AMD Radeon RX 7600M vs Intel Arc Graphics 2 Xe Mobile Comparison

AMD
RADEON

AMD Radeon RX 7600M

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2410 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
Intel
GPU

Arc Graphics 2 Xe Mobile

CORE STATE Wildcat Lake
VRAM System Shared
CLOCK SPEED 2500 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
63,775
N/A

Analysis: AMD Radeon RX 7600M vs Intel Arc Graphics 2 Xe Mobile

AMD Radeon RX 7600M vs Intel Arc Graphics 2 Xe Mobile: a comparison of two very different mobile graphics solutions. The RX 7600M is a discrete GPU from the Radeon RX 7000 series, while the Arc Graphics 2 Xe Mobile is an integrated graphics processor built into Intel’s Wildcat Lake chip. Benchmark data shows a single recorded OpenCL score for the RX 7600M, while the Arc part has no recorded benchmarks in the database.

Head-to-Head Benchmarks

The database contains exactly one benchmark result for the AMD Radeon RX 7600M: a Geekbench OpenCL score of 63775. This places the RX 7600M in the 89th percentile among all GPUs tracked. The Intel Arc Graphics 2 Xe Mobile has an average benchmark score of 0 and no individual test results recorded, so direct head-to-head numerical comparison is limited to the RX 7600M’s performance against its nearest rivals.

The RX 7600M’s nearest rivals in the database are all discrete desktop-oriented cards. The AMD Radeon RX 9060 XT LP scores 63830, which is 0.1% higher than the RX 7600M. The NVIDIA CMP 30HX also scores 63842, again 0.1% higher. On the other side, the AMD Radeon Pro Vega 56 scores 63693, which is 0.1% lower than the RX 7600M. The AMD Radeon Pro WX 9100 scores 64212, which is 0.7% higher. These deltas are small, indicating the RX 7600M sits in a tightly grouped performance band near the 63700 to 64200 score range.

For the Intel Arc Graphics 2 Xe Mobile, there are no nearest rivals listed and no benchmark scores. Its percentile ranking is 50th among all GPUs, which is the median position. With no measured data, the database cannot assign a comparative score delta against the RX 7600M. The only quantitative signal is the percentile: 89 for the AMD part versus 50 for the Intel part, suggesting the RX 7600M sits far above the midpoint of all tracked GPUs while the Arc part lands exactly at the middle.

The RX 7600M’s compute throughput in the recorded test reflects its hardware specification. Its FP32 performance is 17.27 TFLOPS, and its FP16 performance is 34.55 TFLOPS with a 2:1 ratio. The Intel Arc Graphics 2 Xe Mobile delivers 1,280.0 GFLOPS FP32 and 2.560 TFLOPS FP16, also at a 2:1 ratio. Converting the Intel FP32 number to the same unit as the AMD part: 1,280.0 GFLOPS equals 1.28 TFLOPS. The RX 7600M’s FP32 output is roughly 13.5 times higher based on these figures, though the lack of a direct benchmark for the Arc part means this is a specification-based estimate rather than a measured comparison.

Where Each One Wins

The RX 7600M wins in every measurable category where data exists. Its 89th percentile ranking versus the Arc’s 50th percentile is the clearest overall indicator. The RX 7600M also holds advantages in raw compute rates, memory configuration, and rendering pipeline resources.

For the RX 7600M, the strengths are substantial. It has 8 GB of dedicated GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The Arc Graphics 2 Xe Mobile relies on System Shared memory, with bandwidth described as System Dependent and no dedicated allocation. In workloads that depend on memory bandwidth, such as high-resolution texturing or large data sets, the RX 7600M’s fixed 256.0 GB/s provides a consistent baseline that the Arc part cannot match because its bandwidth varies with the host system.

