AMD Radeon RX 7600S vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

AMD
RADEON

AMD Radeon RX 7600S

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2200 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,888
N/A
geekbench_opencl
68,012
143,870
geekbench_vulkan
73,868
139,213
passmark_directx_10
74
151
passmark_directx_11
140
237
passmark_directx_12
65
102
passmark_directx_9
211
259
passmark_g2d
776
981
passmark_g3d
15,408
24,004
passmark_gpu_compute
6,520
10,101

Analysis: AMD Radeon RX 7600S vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The benchmark data shows a decisive sweep for the NVIDIA GeForce RTX 5070 Ti Mobile across all nine recorded tests. The AMD Radeon RX 7600S does not secure a single victory in the head-to-head comparison, with the NVIDIA part winning every discipline from compute workloads to legacy DirectX performance.

The largest gap appears in Geekbench OpenCL, where the RTX 5070 Ti Mobile scores 143,870 against the RX 7600S's 68,012. That result places the NVIDIA GPU 52.7% ahead, the widest delta recorded in the entire comparison. The Vulkan test follows a similar pattern, with the RTX 5070 Ti Mobile at 139,213 versus 73,868 for the AMD part, a 46.9% advantage. These two compute-oriented benchmarks demonstrate that the NVIDIA architecture holds a substantial lead in general-purpose GPU workloads, not just in rasterization.

DirectX 10 performance shows another large differential. The RTX 5070 Ti Mobile records 151 points compared to 74 points for the RX 7600S, a 51% gap. DirectX 11 results narrow the margin slightly, with NVIDIA at 237 versus AMD at 140, a 40.9% difference. DirectX 12 scores are closer in percentage terms but still favor NVIDIA decisively: 102 versus 65, a 36.3% gap. DirectX 9, the oldest API tested, shows the smallest relative difference, with the RTX 5070 Ti Mobile at 259 and the RX 7600S at 211, an 18.5% advantage. This pattern suggests the NVIDIA part scales its advantage more strongly in modern API workloads than in legacy ones.

The PassMark G3D score, a general gaming and 3D graphics metric, puts the RTX 5070 Ti Mobile at 24,004 against 15,408 for the RX 7600S, a 35.8% lead. The GPU compute test shows a nearly identical margin: 10,101 versus 6,520, a 35.5% difference. The 2D graphics test, typically less dependent on raw shading power, still favors NVIDIA, with 981 points versus 776, a 20.9% gap.

The average benchmark scores in the database reinforce this hierarchy. The RTX 5070 Ti Mobile posts an average score of 35,435, while the RX 7600S averages 16,696. That places the NVIDIA part in the 80th percentile of all GPUs tracked, compared to the 60th percentile for the AMD part. The nearest rivals for each card also illustrate their respective tiers: the RTX 5070 Ti Mobile sits within 0.2% of the NVIDIA Quadro GV100 (35,520) and 1.2% below the AMD Radeon Pro Duo (35,860), while the RX 7600S trades positions with the NVIDIA T400 4 GB (16,792) and T400 (16,508).

The Verdict

The recorded data indicates a clear performance hierarchy: the NVIDIA GeForce RTX 5070 Ti Mobile outperforms the AMD Radeon RX 7600S in every benchmark category captured in the database. The NVIDIA part delivers over double the average benchmark score (35,435 versus 16,696) and sits 20 percentile points higher in the global GPU distribution. For any workload represented in these tests, the RTX 5070 Ti Mobile is the stronger choice.

The AMD card, however, occupies a different performance class entirely. Its average score places it alongside professional workstation GPUs like the NVIDIA T400 and T400 4 GB, with deltas under 1.5% in either direction. The RX 7600S is closer in performance to those entry-level parts than to the RTX 5070 Ti Mobile, which competes with the Quadro GV100 and Radeon Pro Duo. The data does not support treating these two mobile GPUs as direct competitors; the gap spans roughly one full performance tier.

