AMD Radeon Pro Vega II vs AMD Radeon RX 7600M Comparison

AMD
RADEON

AMD Radeon Pro Vega II

CORE STATE Vega 20
VRAM 32 GB
CLOCK SPEED 1720 MHz
TDP 475 W
BUS WIDTH 4096 bit
ARCHITECTURE GCN 5.1
nm
PROCESS 7 nm
LAUNCH DATE 2019
VS
AMD
RADEON

Radeon RX 7600M

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2410 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_metal
130,183
N/A
geekbench_opencl
99,048
63,775
geekbench_vulkan
99,621
N/A

Analysis: AMD Radeon Pro Vega II vs AMD Radeon RX 7600M

Head-to-Head Benchmarks

The database records one direct comparison between the AMD Radeon Pro Vega II and the AMD Radeon RX 7600M, and the result is decisive. In the Geekbench OpenCL test, the Radeon Pro Vega II scores 99,048 points, while the Radeon RX 7600M scores 63,775 points. That is a 55.3% advantage for the Pro Vega II, a substantial margin that places the two GPUs in different performance tiers entirely.

Context from the nearest rivals in the database helps frame this gap. The Radeon Pro Vega II's average benchmark score across all recorded tests is 109,617, which lands it in the 94th percentile of all GPUs tracked. The RX 7600M's average score of 63,775 places it in the 89th percentile. While both are high-performing parts, the percentile difference reflects the Pro Vega II's position among workstation-class hardware, whereas the RX 7600M sits closer to the upper midrange of mobile graphics.

Looking at the Pro Vega II's nearest rivals, its average score of 109,617 puts it within 1% of the AMD Radeon PRO W7900, which averages 110,725. It is 2.1% ahead of the Radeon Pro W6600X (107,342) and 2.7% ahead of the Radeon Pro Vega II Duo (106,750). Against the NVIDIA RTX A5500 Mobile, the Pro Vega II trails by 3.8%, as that competitor averages 113,944. These are tight margins, suggesting the Pro Vega II competes directly with modern workstation and high-end mobile offerings despite its earlier release date.

The RX 7600M's nearest rivals show a different competitive landscape. Its average score of 63,775 is within 0.1% of the AMD Radeon RX 9060 XT LP (63,830) and the NVIDIA CMP 30HX (63,842). It is 0.1% ahead of the AMD Radeon Pro Vega 56 (63,693) and 0.7% behind the AMD Radeon Pro WX 9100 (64,212). The RX 7600M sits in a very tight cluster, meaning its performance is closely matched by several other midrange parts. The Pro Vega II's 55.3% lead in OpenCL is therefore not just a win; it is a dominant one, placing the two cards in entirely separate performance brackets.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon Pro Vega II has an average benchmark score of 109,617, which is significantly higher than the AMD Radeon RX 7600M's average of 63,775.

Q: How much faster is the Radeon Pro Vega II in OpenCL?

A: In the Geekbench OpenCL test, the Radeon Pro Vega II scores 99,048 versus 63,775 for the RX 7600M, a 55.3% difference in favor of the Pro Vega II.

Q: What percentile rank does each GPU hold?

A: The Radeon Pro Vega II is in the 94th percentile of all GPUs in the database, while the Radeon RX 7600M is in the 89th percentile.

Q: Does the Radeon RX 7600M have any benchmark victories over the Pro Vega II?

A: No. The database records one head-to-head benchmark, Geekbench OpenCL, and the Radeon Pro Vega II wins that test. The RX 7600M has zero recorded wins in the comparison.

Q: What is the closest rival to the RX 7600M in performance?

A: The closest rival to the RX 7600M is the AMD Radeon RX 9060 XT LP, which averages 63,830 points, a 0.1% difference from the RX 7600M's 63,775.

Q: How does the Pro Vega II compare to the NVIDIA RTX A5500 Mobile?

A: The Pro Vega II trails the NVIDIA RTX A5500 Mobile by 3.8% in average benchmark score, with 109,617 versus 113,944.

Architecture Differences

The two GPUs are built on fundamentally different architectures, reflecting their distinct design goals. The Radeon Pro Vega II uses the Vega 20 chip with GCN 5.1 architecture, while the RX 7600M uses the Navi 33 chip with RDNA 3.0 architecture. This architectural split explains many of the performance and feature differences observed in the data.