The RX 7600M’s rendering pipeline is also much larger. It contains 1792 shading units, 112 texture mapping units (TMUs), 64 raster operation units (ROPs), and 28 ray tracing cores. The Arc part has 256 shading units, 16 TMUs, 8 ROPs, and 2 ray tracing cores. The RX 7600M’s pixel rate is 154.2 GPixel/s versus 20.00 GPixel/s for the Arc, and its texture rate is 269.9 GTexel/s versus 40.00 GTexel/s. These figures indicate the RX 7600M can fill frames and apply textures at rates roughly 7.7 and 6.7 times higher, respectively.

The Arc Graphics 2 Xe Mobile’s only clear advantage is in power consumption and physical integration. Its TDP is 25 W, compared to 90 W for the RX 7600M. Both are listed as IGP slot width with no power connectors, but the RX 7600M is a discrete chip (Navi 33) while the Arc is integrated into the Wildcat Lake processor. The Arc’s base clock is 300 MHz and boost clock is 2500 MHz. The RX 7600M has a base clock of 1500 MHz, a game clock of 2070 MHz, and a boost clock of 2410 MHz. The Arc’s boost clock is slightly higher at 2500 MHz, but its base clock is much lower at 300 MHz.

In use-case terms, the RX 7600M is positioned for tasks that require sustained high throughput: gaming with ray tracing, 3D rendering, video processing with high texture loads. Its 28 ray tracing cores and 12 Ultimate DirectX support (12_2) give it hardware acceleration for ray-traced effects. The Arc also supports DirectX 12 Ultimate (12_2), but its 2 ray tracing cores provide far less parallel capacity.

The Arc Graphics 2 Xe Mobile is suited for lightweight workloads where power draw is the primary constraint. Its 25 W TDP allows it to operate in thin and light systems without discrete cooling solutions. For basic display output, video playback, and light 2D acceleration, the Arc part suffices. The database shows no benchmark wins for either part in the headToHeadBenchmarks field, which is empty, so all win attribution comes from the individual spec and percentile data.

Architecture Differences

The two parts come from different manufacturers, process nodes, and architectural generations. The AMD Radeon RX 7600M uses the Navi 33 chip built on RDNA 3.0 architecture, with the codename Hotpink Bonefish. The Intel Arc Graphics 2 Xe Mobile uses the Wildcat Lake chip built on Xe3-LPG architecture, with no codename listed.

The RX 7600M is manufactured by TSMC on a 6 nm process. Its die size is 204 mm² and it contains 13,300 million transistors, giving a transistor density of 65.2 million per square millimeter. The Arc Graphics 2 Xe Mobile is manufactured by Intel on a 3 nm process. Its transistor count and die size are listed as unknown, and no density figure is provided. The 3 nm node is smaller than 6 nm, which typically allows higher transistor density, but without the actual numbers no direct comparison can be made.

The memory architecture differs fundamentally. The RX 7600M uses 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The Arc part uses System Shared memory, with the bus width, type, and bandwidth all listed as System Shared or System Dependent. This means the Arc’s memory performance is not fixed; it depends on the host laptop’s RAM configuration and speed. The RX 7600M’s dedicated memory provides predictable performance regardless of system RAM.

The compute resources differ by more than an order of magnitude. The RX 7600M has 1792 shading units, 112 TMUs, 64 ROPs, and 28 RT cores. The Arc has 256 shading units, 16 TMUs, 8 ROPs, and 2 RT cores. The RX 7600M’s FP32 rate is 17.27 TFLOPS versus 1,280.0 GFLOPS for the Arc. FP16 rates are 34.55 TFLOPS and 2.560 TFLOPS respectively, both at 2:1 ratio.

Clock behavior also differs. The RX 7600M has a base clock of 1500 MHz, a game clock of 2070 MHz, and a boost clock of 2410 MHz. The Arc has a base clock of 300 MHz and a boost clock of 2500 MHz, with no game clock listed. The Arc’s boost clock is 90 MHz higher than the RX 7600M’s boost, but its base clock is 1200 MHz lower. The RX 7600M also specifies a memory clock of 2000 MHz with 16 Gbps effective, while the Arc lists its memory clock as System Shared.

