AMD Radeon R5 M320 vs NVIDIA GeForce GTX 1050 Ti Comparison

AMD
RADEON

AMD Radeon R5 M320

CORE STATE Jet
VRAM 4 GB
CLOCK SPEED 855 MHz
TDP —
BUS WIDTH 64 bit
ARCHITECTURE GCN 1.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce GTX 1050 Ti

CORE STATE GP107
VRAM 4 GB
CLOCK SPEED 1392 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
5,051
18,129
geekbench_vulkan
4,262
10,001
3dmark_3dmark_steel_nomad_dx12
N/A
305
geekbench_metal
N/A
7,834
passmark_directx_10
N/A
31
passmark_directx_11
N/A
45
passmark_directx_12
N/A
26
passmark_directx_9
N/A
104
passmark_g2d
N/A
651
passmark_g3d
N/A
6,340
passmark_gpu_compute
N/A
2,652

Analysis: AMD Radeon R5 M320 vs NVIDIA GeForce GTX 1050 Ti

AMD Radeon R5 M320 vs NVIDIA GeForce GTX 1050 Ti

Head-to-Head Benchmarks

The recorded data contains two direct benchmark comparisons between the AMD Radeon R5 M320 and the NVIDIA GeForce GTX 1050 Ti, and the results are starkly one-sided. In the Geekbench OpenCL test, the NVIDIA card scores 18,129 points against the AMD card’s 5,051 points. That is a delta of -72.1% from the perspective of the R5 M320, meaning the GTX 1050 Ti delivers roughly 3.6 times the raw compute throughput in this API. For the Geekbench Vulkan test, the gap narrows proportionally but remains decisive: the GTX 1050 Ti scores 10,001 points, while the R5 M320 manages 4,262 points, a delta of -57.4%. Both tests represent the only head-to-head entries in the database, and the NVIDIA part wins both, giving it a 2-0 record in direct comparisons.

Looking at the broader database context, the GTX 1050 Ti’s average benchmark score of 4,193 places it at the 25th percentile of all GPUs, while the R5 M320’s average of 4,657 places it at the 27th percentile. This is a curious inversion: the R5 M320 has a higher average score and percentile despite losing both direct tests. The explanation lies in the benchmark mix. The R5 M320’s two recorded tests (OpenCL and Vulkan) both produce relatively high scores for its class, whereas the GTX 1050 Ti carries a much wider suite of benchmarks, including several low-score DirectX and Passmark tests that drag its average down. For example, the GTX 1050 Ti scores 6,340 in Passmark G3D but only 31 in Passmark DirectX 10 and 26 in Passmark DirectX 12. These low scores are likely due to specific workload characteristics, but the aggregate effect is that the R5 M320 appears higher in the overall percentile ranking despite losing the direct matchups.

The nearest rivals in the database further illustrate the positioning. The R5 M320’s closest competitor is the AMD Radeon RX 9060 XT 16 GB, with an identical average score of 4,657 and a delta of 0%. The NVIDIA Quadro P400 sits just 0.6% higher, and the GeForce GTX 970M is only 0.6% lower. For the GTX 1050 Ti, its nearest neighbors include the AMD Radeon R5 M330 (0.6% higher), the NVIDIA Quadro K2100M (1% higher), and the AMD Radeon Vega 3 (1.8% lower). These deltas are all small, suggesting that both cards sit in a crowded performance tier where small variations in benchmark methodology can shift rankings.

The Verdict

The data is unambiguous for anyone choosing between these two for actual graphics work: the NVIDIA GeForce GTX 1050 Ti is the superior performer in every recorded direct comparison. Its OpenCL score is 3.59 times higher than the R5 M320’s, and its Vulkan score is 2.35 times higher. The GTX 1050 Ti also demonstrates far higher peak capabilities in individual tests, such as 7,834 in Geekbench Metal and 6,340 in Passmark G3D, which are categories the R5 M320 does not even appear in. The R5 M320’s only advantage in the database is its higher average score across a smaller set of tests, but that is a statistical artifact of fewer data points, not a real performance edge.

Who should pick which? The GTX 1050 Ti is the choice for anyone needing a functional desktop GPU with broad API support, including DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. It also has a concrete launch MSRP of 139 USD, which the database records. The R5 M320, by contrast, is listed as an integrated graphics processor (IGP) with portable device dependent display outputs, and its production status is end-of-life. It is not a card you would install in a desktop; it is a mobile solution for light tasks. The verdict is straightforward: the GTX 1050 Ti wins on raw performance, API coverage, and practical usability. The R5 M320 only makes sense if you are constrained to a laptop with no discrete GPU option and need basic acceleration for OpenCL or Vulkan workloads.

