AMD Radeon RX 6700S vs NVIDIA GeForce RTX 5060 Mobile Comparison

AMD
RADEON

AMD Radeon RX 6700S

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2000 MHz
TDP 80 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,451
3,013.5
geekbench_metal
72,864
N/A
geekbench_opencl
70,965
96,969
geekbench_vulkan
76,150
96,451
passmark_directx_10
87
119
passmark_directx_11
134
168
passmark_directx_12
58
87
passmark_directx_9
195
203
passmark_g2d
739
876
passmark_g3d
15,066
18,852
passmark_gpu_compute
5,990
7,607

Analysis: AMD Radeon RX 6700S vs NVIDIA GeForce RTX 5060 Mobile

NVIDIA GeForce RTX 5060 Mobile and AMD Radeon RX 6700S are both mobile graphics solutions aimed at thin gaming laptops, yet the benchmark data reveals a decisive performance gap. The RTX 5060 Mobile wins all ten head-to-head tests, posting an average benchmark score of 22,435 versus the RX 6700S's 22,154, a 1.3% overall edge. Both cards sit at the 67th percentile among all GPUs, but the nature of their wins — particularly in modern DirectX 12 and compute workloads — shows the NVIDIA part is better suited for current and future titles, while the AMD card remains a competent but older option.

Where Each One Wins

The RTX 5060 Mobile is the clear winner in every single benchmark category, making it the default recommendation for users prioritizing raw frame rates and API-forward performance. Its most dominant result comes in the 3DMark Steel Nomad DX12 test, where it scores 3,013.5 against the RX 6700S's 1,451 — a massive 107.7% advantage. This is not a marginal lead; it indicates that in modern DirectX 12 titles with heavy geometry and ray-traced effects, the NVIDIA card can deliver more than double the performance of the AMD part. Similarly, in PassMark's DirectX 12 test, the RTX 5060 Mobile scores 87 versus 58, a 50% improvement, reinforcing its superiority in API-heavy workloads.

Beyond gaming, the RTX 5060 Mobile also excels in compute and general-purpose tasks. Its Geekbench OpenCL score of 96,969 crushes the RX 6700S's 70,965 by 36.6%, and the Vulkan score of 96,451 beats 76,150 by 26.7%. These results suggest the NVIDIA card is better suited for content creation, GPU-accelerated rendering, and other compute-intensive applications. The PassMark GPU Compute score of 7,607 versus 5,990 (27% lead) further confirms this trend. Even in older DirectX 9 and 10 titles, the RTX 5060 Mobile holds a lead — 203 vs 195 (4.1%) in DX9 and 119 vs 87 (36.8%) in DX10 — though the margins are smaller, indicating the AMD card is relatively less disadvantaged in legacy workloads.

The RX 6700S, by contrast, has zero benchmark wins. Its best relative showing is in DirectX 9, where it trails by only 4.1%, and its PassMark G3D score of 15,066 is 25.1% behind the RTX 5060 Mobile's 18,852. The data shows the AMD card is not a competitive option in any measurable category; it is outclassed across the board, with the largest gaps occurring precisely where modern games and applications are heading.

Architecture Differences

The architectural gap between these two GPUs is stark and explains the performance disparity. The RTX 5060 Mobile is built on NVIDIA's Blackwell 2.0 architecture using the GB206 chip, fabricated on a 5 nm process at TSMC. It packs 21,900 million transistors into a die size of 181 mm², yielding a transistor density of 121.0 million per square millimeter. In contrast, the RX 6700S uses AMD's RDNA 2.0 architecture with the Navi 23 chip, built on a 7 nm process, containing 11,060 million transistors across a larger 237 mm² die — a density of just 46.7 million per square millimeter. This process advantage allows NVIDIA to fit nearly twice the transistors in a smaller area.

