AMD Radeon R9 M295X vs NVIDIA GeForce RTX 5070 Mobile Comparison

AMD
RADEON

AMD Radeon R9 M295X

CORE STATE Amethyst
VRAM 4 GB
CLOCK SPEED —
TDP 250 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 3.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
33,790
N/A
geekbench_opencl
22,858
122,238
geekbench_vulkan
29,091
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: AMD Radeon R9 M295X vs NVIDIA GeForce RTX 5070 Mobile

The data places the NVIDIA GeForce RTX 5070 Mobile and the AMD Radeon R9 M295X in adjacent performance percentiles—75th and 74th, respectively—yet their average benchmark scores tell a different story. The RTX 5070 Mobile averages 29,928 points across its available tests, while the R9 M295X averages 28,580. That gap of roughly 4.7% is modest, but the head-to-head results reveal a far larger chasm in specific workloads. The RTX 5070 Mobile wins both direct comparisons, with leads of 434.8% in Geekbench OpenCL and 302% in Geekbench Vulkan. These are not incremental improvements; they represent a generational leap in compute capability. The R9 M295X, an end-of-life 2014 part, remains competitive only in the narrow sense of its percentile ranking, which reflects its historical standing among all GPUs rather than its current relevance.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 5070 Mobile is the superior choice for anyone prioritizing raw performance, modern API support, or compute-intensive workloads. Its OpenCL score of 122,238 dwarfs the R9 M295X’s 22,858, and its Vulkan result of 116,960 more than quadruples the older card’s 29,091. For users running contemporary games or GPU-accelerated applications, the RTX 5070 Mobile delivers results that are categorically out of reach for the AMD part.

The R9 M295X, by contrast, retains one niche advantage: its 74th percentile rank versus the RTX 5070 Mobile’s 75th is nearly identical, suggesting that in aggregate legacy workloads—particularly those relying on older DirectX or OpenGL paths—the gap narrows considerably. However, the benchmark suite available for the R9 M295X includes only Metal, OpenCL, and Vulkan tests, with no DirectX scores recorded. This absence of data means its percentile is built on a thinner foundation. The verdict for most buyers is clear: the RTX 5070 Mobile is the only rational pick for new hardware. The R9 M295X should be considered only in legacy systems where its MXM form factor and 250 W TDP are already accommodated, and where the software ecosystem predates modern API requirements.

Architecture Differences

The architectural divide between these two GPUs is vast, reflecting nearly a decade of semiconductor progress. The RTX 5070 Mobile uses NVIDIA’s Blackwell 2.0 architecture on a 5 nm TSMC process, packing 21,900 million transistors into a die of 181 mm². This yields a transistor density of 121.0 million per mm². The R9 M295X, in contrast, relies on AMD’s GCN 3.0 architecture (chip codename Amethyst) fabricated on a 28 nm process, with 5,000 million transistors spread across a much larger 366 mm² die—a density of just 13.7 million per mm². The RTX 5070 Mobile’s transistor count is over four times higher, yet its die is nearly half the size, illustrating the density advantage of modern lithography.

The feature sets diverge completely. The RTX 5070 Mobile includes 36 dedicated ray tracing cores and 144 tensor cores, neither of which exists on the R9 M295X. The NVIDIA part also supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, while the AMD card tops out at DirectX 12 (12_0), Vulkan 1.2.170, and OpenGL 4.6. The RTX 5070 Mobile’s memory subsystem uses 8 GB of GDDR7 on a 128-bit bus, delivering 384.0 GB/s of bandwidth. The R9 M295X counters with 4 GB of GDDR5 on a 256-bit bus, but only 160.0 GB/s of bandwidth—less than half the throughput despite the wider interface. The RTX 5070 Mobile also connects via PCIe 5.0 x16, while the R9 M295X uses an MXM-B (3.0) bus interface, reflecting its laptop-module heritage.

Where Each One Wins

The RTX 5070 Mobile wins in every measurable head-to-head benchmark, but the scope of its victories varies by workload type. In Geekbench OpenCL, a compute-oriented test, the RTX 5070 Mobile scores 122,238 versus 22,858 for the R9 M295X—a 434.8% advantage. This indicates the NVIDIA part is overwhelmingly faster in general-purpose GPU compute tasks such as rendering, physics simulation, or data processing. In Geekbench Vulkan, the gap is 302%, with scores of 116,960 and 29,091, respectively. Vulkan is a low-overhead graphics API used in modern games and professional applications, so this result signals that the RTX 5070 Mobile handles contemporary graphics workloads with far greater efficiency.

The R9 M295X has no recorded wins in the provided head-to-head data, but its percentile ranking suggests it is not universally obsolete. Its only available benchmarks are Geekbench Metal (33,790), OpenCL (22,858), and Vulkan (29,091). The Metal score, specific to Apple platforms, is notably higher than its other results, hinting that the card may still perform adequately in macOS environments that leverage Metal. However, without DirectX scores, its capabilities in Windows-based gaming or legacy DirectX titles cannot be quantified from this dataset. The RTX 5070 Mobile’s wins are absolute in the tests that exist, making it the clear choice for any workload that can utilize OpenCL or Vulkan.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile averages 29,928 points, while the AMD Radeon R9 M295X averages 28,580, a difference of approximately 4.7%.

Q: How large is the performance gap in the Geekbench Vulkan test?

A: The RTX 5070 Mobile scores 116,960 versus 29,091 for the R9 M295X, resulting in a 302% advantage for the NVIDIA part.