Architecture Differences

The two GPUs come from different architectural generations and process technologies. The AMD Radeon RX 7600S uses the Navi 33 chip built on RDNA 3.0 architecture, with the codename "Hotpink Bonefish" and a 6 nm TSMC process node. The NVIDIA GeForce RTX 5070 Ti Mobile uses the GB205 chip on Blackwell 2.0 architecture, fabricated on a 5 nm TSMC node. The transistor counts differ substantially: the AMD chip contains 13,300 million transistors on a 204 mm² die, while the NVIDIA chip packs 31,100 million transistors onto a 263 mm² die. Transistor density reflects this difference, with NVIDIA at 118.3M per mm² versus AMD at 65.2M per mm².

The streaming processor configuration diverges sharply. The RX 7600S carries 1,792 shading units, 112 texture mapping units, and 64 ROPs. The RTX 5070 Ti Mobile has 5,888 shading units, 184 TMUs, and 80 ROPs, roughly 3.3 times the shader count. Ray tracing hardware also differs: the AMD part has 28 RT cores, while the NVIDIA part has 46 RT cores. The NVIDIA GPU additionally includes 184 tensor cores, a feature absent from the AMD specification sheet.

Clock behavior shows an interesting inversion. The RX 7600S runs a base clock of 1500 MHz with a boost of 2200 MHz and a game clock of 1865 MHz. The RTX 5070 Ti Mobile operates at a lower base of 847 MHz and a boost of 1447 MHz, yet still delivers higher throughput due to its much larger execution resource pool. The AMD card reports higher pixel rate (140.8 GPixel/s versus 115.8 GPixel/s) but the NVIDIA card leads in texture rate (266.2 GTexel/s versus 246.4 GTexel/s) and FP32 throughput (17.04 TFLOPS versus 15.77 TFLOPS). FP16 rates reveal an architectural split: the RX 7600S achieves 31.54 TFLOPS at a 2:1 ratio, while the RTX 5070 Ti Mobile delivers 17.04 TFLOPS at 1:1, indicating the AMD part uses shader packing for half-precision while NVIDIA maintains full-rate FP16 across the same units.

Memory subsystems also differ in generation and capacity. The RX 7600S uses 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s of bandwidth. The RTX 5070 Ti Mobile uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s of bandwidth. The memory clock rates reflect the newer standard: 16 Gbps effective for AMD versus 28 Gbps effective for NVIDIA. Interface support also diverges, with the AMD card using PCIe 4.0 x16 and the NVIDIA card using PCIe 5.0 x16.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Ti Mobile averages 35,435 across all recorded benchmarks, while the AMD Radeon RX 7600S averages 16,696.

Q: How large is the performance gap in DirectX 12?

A: The RTX 5070 Ti Mobile scores 102 in PassMark DirectX 12, compared to 65 for the RX 7600S, a 36.3% advantage for NVIDIA.

Q: Which GPU has more memory and bandwidth?

A: The RTX 5070 Ti Mobile has 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. The RX 7600S has 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth.

Q: Does the AMD card win any benchmark category?

A: No. The recorded head-to-head benchmarks show the RX 7600S losing all nine tests, with the smallest deficit being 18.5% in DirectX 9.

Q: What are the transistor density figures for each chip?

A: The RTX 5070 Ti Mobile's GB205 chip has a density of 118.3M transistors per mm², while the RX 7600S's Navi 33 has 65.2M per mm².

Q: How do the two GPUs compare in ray tracing hardware?

A: The RTX 5070 Ti Mobile includes 46 RT cores, while the RX 7600S includes 28 RT cores. The NVIDIA part also adds 184 tensor cores, which the AMD specification does not list.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti Mobile wins every recorded benchmark category, so the use-case split is defined by the magnitude of its advantage rather than by alternation of winners. The widest margins appear in compute-heavy workloads: Geekbench OpenCL (52.7% ahead) and Vulkan (46.9% ahead). Users running OpenCL-based applications, Vulkan renderers, or general GPU compute tasks will see the largest relative benefit from the NVIDIA part.

