AMD Radeon Pro W5500X vs NVIDIA GeForce RTX 5070 Mobile Comparison

AMD
RADEON

AMD Radeon Pro W5500X

CORE STATE Navi 14
VRAM 8 GB
CLOCK SPEED 1757 MHz
TDP 125 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
27,973
N/A
geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: AMD Radeon Pro W5500X vs NVIDIA GeForce RTX 5070 Mobile

The NVIDIA GeForce RTX 5070 Mobile and the AMD Radeon Pro W5500X occupy different corners of the GPU landscape, one a modern mobile powerhouse and the other a legacy professional Mac-oriented card. The benchmark data shows a stark performance gulf, yet the comparison is nuanced by the fact that the two products target entirely different ecosystems and use-cases. The RTX 5070 Mobile's average benchmark score of 29,928 places it in the 75th percentile of all GPUs, while the Radeon Pro W5500X's average score of 27,973 lands in the 73rd percentile, making the raw numerical gap smaller than the architectural differences suggest.

Head-to-Head Benchmarks

The most direct comparison available is through their overall average benchmark scores. The NVIDIA GeForce RTX 5070 Mobile achieves an average score of 29,928, which is 6.5% higher than the AMD Radeon Pro W5500X's 27,973. This places the RTX 5070 Mobile in a competitive bracket where its nearest rival is the NVIDIA GeForce RTX 3070 Ti, which scores 29,945, a mere 0.1% difference. The W5500X, meanwhile, sits alongside the NVIDIA GeForce GTX 980 Ti, which scores 28,020, a 0.2% gap. The data indicates the RTX 5070 Mobile is positioned at the performance level of a high-end desktop card from a previous generation, while the W5500X matches a much older flagship.

Looking at specific workload types, the RTX 5070 Mobile shows overwhelming dominance in general-purpose compute. In Geekbench OpenCL, the RTX 5070 Mobile scores 122,238, while the W5500X has no corresponding OpenCL result. The RTX 5070 Mobile also produces a Geekbench Vulkan score of 116,960, whereas the W5500X's only Geekbench result is a Metal score of 27,973. This is a critical distinction: the W5500X is benchmarked primarily through Apple's Metal API, reflecting its intended macOS environment, while the RTX 5070 Mobile is tested under Windows-oriented APIs. The raw compute gap is enormous, with the RTX 5070 Mobile delivering 13.13 TFLOPS of FP32 performance versus the W5500X's 5.398 TFLOPS, a 143% advantage.

In DirectX workloads, the RTX 5070 Mobile's results are mixed but generally superior. The PassMark DirectX 11 score for the RTX 5070 Mobile is 192, and its DirectX 10 score is 129, with DirectX 9 at 214 and DirectX 12 at 93. The W5500X has no PassMark results listed, meaning the RTX 5070 Mobile is the only one of the two with measurable DirectX performance data. This absence is telling, as the W5500X's RDNA 1.0 architecture supports DirectX 12 (12_1), but its benchmark profile suggests a focus on Metal and professional applications rather than gaming or DirectX-based compute.

The texture and pixel processing rates further illustrate the performance disparity. The RTX 5070 Mobile achieves a texture rate of 205.2 GTexel/s and a pixel rate of 68.40 GPixel/s, compared to the W5500X's 168.7 GTexel/s and 56.22 GPixel/s. These figures translate to a 21.6% advantage in texturing and a 21.7% advantage in pixel fill for the RTX 5070 Mobile. Memory bandwidth also heavily favors the RTX 5070 Mobile, which offers 384.0 GB/s over a 128-bit bus using GDDR7 memory, versus the W5500X's 224.0 GB/s over the same bus width but with GDDR6. This 71.4% bandwidth advantage is crucial for high-resolution textures and compute workloads.

