AMD Radeon RX 5700 vs NVIDIA GeForce RTX 5060 Mobile Comparison

AMD
RADEON

AMD Radeon RX 5700

CORE STATE Navi 10
VRAM 8 GB
CLOCK SPEED 1725 MHz
TDP 180 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,862
3,013.5
geekbench_metal
86,079
N/A
geekbench_opencl
69,603
96,969
geekbench_vulkan
64,166
96,451
passmark_directx_10
87
119
passmark_directx_11
101
168
passmark_directx_12
54
87
passmark_directx_9
209
203
passmark_g2d
877
876
passmark_g3d
14,314
18,852
passmark_gpu_compute
6,517
7,607

Analysis: AMD Radeon RX 5700 vs NVIDIA GeForce RTX 5060 Mobile

The NVIDIA GeForce RTX 5060 Mobile and the AMD Radeon RX 5700 are generations apart, but benchmark data places them in a surprisingly close overall fight. The RTX 5060 Mobile posts an average benchmark score of 22,435, edging out the RX 5700’s 22,170 by a slim 1.2% margin. Both GPUs sit at the 67th percentile of all GPUs, yet the distribution of wins is lopsided: the NVIDIA part takes 8 of the 10 head-to-head tests, while the AMD card wins only 2. The story is not about the average, but about where each card flexes its specific architectural strengths.

Head-to-Head Benchmarks

The most dramatic separation comes in modern API workloads. In 3DMark Steel Nomad DX12, the RTX 5060 Mobile scores 3,013.5 against the RX 5700’s 1,862, a 61.8% advantage that dwarfs the overall average gap. PassMark DirectX 12 tells a similar story: 87 vs 54, a 61.1% lead for the NVIDIA card. The gap persists in DirectX 11, where the RTX 5060 Mobile hits 168 versus 101, a 66.3% edge, its largest win of the entire suite.

Compute and API-agnostic workloads reinforce the pattern. The RTX 5060 Mobile leads Geekbench OpenCL by 39.3%, scoring 96,969 against 69,603. In Geekbench Vulkan, the margin widens to 50.3%, with scores of 96,451 and 64,166, respectively. PassMark G3D shows a 31.7% advantage for NVIDIA (18,852 vs 14,314), while PassMark GPU Compute delivers a more modest but still clear 16.7% win (7,607 vs 6,517). Even legacy DirectX 10 favors the newcomer, 119 to 87, a 36.8% difference.

The RX 5700’s only meaningful victory is in PassMark DirectX 9, where it scores 209 against 203, a 2.9% margin. Its other win, PassMark G2D at 877 vs 876, is a 0.1% statistical tie. That means the AMD card’s wins are confined to older APIs and 2D rasterization, while the NVIDIA part dominates every modern 3D and compute test by double-digit percentages. The deltaPct figures from the nearestRivals lists confirm the tight overall race: the RTX 5060 Mobile sits 1.2% above the RX 5700, while the RX 5700 sits 1.2% below the RTX 5060 Mobile.

Where Each One Wins

The RTX 5060 Mobile is the clear pick for any workload that stresses current-generation graphics APIs or general-purpose compute. Its DirectX 12 and Vulkan wins, combined with the 61.8% Steel Nomad advantage, make it the stronger choice for modern game engines, ray-traced titles, and GPU-accelerated productivity tasks that leverage Vulkan or OpenCL. The 39.3% OpenCL lead and 50.3% Vulkan lead suggest the Blackwell architecture translates raw shader throughput into compute efficiency far better than RDNA 1.0.

The RX 5700 retains relevance only in legacy DirectX 9 scenarios, where its 2.9% edge indicates that older titles optimized for that API may still run slightly better on the AMD card. Its G2D result is effectively identical, so there is no practical 2D performance separation. For anyone running a software library that is pinned to DirectX 9, the RX 5700 is not a downgrade, but that is a shrinking niche. In every other measurable category — DX10, DX11, DX12, G3D, GPU compute, OpenCL, and Vulkan — the RTX 5060 Mobile wins outright, with margins ranging from 16.7% to 66.3%.

Architecture Differences

The two GPUs represent fundamentally different design philosophies and eras. The RTX 5060 Mobile uses the GB206 chip built on TSMC’s 5 nm process, packing 21,900 million transistors into a 181 mm² die for a density of 121.0 million transistors per mm². The RX 5700 uses the Navi 10 chip on TSMC’s 7 nm process, with 10,300 million transistors on a much larger 251 mm² die, yielding just 41.0 million transistors per mm². The NVIDIA part is smaller and denser, while the AMD part is physically larger but less transistor-dense.

Memory configurations differ sharply. The RTX 5060 Mobile pairs 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The RX 5700 has the same 8 GB capacity but uses GDDR6 on a 256-bit bus, achieving 448.0 GB/s. Despite the RX 5700’s wider bus and higher bandwidth, the RTX 5060 Mobile still wins bandwidth-sensitive tests, indicating that the GDDR7 memory and newer memory controller more than compensate for the narrower interface.

