AMD Radeon RX 590 GME vs NVIDIA T1000 Comparison
AMD Radeon RX 590 GME
T1000
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX 590 GME vs NVIDIA T1000
Where Each One Wins
The benchmark data splits these two cards cleanly along API lines. The NVIDIA T1000 wins the Geekbench OpenCL test, while the AMD Radeon RX 590 GME dominates the Geekbench Vulkan test by a wide margin. For general compute workloads using OpenCL, the T1000 holds a 3.9% advantage, scoring 37704 against 36294. For Vulkan-based applications, the RX 590 GME is decisively ahead, posting 60508 versus 34874, a 42.4% gap in its favor.
Looking at average benchmark scores, the T1000 comes out ahead overall with an average of 36289, while the RX 590 GME averages 32601. That puts the T1000 at the 80th percentile among all GPUs, while the RX 590 GME sits at the 77th percentile. The T1000's nearest rivals include the AMD Radeon RX 5300M at 36529 (0.7% higher), the NVIDIA GeForce GTX TITAN X at 36530 (0.7% higher), the AMD Radeon Pro Duo at 35860 (1.2% lower), and the NVIDIA Quadro GV100 at 35520 (2.2% lower). The RX 590 GME's nearest rivals include the NVIDIA T600 Mobile at 32849 (0.8% higher), the AMD FirePro S9300 X2 at 32540 (0.2% lower), the AMD Radeon RX 7900 GRE at 32456 (0.4% lower), and the AMD FirePro S10000 at 32388 (0.7% lower).
The practical takeaway is straightforward: if a workload is built on Vulkan, the RX 590 GME is the clear choice; if it relies on OpenCL, the T1000 edges ahead. The two cards each claim one benchmark win in the head-to-head comparison, so neither is universally superior.
Architecture Differences
The two GPUs come from different architectural lineages. The NVIDIA T1000 uses the TU117 chip based on the Turing architecture, fabricated on TSMC's 12 nm process. It belongs to the Quadro Turing (Tx000) generation, succeeding Quadro Volta and preceding Workstation Ampere. The AMD Radeon RX 590 GME uses the Polaris 20 chip based on GCN 4.0, fabricated on GlobalFoundries' 14 nm process. It belongs to the Polaris (RX 500) generation, succeeding Arctic Islands and preceding Vega.
Transistor counts and die sizes differ notably. The T1000 packs 4,700 million transistors on a 200 mm² die, giving a transistor density of 23.5M per mm². The RX 590 GME has 5,700 million transistors on a 232 mm² die, yielding 24.6M per mm². The AMD chip is physically larger and denser, though both are end-of-life products.
The compute resources are very different in scale. The T1000 has 896 shading units, 56 texture mapping units, and 32 ROPs. The RX 590 GME has 2304 shading units, 144 TMUs, and 32 ROPs. The AMD card has more than double the shading units and nearly triple the TMUs, explaining its higher raw throughput numbers. Neither card includes ray tracing cores or tensor cores.
Memory configurations also diverge. The T1000 uses 4 GB of GDDR6 on a 128-bit bus, delivering 160.0 GB/s of bandwidth. The RX 590 GME uses 8 GB of GDDR5 on a 256-bit bus, delivering 256.0 GB/s of bandwidth. The RX 590 GME has twice the memory capacity and 60% more bandwidth.
The T1000's memory runs at 1250 MHz, or 10 Gbps effective. The RX 590 GME's memory runs at 2000 MHz, or 8 Gbps effective. Clock speeds favor the AMD card at the core level: its base clock is 1257 MHz and boost is 1420 MHz, while the T1000 has a 1065 MHz base and 1395 MHz boost.
API support differs slightly. The T1000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The RX 590 GME supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The T1000 has a higher DirectX feature level and a newer Vulkan version, which may matter for specific application compatibility.
Head-to-Head Benchmarks
The two recorded head-to-head benchmarks show opposite winners. In Geekbench OpenCL, the NVIDIA T1000 scores 37704 against the RX 590 GME's 36294, a 3.9% advantage. This is a modest win, placing the T1000 slightly ahead in OpenCL compute tasks. The margin is small enough that real-world differences would be minor, but the direction is consistent with the T1000's higher average benchmark score.
In Geekbench Vulkan, the AMD Radeon RX 590 GME scores 60508 against the T1000's 34874, a massive 42.4% advantage. This is not a close contest. The RX 590 GME's Vulkan result is far beyond anything the T1000 can muster, suggesting that the AMD architecture's raw compute throughput translates much better into Vulkan performance. The RX 590 GME's FP32 throughput of 6.543 TFLOPS is more than double the T1000's 2.500 TFLOPS, and its texture rate of 204.5 GTexel/s is more than 2.6 times the T1000's 78.12 GTexel/s. These raw advantages likely explain the Vulkan gap.
The T1000 does have some wins in raw specifications. Its FP16 throughput of 5.000 TFLOPS (2:1 ratio) is higher than its FP32 rate, while the RX 590 GME's FP16 throughput is 6.543 TFLOPS (1:1 ratio), equal to its FP32 rate. The T1000's pixel rate is 44.64 GPixel/s, slightly below the RX 590 GME's 45.44 GPixel/s, so the two are nearly identical in pixel throughput despite their other differences.
