AMD Radeon RX 9070 XT vs NVIDIA GeForce GTX TITAN Comparison
AMD Radeon RX 9070 XT
GeForce GTX TITAN
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 9070 XT vs NVIDIA GeForce GTX TITAN
The NVIDIA GeForce GTX TITAN and AMD Radeon RX 9070 XT represent two entirely different eras of graphics hardware. The GTX TITAN, launched in February 2013, was the first of NVIDIA's flagship "TITAN" line, built on the aging Kepler architecture. The RX 9070 XT, released in March 2025, is AMD's current-generation RDNA 4.0 flagship. Benchmark results show a fascinating split: the GTX TITAN wins one head-to-head test decisively, while the RX 9070 XT dominates the other with an even larger margin. This analysis relies strictly on the provided benchmark data, architectural specifications, and nearest-rival comparisons to determine which card is the practical choice for specific workloads.
Head-to-Head Benchmarks
The direct comparison between these two cards yields one win apiece, but the margins could not be more lopsided. In the Geekbench OpenCL test, the NVIDIA GeForce GTX TITAN scores 24,873, while the AMD Radeon RX 9070 XT scores 17,428. That is a 42.7% advantage for the older card, a surprising result given the generational gap. The GTX TITAN’s OpenCL performance appears to be a specific strength, likely due to its compute-oriented design from the Kepler era.
The Geekbench Vulkan test tells the opposite story. Here, the AMD Radeon RX 9070 XT scores 65,879, while the GTX TITAN manages only 10,027. The delta is -84.8%, meaning the RX 9070 XT is roughly 6.5 times faster in Vulkan. This is not a marginal improvement; it is a generational obliteration. The RX 9070 XT’s Vulkan score of 65,879 is more than six times higher than the GTX TITAN’s 10,027, which reflects the modern API support and hardware features of RDNA 4.0.
Looking at the average benchmark scores, the GTX TITAN holds a slight edge. Its average is 14,373 across its three tested benchmarks (Geekbench Metal, OpenCL, and Vulkan), while the RX 9070 XT averages 13,543 across its ten tested benchmarks (including 3DMark Steel Nomad and multiple Passmark tests). This average is skewed because the RX 9070 XT’s Passmark DirectX scores are extremely low (ranging from 78 to 353), which drags down its mean despite the massive Vulkan win. The GTX TITAN’s nearest rivals include the AMD Radeon RX Vega 11 (14,385, -0.1% delta) and the NVIDIA GeForce GTX 965M (14,404, -0.2% delta), placing it in the middle of the pack for its score range. The RX 9070 XT’s nearest rivals are much older or weaker cards, such as the AMD Radeon HD 7770M (13,536, 0.1% delta) and the NVIDIA GeForce GTX 570 (13,515, 0.2% delta), which puts its average into perspective: despite being a modern flagship, its average benchmark score is statistically equivalent to a 2011-era GTX 570.
Architecture Differences
The architectural gap between these two GPUs is enormous. The GTX TITAN uses the GK110 chip on the Kepler architecture, fabricated on a 28 nm process at TSMC. It contains 7,080 million transistors on a 561 mm² die, yielding a transistor density of 12.6 million transistors per mm². The RX 9070 XT uses the Navi 48 chip on RDNA 4.0, built on a 4 nm process, also at TSMC. It packs 53,900 million transistors on a 357 mm² die, achieving a density of 151.0 million transistors per mm². The RX 9070 XT has over 7.6 times more transistors in a smaller die, a signal of the 4 nm process advancement.
Core configuration differs drastically. The GTX TITAN has 2,688 shading units, 224 texture mapping units (TMUs), and 48 raster operation units (ROPs). The RX 9070 XT has 4,096 shading units, 256 TMUs, and 128 ROPs. The RX 9070 XT also includes 64 dedicated ray tracing cores, a feature the GTX TITAN lacks entirely. The GTX TITAN has no tensor cores, and neither does the RX 9070 XT, but the latter’s ray tracing hardware is a major functional difference for modern games.