Both parts support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are listed as Active production status and use IGP slot width with no power connectors. Display outputs are Portable Device Dependent for both, meaning they rely on the laptop’s built-in display outputs.

The RX 7600M uses a PCIe 4.0 x16 bus interface, while the Arc uses IGP as its bus interface, indicating it connects through the processor’s integrated graphics path rather than a separate PCIe link. The RX 7600M’s predecessor is Polaris Mobile, and the Arc’s predecessor is HD Graphics-M. The RX 7600M was released on 2023-01-03, and the Arc on 2026-04-15.

The Verdict

The data clearly favors the AMD Radeon RX 7600M for any workload that demands compute performance. Its 89th percentile ranking, 17.27 TFLOPS FP32, 256.0 GB/s dedicated memory bandwidth, and 28 ray tracing cores position it as a capable discrete GPU. The Intel Arc Graphics 2 Xe Mobile, with a 50th percentile ranking and no recorded benchmarks, cannot match these figures. Its 1,280.0 GFLOPS FP32 and 2 ray tracing cores indicate it is not designed for heavy 3D work.

The RX 7600M’s nearest rivals all score within 0.7% of its 63775 OpenCL result. This places it in a competitive band with cards like the Radeon RX 9060 XT LP (63830) and the Radeon Pro Vega 56 (63693). The RX 7600M trails the Radeon Pro WX 9100 by 0.7% and edges the Pro Vega 56 by 0.1%. These small deltas suggest the RX 7600M delivers consistent performance against established discrete GPUs.

For users who need a discrete GPU in a mobile chassis, the RX 7600M is the only one of the two with measured performance data. Its 90 W TDP indicates a need for adequate cooling, but the lack of power connectors and IGP slot width suggest it is designed for soldered mobile integration. The Arc Graphics 2 Xe Mobile’s 25 W TDP makes it suitable for ultra-portable devices where battery life and heat are priorities, but the trade-off is a much smaller compute pipeline.

The Arc part’s higher boost clock of 2500 MHz versus 2410 MHz does not compensate for its lower shading unit count, TMU count, ROP count, and memory bandwidth. With 256 shading units versus 1792, the Arc has 14.3% of the RX 7600M’s shading resources. Its 20.00 GPixel/s pixel rate is 13.0% of the RX 7600M’s 154.2 GPixel/s. The Arc’s 40.00 GTexel/s texture rate is 14.8% of the RX 7600M’s 269.9 GTexel/s.

The RX 7600M is the definitive choice for gaming, 3D rendering, and compute-intensive applications based on the recorded data. The Arc Graphics 2 Xe Mobile is a low-power integrated solution with no benchmark evidence in the database, so its performance cannot be validated against the RX 7600M. The 89th versus 50th percentile gap is the most direct indicator: the RX 7600M sits well above the median GPU, while the Arc sits exactly at the median.

FAQ

Q: What is the recorded benchmark score for each GPU?

A: The AMD Radeon RX 7600M has a Geekbench OpenCL score of 63775. The Intel Arc Graphics 2 Xe Mobile has no recorded benchmarks, with an average score of 0.

Q: How do their percentile rankings compare?

A: The RX 7600M is in the 89th percentile among all GPUs, while the Arc Graphics 2 Xe Mobile is in the 50th percentile.

Q: What are the memory configurations?

A: The RX 7600M has 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The Arc part uses System Shared memory with System Dependent bandwidth and no dedicated size.

Q: What is the difference in shading units?

A: The RX 7600M has 1792 shading units, while the Arc Graphics 2 Xe Mobile has 256 shading units.

Q: Do both support the same APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What are their TDP values?

A: The RX 7600M has a TDP of 90 W, and the Arc Graphics 2 Xe Mobile has a TDP of 25 W.

