AMD Radeon RX 6600 vs NVIDIA RTX 2000 Ada Generation Comparison

AMD
RADEON

AMD Radeon RX 6600

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2491 MHz
TDP 132 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

RTX 2000 Ada Generation

CORE STATE AD107
VRAM 16 GB
CLOCK SPEED 2130 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,492
1,767
geekbench_metal
88,398
N/A
geekbench_opencl
28,850
78,074
geekbench_vulkan
67,623
83,360
passmark_directx_10
95
82
passmark_directx_11
152
138
passmark_directx_12
51
71
passmark_directx_9
197
216
passmark_g2d
889
1,072
passmark_g3d
15,096
16,927
passmark_gpu_compute
6,554
7,834

Analysis: AMD Radeon RX 6600 vs NVIDIA RTX 2000 Ada Generation

The AMD Radeon RX 6600 and NVIDIA RTX 2000 Ada Generation are two very different graphics cards that nonetheless land in the same performance neighborhood. The RX 6600 is an end-of-life gaming GPU from the Radeon RX 6000 series, while the RTX 2000 Ada is an active workstation card built on NVIDIA's Ada Lovelace architecture. Despite their divergent purposes, their average benchmark scores are remarkably close: the RX 6600 averages 19036, while the RTX 2000 Ada averages 18954, a margin of just 0.4% in favor of the AMD card. Both sit at the 63rd percentile among all GPUs, and each lists the other as a nearest rival. The head-to-head data, however, tells a more nuanced story, with the NVIDIA card winning 8 of 10 tests and the AMD card winning the other 2.

Head-to-Head Benchmarks

The most lopsided result in this comparison comes from Geekbench OpenCL, where the RTX 2000 Ada Generation posts a score of 78074 against the RX 6600's 28850. That is a 63% advantage for NVIDIA, a massive gap that reflects the workstation card's compute-oriented design. The RTX 2000 Ada's 2816 shading units and 88 tensor cores give it a clear edge in raw parallel compute workloads, and its FP32 throughput of 12.00 TFLOPS outpaces the RX 6600's 8.928 TFLOPS. The OpenCL result is the single biggest differentiator between these two cards.

The NVIDIA card also wins the modern DirectX 12 test, scoring 1767 in 3DMark Steel Nomad versus 1492 for the RX 6600, a 15.6% lead. Similarly, in PassMark DirectX 12, the RTX 2000 Ada scores 71 against the RX 6600's 51, a 28.2% advantage. These results suggest that NVIDIA's architecture handles contemporary graphics APIs more efficiently. The Vulkan test reinforces this trend, with the RTX 2000 Ada scoring 83360 versus 67623, an 18.9% margin. In PassMark G3D, the NVIDIA card leads 16927 to 15096, a 10.8% difference, while in PassMark GPU Compute it wins 7834 to 6554, a 16.3% edge.

The RTX 2000 Ada also takes the legacy DirectX 9 test, scoring 216 against 197, an 8.8% win, and the PassMark G2D test, scoring 1072 against 889, a 17.1% advantage. The only two tests where the RX 6600 comes out ahead are PassMark DirectX 10 and DirectX 11. In DirectX 10, the AMD card scores 95 versus 82, a 15.9% win, and in DirectX 11 it scores 152 versus 138, a 10.1% margin. These older API results suggest the RDNA 2.0 architecture retains some efficiency in legacy workloads, but they are outweighed by NVIDIA's dominance in every other category.

The Verdict

The data paints a clear picture: the NVIDIA RTX 2000 Ada Generation is the faster card in the majority of benchmark scenarios, winning 8 of 10 head-to-head tests. Its advantages range from 8.8% in DirectX 9 to a staggering 63% in OpenCL compute. The RX 6600's wins are limited to DirectX 10 and DirectX 11, with margins of 15.9% and 10.1% respectively. If the workload involves modern graphics APIs, compute, or any form of GPGPU acceleration, the RTX 2000 Ada is the stronger choice based on benchmark results.

