AMD Radeon RX 570 vs NVIDIA GeForce RTX 5070 Mobile Comparison

AMD
RADEON

AMD Radeon RX 570

CORE STATE Polaris 20
VRAM 4 GB
CLOCK SPEED 1244 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
880
N/A
geekbench_metal
39,349
N/A
geekbench_opencl
32,084
122,238
geekbench_vulkan
42,752
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: AMD Radeon RX 570 vs NVIDIA GeForce RTX 5070 Mobile

# Head-to-Head Benchmarks

The benchmark data presents a decisive picture: the NVIDIA GeForce RTX 5070 Mobile wins both head-to-head tests against the AMD Radeon RX 570, with margins so large they redefine the competitive landscape. In Geekbench OpenCL, the RTX 5070 Mobile scores 122,238 against the RX 570's 32,084, a staggering 281% advantage. That is not a marginal improvement; it is a generational chasm. The Vulkan result tells a similar story, with the RTX 5070 Mobile posting 116,960 versus 42,752 for the RX 570, a 173.6% lead.

What makes these numbers remarkable is not just the raw gap, but the consistency across different API workloads. OpenCL and Vulkan stress different parts of the GPU architecture—compute shaders, memory access patterns, and driver overhead—yet the NVIDIA part dominates both. The data suggests the RTX 5070 Mobile's architecture scales efficiently regardless of the software layer, while the RX 570's older GCN design appears bottlenecked in ways that modern APIs expose.

Looking at the broader benchmark context, the RTX 5070 Mobile's average score of 29,928 places it in the 75th percentile of all GPUs, while the RX 570's 28,766 average sits at the 74th percentile. These percentile rankings are remarkably close, which seems contradictory to the head-to-head results. The explanation lies in the test suites: the RX 570's benchmark pool includes Geekbench Metal (39,349) and 3DMark Steel Nomad DX12 (880), while the RTX 5070 Mobile's pool includes Passmark tests that score extremely low (DirectX 10 at 129, DirectX 12 at 93). The average benchmark score is dragged down by these disparate workloads, masking the true competitive relationship in the tests they share.

The nearest rivals data further contextualizes the RTX 5070 Mobile's standing. It trails the NVIDIA GeForce RTX 3070 Ti by just 0.1% (29,945 vs. 29,928), sits 0.5% above the RTX 2080 Ti (29,783), and is 0.6% behind the AMD Radeon RX 6800 (30,095). The RX 570, meanwhile, is 0.4% behind the RX 6800M (28,874), 0.7% ahead of the R9 M295X (28,580), and 0.8% behind the RX 470 (28,996). These deltas show both cards hovering near their respective peer groups, but those peer groups are separated by roughly 1,000 points in average score—a meaningful gap that the head-to-head tests amplify dramatically.

# Where Each One Wins

The RTX 5070 Mobile wins every category where both cards have comparable data. In compute-heavy workloads like Geekbench OpenCL, the 281% advantage suggests the NVIDIA part excels at raw parallel processing, likely benefiting from its 4,608 shading units and 144 tensor cores. The Vulkan win at 173.6% indicates strong API efficiency, which matters for modern game engines and emerging workloads like ray tracing.

The RX 570's wins are entirely absent from the head-to-head table—winsA is 2, winsB is 0. However, the RX 570 does have a presence in the Metal API benchmark (Geekbench Metal at 39,349), a test the RTX 5070 Mobile does not appear in. This is notable because Metal is Apple's graphics API, and the RX 570's score there suggests it retains some relevance in macOS environments. But with no direct comparison available, the data cannot confirm whether this is a genuine advantage or simply a missing data point for the NVIDIA card.

The RX 570 also shows a 3DMark Steel Nomad DX12 score of 880, which is a modern, demanding benchmark. The RTX 5070 Mobile has no corresponding entry, so no direct comparison is possible. Still, given the NVIDIA card's massive leads in OpenCL and Vulkan, it is reasonable to infer that DX12 performance would follow a similar pattern—though the data does not explicitly confirm this.