The RTX 5060 Mobile features 3,328 shading units, 104 texture mapping units, and 48 raster output units, compared to the RX 6700S's 1,792 shaders, 112 TMUs, and 64 ROPs. While the AMD card has more TMUs and ROPs, the NVIDIA card's higher shader count and newer architecture deliver superior throughput. The RTX 5060 Mobile also includes 26 ray tracing cores and 104 tensor cores, whereas the RX 6700S has 28 ray tracing cores and no tensor cores. This means the NVIDIA card can leverage dedicated AI acceleration for DLSS and other tensor-based features, while the AMD card lacks such hardware entirely.

Memory configuration also differs significantly. Both cards have 8 GB of VRAM, but the RTX 5060 Mobile uses GDDR7 at 24 Gbps effective on a 128-bit bus, providing 384.0 GB/s of bandwidth. The RX 6700S uses GDDR6 at 14 Gbps effective on the same 128-bit bus, yielding only 224.0 GB/s — a 71% bandwidth deficit. The RTX 5060 Mobile's pixel rate of 69.84 GPixel/s and texture rate of 151.3 GTexel/s are lower than the RX 6700S's 128.0 GPixel/s and 224.0 GTexel/s, but the NVIDIA card compensates with higher FP32 throughput: 9.684 TFLOPS versus 7.168 TFLOPS. Notably, the RTX 5060 Mobile achieves FP16 at a 1:1 ratio (9.684 TFLOPS), while the RX 6700S doubles its FP32 rate to 14.34 TFLOPS for FP16, a 2:1 ratio.

FAQ

Q: Which GPU has better raw compute performance?

A: The RTX 5060 Mobile leads in FP32 with 9.684 TFLOPS versus 7.168 TFLOPS, and this is reflected in benchmarks: it scores 96,969 in Geekbench OpenCL and 7,607 in PassMark GPU Compute, compared to 70,965 and 5,990 for the RX 6700S, respectively.

Q: Is the RX 6700S competitive in any modern benchmark?

A: No. The RX 6700S loses all ten head-to-head tests, with its closest margin being a 4.1% deficit in PassMark DirectX 9. Its best overall result is a PassMark G3D score of 15,066, which is 25.1% behind the RTX 5060 Mobile.

Q: How do the memory systems differ?

A: The RTX 5060 Mobile uses 8 GB of GDDR7 with a 384.0 GB/s bandwidth, while the RX 6700S uses 8 GB of GDDR6 with 224.0 GB/s. Both have a 128-bit bus, but the NVIDIA card's faster memory provides a 71% bandwidth advantage.

Q: Which GPU draws more power?

A: The RX 6700S has a TDP of 80 W, while the RTX 5060 Mobile has a TDP of 45 W. This means the NVIDIA card delivers higher performance while consuming 35 W less power, a significant efficiency advantage for thin-and-light laptops.

Q: What is the release timeline difference?

A: The RX 6700S was released on January 3, 2022, and is marked as end-of-life, while the RTX 5060 Mobile was released on May 19, 2025, and remains active. The NVIDIA part is a newer generation with a successor in the GeForce 40 Mobile line, whereas the AMD card's predecessor is Polaris Mobile.

Q: Do both support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. However, benchmark results show the RTX 5060 Mobile performs significantly better in DirectX 12 tests, scoring 87 versus 58 in PassMark DX12 and 3,013.5 versus 1,451 in 3DMark Steel Nomad.

Specification Differences

The two GPUs differ fundamentally in their core architecture and manufacturing process. The RTX 5060 Mobile uses the GB206 chip on a 5 nm TSMC process, while the RX 6700S uses the Navi 23 chip on a 7 nm process. Transistor counts are 21,900 million versus 11,060 million, and die sizes are 181 mm² versus 237 mm², respectively. The RTX 5060 Mobile has a higher base clock of 952 MHz and boost clock of 1455 MHz, compared to the RX 6700S's 1700 MHz base and 2000 MHz boost, though the AMD card also lists a game clock of 1890 MHz.

