GPU Comparison
RADEON
AMD Radeon R7 260X
CORE STATE
Bonaire
VRAM
2 GB
CLOCK SPEED
—
TDP
115 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 2.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce RTX 2060 Max-Q Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1200 MHz
TDP
115 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
R7 260X
RTX 2060 Max-Q Refresh
Core Specs
Shading Units
896
1,920
+114.3%
Shaders
896
1,920
+114.3%
TMUs
56
120
+114.3%
ROPs
16
48
+200.0%
Compute Units
14
—
SM Count
—
30
Clocks
Base Clock
—
960 MHz
Boost Clock
—
1200 MHz
GPU Clock
1100 MHz
—
Memory Clock
1625 MHz
6.5 Gbps effective
1353 MHz
10.8 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144
+200.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
104.0 GB/s
259.8 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
3 MB
Performance
Pixel Rate
17.60 GPixel/s
57.60 GPixel/s
Texture Rate
61.60 GTexel/s
144.0 GTexel/s
FP32 (TFLOPS)
1.971 TFLOPS
4.608 TFLOPS
FP64 (TFLOPS)
123.2 GFLOPS (1:16)
144.0 GFLOPS (1:32)
FP16 (TFLOPS)
—
9.216 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
115 W
115 W
TDP (W)
115
115
0.0%
Suggested PSU
300 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Bonaire
TU106B
Generation
Volcanic Islands
(R7 200)
GeForce 20 Mobile
Process Size
28 nm
12 nm
Transistors
2,080 million
10,800 million
Die Size
160 mm²
445 mm²
Foundry
TSMC
TSMC
Density
13.0M / mm²
24.3M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
Dual-slot
MXM Module
Length
170 mm
6.7 inches
—
Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Launch Price
139 USD
—
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 10 Mobile
Successor
Pirate Islands
GeForce 30 Mobile