For use cases, the RTX 5070 Mobile is the clear choice for any workload that leverages OpenCL or Vulkan: GPU compute, scientific simulation, machine learning inference, and modern gaming. The RX 570, with its 4 GB GDDR5 memory and 224 GB/s bandwidth, might still serve legacy DirectX 9/10 applications or Linux systems where its older driver stack is mature, but the benchmark data does not directly support those scenarios—it only shows Metal and Steel Nomad scores that the NVIDIA card cannot be compared against.

# FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile has an average benchmark score of 29,928, which is 1,162 points higher than the AMD Radeon RX 570's 28,766.

Q: How large is the performance gap in the shared benchmarks?

A: In Geekbench OpenCL, the RTX 5070 Mobile leads by 281%, scoring 122,238 versus 32,084. In Geekbench Vulkan, it leads by 173.6%, scoring 116,960 versus 42,752.

Q: Do both GPUs have similar percentile rankings?

A: Yes, they are close: the RTX 5070 Mobile sits in the 75th percentile of all GPUs, while the RX 570 is in the 74th percentile.

Q: What are the nearest rivals for each card?

A: The RTX 5070 Mobile's closest rival is the NVIDIA GeForce RTX 3070 Ti, just 0.1% ahead. The RX 570's closest rival is the AMD Radeon RX 470, which is 0.8% ahead.

Q: Does the RX 570 have any benchmark where it appears without competition from the RTX 5070 Mobile?

A: Yes, the RX 570 has a Geekbench Metal score of 39,349 and a 3DMark Steel Nomad DX12 score of 880, but the RTX 5070 Mobile has no corresponding results in these tests.

Q: What is the production status of each GPU?

A: The RTX 5070 Mobile is listed as "Active" production, while the RX 570 is "End-of-life."

# Specification Differences

The two GPUs differ in nearly every specification category, reflecting their vastly different design eras. The RTX 5070 Mobile uses 8 GB of GDDR7 memory on a 128-bit bus, delivering 384.0 GB/s bandwidth. The RX 570 uses 4 GB of GDDR5 on a 256-bit bus, providing 224.0 GB/s. Despite the RX 570's wider bus, the newer GDDR7 memory and higher effective clock speed (24 Gbps versus 7 Gbps) give the NVIDIA card substantially more bandwidth.

Clock speeds tell a surprising story: the RX 570 has higher base and boost clocks (1,168 MHz and 1,244 MHz) compared to the RTX 5070 Mobile's 907 MHz base and 1,425 MHz boost. The NVIDIA card's boost clock is higher, but the base clock is significantly lower, suggesting aggressive power management. The RTX 5070 Mobile's TDP is 50 W against the RX 570's 150 W, which is remarkable given the performance delta—the NVIDIA part delivers far more performance at one-third the power envelope.

The RTX 5070 Mobile features 4,608 shading units, 144 TMUs, and 48 ROPs, while the RX 570 has 2,048 shading units, 128 TMUs, and 32 ROPs. Pixel rate favors the NVIDIA card at 68.40 GPixel/s versus 39.81 GPixel/s, and texture rate is 205.2 GTexel/s versus 159.2 GTexel/s. FP32 compute is 13.13 TFLOPS versus 5.095 TFLOPS. The RTX 5070 Mobile also includes 36 ray tracing cores and 144 tensor cores, while the RX 570 has none. The RX 570 uses PCIe 3.0 x16, while the RTX 5070 Mobile uses PCIe 5.0 x16. The RX 570 is a dual-slot card with a 1x 6-pin power connector and requires a 450 W PSU, while the RTX 5070 Mobile is an IGP (integrated graphics processor) with no power connectors.

# Architecture Differences

The architectural chasm between these two GPUs is the root cause of their performance disparity. The RTX 5070 Mobile is built on NVIDIA's Blackwell 2.0 architecture using the GB206 chip, fabricated on a 5 nm process at TSMC. It contains 21,900 million transistors on a 181 mm² die, yielding a transistor density of 121.0M per mm². The RX 570 uses AMD's GCN 4.0 architecture with the Polaris 20 chip, fabricated on a 14 nm process at GlobalFoundries. It packs only 5,700 million transistors on a larger 232 mm² die, resulting in a density of just 24.6M per mm².

