AMD Radeon Pro WX 4100 vs Intel UHD Graphics P630 Comparison
AMD Radeon Pro WX 4100
UHD Graphics P630
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro WX 4100 vs Intel UHD Graphics P630
AMD Radeon Pro WX 4100 vs Intel UHD Graphics P630: a comparison that pits a dedicated workstation GPU with 4 GB of GDDR5 against an integrated graphics solution sharing system memory. The benchmark database shows a clear performance hierarchy, but the gap varies by workload and API.
Head-to-Head Benchmarks
The database contains two direct head-to-head benchmark results: Geekbench OpenCL and Geekbench Vulkan. In both, the AMD Radeon Pro WX 4100 wins decisively.
In Geekbench OpenCL, the AMD Radeon Pro WX 4100 scores 17642, while the Intel UHD Graphics P630 scores 5111. This translates to a 245.2% advantage for the AMD card. The delta is massive: the AMD card delivers more than triple the score of the Intel integrated solution. This result reflects the raw compute throughput difference, as OpenCL exercises general-purpose GPU compute across shading units.
In Geekbench Vulkan, the AMD Radeon Pro WX 4100 scores 18703, while the Intel UHD Graphics P630 scores 5628. The delta is 232.3% in favor of AMD. Notably, the AMD card scores higher in Vulkan than in OpenCL (18703 vs 17642), while the Intel part also improves in Vulkan relative to OpenCL (5628 vs 5111). Both architectures show better Vulkan performance than OpenCL, but AMD maintains the same overwhelming lead.
The AMD Radeon Pro WX 4100 wins both head-to-head benchmarks. The Intel UHD Graphics P630 records zero wins. The average benchmark score across all recorded tests reinforces this: the AMD card averages 6330, while the Intel part averages 5370. That 960-point gap in average scores stems largely from the AMD card having a much broader benchmark suite, including DirectX 10, 11, 12, and 9 tests, plus Passmark 2D, 3D, and compute tests, none of which the Intel part has recorded results for.
Looking at the AMD card’s individual scores, Passmark G3D shows 3699, which is a solid mid-range result, and Passmark GPU Compute shows 1475. The Passmark DirectX results are low in absolute terms (16 for DX10, 24 for DX11, 22 for DX12, and 56 for DX9), reflecting that these older API tests do not scale with modern compute-heavy architectures. The Passmark G2D score of 646 indicates modest 2D performance relative to the 3D capability.
The Intel UHD Graphics P630 has only two recorded benchmarks in the database. Its Geekbench OpenCL score of 5111 and Vulkan score of 5628 place it in the lower quartile of all GPUs. The AMD Radeon Pro WX 4100 sits at the 37th percentile among all GPUs, while the Intel part sits at the 31st percentile. That six-percentile gap might seem small, but the raw scores tell a different story: the AMD card’s OpenCL score is 245.2% higher, and its Vulkan score is 232.3% higher.
The Verdict
The data is unambiguous: the AMD Radeon Pro WX 4100 outperforms the Intel UHD Graphics P630 in every recorded benchmark. For any application that relies on OpenCL or Vulkan compute, the AMD card is the only viable choice between these two.
The AMD Radeon Pro WX 4100 should be selected by users who need dedicated graphics memory, high compute throughput, and multi-display output. Its 4 GB of GDDR5 memory, 128-bit bus, and 96.00 GB/s bandwidth provide a dedicated memory pool that does not compete with system RAM. The card supports four mini-DisplayPort 1.4a outputs, making it suitable for multi-monitor professional setups. Its 50 W TDP and single-slot design allow installation in compact workstations without external power connectors.
The Intel UHD Graphics P630 should be selected only for systems where a discrete GPU is impossible, such as ultra-portable or embedded designs with a Ring Bus connection and no expansion slots. Its 15 W TDP is far lower than the AMD card’s 50 W, and it requires no additional power connector. However, its performance is severely limited: 192 shading units versus 1024, 24 texture mapping units versus 64, and 3 ROPs versus 16. The system-shared memory means bandwidth is system dependent, which cannot match the dedicated 96.00 GB/s of the AMD card.
The production status of both parts is end-of-life. The AMD card launched in November 2016 with a launch MSRP of 399 USD; the Intel part launched in May 2020. Neither is a current product, but the AMD card remains relevant in the database due to its workstation-class feature set.
Architecture Differences
The AMD Radeon Pro WX 4100 uses the Baffin chip built on GCN 4.0 architecture, part of the Radeon Pro Polaris generation. It is fabricated on a 14 nm process at GlobalFoundries, with 3,000 million transistors on a 123 mm² die, yielding a transistor density of 24.4 million per square millimeter. The Intel UHD Graphics P630 uses the Comet Lake GT2 chip on Generation 9.5 architecture, from the HD Graphics-W (Comet Lake) generation. It is fabricated on Intel’s 14 nm+++ process; the database lists no transistor count, die size, or density for this part.
