AMD Radeon R5 M435 vs AMD Radeon Vega 10 Mobile Comparison
AMD Radeon R5 M435
Radeon Vega 10 Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon R5 M435 vs AMD Radeon Vega 10 Mobile
Head-to-Head Benchmarks
The recorded database contains one direct comparison between these two mobile graphics solutions: the Geekbench OpenCL workload. In this test, the AMD Radeon Vega 10 Mobile scores 6476 points, while the AMD Radeon R5 M435 scores 5859 points. That is a 10.5% advantage for the Vega 10 Mobile, a meaningful gap in a single benchmark run.
Context matters here. The Vega 10 Mobile sits at the 37th percentile among all GPUs in the database, whereas the R5 M435 lands at the 33rd percentile. The percentile difference is small, but the raw score difference is consistent with the architectural gap between the two parts. The Vega 10 Mobile's nearest rivals include the NVIDIA Quadro M5000M at 6481 points (0.1% ahead), the NVIDIA GeForce GT 555M at 6493 points (0.3% ahead), and the NVIDIA GeForce GTX 670M at 6513 points (0.6% ahead). The Vega 10 Mobile also leads the NVIDIA RTX PRO 5000 72 GB Blackwell by 1.1%, with that card scoring 6407 points. The R5 M435, by comparison, is clustered near the AMD Radeon R7 M465 (5841 points, 0.3% behind), the Intel UHD Graphics 730 (5929 points, 1.2% ahead), the AMD Radeon HD 8730M (5955 points, 1.6% ahead), and the NVIDIA Quadro K620M (5957 points, 1.6% ahead).
The win count in this head-to-head is one for the Vega 10 Mobile and zero for the R5 M435. The delta of 10.5% is not a narrow margin; it represents a clear tier separation in compute performance. For OpenCL workloads, the Vega 10 Mobile is the stronger part by a comfortable margin. The R5 M435 does not close that gap in any recorded test.
FAQ
Q: Which GPU wins the Geekbench OpenCL benchmark?
A: The AMD Radeon Vega 10 Mobile wins with a score of 6476 against the AMD Radeon R5 M435's 5859, a 10.5% advantage.
Q: How does the Vega 10 Mobile compare to its closest rivals?
A: The Vega 10 Mobile is nearly tied with the NVIDIA Quadro M5000M (6481, 0.1% behind), the NVIDIA GeForce GT 555M (6493, 0.3% behind), and the NVIDIA GeForce GTX 670M (6513, 0.6% behind). It is 1.1% ahead of the NVIDIA RTX PRO 5000 72 GB Blackwell (6407).
Q: Where does the R5 M435 stand relative to its nearest competitors?
A: The R5 M435 is 0.3% ahead of the AMD Radeon R7 M465 (5841), but 1.2% behind the Intel UHD Graphics 730 (5929), 1.6% behind the AMD Radeon HD 8730M (5955), and 1.6% behind the NVIDIA Quadro K620M (5957).
Q: What is the percentile ranking for each GPU?
A: The Vega 10 Mobile is at the 37th percentile among all GPUs, while the R5 M435 is at the 33rd percentile.
Q: Does the R5 M435 win any recorded benchmark against the Vega 10 Mobile?
A: No. The R5 M435 has zero wins in the head-to-head comparison; the Vega 10 Mobile takes the single recorded win.
Q: What is the memory configuration difference?
A: The Vega 10 Mobile uses system-shared memory with system-dependent bandwidth, while the R5 M435 has 2 GB of dedicated GDDR5 memory on a 64-bit bus with 36.00 GB/s bandwidth.
The Verdict
The data points to one clear conclusion: the AMD Radeon Vega 10 Mobile is the faster GPU in this pairing. Its 6476 OpenCL score beats the R5 M435's 5859 by 10.5%, and it occupies a higher percentile rank (37th versus 33rd). The Vega 10 Mobile also competes with significantly stronger rivals: it sits within 0.6% of the GeForce GTX 670M and the Quadro M5000M, while the R5 M435 trades blows with integrated graphics like the Intel UHD Graphics 730.
For users choosing between these two in a mobile system, the Vega 10 Mobile is the pick when OpenCL compute performance matters. The R5 M435 is not without merit: its dedicated 2 GB GDDR5 frame buffer provides 36.00 GB/s of bandwidth, which can be an advantage in memory-bound scenarios where system-shared memory on the Vega 10 Mobile may be constrained. However, the benchmark data shows no recorded test where the R5 M435 overcomes the Vega 10 Mobile's lead.