Q: Does the R9 M295X support ray tracing or tensor cores?

A: No. The RTX 5070 Mobile includes 36 ray tracing cores and 144 tensor cores, while the R9 M295X has neither feature.

Q: What is the memory configuration difference?

A: The RTX 5070 Mobile uses 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth. The R9 M295X uses 4 GB of GDDR5 on a 256-bit bus with 160.0 GB/s bandwidth.

Q: Which card is more power-efficient according to TDP?

A: The RTX 5070 Mobile has a TDP of 50 W, versus 250 W for the R9 M295X—a fivefold difference in favor of the NVIDIA part.

Q: Are both cards in the same performance percentile?

A: They are close: the RTX 5070 Mobile sits in the 75th percentile, and the R9 M295X in the 74th, despite the large head-to-head score differences.

Head-to-Head Benchmarks

The two available head-to-head tests both favor the RTX 5070 Mobile decisively. In Geekbench OpenCL, the RTX 5070 Mobile posts 122,238 points, while the R9 M295X manages only 22,858. The delta of 434.8% means the NVIDIA part delivers over five times the OpenCL compute performance. This is the largest relative gap in the entire dataset and speaks to the RTX 5070 Mobile’s modern shader architecture and memory bandwidth advantage. The R9 M295X’s 2.961 TFLOPS of FP32 throughput is simply outpaced by the RTX 5070 Mobile’s 13.13 TFLOPS, a factor of 4.4 that closely mirrors the OpenCL delta.

In Geekbench Vulkan, the RTX 5070 Mobile scores 116,960, against 29,091 for the R9 M295X—a 302% lead. Vulkan’s lower overhead and explicit control benefit the newer architecture, which also supports Vulkan 1.4 versus the older 1.2.170 on the AMD card. The RTX 5070 Mobile’s pixel rate of 68.40 GPixel/s and texture rate of 205.2 GTexel/s dwarf the R9 M295X’s 23.14 GPixel/s and 92.54 GTexel/s, respectively. These fill-rate differences underpin the Vulkan result, where geometry and texture throughput directly impact frame rates. The wins are comprehensive: the RTX 5070 Mobile leads in raw compute, API conformance, and memory bandwidth, leaving the R9 M295X with no benchmark victory in this comparison.

Specification Differences

The two GPUs differ across nearly every specification tracked. The process node is 5 nm for the RTX 5070 Mobile versus 28 nm for the R9 M295X. Transistor counts stand at 21,900 million versus 5,000 million, and die sizes at 181 mm² versus 366 mm². The RTX 5070 Mobile has 4,608 shading units, 144 texture mapping units, and 48 ROPs, compared to 2,048 shading units, 128 TMUs, and 32 ROPs on the R9 M295X. The NVIDIA part features 36 ray tracing cores and 144 tensor cores; the AMD part has none. Clock speeds differ substantially: the RTX 5070 Mobile runs at a base of 907 MHz and boost of 1425 MHz, while the R9 M295X has no listed base or boost clocks—only a memory clock of 1250 MHz (5 Gbps effective). The RTX 5070 Mobile’s memory runs at 1500 MHz (24 Gbps effective).

Memory configurations diverge sharply: 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth versus 4 GB of GDDR5 on a 256-bit bus with 160.0 GB/s. The RTX 5070 Mobile’s FP32 compute is 13.13 TFLOPS, and its FP16 is also 13.13 TFLOPS (1:1), while the R9 M295X delivers 2.961 TFLOPS for both. Pixel and texture rates are 68.40 GPixel/s and 205.2 GTexel/s for the NVIDIA part, versus 23.14 GPixel/s and 92.54 GTexel/s for the AMD part. TDP is 50 W versus 250 W. The RTX 5070 Mobile is an IGP with no power connectors and a PCIe 5.0 x16 interface, while the R9 M295X is an MXM module with an MXM-B (3.0) interface. Production status is Active for the RTX 5070 Mobile and End-of-life for the R9 M295X, with release dates of April 2025 and November 2014, respectively. Both lack launch MSRP data and physical dimensions.

DETAILED SPECIFICATIONS

SPECIFICATION
R9 M295X
RTX 5070 Mobile
Core Specs
Shading Units
2,048
4,608 +125.0%
Shaders
2,048
4,608 +125.0%
TMUs
128
144 +12.5%
ROPs
32
48 +50.0%
Compute Units
32
—
SM Count
—
36
Clocks
Base Clock
—
907 MHz
Boost Clock
—
1425 MHz
GPU Clock
723 MHz
—
Memory Clock
1250 MHz 5 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
160.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
512 KB
32 MB
Performance
Pixel Rate
23.14 GPixel/s
68.40 GPixel/s
Texture Rate
92.54 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
2.961 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
185.1 GFLOPS (1:16)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
2.961 TFLOPS (1:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
—
36
Tensor Cores
—
144
Power
TDP
250 W
50 W
TDP (W)
250
50 -80.0%
Power Connectors
None
None
Architecture
Architecture
GCN 3.0
Blackwell 2.0
GPU Name
Amethyst
GB206
Generation
Gem System (R9 M200)
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
5,000 million
21,900 million
Die Size
366 mm²
181 mm²
Foundry
TSMC
TSMC
Density
13.7M / mm²
121.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.5
6.9
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Solar System
GeForce 40 Mobile
Successor
Polaris Mobile
—
View Radeon R9 M295X Details View GeForce RTX 5070 Mobile Details