This density difference—nearly 5x—explains how the RTX 5070 Mobile fits 4,608 shading units, 36 RT cores, and 144 tensor cores into a smaller die while consuming less power. The 5 nm process allows for far more transistors in less space, enabling features the GCN architecture simply cannot support. The RTX 5070 Mobile also supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, while the RX 570 is limited to DirectX 12 (12_0), Vulkan 1.3, and OpenGL 4.6. The Vulkan version difference alone—1.4 versus 1.3—may account for some of the 173.6% Vulkan performance gap, as newer API versions unlock better multi-threading and reduced driver overhead.

The RTX 5070 Mobile's release date of April 14, 2025, places it eight years after the RX 570's April 17, 2017 launch. The RX 570's predecessor is Arctic Islands, with Vega as its successor, while the RTX 5070 Mobile's predecessor is the GeForce 40 Mobile series. The RX 570 is end-of-life, while the RTX 5070 Mobile is still in active production. The RX 570 carries a launch MSRP of 169 USD, a figure that reflects its mid-range positioning at launch, though the RTX 5070 Mobile has no listed MSRP.

# The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 5070 Mobile dominates the AMD Radeon RX 570 in every directly comparable benchmark. The 281% OpenCL lead and 173.6% Vulkan lead are not incremental improvements—they represent a fundamental leap in compute capability. The RTX 5070 Mobile achieves this with 50 W TDP versus 150 W, meaning it delivers roughly 3x the performance at one-third the power. For any user prioritizing raw compute, modern API support, or ray tracing, the RTX 5070 Mobile is the only choice supported by the data.

The RX 570 does retain niche relevance. Its Geekbench Metal score of 39,349 and 3DMark Steel Nomad DX12 score of 880, while not directly comparable to the RTX 5070 Mobile, show it can still execute modern workloads. Its 256-bit memory bus and 4 GB GDDR5 might appeal to users running legacy applications that favor wider buses over higher bandwidth, but the benchmark data does not confirm any performance advantage there. The RX 570's 74th percentile ranking, nearly identical to the RTX 5070 Mobile's 75th, suggests that in the broader GPU ecosystem, both cards sit at similar performance tiers—but the head-to-head tests reveal the NVIDIA part is operating at a completely different level within that tier.

For a user building a new system or upgrading from a card of the RX 570's era, the RTX 5070 Mobile is the obvious pick. It offers superior performance, modern features like ray tracing and tensor cores, and dramatically lower power consumption. The RX 570's only remaining argument is its legacy status—it works in older systems with PCIe 3.0, uses widely available GDDR5, and has a mature driver ecosystem. But the data shows that legacy comes at a massive performance cost. The verdict is clear: choose the RTX 5070 Mobile for any workload that can leverage its compute advantage, and choose the RX 570 only if you are locked into an older platform where its PCIe 3.0 interface and 150 W power draw are acceptable—and even then, the performance gap may make that choice difficult to justify.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 570
RTX 5070 Mobile
Core Specs
Shading Units
2,048
4,608 +125.0%
Shaders
2,048
4,608 +125.0%
TMUs
128
144 +12.5%
ROPs
32
48 +50.0%
Compute Units
32
SM Count
36
Clocks
Base Clock
1168 MHz
907 MHz
Boost Clock
1244 MHz
1425 MHz
Memory Clock
1750 MHz 7 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
224.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
39.81 GPixel/s
68.40 GPixel/s
Texture Rate
159.2 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
5.095 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
318.5 GFLOPS (1:16)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
5.095 TFLOPS (1:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
36
Tensor Cores
144
Power
TDP
150 W
50 W
TDP (W)
150
50 -66.7%
Suggested PSU
450 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
GCN 4.0
Blackwell 2.0
GPU Name
Polaris 20
GB206
Generation
Polaris (RX 500)
GeForce 50 Mobile
Process Size
14 nm
5 nm
Transistors
5,700 million
21,900 million
Die Size
232 mm²
181 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
121.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.7
6.9
Physical
Slot Width
Dual-slot
IGP
Length
241 mm 9.5 inches
Outputs
1x DVI1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Launch Price
169 USD
Production
End-of-life
Active
Predecessor
Arctic Islands
GeForce 40 Mobile
Successor
Vega
View Radeon RX 570 Details View GeForce RTX 5070 Mobile Details