However, the overall average scores are nearly identical, with the RX 6600 holding a razor-thin 0.4% edge. This means that in general-purpose or mixed workloads, the two cards are effectively interchangeable in performance. The RTX 2000 Ada's superiority is concentrated in specific test types, while the RX 6600 holds its own in others. The choice between them should be driven by the specific applications and APIs used. For users running OpenCL-heavy compute tasks or modern DirectX 12/Vulkan games, the RTX 2000 Ada is demonstrably better. For those relying on older DirectX 10 or 11 titles, the RX 6600 offers a slight edge. The NVIDIA card's 16 GB of memory is double the RX 6600's 8 GB, which could be decisive for memory-hungry workloads, even though the average scores do not reflect this capacity advantage.

Architecture Differences

The two cards are built on fundamentally different architectures and process nodes. The RX 6600 uses AMD's RDNA 2.0 architecture on a 7 nm TSMC process, while the RTX 2000 Ada uses NVIDIA's Ada Lovelace architecture on a 5 nm TSMC process. The process node difference is significant: the RTX 2000 Ada packs 18,900 million transistors onto a 159 mm² die, yielding a transistor density of 118.9M per mm². The RX 6600, by contrast, has 11,060 million transistors on a larger 237 mm² die, with a density of just 46.7M per mm². This means the NVIDIA chip is much more densely packed, which contributes to its higher efficiency.

The RTX 2000 Ada features 2816 shading units, 88 TMUs, 48 ROPs, 22 RT cores, and 88 tensor cores. The RX 6600 has 1792 shading units, 112 TMUs, 64 ROPs, and 28 RT cores, with no tensor cores listed. The NVIDIA card's tensor cores are a major architectural advantage for AI and machine learning workloads, a feature entirely absent from the AMD card. The RT core counts are similar, but the shading unit count is significantly higher on the NVIDIA card, which helps explain its compute performance lead.

The FP16 and FP32 throughput also differ. The RTX 2000 Ada delivers 12.00 TFLOPS for both FP16 and FP32 at a 1:1 ratio, while the RX 6600 delivers 17.86 TFLOPS FP16 at a 2:1 ratio and 8.928 TFLOPS FP32. The NVIDIA card's 1:1 FP16/FP32 ratio is notable for workloads that rely on FP16 precision, as it does not sacrifice throughput. The RX 6600's 2:1 ratio means its FP16 performance is double its FP32, which can be beneficial in specific tasks but also indicates a different design philosophy.

Specification Differences

The most obvious specification difference is memory capacity: the RTX 2000 Ada has 16 GB of GDDR6, while the RX 6600 has 8 GB. Both use a 128-bit memory bus, but the NVIDIA card achieves 256.0 GB/s bandwidth versus 224.0 GB/s for AMD, a 14.3% advantage. The memory clock differs as well, with the RTX 2000 Ada running at 2000 MHz (16 Gbps effective) versus 1750 MHz (14 Gbps effective) for the RX 6600.

Clock speeds tell a different story. The RX 6600 has a base clock of 1626 MHz and a boost clock of 2491 MHz, with a game clock of 2044 MHz. The RTX 2000 Ada has a base clock of 1620 MHz and a boost clock of 2130 MHz, with no game clock listed. The AMD card's higher boost clock helps it compete despite having fewer shading units. The TDP difference is striking: the RX 6600 draws 132 W, while the RTX 2000 Ada draws just 70 W. The NVIDIA card is nearly twice as power-efficient, and it requires no power connectors, while the RX 6600 needs a single 8-pin connector. The suggested PSU is also lower for the NVIDIA card at 250 W versus 300 W.