Compute resources are also distributed differently. The RTX 5060 Mobile has 3,328 shading units, 104 TMUs, and 48 ROPs, and it features 26 RT cores and 104 tensor cores — hardware that the RX 5700 lacks entirely. The RX 5700 counters with 2,304 shading units, 144 TMUs, and 64 ROPs. The RTX 5060 Mobile’s FP32 throughput is 9.684 TFLOPS, while the RX 5700 manages 7.949 TFLOPS. The RX 5700’s FP16 rate of 15.90 TFLOPS (2:1) is higher than the RTX 5060 Mobile’s 9.684 TFLOPS (1:1), but the NVIDIA part’s tensor cores are designed for AI workloads that the AMD card cannot accelerate.

The process node and feature set tell the rest of the story. The RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), while the RX 5700 is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. Power draw is dramatically different: the RTX 5060 Mobile is rated at 45 W with no power connectors, designed as an integrated-class mobile part, while the RX 5700 is a 180 W dual-slot desktop card requiring a 6-pin and 8-pin power connector and a 450 W suggested PSU. The RX 5700 is end-of-life production status, whereas the RTX 5060 Mobile is active.

The Verdict

The data points to a straightforward conclusion for most buyers. The NVIDIA GeForce RTX 5060 Mobile wins 8 of 10 benchmarks, including every modern 3D and compute test by margins from 16.7% to 66.3%. It achieves this with a 45 W power envelope, no external power connectors, and a 5 nm process, making it the obvious choice for anyone building or buying a thin-and-light laptop that still needs strong gaming and compute performance. Its DirectX 12 Ultimate support and dedicated RT and tensor cores give it a feature set the RX 5700 cannot match.

The AMD Radeon RX 5700 is only preferable in a narrow use case: legacy DirectX 9 software where its 2.9% lead matters more than the massive deficits elsewhere. It also offers higher memory bandwidth at 448.0 GB/s, but that advantage does not translate into a single benchmark win outside of DirectX 9. Its 180 W power draw and dual-slot footprint make it a poor fit for portable systems, and its end-of-life status means no future driver optimizations are likely. For a desktop user with an existing PSU and a DirectX 9 workload, the RX 5700 is defensible. For everyone else, the RTX 5060 Mobile is the superior part, and the 1.2% overall average gap undersells just how lopsided the actual benchmark results are.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5060 Mobile averages 22,435, which is 1.2% higher than the AMD Radeon RX 5700’s 22,170.

Q: How large is the RTX 5060 Mobile’s lead in 3DMark Steel Nomad DX12?

A: The RTX 5060 Mobile scores 3,013.5 versus the RX 5700’s 1,862, a 61.8% advantage.

Q: Does the RX 5700 win any benchmark tests?

A: Yes, it wins two: PassMark DirectX 9 (209 vs 203, a 2.9% lead) and PassMark G2D (877 vs 876, a 0.1% lead).

Q: What is the memory bandwidth difference between the two cards?

A: The RX 5700 has 448.0 GB/s of bandwidth from 8 GB of GDDR6 on a 256-bit bus, while the RTX 5060 Mobile has 384.0 GB/s from 8 GB of GDDR7 on a 128-bit bus.

Q: Do both GPUs support the same DirectX version?

A: No, the RTX 5060 Mobile supports DirectX 12 Ultimate (12_2), while the RX 5700 is limited to DirectX 12 (12_1).

Q: What is the power draw of each GPU?

A: The RTX 5060 Mobile is rated at 45 W with no power connectors, while the RX 5700 is rated at 180 W and requires a 6-pin and 8-pin power connector.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5700
RTX 5060 Mobile
Core Specs
Shading Units
2,304
3,328 +44.4%
Shaders
2,304
3,328 +44.4%
TMUs
144
104 -27.8%
ROPs
64
48 -25.0%
Compute Units
36
—
SM Count
—
26
Clocks
Base Clock
1465 MHz
952 MHz
Boost Clock
1725 MHz
1455 MHz
Game Clock
1625 MHz
—
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
448.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
32 MB
Performance
Pixel Rate
110.4 GPixel/s
69.84 GPixel/s
Texture Rate
248.4 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
7.949 TFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
496.8 GFLOPS (1:16)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
15.90 TFLOPS (2:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
180 W
45 W
TDP (W)
180
45 -75.0%
Suggested PSU
450 W
—
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 10
GB206
Generation
Navi (RX 5000)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
10,300 million
21,900 million
Die Size
251 mm²
181 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
IGP
Length
268 mm 10.6 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Launch Price
349 USD
—
Production
End-of-life
Active
Predecessor
Vega
GeForce 40 Mobile
Successor
Navi II
—
View Radeon RX 5700 Details View GeForce RTX 5060 Mobile Details