Clock speeds are vastly different. The GTX TITAN runs at a base of 836 MHz and a boost of 876 MHz, with memory at 1,502 MHz (6 Gbps effective). The RX 9070 XT runs at a base of 1,660 MHz, a game clock of 2,400 MHz, and a boost of 2,970 MHz, with memory at 2,518 MHz (20.1 Gbps effective). The RX 9070 XT’s boost clock is over 3.3 times higher than the GTX TITAN’s boost clock. Memory capacity and bandwidth also favor the newer card: the RX 9070 XT has 16 GB of GDDR6 on a 256-bit bus, delivering 644.6 GB/s, while the GTX TITAN has 6 GB of GDDR5 on a 384-bit bus, delivering 288.4 GB/s. Despite the narrower bus, the RX 9070 XT has more than double the bandwidth.
Compute throughput is where the RX 9070 XT pulls far ahead. The GTX TITAN delivers 4.709 TFLOPS of FP32 performance, while the RX 9070 XT delivers 48.66 TFLOPS of FP32 and FP16 (1:1) performance. That is over 10 times the FP32 throughput. Pixel and texture rates follow suit: the GTX TITAN has 49.06 GPixel/s and 196.2 GTexel/s, while the RX 9070 XT has 380.2 GPixel/s and 760.3 GTexel/s. The RX 9070 XT is roughly 7.7 times faster in pixel fill and 3.9 times faster in texture fill.
API support also differs. The GTX TITAN supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The RX 9070 XT supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The newer DirectX 12 Ultimate and Vulkan 1.4 APIs enable features like ray tracing and mesh shaders that the GTX TITAN cannot access.
Where Each One Wins
The GTX TITAN wins in OpenCL compute workloads. Its Geekbench OpenCL score of 24,873 is 42.7% higher than the RX 9070 XT’s 17,428. This makes the GTX TITAN the better choice for OpenCL-based applications, which are common in some scientific computing and legacy professional software. The GTX TITAN also holds a higher average benchmark score (14,373 vs. 13,543) and a slightly higher percentile rank (56th vs. 55th), though both are near the median of all GPUs.
The RX 9070 XT wins decisively in Vulkan and modern graphics workloads. Its Vulkan score of 65,879 is 84.8% higher than the GTX TITAN’s 10,027. This is the single largest margin in the data, and it reflects the RX 9070 XT’s support for Vulkan 1.4 versus the GTX TITAN’s older Vulkan 1.2.175. The RX 9070 XT also has 64 ray tracing cores, making it suitable for ray-traced games, while the GTX TITAN has none. In 3DMark Steel Nomad DX12, the RX 9070 XT scores 7,260, a modern gaming benchmark the GTX TITAN has no comparable score for.
For gaming specifically, the RX 9070 XT is the clear winner based on architectural features. Its 16 GB of GDDR6 memory is more than double the GTX TITAN’s 6 GB, and its 644.6 GB/s bandwidth is over twice as fast. The RX 9070 XT’s 128 ROPs and 256 TMUs are 2.7 and 1.1 times higher, respectively, than the GTX TITAN’s 48 ROPs and 224 TMUs. The RX 9070 XT also supports DirectX 12 Ultimate, which is essential for modern game features.
The GTX TITAN wins in one niche: OpenCL compute. Its 42.7% lead in that benchmark is real, but it is an isolated result. The GTX TITAN’s other benchmarks — Geekbench Metal at 8,218 and Geekbench Vulkan at 10,027 — are far lower than the RX 9070 XT’s Vulkan score. The RX 9070 XT also has a Passmark GPU Compute score of 15,864, which is higher than the GTX TITAN’s average of 14,373, suggesting it wins in most compute scenarios despite losing OpenCL.
The Verdict
The data is unambiguous for modern use cases: choose the AMD Radeon RX 9070 XT. Its Vulkan score of 65,879 is more than six times higher than the GTX TITAN’s 10,027, and its 48.66 TFLOPS FP32 performance is over ten times higher. The RX 9070 XT also has 16 GB of memory, 64 ray tracing cores, and support for DirectX 12 Ultimate and Vulkan 1.4, all of which the GTX TITAN lacks. For gaming, content creation, or any modern graphics workload, the RX 9070 XT is the only practical choice.
The GTX TITAN is only relevant for niche OpenCL compute tasks. Its 42.7% lead in Geekbench OpenCL is a genuine advantage, and its 6 GB of GDDR5 on a 384-bit bus provides respectable bandwidth for its era. However, its 28 nm process, 4.709 TFLOPS FP32, and lack of ray tracing make it obsolete for anything released in the last decade. The GTX TITAN’s launch MSRP was 999 USD, while the RX 9070 XT’s launch MSRP was 599 USD. The RX 9070 XT is the better card by every modern metric.
