AMD Radeon RX 7600M vs NVIDIA Quadro RTX 6000 Comparison
AMD Radeon RX 7600M
Quadro RTX 6000
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 7600M vs NVIDIA Quadro RTX 6000
Where Each One Wins
The recorded benchmark data splits cleanly between these two accelerators. The NVIDIA Quadro RTX 6000 wins the only direct head-to-head comparison available, the Geekbench OpenCL test, with a score of 74,179 against 63,775 for the AMD Radeon RX 7600M. That is a 16.3% advantage, a meaningful gap in raw compute throughput. The Quadro also holds a second benchmark result, a Geekbench Vulkan score of 129,564, while the RX 7600M has no recorded Vulkan result in the database, so the NVIDIA card wins that category by default of having measurable data.
However, the use-case split is not simply "NVIDIA wins everything." The AMD part is a mobile GPU, designed for a completely different physical environment. The Quadro RTX 6000 is a dual-slot, 260 W desktop workstation card with a 600 W suggested power supply and external power connectors. The RX 7600M is an IGP (integrated graphics processor) with a 90 W TDP, no power connectors, and portable-device-dependent display outputs. The data implies two distinct target audiences: one for fixed, high-throughput workstations and one for thin, power-constrained laptops.
In terms of compute efficiency, the RX 7600M delivers 17.27 TFLOPS of FP32 performance at 90 W, while the Quadro RTX 6000 delivers 16.31 TFLOPS at 260 W. That means the AMD chip achieves substantially more floating-point work per watt, nearly double the efficiency ratio, even though the Quadro has a higher absolute score in the recorded OpenCL benchmark. For battery-powered or thermally limited mobile workloads, the RX 7600M is the only sensible choice. For sustained, multi-hour rendering or simulation tasks where power draw is irrelevant, the Quadro's larger memory pool and wider bus become decisive.
The percentile data reinforces this: the Quadro RTX 6000 sits at the 94th percentile among all GPUs, while the RX 7600M sits at the 89th. Both are high-performing parts, but the Quadro is in a higher performance tier overall. The RX 7600M's nearest rivals include the AMD Radeon RX 9060 XT LP (0.1% behind) and the NVIDIA CMP 30HX (0.1% behind), showing it is tightly clustered with other mid-range parts. The Quadro, by contrast, sits between the AMD Radeon Pro Vega II Duo (4.6% ahead of it) and the AMD Radeon Pro W6600X (5.1% ahead of it), indicating it is near the top of a much higher performance bracket.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA Quadro RTX 6000 has an average benchmark score of 101,872, while the AMD Radeon RX 7600M has an average of 63,775. The Quadro is roughly 60% higher, though this average includes a Vulkan score that the AMD card lacks.
Q: How do the two compare in the only shared benchmark test?
A: In Geekbench OpenCL, the Quadro RTX 6000 scores 74,179 versus 63,775 for the RX 7600M, a 16.3% delta. The NVIDIA card wins that test outright.
Q: Which GPU is more power-efficient based on the data?
A: The RX 7600M produces 17.27 TFLOPS at 90 W, while the Quadro produces 16.31 TFLOPS at 260 W. The AMD chip delivers more FP32 throughput with less than half the power draw.
Q: What memory configurations do the two cards have?
A: The Quadro RTX 6000 has 24 GB of GDDR6 on a 384-bit bus with 672.0 GB/s bandwidth. The RX 7600M has 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth.
Q: Are both cards compatible with modern graphics APIs?
A: Yes. Both list DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 in their API support.
Q: What is the production status of each card?
A: The Quadro RTX 6000 is end-of-life, released in August 2018. The RX 7600M is active, released in January 2023.
Head-to-Head Benchmarks
The single recorded head-to-head test is Geekbench OpenCL, and the result is unambiguous. The NVIDIA Quadro RTX 6000 posts 74,179 points, while the AMD Radeon RX 7600M posts 63,775 points. The delta is 16.3% in NVIDIA's favor. That is a substantial margin in a compute-oriented workload, where OpenCL performance often correlates with professional rendering and simulation tasks.
Breaking down what drives that score difference, the Quadro has 4,608 shading units, 288 texture mapping units, and 96 render output units. The RX 7600M has 1,792 shading units, 112 TMUs, and 64 ROPs. Even though the AMD card has a higher boost clock (2,410 MHz versus 1,770 MHz) and slightly higher FP32 throughput (17.27 TFLOPS versus 16.31 TFLOPS), the Quadro's massive parallel resource count wins in the actual benchmark. The OpenCL test appears to favor the sheer number of execution units over raw clock speed or theoretical peak.
The Quadro also has a second recorded benchmark, Geekbench Vulkan, scoring 129,564. The RX 7600M has no Vulkan result in the database, so no direct comparison is possible. But the Vulkan score is notably higher than the OpenCL score for the same card, suggesting the Turing architecture is particularly strong in Vulkan workloads. The RX 7600M's absence from Vulkan testing leaves a gap in the data; users targeting Vulkan-based applications should note that the NVIDIA card has verified performance while the AMD card's behavior is unrecorded.
Looking at the broader rival landscape, the Quadro's 101,872 average sits 4.5% above the AMD Radeon RX 7900M (97,487) and 4.9% above the AMD Radeon Pro VII (97,131). It trails the AMD Radeon Pro Vega II Duo (106,750) by 4.6% and the AMD Radeon Pro W6600X (107,342) by 5.1%. The RX 7600M's 63,775 average is nearly tied with the AMD Radeon RX 9060 XT LP (63,830, 0.1% behind) and the NVIDIA CMP 30HX (63,842, 0.1% behind), and it is 0.1% ahead of the AMD Radeon Pro Vega 56 (63,693). This places the two cards in entirely different competitive tiers: the Quadro fights at the high end, while the RX 7600M clusters with mid-range parts.