The Verdict

The data clearly indicates that the NVIDIA GeForce RTX 5070 Mobile is the superior performer in nearly every measurable category. Its FP32 compute throughput is more than double that of the AMD Radeon Pro W5500X, its memory bandwidth is 71% higher, and its texture and pixel rates are each over 21% faster. The RTX 5070 Mobile also supports DirectX 12 Ultimate (12_2), whereas the W5500X is limited to DirectX 12 (12_1), and the RTX 5070 Mobile includes hardware ray tracing cores (36) and tensor cores (144), which the W5500X lacks entirely. For any workload that relies on modern graphics features, ray tracing, or AI acceleration, the RTX 5070 Mobile is the definitive choice.

However, the W5500X is not without its own rationale. It is an end-of-life product designed for Apple MPX bus interface, specifically for Mac Pro systems, with display outputs limited to 2x HDMI 2.0b. Its 125 W TDP is higher than the RTX 5070 Mobile's 50 W, and it requires a 300 W suggested power supply, while the RTX 5070 Mobile draws power directly from the system with no external connectors. The W5500X's only benchmark result is in Geekbench Metal, where it scores 27,973, indicating its optimization for macOS environments. For users building or upgrading a compatible Mac Pro, the W5500X remains a functional option, but its performance is firmly in the range of the NVIDIA GeForce GTX 980 Ti, a card from 2015.

The verdict is straightforward: the RTX 5070 Mobile wins on raw performance, efficiency, and feature set. The W5500X wins only in the niche scenario of a macOS system requiring an MPX-form-factor card. From a pure data perspective, the RTX 5070 Mobile is the stronger GPU, with higher scores across the board and a more modern architecture. The W5500X's 73rd percentile ranking is respectable, but it is outclassed by the RTX 5070 Mobile's 75th percentile, and the gap widens significantly in compute-heavy tasks.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile has an average benchmark score of 29,928, which is higher than the AMD Radeon Pro W5500X's 27,973. This represents a 6.5% advantage for the RTX 5070 Mobile.

Q: Does the AMD Radeon Pro W5500X support ray tracing?

A: No. The W5500X has no ray tracing cores listed in its specifications, while the RTX 5070 Mobile includes 36 RT cores. The RTX 5070 Mobile also supports DirectX 12 Ultimate (12_2), which includes ray tracing features, whereas the W5500X is limited to DirectX 12 (12_1).

Q: What is the memory bandwidth difference between the two cards?

A: The RTX 5070 Mobile has a memory bandwidth of 384.0 GB/s using GDDR7 memory, while the W5500X has 224.0 GB/s using GDDR6. Both use a 128-bit bus, but the RTX 5070 Mobile's bandwidth is 71.4% higher.

Q: Which GPU has a higher FP32 compute performance?

A: The RTX 5070 Mobile delivers 13.13 TFLOPS of FP32 performance, while the W5500X delivers 5.398 TFLOPS. The RTX 5070 Mobile is 143% faster in this metric.

Q: Is the AMD Radeon Pro W5500X still in production?

A: No. The W5500X is marked as "End-of-life" in its production status, while the RTX 5070 Mobile is listed as "Active."

Q: What is the launch MSRP of the AMD Radeon Pro W5500X?

A: The launch MSRP of the W5500X is 599 USD. The RTX 5070 Mobile has no listed launch MSRP.

Specification Differences

The two GPUs differ in nearly every core specification. The RTX 5070 Mobile has 4,608 shading units, 144 TMUs, and 48 ROPs, while the W5500X has 1,536 shading units, 96 TMUs, and 32 ROPs. The RTX 5070 Mobile also features 36 RT cores and 144 tensor cores, neither of which are present on the W5500X. Clock speeds favor the W5500X in raw frequency, with a base of 1187 MHz and boost of 1757 MHz, versus the RTX 5070 Mobile's 907 MHz base and 1425 MHz boost. However, the RTX 5070 Mobile compensates with its much larger shader count and higher memory clock of 1500 MHz (24 Gbps effective) against the W5500X's 1750 MHz (14 Gbps effective).

Memory configuration is identical in capacity and bus width, with both offering 8 GB on a 128-bit interface, but the type differs: GDDR7 for the RTX 5070 Mobile and GDDR6 for the W5500X. The power profiles are drastically different, with the RTX 5070 Mobile rated at 50 W TDP and an IGP slot width, while the W5500X is a dual-slot card with a 125 W TDP and a 300 W suggested power supply. The bus interface also differs, with the RTX 5070 Mobile using PCIe 5.0 x16 and the W5500X using Apple MPX. The RTX 5070 Mobile has no power connectors, while the W5500X's power connector details are not listed.