Architecture Differences

The two GPUs come from different process nodes and design philosophies. The AMD Radeon R5 M320 is built on a 28 nm process at TSMC, using the GCN 1.0 architecture with the Jet chip. It contains 690 million transistors on a 56 mm² die, yielding a transistor density of 12.3 million per square millimeter. The NVIDIA GeForce GTX 1050 Ti is fabricated on a 14 nm process at Samsung, using the Pascal architecture with the GP107 chip. It packs 3,300 million transistors onto a 132 mm² die, giving a transistor density of 25.0 million per square millimeter, roughly double that of the AMD part.

The memory subsystems are also fundamentally different. The R5 M320 uses 4 GB of DDR3 memory on a 64-bit bus, producing a bandwidth of 16.00 GB/s. The GTX 1050 Ti uses 4 GB of GDDR5 memory on a 128-bit bus, yielding 112.1 GB/s of bandwidth, which is 7 times higher. This bandwidth disparity is critical for texture-heavy workloads and higher resolutions. The clock speeds reflect the process advantage: the R5 M320 runs at a base of 780 MHz and a boost of 855 MHz, with memory at 1000 MHz (2 Gbps effective). The GTX 1050 Ti runs at a base of 1291 MHz and a boost of 1392 MHz, with memory at 1752 MHz (7 Gbps effective). The NVIDIA chip’s higher clocks and wider memory bus combine to deliver substantially higher fill rates: 44.54 GPixel/s and 66.82 GTexel/s for the GTX 1050 Ti, versus 6.84 GPixel/s and 17.10 GTexel/s for the R5 M320.

Compute resources differ as well. The R5 M320 has 320 shading units, 20 texture mapping units, and 8 render output units. The GTX 1050 Ti has 768 shading units, 48 TMUs, and 32 ROPs. In terms of floating point performance, the GTX 1050 Ti delivers 2.138 TFLOPS of FP32, while the R5 M320 delivers 547.2 GFLOPS, a 3.9 times difference. The GTX 1050 Ti also supports FP16 at 33.41 GFLOPS (with a 1:64 ratio), a feature the R5 M320 does not list. The bus interfaces differ too: the R5 M320 uses PCIe 3.0 x8, while the GTX 1050 Ti uses PCIe 3.0 x16, which can affect data transfer in bandwidth-sensitive scenarios.

FAQ

Q: Which GPU has a higher raw compute performance?

A: The NVIDIA GeForce GTX 1050 Ti. Its FP32 throughput is 2.138 TFLOPS versus 547.2 GFLOPS for the AMD Radeon R5 M320, a 3.9 times advantage.

Q: How do the two compare in memory bandwidth?

A: The GTX 1050 Ti offers 112.1 GB/s over a 128-bit bus with GDDR5 memory. The R5 M320 provides 16.00 GB/s over a 64-bit bus with DDR3 memory, making the NVIDIA card 7 times faster in memory bandwidth.

Q: What is the difference in DirectX support?

A: The GTX 1050 Ti supports DirectX 12 (12_1), while the R5 M320 supports DirectX 12 (11_1), meaning the NVIDIA card has a higher feature level for modern API calls.

Q: Are these GPUs still in production?

A: No. Both are marked as end-of-life in the database. The R5 M320 was released on May 4, 2015, and the GTX 1050 Ti on October 24, 2016.

Q: Which card has a higher average benchmark score?

A: The AMD Radeon R5 M320 has an average score of 4,657, while the NVIDIA GeForce GTX 1050 Ti has an average score of 4,193. However, this is based on different benchmark sets, and the GTX 1050 Ti wins both direct head-to-head tests.

Q: What is the physical size of the GTX 1050 Ti?

A: The GTX 1050 Ti is 145 mm (5.7 inches) long and 111 mm (4.4 inches) high, with a dual-slot form factor. The R5 M320 is an integrated graphics processor with no listed dimensions.

Where Each One Wins

The NVIDIA GeForce GTX 1050 Ti wins every category where direct measurements exist. In the two head-to-head tests (Geekbench OpenCL and Geekbench Vulkan), it is ahead by 72.1% and 57.4%, respectively. It also leads in all structural performance metrics: pixel rate (44.54 GPixel/s vs 6.84 GPixel/s), texture rate (66.82 GTexel/s vs 17.10 GTexel/s), and FP32 compute (2.138 TFLOPS vs 547.2 GFLOPS). The GTX 1050 Ti also wins on memory bandwidth, API support (DirectX 12_1 vs 11_1, Vulkan 1.4 vs 1.2.170), and has a higher boost clock (1392 MHz vs 855 MHz). It is the clear choice for gaming, 3D rendering, or any GPU-accelerated workload that relies on fill rates or memory throughput.