Specification Differences
The most obvious split is physical form factor. The Quadro RTX 6000 is a dual-slot desktop card measuring 267 mm in length and 111 mm in height, requiring a 600 W suggested power supply and drawing power through a 1x 6-pin plus 1x 8-pin connector. The RX 7600M is an IGP with no dimensions recorded, no power connectors, and a 90 W TDP. The Quadro uses PCIe 3.0 x16; the RX 7600M uses PCIe 4.0 x16.
Memory differs drastically. The Quadro carries 24 GB of GDDR6 across a 384-bit bus, delivering 672.0 GB/s of bandwidth. The RX 7600M has 8 GB of GDDR6 on a 128-bit bus, capping at 256.0 GB/s. The Quadro's memory clock is 1750 MHz (14 Gbps effective); the RX 7600M runs at 2000 MHz (16 Gbps effective), but the narrower bus limits total bandwidth.
Clock speeds favor AMD in absolute terms. The RX 7600M has a base clock of 1500 MHz, a game clock of 2070 MHz, and a boost of 2410 MHz. The Quadro runs at 1440 MHz base and 1770 MHz boost. Despite lower clocks, the Quadro achieves a higher pixel rate (169.9 GPixel/s versus 154.2 GPixel/s) because of its larger ROP count. The Quadro also leads texture rate at 509.8 GTexel/s versus 269.9 GTexel/s.
The transistor story is interesting. The Quadro uses 18,600 million transistors on a 754 mm² die at 12 nm, yielding a density of 24.7 million transistors per mm². The RX 7600M uses 13,300 million transistors on a 204 mm² die at 6 nm, yielding 65.2 million per mm². The AMD chip is much denser and smaller, a product of its newer process node.
Display outputs also differ: the Quadro offers 4x DisplayPort 1.4a and 1x USB Type-C, while the RX 7600M's outputs are listed as portable-device dependent, reflecting its laptop integration.
Architecture Differences
The two GPUs represent completely different architectural generations and design philosophies. The NVIDIA Quadro RTX 6000 is built on the Turing architecture (chip TU102) using a 12 nm TSMC process. It is a discrete workstation GPU with dedicated ray tracing cores (72 RT cores) and tensor cores (576 tensor cores), the latter enabling AI-accelerated features like DLSS and denoising. The RX 7600M uses the RDNA 3.0 architecture (chip Navi 33, codename "Hotpink Bonefish") on a 6 nm TSMC process. It has 28 ray tracing cores but no tensor cores, meaning it lacks the dedicated AI hardware that the NVIDIA card provides.
The compute layouts differ dramatically. The Quadro packs 4,608 shading units, 288 TMUs, and 96 ROPs. The RX 7600M has 1,792 shading units, 112 TMUs, and 64 ROPs, roughly 39% of the Quadro's shading units and 39% of its TMUs. The Quadro's transistor count (18,600 million) is 40% higher than the RX 7600M's (13,300 million), but the AMD chip achieves its FP32 throughput (17.27 TFLOPS) with far fewer resources, proof of RDNA 3.0's efficiency improvements.
The Quadro is a Turing-generation product, released in August 2018, with a predecessor in Quadro Volta and a successor in Workstation Ampere. The RX 7600M is a Navi Mobile (RX 7000M) product, released in January 2023, with a predecessor in Polaris Mobile and no recorded successor. The Quadro is end-of-life; the RX 7600M remains active.
Both support identical API levels: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This means feature-set compatibility in modern games and applications is equivalent, even though the underlying hardware implementations differ. The Quadro's tensor cores give it a unique capability for machine learning inference and AI-accelerated rendering, while the RX 7600M's lack of tensor cores means those workloads would run on general-purpose shaders or not at all.
The Verdict
The data points to two different buyers. The NVIDIA Quadro RTX 6000 is the choice for anyone needing maximum compute throughput in a fixed workstation. Its 16.3% OpenCL lead over the RX 7600M, combined with a second Vulkan score of 129,564 and 24 GB of memory, makes it suited for large datasets, multi-GPU render farms, and AI workloads where tensor cores matter. The 94th percentile ranking among all GPUs confirms its high-end status. The only caveat is its 260 W power draw and dual-slot footprint, which demands a proper desktop chassis and power supply.
The AMD Radeon RX 7600M is the choice for mobile computing. Its 90 W TDP, IGP form factor, and lack of external power connectors make it the only viable option for laptops. The data shows it delivers 17.27 TFLOPS of FP32, slightly more than the Quadro, while using less than half the power. Its 89th percentile ranking is still strong, and its nearest rivals are all within 0.7% of its score, indicating a stable, competitive mid-range position. The 8 GB memory and 256 GB/s bandwidth are limitations for large-scale professional work, but for portable gaming or moderate creative tasks, the efficiency is compelling.
The verdict is not about which is "better" overall, but which fits the intended physical and thermal envelope. The Quadro wins on raw recorded benchmark scores, memory capacity, and bandwidth. The RX 7600M wins on power efficiency, process technology, and mobility. Users who need a desktop workstation card with verified high compute scores should pick the Quadro RTX 6000. Users who need a laptop GPU with competitive FP32 throughput and minimal power draw should pick the Radeon RX 7600M. The data does not support a single universal winner, only a clear winner for each use case.