Architecture Differences

The RTX 5070 Mobile is built on NVIDIA's Blackwell 2.0 architecture, using the GB206 chip fabricated on a 5 nm process at TSMC. It contains 21,900 million transistors on a 181 mm² die, yielding a transistor density of 121.0M per mm². In contrast, the W5500X uses AMD's RDNA 1.0 architecture, based on the Navi 14 chip, on a 7 nm process, also at TSMC. It contains 6,400 million transistors on a 158 mm² die, with a transistor density of 40.5M per mm². The RTX 5070 Mobile's process node is more advanced, and its transistor count is over three times higher.

The RTX 5070 Mobile's FP16 performance is equal to its FP32 at 13.13 TFLOPS (1:1 ratio), while the W5500X's FP16 is 10.80 TFLOPS (2:1 ratio), meaning the W5500X's FP16 throughput is double its FP32. The RTX 5070 Mobile supports DirectX 12 Ultimate (12_2), while the W5500X is capped at DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The RTX 5070 Mobile's display outputs are listed as "Portable Device Dependent," while the W5500X offers 2x HDMI 2.0b. The RTX 5070 Mobile is from the GeForce 50 Mobile generation, released on 2025-04-14, while the W5500X is from the Radeon Pro Mac (Navi Series) generation, released on 2019-12-10.

Where Each One Wins

The RTX 5070 Mobile wins in every benchmark category where both have data. It is superior in compute, with higher Geekbench OpenCL and Vulkan scores, and it has a substantial lead in FP32 throughput. Its higher texture and pixel rates make it better suited for high-resolution rendering and texture-heavy workloads. The RTX 5070 Mobile's memory bandwidth advantage also makes it the better choice for large data sets and memory-intensive applications. Its support for ray tracing and tensor cores gives it a clear edge in modern gaming, 3D rendering, and AI inference tasks. The lower 50 W TDP also makes it a more power-efficient option for portable devices.

The W5500X wins in the specific context of Mac compatibility. Its only benchmark is Geekbench Metal, where it scores 27,973, and its Apple MPX bus interface is designed for Mac Pro systems. For users with a compatible Mac, the W5500X is a drop-in option, whereas the RTX 5070 Mobile is designed for portable devices and has no direct Mac integration. The W5500X also has a higher boost clock of 1757 MHz versus 1425 MHz, which could benefit lightly threaded tasks, but this advantage is overwhelmed by the RTX 5070 Mobile's architectural superiority. In any scenario where the RTX 5070 Mobile can be installed, the data shows it is the faster and more capable GPU.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro W5500X
RTX 5070 Mobile
Core Specs
Shading Units
1,536
4,608 +200.0%
Shaders
1,536
4,608 +200.0%
TMUs
96
144 +50.0%
ROPs
32
48 +50.0%
Compute Units
24
—
SM Count
—
36
Clocks
Base Clock
1187 MHz
907 MHz
Boost Clock
1757 MHz
1425 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
56.22 GPixel/s
68.40 GPixel/s
Texture Rate
168.7 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
5.398 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
337.3 GFLOPS (1:16)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
10.80 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
—
36
Tensor Cores
—
144
Power
TDP
125 W
50 W
TDP (W)
125
50 -60.0%
Suggested PSU
300 W
—
Power Connectors
—
None
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 14
GB206
Generation
Radeon Pro Mac (Navi Series)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
6,400 million
21,900 million
Die Size
158 mm²
181 mm²
Foundry
TSMC
TSMC
Density
40.5M / mm²
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
IGP
Outputs
2x HDMI 2.0b
Portable Device Dependent
Bus Interface
Apple MPX
PCIe 5.0 x16
Other
Launch Price
599 USD
—
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
View Radeon Pro W5500X Details View GeForce RTX 5070 Mobile Details