Specification Differences

The following specifications differ between the two parts:

  • Series: The RX 7600M is in the Radeon RX 7000 series; the Arc part has no series listed.
  • Manufacturer: AMD versus Intel.
  • Chip: Navi 33 versus Wildcat Lake.
  • Architecture: RDNA 3.0 versus Xe3-LPG.
  • Codename: Hotpink Bonefish versus none listed.
  • Generation: Navi Mobile (RX 7000M) versus Arc Graphics-M (Wildcat Lake).
  • Process Node: 6 nm (TSMC) versus 3 nm (Intel).
  • Transistors: 13,300 million versus unknown.
  • Die Size: 204 mm² versus unknown.
  • Transistor Density: 65.2M / mm² versus null.
  • Base Clock: 1500 MHz versus 300 MHz.
  • Boost Clock: 2410 MHz versus 2500 MHz.
  • Game Clock: 2070 MHz versus null.
  • Memory Clock: 2000 MHz with 16 Gbps effective versus System Shared.
  • Memory Size: 8 GB versus System Shared.
  • Memory Type: GDDR6 versus System Shared.
  • Memory Bus Width: 128 bit versus System Shared.
  • Memory Bandwidth: 256.0 GB/s versus System Dependent.
  • Shading Units: 1792 versus 256.
  • TMUs: 112 versus 16.
  • ROPs: 64 versus 8.
  • RT Cores: 28 versus 2.
  • Pixel Rate: 154.2 GPixel/s versus 20.00 GPixel/s.
  • Texture Rate: 269.9 GTexel/s versus 40.00 GTexel/s.
  • FP32: 17.27 TFLOPS versus 1,280.0 GFLOPS.
  • FP16: 34.55 TFLOPS (2:1) versus 2.560 TFLOPS (2:1).
  • TDP: 90 W versus 25 W.
  • Bus Interface: PCIe 4.0 x16 versus IGP.
  • Release Date: 2023-01-03 versus 2026-04-15.
  • Predecessor: Polaris Mobile versus HD Graphics-M.
  • Average Benchmark Score: 63775 versus 0.
  • Percentile: 89 versus 50.
  • Nearest Rivals: The RX 7600M has four listed rivals; the Arc part has none.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 7600M
Graphics 2 Xe Mobile
Core Specs
Shading Units
1,792
256 -85.7%
Shaders
1,792
256 -85.7%
TMUs
112
16 -85.7%
ROPs
64
8 -87.5%
Compute Units
28
Execution Units
4
Clocks
Base Clock
1500 MHz
300 MHz
Boost Clock
2410 MHz
2500 MHz
Game Clock
2070 MHz
Memory Clock
2000 MHz 16 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
256.0 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
2 MB
16 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
154.2 GPixel/s
20.00 GPixel/s
Texture Rate
269.9 GTexel/s
40.00 GTexel/s
FP32 (TFLOPS)
17.27 TFLOPS
1,280.0 GFLOPS
FP64 (TFLOPS)
539.8 GFLOPS (1:32)
160.0 GFLOPS (1:8)
FP16 (TFLOPS)
34.55 TFLOPS (2:1)
2.560 TFLOPS (2:1)
AI/RT
RT Cores
28
2 -92.9%
XMX Cores
32
Power
TDP
90 W
25 W
TDP (W)
90
25 -72.2%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Xe3-LPG
GPU Name
Navi 33
Wildcat Lake
Codename
Hotpink Bonefish
Generation
Navi Mobile (RX 7000M)
Arc Graphics-M (Wildcat Lake)
Process Size
6 nm
3 nm
Transistors
13,300 million
unknown
Die Size
204 mm²
unknown
Foundry
TSMC
Intel
Density
65.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
IGP
Other
Production
Active
Active
Predecessor
Polaris Mobile
HD Graphics-M
View Radeon RX 7600M Details View Arc Graphics 2 Xe Mobile Details