GPU Comparison

AMD
RADEON

AMD Radeon RX 6800S

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2100 MHz
TDP 100 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
Intel
GPU

Arc A310

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 1750 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,689
N/A
geekbench_metal
85,256
N/A
geekbench_opencl
73,202
30,607
geekbench_vulkan
81,272
28,964
passmark_directx_10
91
31
passmark_directx_11
139
33
passmark_directx_12
65
29
passmark_directx_9
200
69
passmark_g2d
732
625
passmark_g3d
15,908
5,433
passmark_gpu_compute
6,144
2,157

Analysis: AMD Radeon RX 6800S vs Intel Arc A310

For this graphics card battle, Radeon RX 6800 establishes its superiority obviously. If you're creating content at high resolutions, Radeon RX 6800 dependably beats Intel Arc A310 by substantial margins. This frame rate gap widens particularly more at elevated settings. The graphics card handles resource-hungry titles with capability. The design advantages are clear.

Intel Arc A310 has difficulty to rival Radeon RX 6800's raw performance. In cost-sensitive builders, Intel Arc A310 can still deliver adequate frame rates, yet those demanding premium results should invest toward Radeon RX 6800. This benchmark difference is too notable to overlook. Demanding games specifically highlight this difference. This price gap provides benefits in frame rates.

When it comes to real-time ray tracing, Radeon RX 6800 moves significantly forward of Intel Arc A310. The dedicated hardware manage heavy reflection effects considerably more effectively. Players wanting modern fidelity would definitely consider Radeon RX 6800. This ray tracing performance is considerable. Next-gen titles more and more use ray tracing technology.

When all is said and done: Radeon RX 6800 takes this battle obviously. Buyers wanting rendering performance should certainly select Radeon RX 6800 over Intel Arc A310. This score results supports this recommendation. The scenarios can render substantially more fluidly. This is a obvious winner in this segment.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6800S
A310
Core Specs
Shading Units
2,048
768 -62.5%
Shaders
2,048
768 -62.5%
TMUs
128
32 -75.0%
ROPs
64
16 -75.0%
Compute Units
32
Execution Units
96
Clocks
Base Clock
1800 MHz
1750 MHz
Boost Clock
2100 MHz
1750 MHz
Game Clock
1975 MHz
Memory Clock
2000 MHz 16 Gbps effective
1937 MHz 15.5 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
64 bit
Bandwidth
256.0 GB/s
124.0 GB/s
Cache
L1 Cache
128 KB per Array
L2 Cache
2 MB
4 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
134.4 GPixel/s
28.00 GPixel/s
Texture Rate
268.8 GTexel/s
56.00 GTexel/s
FP32 (TFLOPS)
8.602 TFLOPS
2.688 TFLOPS
FP64 (TFLOPS)
537.6 GFLOPS (1:16)
672.0 GFLOPS (1:4)
FP16 (TFLOPS)
17.20 TFLOPS (2:1)
5.376 TFLOPS (2:1)
AI/RT
RT Cores
32
6 -81.3%
XMX Cores
96
Power
TDP
100 W
30 W
TDP (W)
100
30 -70.0%
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
Xe-HPG
GPU Name
Navi 23
DG2-128
Generation
Navi Mobile (RX 6000M)
Alchemist (Arc 3)
Process Size
7 nm
6 nm
Transistors
11,060 million
7,200 million
Die Size
237 mm²
157 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
45.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
Single-slot
Outputs
Portable Device Dependent
4x mini-DisplayPort 2.0
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
Polaris Mobile
Xe Graphics
Successor
Battlemage
View Radeon RX 6800S Details View Arc A310 Details