The AMD Radeon R5 M320 wins in only one statistical sense: its average benchmark score (4,657) is higher than the GTX 1050 Ti’s (4,193), and its percentile rank (27th) is two points higher. This is because the R5 M320’s two recorded tests are both compute-oriented and yield relatively high scores, while the GTX 1050 Ti’s broader benchmark suite includes low DirectX scores that pull its average down. In practical terms, the R5 M320 also wins on power envelope, as it is an integrated processor with no TDP listed and no power connectors, whereas the GTX 1050 Ti has a 75 W TDP and requires a 250 W PSU. If you need a zero-power-add GPU for a laptop and only care about OpenCL or Vulkan compute, the R5 M320 is usable. For any other purpose, the GTX 1050 Ti dominates.

Specification Differences

The two cards differ across nearly every specification field. The process node is 28 nm (TSMC) for the R5 M320 versus 14 nm (Samsung) for the GTX 1050 Ti. Transistor count is 690 million versus 3,300 million, and die size is 56 mm² versus 132 mm², with transistor densities of 12.3M/mm² and 25.0M/mm². Base clocks are 780 MHz versus 1291 MHz, boost clocks are 855 MHz versus 1392 MHz, and memory clocks are 1000 MHz (2 Gbps) versus 1752 MHz (7 Gbps). Memory size is identical at 4 GB, but type, bus width, and bandwidth differ: DDR3 on 64-bit with 16.00 GB/s versus GDDR5 on 128-bit with 112.1 GB/s.

Compute units also diverge: shading units are 320 versus 768, TMUs are 20 versus 48, and ROPs are 8 versus 32. Pixel rate is 6.84 GPixel/s versus 44.54 GPixel/s, texture rate is 17.10 GTexel/s versus 66.82 GTexel/s, and FP32 is 547.2 GFLOPS versus 2.138 TFLOPS. The GTX 1050 Ti lists FP16 at 33.41 GFLOPS with a 1:64 ratio; the R5 M320 has no FP16 data. TDP is not listed for the R5 M320, while the GTX 1050 Ti is 75 W with a suggested PSU of 250 W and no power connectors. The R5 M320 is an IGP with portable device dependent outputs and a PCIe 3.0 x8 interface; the GTX 1050 Ti is dual-slot with outputs of 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a, using PCIe 3.0 x16. DirectX support is 12 (11_1) versus 12 (12_1), OpenGL is 4.6 for both, and Vulkan is 1.2.170 versus 1.4. Release dates are May 4, 2015, versus October 24, 2016, and the GTX 1050 Ti has a launch MSRP of 139 USD while the R5 M320 has none listed.

DETAILED SPECIFICATIONS

SPECIFICATION
R5 M320
GTX 1050 Ti
Core Specs
Shading Units
320
768 +140.0%
Shaders
320
768 +140.0%
TMUs
20
48 +140.0%
ROPs
8
32 +300.0%
Compute Units
5
—
SM Count
—
6
Clocks
Base Clock
780 MHz
1291 MHz
Boost Clock
855 MHz
1392 MHz
Memory Clock
1000 MHz 2 Gbps effective
1752 MHz 7 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096 0.0%
Memory Type
DDR3
GDDR5
Memory Bus
64 bit
128 bit
Bandwidth
16.00 GB/s
112.1 GB/s
Cache
L1 Cache
16 KB (per CU)
48 KB (per SM)
L2 Cache
128 KB
1024 KB
Performance
Pixel Rate
6.840 GPixel/s
44.54 GPixel/s
Texture Rate
17.10 GTexel/s
66.82 GTexel/s
FP32 (TFLOPS)
547.2 GFLOPS
2.138 TFLOPS
FP64 (TFLOPS)
34.20 GFLOPS (1:16)
66.82 GFLOPS (1:32)
FP16 (TFLOPS)
—
33.41 GFLOPS (1:64)
Power
TDP
—
75 W
TDP (W)
—
75
Suggested PSU
—
250 W
Power Connectors
—
None
Architecture
Architecture
GCN 1.0
Pascal
GPU Name
Jet
GP107
Generation
Gem System (R5 M300)
GeForce 10
Process Size
28 nm
14 nm
Transistors
690 million
3,300 million
Die Size
56 mm²
132 mm²
Foundry
TSMC
Samsung
Density
12.3M / mm²
25.0M / mm²
API Support
DirectX
12 (11_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1 (1.2)
3.0
CUDA
—
6.1
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
145 mm 5.7 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Launch Price
—
139 USD
Production
End-of-life
End-of-life
Predecessor
Solar System
GeForce 900
Successor
Polaris Mobile
GeForce 20
View Radeon R5 M320 Details View GeForce GTX 1050 Ti Details