The process nodes differ as well. The Pro Vega II is fabricated on a 7 nm process at TSMC, while the RX 7600M uses a newer 6 nm process, also at TSMC. Despite being on an older node, the Pro Vega II has a much larger die: 331 mm² compared to 204 mm² for the RX 7600M. Transistor counts are nearly identical, with the Pro Vega II at 13,230 million and the RX 7600M at 13,300 million, but the transistor density tells the story of the node improvement. The Pro Vega II packs 40.0 million transistors per square millimeter, while the RX 7600M achieves 65.2 million per square millimeter, a substantial density advantage from the smaller process.

Memory architecture is another major divergence. The Pro Vega II comes with 32 GB of HBM2 memory on a 4096-bit bus, delivering 825.3 GB/s of bandwidth. The RX 7600M has 8 GB of GDDR6 on a 128-bit bus, providing 256.0 GB/s. The Pro Vega II's memory bandwidth is more than three times that of the RX 7600M, which is critical for compute-heavy workloads that the Pro Vega II targets.

The feature sets also differ in key ways. The RX 7600M includes 28 ray tracing cores, while the Pro Vega II has no dedicated RT cores. The RX 7600M supports DirectX 12 Ultimate (12_2), whereas the Pro Vega II is limited to DirectX 12 (12_1). Vulkan support also differs, with the RX 7600M supporting version 1.4 and the Pro Vega II supporting 1.3. Both cards support OpenGL 4.6. The RX 7600M has a higher boost clock at 2410 MHz versus 1720 MHz for the Pro Vega II, and its game clock is listed at 2070 MHz, while the Pro Vega II has no game clock specification.

Specification Differences

The specification sheets for these two GPUs reveal a stark contrast in design philosophy. Starting with compute units, the Pro Vega II has 4096 shading units, 256 texture mapping units, and 64 render output units. The RX 7600M has 1792 shading units, 112 TMUs, and 64 ROPs. The Pro Vega II has more than double the shading units and TMUs, while both have the same ROP count.

Clock speeds differ significantly. The Pro Vega II has a base clock of 1574 MHz and a boost clock of 1720 MHz. The RX 7600M has a lower base clock at 1500 MHz but a much higher boost clock at 2410 MHz, with a game clock of 2070 MHz. The memory clocks also differ: the Pro Vega II runs at 806 MHz with 1612 Mbps effective, while the RX 7600M runs at 2000 MHz with 16 Gbps effective.

The resulting compute rates show a nuanced picture. The Pro Vega II achieves a pixel rate of 110.1 GPixel/s and a texture rate of 440.3 GTexel/s. The RX 7600M has a higher pixel rate at 154.2 GPixel/s despite fewer ROPS because of its higher clock speed, but its texture rate of 269.9 GTexel/s is lower. In floating-point performance, the RX 7600M pulls ahead: 17.27 TFLOPS FP32 versus 14.09 TFLOPS for the Pro Vega II. The FP16 numbers follow the same pattern, with 34.55 TFLOPS for the RX 7600M and 28.18 TFLOPS for the Pro Vega II, both at a 2:1 ratio.

Power consumption is a dramatic differentiator. The Pro Vega II has a TDP of 475 W and requires an 850 W suggested PSU. The RX 7600M has a TDP of just 90 W, uses no external power connectors, and has no suggested PSU listed. The Pro Vega II is a quad-slot card with an Apple MPX bus interface, while the RX 7600M is an IGP with a PCIe 4.0 x16 interface. Display outputs also differ: the Pro Vega II offers 1x HDMI 2.0b and 4x Thunderbolt, while the RX 7600M's outputs are listed as "Portable Device Dependent."

Production status and release timing separate these parts further. The Pro Vega II was released on 2019-06-02 and is now end-of-life. The RX 7600M was released on 2023-01-03 and remains active, with its predecessor listed as Polaris Mobile.

Where Each One Wins

The Radeon Pro Vega II wins decisively in the recorded head-to-head benchmark, but the broader data suggests different strengths for each card depending on the workload.

