 36th percentile. This suggests that, within the database's full ranking, both parts occupy a similar mid-range tier, despite their enormous architectural and specification differences.
Architecture Differences
The AMD Radeon Vega 8 Mobile is built on the GCN 5.0 architecture, using the Raven-M chip, and belongs to the Vega IGP generation (Raven Ridge-M). It is fabricated by GlobalFoundries on a 14 nm process node, with 4,940 million transistors on a 210 mm² die, yielding a transistor density of 23.5 million per square millimeter. This is an integrated graphics processor (IGP), meaning it has no dedicated memory, no power connectors, and shares the system's main memory. Its memory configuration is listed as "System Shared" for size, type, bus width, and bandwidth, with bandwidth described as "System Dependent." The GPU operates with a base clock of 300 MHz and a boost clock of 1101 MHz. It features 512 shading units, 32 texture mapping units, and 8 raster output units. Its pixel rate is 8.808 GPixel/s, its texture rate is 35.23 GTexel/s, and it delivers 1,127.4 GFLOPS of FP32 performance. FP16 performance is 2.255 TFLOPS with a 2:1 ratio. The Vega 8 Mobile has no dedicated ray tracing cores or tensor cores. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. Its TDP is 25 W, and it uses the IGP bus interface. This part is end-of-life, released on January 7, 2019, with a predecessor of GCN 3.0 IGP and a successor of Navi II IGP.
The NVIDIA GeForce RTX 5070 Ti SUPER is built on the Blackwell 2.0 architecture, using the GB203 chip, and belongs to the GeForce 50-series generation. It is fabricated by TSMC on a 5 nm process node, with 45,600 million transistors on a 378 mm² die, yielding a transistor density of 120.6 million per square millimeter. This is a discrete, dual-slot card with a 1x 16-pin power connector, a PCIe 5.0 x16 bus interface, and a TDP of 350 W. It has 16 GB of GDDR7 memory on a 256-bit bus, with 1750 MHz memory clock (28 Gbps effective) and 896.0 GB/s of bandwidth. The GPU runs at a base clock of 2295 MHz and a boost clock of 2452 MHz. It has 8960 shading units, 280 texture mapping units, and 96 raster output units. It also includes 70 ray tracing cores and 280 tensor cores. Its pixel rate is 235.4 GPixel/s, its texture rate is 686.6 GTexel/s, and it delivers 43.94 TFLOPS of FP32 performance. FP16 performance is also 43.94 TFLOPS, but at a 1:1 ratio, meaning no FP16 acceleration advantage. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs include 1x HDMI 2.1b and 3x DisplayPort 2.1b. The card measures 304 mm in length, 137 mm in height, and 48 mm in width. It is an active product with a release date of December 31, 2025, and a launch MSRP of 749 USD.
The architectural gap between these two parts is vast. The Vega 8 Mobile integrates graphics into a mobile APU with a 25 W TDP, while the RTX 5070 Ti SUPER is a high-end discrete card drawing 350 W. The RTX 5070 Ti SUPER has 17.5 times the shading units, 8.75 times the TMUs, 12 times the ROPs, and 39 times the FP32 throughput. It also has dedicated ray tracing and tensor hardware, which the Vega 8 Mobile lacks entirely.
FAQ
Q: How do the average benchmark scores compare between the AMD Radeon Vega 8 Mobile and the NVIDIA GeForce RTX 5070 Ti SUPER?
A: The AMD Radeon Vega 8 Mobile has an average benchmark score of 7203 across Geekbench OpenCL and Vulkan tests. The NVIDIA GeForce RTX 5070 Ti SUPER has an average benchmark score of 6270 from a single 3DMark Steel Nomad DX12 test. The Vega 8 Mobile's average is roughly 14.9% higher, but the two were tested in different benchmark suites, so a direct comparison is not meaningful.
Q: What are the nearest rivals to each GPU in the database?
A: The Vega 8 Mobile's nearest rivals include the NVIDIA GeForce GTX 750 (avg score 7222, -0.3% delta), the GTX 560 SE (7171, 0.4%), the Intel Iris Pro Graphics P580 (7170, 0.5%), and the GTX 970 (7157, 0.6%). The RTX 5070 Ti SUPER's nearest rivals include the RTX 4070 Ti SUPER AD102 (6270, 0%), the Quadro K620 (6282, -0.2%), the AMD FirePro W600 (6223, 0.8%), and the AMD Radeon R7 M350 (6327, -0.9%).
Q: Which GPU has more shading units and what is the ratio?
A: The RTX 5070 Ti SUPER has 8960 shading units, while the Vega 8 Mobile has 512. This means the RTX 5070 Ti SUPER has 17.5 times the shading unit count of the Vega 8 Mobile.
