AMD Radeon RX 6550S vs Intel Arc Graphics 1 Xe Mobile Comparison
AMD Radeon RX 6550S
Arc Graphics 1 Xe Mobile
Analysis: AMD Radeon RX 6550S vs Intel Arc Graphics 1 Xe Mobile
Head-to-Head Benchmarks
The recorded database contains no direct head-to-head benchmark scores for the AMD Radeon RX 6550S versus the Intel Arc Graphics 1 Xe Mobile. Both entries list an average benchmark score of 0 and zero wins in direct comparisons. The percentile versus all GPUs for both is 50, indicating they sit at the median of the database distribution, though this is a positional rank rather than a measured performance delta.
The absence of measured scores does not mean the two are equal in capability. The raw specification data shows a substantial gap in theoretical throughput. The AMD part delivers 4.915 TFLOPS of FP32 compute, while the Intel part delivers 588.8 GFLOPS. That is an 8.35x difference in raw floating-point throughput. In FP16, the AMD part reaches 9.830 TFLOPS (2:1), while the Intel reaches 1,177.6 GFLOPS (2:1), a ratio of roughly 8.35x as well. Pixel fill rates differ by a similar magnitude: the AMD GPU achieves 76.80 GPixel/s versus 9.200 GPixel/s for the Intel, an 8.35x gap. Texture fill rates show 153.6 GTexel/s versus 18.40 GTexel/s, again an 8.35x difference.
The consistency of these ratios is expected, as they all derive from the same underlying execution resource counts. The AMD Radeon RX 6550S uses 1024 shading units, 64 texture mapping units, and 32 render output units. The Intel Arc Graphics 1 Xe Mobile uses 128 shading units, 8 TMUs, and 4 ROPs. Each of these is exactly 8x lower on the Intel side. The FP32 per-shader throughput is identical when accounting for clock differences, but the sheer resource disparity dominates.
Clock speeds complicate the raw comparison. The AMD GPU has a base clock of 2000 MHz and a boost of 2400 MHz, with a game clock of 2170 MHz. The Intel GPU has a base of 300 MHz and a boost of 2300 MHz. The boost clocks are close, but the base clocks differ by 1700 MHz. The AMD part sustains a much higher floor, which matters for steady-state workloads. The Intel part relies on its boost state for most of its performance, and the large base-to-boost delta suggests power or thermal constraints in sustained loads.
Memory bandwidth shows the largest structural difference. The AMD Radeon RX 6550S has 4 GB of GDDR6 on a 64-bit bus, providing 128.0 GB/s of dedicated bandwidth. The Intel Arc Graphics 1 Xe Mobile uses system shared memory, with bandwidth listed as "System Dependent." There is no fixed number for the Intel memory bandwidth, so no direct comparison is possible from the database. The AMD part has a dedicated memory pool with a known bandwidth figure; the Intel part has no dedicated VRAM and depends entirely on the host system's memory subsystem.
Where Each One Wins
The AMD Radeon RX 6550S wins in every category where a numerical comparison exists. Its FP32 compute is 8.35x higher, its pixel rate is 8.35x higher, its texture rate is 8.35x higher, and it has 8x the shading units, TMUs, and ROPs. It also has 16 ray tracing cores versus 1 on the Intel part, and dedicated GDDR6 memory versus shared system memory. The AMD GPU has a base clock 1700 MHz higher than the Intel GPU, which gives it a sustained performance advantage in workloads that do not allow the Intel part to remain at boost.
The Intel Arc Graphics 1 Xe Mobile wins in process technology and power efficiency per watt, according to the recorded data. It uses a 3 nm process from Intel, while the AMD part uses a 6 nm process from TSMC. The Intel TDP is 25 W, exactly half of the AMD's 50 W. For a given power envelope, the Intel part delivers 588.8 GFLOPS at 25 W, which is 23.55 GFLOPS per watt. The AMD part delivers 4.915 TFLOPS at 50 W, which is 98.3 GFLOPS per watt. The AMD part is 4.17x more efficient in FP32 per watt, despite the older process node. This is a notable result, as the smaller 3 nm node does not compensate for the much larger execution resource count on the AMD side.
The Intel part also has a lower base clock, which may be an advantage in idle or light-load scenarios where power draw scales with frequency. The AMD part has a 2000 MHz base, which means it draws significant power even at its floor. The Intel part at 300 MHz base can drop to much lower power states. The database does not provide idle power measurements, so this remains qualitative.
For gaming and compute workloads that demand sustained throughput, the AMD Radeon RX 6550S is the clear winner. For ultra-portable devices where the 25 W TDP is the hard limit and the workload is light, the Intel Arc Graphics 1 Xe Mobile fits a lower power envelope. The shared memory architecture on the Intel part also simplifies system design, as there is no separate VRAM allocation.
Architecture Differences
The AMD Radeon RX 6550S uses the Navi 24 chip built on RDNA 2.0 architecture, fabricated on a 6 nm process at TSMC. The chip contains 5,400 million transistors on a 107 mm² die, giving a transistor density of 50.5 million per square millimeter. It is part of the Radeon RX 6000 series, specifically the Navi Mobile generation. The Intel Arc Graphics 1 Xe Mobile uses the Wildcat Lake chip built on Xe3-LPG architecture, fabricated on a 3 nm process at Intel. The transistor count and die size are listed as "unknown" in the database, so no density comparison is possible.