The compute configuration differs substantially. The AMD card has 1024 shading units, 64 TMUs, and 16 ROPs. The Intel part has 192 shading units, 24 TMUs, and 3 ROPs. This 5.3x difference in shading units explains the compute benchmark gaps. Clock speeds are similar in boost: the AMD card boosts to 1201 MHz from a base of 1125 MHz, while the Intel part boosts to 1200 MHz from a base of 350 MHz. The AMD card’s base clock is over three times higher, which contributes to sustained performance under load.
The AMD card’s pixel rate is 19.22 GPixel/s and texture rate is 76.86 GTexel/s. The Intel part’s pixel rate is 3.600 GPixel/s and texture rate is 28.80 GTexel/s. The AMD card is 5.3x faster in pixel fill and 2.7x faster in texture fill. FP32 compute is 2.460 TFLOPS for AMD versus 460.8 GFLOPS for Intel, a 5.3x difference. FP16 is 2.460 TFLOPS for AMD (1:1 ratio) versus 921.6 GFLOPS for Intel (2:1 ratio), a narrower 2.7x gap.
Memory architecture is a fundamental difference. The AMD card uses 4 GB of GDDR5 on a 128-bit bus with 96.00 GB/s bandwidth and a memory clock of 1500 MHz (6 Gbps effective). The Intel part uses system-shared memory with a system-dependent bus width and bandwidth. This means the Intel GPU’s memory performance depends entirely on the host system’s RAM configuration, which cannot match dedicated GDDR5.
Both support DirectX 12, OpenGL 4.6, and Vulkan 1.3. The Intel part supports DirectX 12_1, while the AMD card supports DirectX 12_0. The AMD card has a PCIe 3.0 x8 bus interface; the Intel part uses a Ring Bus. Display outputs differ: the AMD card has 4x mini-DisplayPort 1.4a, while the Intel part is motherboard dependent.
FAQ
Q: Which GPU has higher compute performance in OpenCL?
A: The AMD Radeon Pro WX 4100 scores 17642 in Geekbench OpenCL, which is 245.2% higher than the Intel UHD Graphics P630’s score of 5111.
Q: Does the Intel UHD Graphics P630 win any benchmark against the AMD card?
A: No. The database records zero wins for the Intel part across the two head-to-head benchmarks (Geekbench OpenCL and Vulkan). The AMD card wins both.
Q: What is the memory configuration difference?
A: The AMD Radeon Pro WX 4100 has 4 GB of GDDR5 on a 128-bit bus with 96.00 GB/s bandwidth. The Intel UHD Graphics P630 uses system-shared memory with system-dependent bandwidth.
Q: How do the shading units compare?
A: The AMD card has 1024 shading units, 64 TMUs, and 16 ROPs. The Intel part has 192 shading units, 24 TMUs, and 3 ROPs.
Q: What are the power requirements?
A: The AMD Radeon Pro WX 4100 has a 50 W TDP and needs no external power connectors. The Intel UHD Graphics P630 has a 15 W TDP and is an integrated GPU.
Q: Which API versions do both support?
A: Both support DirectX 12, OpenGL 4.6, and Vulkan 1.3. The Intel part supports DirectX 12_1, while the AMD card supports DirectX 12_0.
Where Each One Wins
The AMD Radeon Pro WX 4100 wins in every recorded benchmark category. Its strongest advantage is in Geekbench OpenCL, where it leads by 245.2%. The Vulkan advantage is 232.3%. These are compute-heavy workloads, and the AMD card’s 1024 shading units, dedicated GDDR5 memory, and 2.460 TFLOPS FP32 throughput dominate the Intel part’s 192 shading units and 460.8 GFLOPS.
The AMD card also wins in scenarios that require sustained rendering throughput. Its pixel rate of 19.22 GPixel/s and texture rate of 76.86 GTexel/s are 5.3x and 2.7x higher, respectively, than the Intel part. For professional applications that use multi-display setups, the AMD card’s four mini-DisplayPort 1.4a outputs provide a clear advantage over the motherboard-dependent outputs of the Intel part.
The Intel UHD Graphics P630 wins only in power efficiency. Its 15 W TDP is one-third of the AMD card’s 50 W TDP. For systems with strict thermal or power budgets where a discrete GPU cannot be installed, the Intel part is the only option. Its Ring Bus connection requires no PCIe slot, and its system-shared memory eliminates the need for dedicated VRAM allocation.
For any professional workload involving OpenCL or Vulkan compute, the AMD Radeon Pro WX 4100 is the superior choice by a wide margin. The Intel UHD Graphics P630 is suitable only for basic display output and light compute in constrained environments, where its lower TDP and integrated nature are the deciding factors. The database records no scenario where the Intel part outperforms the AMD card.