Power and physical requirements strongly differentiate the two. The T1000 has a 50 W TDP with no power connectors and a suggested PSU of 250 W. The RX 590 GME has a 175 W TDP, requires one 8-pin power connector, and needs a suggested PSU of 450 W. The T1000 is single-slot and 156 mm long, while the RX 590 GME is dual-slot and 241 mm long. These differences make the T1000 far easier to integrate into compact systems.
The Verdict
The data supports a clear split decision. For Vulkan-based workloads, the AMD Radeon RX 590 GME is the stronger choice by a wide margin. Its 60508 Vulkan score is 42.4% ahead of the T1000's 34874, a gap that dominates any other comparison in the recorded benchmarks. The RX 590 GME also offers double the memory capacity at 8 GB versus 4 GB, and 256.0 GB/s of bandwidth versus 160.0 GB/s, which matters for texture-heavy or large-dataset workloads.
For OpenCL compute tasks, the NVIDIA T1000 holds a narrower but real 3.9% advantage, scoring 37704 against 36294. Its higher average benchmark score of 36289 versus 32601, and its higher percentile rank of 80 versus 77, indicate that on balance it is the more consistent performer across the database's aggregate metrics. The T1000 also draws only 50 W, needs no power connector, and fits in a single slot, making it suitable for systems where power and space are constrained.
Users who prioritize Vulkan performance should choose the RX 590 GME without hesitation. The 42.4% lead is decisive and the additional memory and bandwidth reinforce its position for graphically intensive applications. Users who need OpenCL compute in a low-power, single-slot form factor should choose the T1000. Its 3.9% OpenCL lead is modest, but its 50 W TDP and compact dimensions are unmatched by the RX 590 GME's 175 W dual-slot design.
Neither card is a universal winner. The benchmark record shows one win for each, and the choice depends entirely on which API the target applications use.
FAQ
Q: Which card wins in Vulkan benchmarks?
A: The AMD Radeon RX 590 GME wins decisively, scoring 60508 in Geekbench Vulkan compared to the NVIDIA T1000's 34874, a 42.4% advantage.
Q: Which card wins in OpenCL benchmarks?
A: The NVIDIA T1000 wins Geekbench OpenCL with a score of 37704 versus the RX 590 GME's 36294, a 3.9% margin.
Q: How do the memory configurations compare?
A: The T1000 has 4 GB of GDDR6 on a 128-bit bus with 160.0 GB/s bandwidth. The RX 590 GME has 8 GB of GDDR5 on a 256-bit bus with 256.0 GB/s bandwidth.
Q: What are the power requirements for each card?
A: The T1000 has a 50 W TDP, requires no power connectors, and needs a 250 W PSU. The RX 590 GME has a 175 W TDP, requires one 8-pin connector, and needs a 450 W PSU.
Q: Which card has higher raw compute throughput?
A: The RX 590 GME has 6.543 TFLOPS FP32, while the T1000 has 2.500 TFLOPS FP32. The RX 590 GME also has 204.5 GTexel/s texture rate versus 78.12 GTexel/s for the T1000.
Q: How do the two cards rank among all GPUs?
A: The T1000 is at the 80th percentile with an average benchmark score of 36289. The RX 590 GME is at the 77th percentile with an average score of 32601.
Specification Differences
| Specification | NVIDIA T1000 | AMD Radeon RX 590 GME |
|---|---|---|
| Architecture | Turing | GCN 4.0 |
| Process Node | 12 nm | 14 nm |
| Transistors | 4,700 million | 5,700 million |
| Die Size | 200 mm² | 232 mm² |
| Base Clock | 1065 MHz | 1257 MHz |
| Boost Clock | 1395 MHz | 1420 MHz |
| Memory Size | 4 GB | 8 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bus Width | 128 bit | 256 bit |
| Memory Bandwidth | 160.0 GB/s | 256.0 GB/s |
| Shading Units | 896 | 2304 |
| TMUs | 56 | 144 |
| ROPs | 32 | 32 |
| FP32 Compute | 2.500 TFLOPS | 6.543 TFLOPS |
| FP16 Compute | 5.000 TFLOPS (2:1) | 6.543 TFLOPS (1:1) |
| Pixel Rate | 44.64 GPixel/s | 45.44 GPixel/s |
| Texture Rate | 78.12 GTexel/s | 204.5 GTexel/s |
| TDP | 50 W | 175 W |
| Slot Width | Single-slot | Dual-slot |
| Power Connectors | None | 1x 8-pin |
| Suggested PSU | 250 W | 450 W |
| Display Outputs | 4x mini-DisplayPort 1.4a | 1x HDMI 2.0b, 3x DisplayPort 1.4a |
| DirectX Support | 12 (12_1) | 12 (12_0) |
| Vulkan Support | 1.4 | 1.3 |
| Length | 156 mm | 241 mm |
| Release Date | 2021-05-05 | 2020-03-08 |
| Average Benchmark Score | 36289 | 32601 |
| Percentile vs All GPUs | 80 | 77 |