The Pro Vega II is clearly the compute-oriented powerhouse. Its 32 GB of HBM2 memory with 825.3 GB/s of bandwidth makes it suited for large data sets and memory-bandwidth-intensive tasks. Its 4096 shading units and 256 TMUs provide massive parallel throughput, and its average benchmark score of 109,617 in the 94th percentile places it among the top-tier workstation GPUs. The 55.3% OpenCL win over the RX 7600M confirms this advantage in general-purpose compute. Its nearest rivals include the Radeon PRO W7900 and the RTX A5500 Mobile, both of which are professional or high-end mobile parts, indicating the Pro Vega II competes in that class.

However, the Pro Vega II's strengths come at significant costs. Its 475 W TDP, quad-slot form factor, and Apple MPX bus interface mean it is designed for desktop workstation environments, not portable systems. It does not support ray tracing, and its DirectX 12_1 support is a generation behind the RX 7600M's 12 Ultimate.

The RX 7600M wins on efficiency and modern features. At 90 W TDP with no external power connectors, it is designed for mobile integration, and its 6 nm process with 65.2M transistors per mm² shows a much denser, more efficient design. Its 2410 MHz boost clock and 17.27 TFLOPS FP32 performance exceed the Pro Vega II's raw compute throughput despite having fewer shading units. The RX 7600M's 28 ray tracing cores and DirectX 12 Ultimate support make it more capable for modern gaming workloads, though the database shows no gaming benchmarks to quantify this.

In terms of raw performance per watt, the data implies a massive advantage for the RX 7600M. Its 17.27 TFLOPS at 90 W compares favorably to the Pro Vega II's 14.09 TFLOPS at 475 W, though no direct efficiency metric is recorded. The RX 7600M's nearest rivals, including the RX 9060 XT LP and the CMP 30HX, are all midrange parts, suggesting it is positioned for mainstream laptops rather than professional workstations.

For users who need maximum compute throughput, memory bandwidth, and VRAM capacity, the Pro Vega II is the clear choice. For users who need modern features, portability, and efficiency, the RX 7600M is the better fit. The head-to-head data shows the Pro Vega II dominating in OpenCL, but the architectural differences suggest the RX 7600M has advantages in scenarios that leverage its newer feature set and higher clock speeds.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro Vega II
RX 7600M
Core Specs
Shading Units
4,096
1,792 -56.3%
Shaders
4,096
1,792 -56.3%
TMUs
256
112 -56.3%
ROPs
64
64 0.0%
Compute Units
64
28 -56.3%
Clocks
Base Clock
1574 MHz
1500 MHz
Boost Clock
1720 MHz
2410 MHz
Game Clock
—
2070 MHz
Memory Clock
806 MHz 1612 Mbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
32 GB
8 GB
VRAM (MB)
32,768
8,192 -75.0%
Memory Type
HBM2
GDDR6
Memory Bus
4096 bit
128 bit
Bandwidth
825.3 GB/s
256.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB per Array
L2 Cache
4 MB
2 MB
L3 Cache
—
32 MB
L0 Cache
—
32 KB per WGP
Performance
Pixel Rate
110.1 GPixel/s
154.2 GPixel/s
Texture Rate
440.3 GTexel/s
269.9 GTexel/s
FP32 (TFLOPS)
14.09 TFLOPS
17.27 TFLOPS
FP64 (TFLOPS)
7.045 TFLOPS (1:2)
539.8 GFLOPS (1:32)
FP16 (TFLOPS)
28.18 TFLOPS (2:1)
34.55 TFLOPS (2:1)
AI/RT
RT Cores
—
28
Power
TDP
475 W
90 W
TDP (W)
475
90 -81.1%
Suggested PSU
850 W
—
Power Connectors
—
None
Architecture
Architecture
GCN 5.1
RDNA 3.0
GPU Name
Vega 20
Navi 33
Codename
—
Hotpink Bonefish
Generation
Radeon Pro Mac (Vega Series)
Navi Mobile (RX 7000M)
Process Size
7 nm
6 nm
Transistors
13,230 million
13,300 million
Die Size
331 mm²
204 mm²
Foundry
TSMC
TSMC
Density
40.0M / mm²
65.2M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
2.2
Shader Model
6.7
6.8
Physical
Slot Width
Quad-slot
IGP
Outputs
1x HDMI 2.0b4x Thunderbolt
Portable Device Dependent
Bus Interface
Apple MPX
PCIe 4.0 x16
Other
Launch Price
2,199 USD
—
Production
End-of-life
Active
Predecessor
—
Polaris Mobile
View Radeon Pro Vega II Details View Radeon RX 7600M Details