The RX 9070 XT’s nearest rivals are all older, weaker cards (AMD Radeon HD 7770M, NVIDIA GeForce GTX 570, NVIDIA P106-090, AMD Radeon Pro 555), which indicates its average benchmark score of 13,543 is heavily dragged down by its low Passmark DirectX scores. Its Vulkan score, however, places it far above the GTX TITAN’s peer group. The GTX TITAN’s nearest rivals (AMD Radeon RX Vega 11, AMD Radeon Vega 11, NVIDIA GeForce GTX 965M, Intel Iris Xe MAX) are all integrated or mobile chips, confirming that its performance level is now entry-level.
FAQ
Q: Which card is faster in the Geekbench Vulkan test?
A: The AMD Radeon RX 9070 XT is overwhelmingly faster, scoring 65,879 compared to the NVIDIA GeForce GTX TITAN’s 10,027, a delta of -84.8% in favor of the RX 9070 XT.
Q: Does the GTX TITAN win any benchmark?
A: Yes, it wins the Geekbench OpenCL test with a score of 24,873 versus the RX 9070 XT’s 17,428, giving it a 42.7% advantage in that specific workload.
Q: What is the average benchmark score difference between the two cards?
A: The GTX TITAN has a slightly higher average at 14,373, while the RX 9070 XT averages 13,543. The GTX TITAN’s percentile rank is 56, versus 55 for the RX 9070 XT.
Q: Which card has more memory and bandwidth?
A: The RX 9070 XT has 16 GB of GDDR6 on a 256-bit bus with 644.6 GB/s bandwidth, while the GTX TITAN has 6 GB of GDDR5 on a 384-bit bus with 288.4 GB/s bandwidth.
Q: Does the RX 9070 XT support ray tracing?
A: Yes, it has 64 dedicated ray tracing cores. The GTX TITAN has no ray tracing cores at all.
Q: Which card has a higher boost clock?
A: The RX 9070 XT boosts to 2,970 MHz, while the GTX TITAN boosts to only 876 MHz, making the RX 9070 XT over three times faster in boost clock.
Specification Differences
| Specification | NVIDIA GeForce GTX TITAN | AMD Radeon RX 9070 XT |
|----------------|--------------------------|------------------------|
| Chip | GK110 | Navi 48 |
| Architecture | Kepler | RDNA 4.0 |
| Process Node | 28 nm | 4 nm |
| Transistors | 7,080 million | 53,900 million |
| Die Size | 561 mm² | 357 mm² |
| Transistor Density | 12.6M / mm² | 151.0M / mm² |
| Base Clock | 836 MHz | 1,660 MHz |
| Boost Clock | 876 MHz | 2,970 MHz |
| Game Clock | N/A | 2,400 MHz |
| Memory Size | 6 GB | 16 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bus Width | 384 bit | 256 bit |
| Memory Bandwidth | 288.4 GB/s | 644.6 GB/s |
| Shading Units | 2,688 | 4,096 |
| TMUs | 224 | 256 |
| ROPs | 48 | 128 |
| Ray Tracing Cores | N/A | 64 |
| FP32 Performance | 4.709 TFLOPS | 48.66 TFLOPS |
| FP16 Performance | N/A | 48.66 TFLOPS (1:1) |
| Pixel Rate | 49.06 GPixel/s | 380.2 GPixel/s |
| Texture Rate | 196.2 GTexel/s | 760.3 GTexel/s |
| TDP | 250 W | 304 W |
| Power Connectors | 1x 6-pin + 1x 8-pin | 2x 8-pin |
| Suggested PSU | 600 W | 700 W |
| Bus Interface | PCIe 3.0 x16 | PCIe 5.0 x16 |
| DirectX Support | 12 (11_0) | 12 Ultimate (12_2) |
| Vulkan Support | 1.2.175 | 1.4 |
| Display Outputs | 2x DVI, 1x HDMI 1.4a, 1x DisplayPort 1.2 | 1x HDMI 2.1b, 3x DisplayPort 2.1a |
| Release Date | 2013-02-18 | 2025-03-05 |
| Production Status | End-of-life | Active |