Modern DirectX workloads also favor NVIDIA strongly, with DirectX 10 at a 51% lead and DirectX 11 at 40.9%. DirectX 12 shows a 36.3% advantage, which remains substantial but is the smallest margin among the modern APIs. The PassMark G3D score, a proxy for overall 3D graphics performance, gives NVIDIA a 35.8% lead, meaning gaming workloads broadly will favor the RTX 5070 Ti Mobile. GPU compute posts a nearly identical 35.5% gap.

The AMD Radeon RX 7600S, despite losing all tests, holds its best relative position in legacy DirectX 9, where the deficit shrinks to 18.5%. The 2D graphics test also shows a comparatively smaller gap at 20.9%. Users constrained to older API workloads or 2D-centric tasks will still find the AMD card closer in performance, though still behind. The RX 7600S also operates at a power envelope that may suit certain portable designs, though the RTX 5070 Ti Mobile actually reports a lower TDP of 60 W versus 75 W for the AMD part, which complicates any assumption about the AMD card being the lower-power option.

Specification Differences

The two GPUs differ across nearly every specification field. Process node: the RX 7600S uses TSMC 6 nm, the RTX 5070 Ti Mobile uses TSMC 5 nm. Transistor count: 13,300 million versus 31,100 million. Die size: 204 mm² versus 263 mm². Transistor density: 65.2M per mm² versus 118.3M per mm². Clock speeds: the AMD part runs at 1500 MHz base and 2200 MHz boost, while the NVIDIA part runs at 847 MHz base and 1447 MHz boost. The AMD card also lists a game clock of 1865 MHz, which the NVIDIA specification does not include.

Memory configuration: 8 GB GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth versus 12 GB GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. Effective memory speed is 16 Gbps for AMD and 28 Gbps for NVIDIA. Compute units: 1,792 shading units, 112 TMUs, 64 ROPs, 28 RT cores for AMD; 5,888 shading units, 184 TMUs, 80 ROPs, 46 RT cores, 184 tensor cores for NVIDIA. The AMD part has no tensor core listing.

Throughput rates: pixel rate of 140.8 GPixel/s for AMD versus 115.8 GPixel/s for NVIDIA; texture rate of 246.4 GTexel/s versus 266.2 GTexel/s; FP32 of 15.77 TFLOPS versus 17.04 TFLOPS; FP16 of 31.54 TFLOPS (2:1) versus 17.04 TFLOPS (1:1). TDP is 75 W for AMD and 60 W for NVIDIA. Both use an IGP slot width with no power connectors and portable-device-dependent display outputs. The bus interface differs: PCIe 4.0 x16 for AMD, PCIe 5.0 x16 for NVIDIA. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RX 7600S released on 2023-01-03, and the RTX 5070 Ti Mobile on 2025-02-28. The AMD card succeeds Polaris Mobile, while the NVIDIA card succeeds GeForce 40 Mobile. Neither card has a successor listed in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 7600S
RTX 5070 Ti Mobile
Core Specs
Shading Units
1,792
5,888 +228.6%
Shaders
1,792
5,888 +228.6%
TMUs
112
184 +64.3%
ROPs
64
80 +25.0%
Compute Units
28
—
SM Count
—
46
Clocks
Base Clock
1500 MHz
847 MHz
Boost Clock
2200 MHz
1447 MHz
Game Clock
1865 MHz
—
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
256.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
48 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
140.8 GPixel/s
115.8 GPixel/s
Texture Rate
246.4 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
15.77 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
492.8 GFLOPS (1:32)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
31.54 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
28
46 +64.3%
Tensor Cores
—
184
Power
TDP
75 W
60 W
TDP (W)
75
60 -20.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 33
GB205
Codename
Hotpink Bonefish
—
Generation
Navi Mobile (RX 7000M)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
13,300 million
31,100 million
Die Size
204 mm²
263 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
GeForce 40 Mobile
View Radeon RX 7600S Details View GeForce RTX 5070 Ti Mobile Details