The R5 M435's nearest rivals include the R7 M465, HD 8730M, and Quadro K620M, all within a 1.6% band. That places it in a lower performance class. The Vega 10 Mobile's nearest rivals include the GTX 670M and Quadro M5000M, which are substantially more capable discrete parts. The difference in company is telling.
Specification Differences
The two GPUs differ in nearly every fundamental specification. The Vega 10 Mobile uses a 14 nm process from GlobalFoundries, while the R5 M435 uses a 28 nm process from TSMC. Transistor counts are 4,940 million versus 690 million, and die sizes are 210 mm² versus 56 mm². Transistor density is 23.5M per mm² for the Vega 10 Mobile, compared to 12.3M per mm² for the R5 M435.
Clock speeds differ as well. The Vega 10 Mobile has a base clock of 300 MHz and a boost clock of 1301 MHz. The R5 M435 has a base clock of 780 MHz and a boost clock of 1030 MHz. The R5 M435 also lists a memory clock of 1125 MHz with 4.5 Gbps effective, while the Vega 10 Mobile's memory speed is system-dependent.
Shading units are 640 for the Vega 10 Mobile versus 320 for the R5 M435. Texture mapping units are 40 versus 20. Both have 8 ROPs. Pixel rates are 10.41 GPixel/s for the Vega 10 Mobile and 8.240 GPixel/s for the R5 M435. Texture rates are 52.04 GTexel/s versus 20.60 GTexel/s. FP32 throughput is 1.665 TFLOPS versus 659.2 GFLOPS. The Vega 10 Mobile also supports FP16 at 3.331 TFLOPS (2:1), a feature absent from the R5 M435.
Memory configurations are entirely different. The Vega 10 Mobile uses system-shared memory with system-dependent bandwidth. The R5 M435 has 2 GB of GDDR5 on a 64-bit bus with 36.00 GB/s bandwidth. The bus interface also differs: IGP for the Vega 10 Mobile, PCIe 3.0 x8 for the R5 M435.
Power connectors are absent on the Vega 10 Mobile (listed as "None"), while the R5 M435 has no connector data recorded. The Vega 10 Mobile has a TDP of 10 W; the R5 M435 has no TDP listed. Release dates are also distinct: the Vega 10 Mobile launched on 2019-01-07, while the R5 M435 launched on 2016-05-14.
Architecture Differences
The Vega 10 Mobile is built on GCN 5.0 architecture, while the R5 M435 uses GCN 1.0. That is a generational leap of four major architecture revisions. The Vega 10 Mobile belongs to the "Vega IGP (Raven Ridge-M)" generation, whereas the R5 M435 is part of the "Gem System (R5 M400)" generation.
The chip names reflect the gap: the Vega 10 Mobile uses the Raven-M chip, while the R5 M435 uses the Jet chip. The Vega 10 Mobile's predecessor is listed as "GCN 3.0 IGP" and its successor is "Navi II IGP." The R5 M435's predecessor is "Solar System" and its successor is "Polaris Mobile." Both are marked as end-of-life production status.
API support differs in several areas. The Vega 10 Mobile supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The R5 M435 supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The DirectX feature level is higher on the Vega 10 Mobile (12_1 versus 11_1), and the Vulkan version is newer. Both have no ray tracing cores and no tensor cores recorded.
The process node difference is significant: 14 nm for the Vega 10 Mobile versus 28 nm for the R5 M435. This, combined with the transistor count difference, explains the large disparity in compute resources. The Vega 10 Mobile packs more than seven times the transistors (4,940 million versus 690 million) into a die roughly four times larger (210 mm² versus 56 mm²). The density improves from 12.3M to 23.5M transistors per mm².
Display outputs are portable-device dependent for both, meaning no fixed output configuration is recorded. The Vega 10 Mobile is an IGP with no power connectors, while the R5 M435 is also listed as IGP for slot width but uses a PCIe 3.0 x8 bus interface. The Vega 10 Mobile's memory clock is system-shared, while the R5 M435's memory runs at 1125 MHz with 4.5 Gbps effective. The R5 M435 has no FP16 support recorded, while the Vega 10 Mobile delivers 3.331 TFLOPS of FP16 throughput at a 2:1 ratio.