GPU Comparison
RADEON
AMD Radeon R7 350
CORE STATE
Cape Verde
VRAM
2 GB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce GTX 580M
CORE STATE
GF114
VRAM
2 GB
CLOCK SPEED
—
TDP
100 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
R7 350
GTX 580M
Core Specs
Shading Units
512
384
-25.0%
Shaders
512
384
-25.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
Compute Units
8
—
SM Count
—
8
Clocks
GPU Clock
800 MHz
620 MHz
Shader Clock
—
1240 MHz
Memory Clock
1125 MHz
4.5 Gbps effective
750 MHz
3 Gbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048
0.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
72.00 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
512 KB
Performance
Pixel Rate
12.80 GPixel/s
9.920 GPixel/s
Texture Rate
25.60 GTexel/s
39.68 GTexel/s
FP32 (TFLOPS)
819.2 GFLOPS
952.3 GFLOPS
FP64 (TFLOPS)
51.20 GFLOPS (1:16)
79.36 GFLOPS (1:12)
Power
TDP
55 W
100 W
TDP (W)
55
100
+81.8%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
GCN 1.0
Fermi 2.0
GPU Name
Cape Verde
GF114
Generation
Pirate Islands
(R7 300)
GeForce 500M
Process Size
28 nm
40 nm
Transistors
1,500 million
1,950 million
Die Size
123 mm²
332 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
5.9M / mm²
API Support
DirectX
12 (11_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
—
OpenCL
2.1 (1.2)
1.1
CUDA
—
2.1
Shader Model
6.5 (5.1)
5.1
Physical
Slot Width
Single-slot
MXM Module
Length
168 mm
6.6 inches
—
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
Volcanic Islands
GeForce 400M
Successor
Arctic Islands
GeForce 600M