Q: What process nodes are each GPU built on, and who fabricates them?
A: The Vega 8 Mobile is built on a 14 nm process node by GlobalFoundries, using 4,940 million transistors on a 210 mm² die. The RTX 5070 Ti SUPER is built on a 5 nm process node by TSMC, using 45,600 million transistors on a 378 mm² die.
Q: Does either GPU support ray tracing or tensor cores?
A: The RTX 5070 Ti SUPER includes 70 ray tracing cores and 280 tensor cores. The Vega 8 Mobile has no dedicated ray tracing cores or tensor cores at all.
Q: What is the memory configuration difference between the two?
A: The Vega 8 Mobile uses system-shared memory with no dedicated VRAM, and its bandwidth is system dependent. The RTX 5070 Ti SUPER has 16 GB of GDDR7 memory on a 256-bit bus, with a memory clock of 1750 MHz (28 Gbps effective) and 896.0 GB/s of bandwidth.
The Verdict
The data shows two GPUs that occupy similar percentile positions in the database, but they serve completely different purposes and cannot be substituted for one another.
The AMD Radeon Vega 8 Mobile is an integrated GPU designed for power-constrained mobile systems. Its 25 W TDP, system-shared memory, and IGP bus interface make it suitable only for basic graphics workloads in thin-and-light laptops. Its benchmark results cluster tightly with older discrete GPUs like the GTX 750 and GTX 970, indicating that its performance level is comparable to entry-level discrete cards from a previous generation. The Vega 8 Mobile is end-of-life, so it is only relevant in existing systems or as a historical reference point.
The NVIDIA GeForce RTX 5070 Ti SUPER is a current-generation discrete card with a 350 W TDP, dual-slot cooling, and a 16-pin power connector. It requires a PCIe 5.0 x16 slot and a desktop chassis with adequate space, as it measures 304 mm in length. Its single recorded benchmark, 3DMark Steel Nomad DX12, places it in the 36th percentile, near the RTX 4070 Ti SUPER AD102. The RTX 5070 Ti SUPER includes ray tracing cores, tensor cores, 16 GB of GDDR7 memory, and 896.0 GB/s of bandwidth, making it a capable option for modern gaming and compute workloads that leverage those features.
Who should pick which? The Vega 8 Mobile is the only choice if the requirement is an integrated solution with minimal power draw and no add-in card. It is not a competitor to the RTX 5070 Ti SUPER in any workload. The RTX 5070 Ti SUPER is the choice for anyone building a desktop system that needs dedicated graphics with high memory bandwidth, ray tracing support, and tensor core acceleration. The database does not record any direct head-to-head tests between the two, and the available benchmark scores come from different suites, so any direct performance comparison between them is not supported by the data. The correct selection depends entirely on the form factor, power budget, and feature requirements of the intended system.
Specification Differences
| Specification | AMD Radeon Vega 8 Mobile | NVIDIA GeForce RTX 5070 Ti SUPER |
|---|---|---|
| Architecture | GCN 5.0 | Blackwell 2.0 |
| Generation | Vega IGP (Raven Ridge-M) | GeForce 50 |
| Process Node | 14 nm | 5 nm |
| Foundry | GlobalFoundries | TSMC |
| Transistors | 4,940 million | 45,600 million |
| Die Size | 210 mm² | 378 mm² |
| Transistor Density | 23.5M / mm² | 120.6M / mm² |
| Base Clock | 300 MHz | 2295 MHz |
| Boost Clock | 1101 MHz | 2452 MHz |
| Memory Size | System Shared | 16 GB |
| Memory Type | System Shared | GDDR7 |
| Memory Bus Width | System Shared | 256 bit |
| Memory Bandwidth | System Dependent | 896.0 GB/s |
| Shading Units | 512 | 8960 |
| TMUs | 32 | 280 |
| ROPs | 8 | 96 |
| Ray Tracing Cores | None | 70 |
| Tensor Cores | None | 280 |
| Pixel Rate | 8.808 GPixel/s | 235.4 GPixel/s |
| Texture Rate | 35.23 GTexel/s | 686.6 GTexel/s |
| FP32 Performance | 1,127.4 GFLOPS | 43.94 TFLOPS |
| FP16 Performance | 2.255 TFLOPS (2:1) | 43.94 TFLOPS (1:1) |
| TDP | 25 W | 350 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 1x 16-pin |
| Bus Interface | IGP | PCIe 5.0 x16 |
| Display Outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |
| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |
| Vulkan Support | 1.3 | 1.4 |
| Production Status | End-of-life | Active |
| Release Date | 2019-01-07 | 2025-12-31 |
| Launch MSRP | None | 749 USD |