The AMD part has 1024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. The Intel part has 128 shading units, 8 TMUs, 4 ROPs, and 1 ray tracing core. The AMD part has exactly 8x the execution resources across all four categories. The AMD GPU uses a 64-bit memory bus with GDDR6 memory, while the Intel GPU uses system shared memory with no dedicated bus width listed.
The clock behavior differs significantly. The AMD part has a base clock of 2000 MHz, boost of 2400 MHz, and a game clock of 2170 MHz. The game clock is an AMD-specific metric that represents the expected clock under gaming loads. The Intel part has a base of 300 MHz and boost of 2300 MHz, with no game clock listed. The AMD part has a 1700 MHz higher base clock, which indicates a much higher minimum operating frequency.
Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both are listed as IGP slot width with no power connectors, and both have display outputs described as "Portable Device Dependent." The bus interface differs: the AMD part uses PCIe 4.0 x4, while the Intel part uses IGP, meaning it is integrated into the processor package with no external bus.
The Intel Arc Graphics 1 Xe Mobile is part of the Arc Graphics-M generation for Wildcat Lake, with a predecessor of HD Graphics-M. The AMD Radeon RX 6550S is part of the Navi Mobile generation with a predecessor of Polaris Mobile. The release dates differ: the AMD part was released on January 3, 2023, while the Intel part is dated April 15, 2026. Both are listed as Active in production status.
The Verdict
The recorded data shows a decisive performance hierarchy. The AMD Radeon RX 6550S is 8.35x faster in FP32 compute, pixel rate, and texture rate compared to the Intel Arc Graphics 1 Xe Mobile. It has 8x the shading units, TMUs, ROPs, and ray tracing cores. It has dedicated 4 GB GDDR6 memory with 128.0 GB/s bandwidth, while the Intel part relies on system shared memory with no fixed bandwidth figure. The AMD part also has a 1700 MHz higher base clock, which provides a sustained performance floor that the Intel part cannot match outside of its boost state.
The Intel Arc Graphics 1 Xe Mobile has a lower TDP of 25 W versus 50 W, and it uses a 3 nm process versus 6 nm. However, the FP32 per watt calculation favors the AMD part by 4.17x. The Intel part's lower base clock of 300 MHz may allow deeper idle states, but the database does not provide idle power measurements to confirm this.
For any workload that requires measured throughput, the AMD Radeon RX 6550S is the only viable choice between these two. The 8.35x gap in every compute metric is too large for the Intel part to overcome with architectural efficiency. The Intel Arc Graphics 1 Xe Mobile is suitable only for systems where the 25 W TDP is an absolute constraint and the workload is minimal. The database shows no benchmark scores for either part, so the analysis rests entirely on the specification-derived throughput figures.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The AMD Radeon RX 6550S delivers 4.915 TFLOPS, which is 8.35x higher than the Intel Arc Graphics 1 Xe Mobile's 588.8 GFLOPS.
Q: What are the TDP differences between the two?
A: The AMD Radeon RX 6550S has a TDP of 50 W, while the Intel Arc Graphics 1 Xe Mobile has a TDP of 25 W.
Q: How do the memory configurations differ?
A: The AMD Radeon RX 6550S has 4 GB of GDDR6 on a 64-bit bus with 128.0 GB/s bandwidth. The Intel Arc Graphics 1 Xe Mobile uses system shared memory with bandwidth listed as system dependent.
Q: What are the ray tracing core counts?
A: The AMD Radeon RX 6550S has 16 ray tracing cores, while the Intel Arc Graphics 1 Xe Mobile has 1.
Q: Which process node is smaller?
A: The Intel Arc Graphics 1 Xe Mobile uses a 3 nm process from Intel, while the AMD Radeon RX 6550S uses a 6 nm process from TSMC.
Q: What is the base clock difference?
A: The AMD Radeon RX 6550S has a base clock of 2000 MHz, which is 1700 MHz higher than the Intel Arc Graphics 1 Xe Mobile's 300 MHz base clock.
Specification Differences
| Specification | AMD Radeon RX 6550S | Intel Arc Graphics 1 Xe Mobile |
|---|---|---|
| Architecture | RDNA 2.0 | Xe3-LPG |
| Process Node | 6 nm | 3 nm |
| Foundry | TSMC | Intel |
| Transistors | 5,400 million | unknown |
| Die Size | 107 mm² | unknown |
| Base Clock | 2000 MHz | 300 MHz |
| Boost Clock | 2400 MHz | 2300 MHz |
| Game Clock | 2170 MHz | null |
| Memory Size | 4 GB | System Shared |
| Memory Type | GDDR6 | System Shared |
| Memory Bus Width | 64 bit | System Shared |
| Memory Bandwidth | 128.0 GB/s | System Dependent |
| Shading Units | 1024 | 128 |
| TMUs | 64 | 8 |
| ROPs | 32 | 4 |
| Ray Tracing Cores | 16 | 1 |
| Pixel Rate | 76.80 GPixel/s | 9.200 GPixel/s |
| Texture Rate | 153.6 GTexel/s | 18.40 GTexel/s |
| FP32 | 4.915 TFLOPS | 588.8 GFLOPS |
| FP16 | 9.830 TFLOPS (2:1) | 1,177.6 GFLOPS (2:1) |
| TDP | 50 W | 25 W |
| Bus Interface | PCIe 4.0 x4 | IGP |
| Release Date | 2023-01-03 | 2026-04-15 |
| Predecessor | Polaris Mobile | HD Graphics-M |