Physical dimensions differ as well. The RX 6600 measures 190 mm in length, 110 mm in height, and 40 mm in width, while the RTX 2000 Ada is shorter at 168 mm and much lower at 69 mm in height, with no width listed. Both are dual-slot cards. The display outputs also differ: the RX 6600 has 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the RTX 2000 Ada has 4x mini-DisplayPort 1.4a. The bus interface is the same for both: PCIe 4.0 x8.

The production status differs, with the RX 6600 listed as end-of-life and the RTX 2000 Ada as active. The release dates are over two years apart, with the RX 6600 released on 2021-10-12 and the RTX 2000 Ada on 2024-02-11. The RX 6600's launch MSRP was 329 USD, while the RTX 2000 Ada's launch MSRP was 649 USD. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which card has a higher average benchmark score?

A: The AMD Radeon RX 6600 has an average benchmark score of 19036, while the NVIDIA RTX 2000 Ada Generation averages 18954. The difference is 0.4% in favor of the AMD card.

Q: How large is the OpenCL performance gap between the two cards?

A: The RTX 2000 Ada Generation scores 78074 in Geekbench OpenCL, while the RX 6600 scores 28850. That is a 63% advantage for the NVIDIA card.

Q: Which card wins in DirectX 10 and DirectX 11 benchmarks?

A: The AMD Radeon RX 6600 wins both. It scores 95 versus 82 in PassMark DirectX 10 (a 15.9% lead) and 152 versus 138 in PassMark DirectX 11 (a 10.1% lead).

Q: What is the memory capacity difference?

A: The RTX 2000 Ada Generation has 16 GB of GDDR6 memory, while the RX 6600 has 8 GB. Both use a 128-bit memory bus, but the NVIDIA card has higher bandwidth at 256.0 GB/s versus 224.0 GB/s.

Q: How do the power requirements compare?

A: The RX 6600 has a TDP of 132 W and requires a 1x 8-pin power connector with a 300 W suggested PSU. The RTX 2000 Ada has a TDP of 70 W, requires no power connectors, and has a 250 W suggested PSU.

Q: Which card has tensor cores?

A: The NVIDIA RTX 2000 Ada Generation has 88 tensor cores. The AMD Radeon RX 6600 does not have tensor cores listed in its specifications.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6600
RTX 2000 Ada Generation
Core Specs
Shading Units
1,792
2,816 +57.1%
Shaders
1,792
2,816 +57.1%
TMUs
112
88 -21.4%
ROPs
64
48 -25.0%
Compute Units
28
SM Count
22
Clocks
Base Clock
1626 MHz
1620 MHz
Boost Clock
2491 MHz
2130 MHz
Game Clock
2044 MHz
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
12 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
159.4 GPixel/s
102.2 GPixel/s
Texture Rate
279.0 GTexel/s
187.4 GTexel/s
FP32 (TFLOPS)
8.928 TFLOPS
12.00 TFLOPS
FP64 (TFLOPS)
558.0 GFLOPS (1:16)
187.4 GFLOPS (1:64)
FP16 (TFLOPS)
17.86 TFLOPS (2:1)
12.00 TFLOPS (1:1)
AI/RT
RT Cores
28
22 -21.4%
Tensor Cores
88
Power
TDP
132 W
70 W
TDP (W)
132
70 -47.0%
Suggested PSU
300 W
250 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 2.0
Ada Lovelace
GPU Name
Navi 23
AD107
Generation
Navi II (RX 6000)
Workstation Ada (x000A)
Process Size
7 nm
5 nm
Transistors
11,060 million
18,900 million
Die Size
237 mm²
159 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.9
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
190 mm 7.5 inches
168 mm 6.6 inches
Height
110 mm 4.3 inches
69 mm 2.7 inches
Outputs
1x HDMI 2.13x DisplayPort 1.4a
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Launch Price
329 USD
649 USD
Production
End-of-life
Active
Predecessor
Navi
Workstation Ampere
Successor
Navi III
Blackwell PRO W
View Radeon RX 6600 Details View RTX 2000 Ada Generation Details