Shading units differ significantly: 3,328 on the RTX 5060 Mobile versus 1,792 on the RX 6700S. The NVIDIA card has 104 TMUs and 48 ROPs, while the AMD card has 112 TMUs and 64 ROPs. Ray tracing core counts are 26 versus 28, but the RTX 5060 Mobile adds 104 tensor cores, which the RX 6700S lacks entirely. Memory type is GDDR7 versus GDDR6, with bandwidth at 384.0 GB/s versus 224.0 GB/s. The RTX 5060 Mobile has a TDP of 45 W versus 80 W, and it uses a PCIe 5.0 x16 interface, while the RX 6700S uses PCIe 4.0 x8.

The NVIDIA card's FP32 performance is 9.684 TFLOPS, while the AMD card's is 7.168 TFLOPS. For FP16, the RTX 5060 Mobile achieves 9.684 TFLOPS (1:1 ratio), whereas the RX 6700S reaches 14.34 TFLOPS (2:1 ratio). Production status differs: the RTX 5060 Mobile is active, the RX 6700S is end-of-life. Release dates are 2025-05-19 for NVIDIA and 2022-01-03 for AMD.

Head-to-Head Benchmarks

The largest single-win margin belongs to the RTX 5060 Mobile in the 3DMark Steel Nomad DX12 test, where it scores 3,013.5 against the RX 6700S's 1,451, a 107.7% delta. This is the clearest indicator of the NVIDIA card's advantage in modern DirectX 12 gaming workloads. The PassMark DirectX 12 test follows with a 50% lead (87 vs 58), and the DirectX 10 test shows a 36.8% margin (119 vs 87). These results collectively demonstrate that the RTX 5060 Mobile is dramatically stronger in API-forward scenarios.

In compute benchmarks, the RTX 5060 Mobile leads by 36.6% in Geekbench OpenCL (96,969 vs 70,965) and by 26.7% in Geekbench Vulkan (96,451 vs 76,150). The PassMark GPU Compute score of 7,607 versus 5,990 represents a 27% advantage. These figures indicate that the NVIDIA card is not just a gaming GPU but also a more capable compute accelerator, likely due to its tensor cores and higher shader count. Even in the 2D test, PassMark G2D shows an 18.5% lead (876 vs 739), suggesting better overall system integration.

The closest contest is in PassMark DirectX 9, where the RTX 5060 Mobile wins by just 4.1% (203 vs 195). This narrow margin suggests that in legacy titles, the RX 6700S's higher clock speeds and ROP count help it remain competitive. However, the PassMark G3D score tells a different story: 18,852 versus 15,066, a 25.1% lead for NVIDIA. Across all ten benchmarks, the RTX 5060 Mobile's average score of 22,435 edges out the RX 6700S's 22,154, and the NVIDIA card sits 1.3% ahead in the nearestRivals comparison, while the AMD card is 1.3% behind. The data is unambiguous: the RTX 5060 Mobile is the superior mobile GPU, with its wins concentrated in exactly the areas that matter most for modern gaming and compute.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6700S
RTX 5060 Mobile
Core Specs
Shading Units
1,792
3,328 +85.7%
Shaders
1,792
3,328 +85.7%
TMUs
112
104 -7.1%
ROPs
64
48 -25.0%
Compute Units
28
—
SM Count
—
26
Clocks
Base Clock
1700 MHz
952 MHz
Boost Clock
2000 MHz
1455 MHz
Game Clock
1890 MHz
—
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
32 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
128.0 GPixel/s
69.84 GPixel/s
Texture Rate
224.0 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
7.168 TFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
448.0 GFLOPS (1:16)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
14.34 TFLOPS (2:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
28
26 -7.1%
Tensor Cores
—
104
Power
TDP
80 W
45 W
TDP (W)
80
45 -43.8%
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 23
GB206
Generation
Navi Mobile (RX 6000M)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
11,060 million
21,900 million
Die Size
237 mm²
181 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Polaris Mobile
GeForce 40 Mobile
View Radeon RX 6700S Details View GeForce RTX 5060 Mobile Details