AMD Radeon PRO V710 vs NVIDIA GeForce RTX 5050 Mobile Comparison

AMD
RADEON

AMD Radeon PRO V710

CORE STATE Navi 32
VRAM 28 GB
CLOCK SPEED 2000 MHz
TDP 158 W
BUS WIDTH 224 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
853
2,365
geekbench_opencl
116,460
84,171

Analysis: AMD Radeon PRO V710 vs NVIDIA GeForce RTX 5050 Mobile

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon PRO V710 records an average benchmark score of 58,657, placing it in the 88th percentile of all GPUs. The NVIDIA GeForce RTX 5050 Mobile averages 43,268, which lands in the 83rd percentile.

Q: How do the two GPUs compare in raw compute performance?

A: The AMD Radeon PRO V710 delivers 27.65 TFLOPS of FP32 performance, while the NVIDIA GeForce RTX 5050 Mobile offers 7.680 TFLOPS. This is a significant gap, with the AMD part holding a roughly 3.6x advantage in raw floating-point throughput.

Q: What are the memory specifications of each card?

A: The AMD Radeon PRO V710 has 28 GB of GDDR6 memory on a 224-bit bus, yielding 504.0 GB/s of bandwidth. The NVIDIA GeForce RTX 5050 Mobile uses 8 GB of GDDR7 on a 128-bit bus, providing 384.0 GB/s.

Q: Which GPU wins in the 3DMark Steel Nomad DX12 test?

A: The NVIDIA GeForce RTX 5050 Mobile wins decisively, scoring 2,365 versus the AMD Radeon PRO V710's 853. That is a 63.9% advantage for the NVIDIA part in this particular DirectX 12 workload.

Q: Which GPU wins in the Geekbench OpenCL test?

A: The AMD Radeon PRO V710 wins, scoring 116,460 against the NVIDIA GeForce RTX 5050 Mobile's 84,171. This translates to a 38.4% lead for the AMD card in OpenCL compute.

Q: What are the power requirements of each GPU?

A: The AMD Radeon PRO V710 has a 158 W TDP and requires a single 8-pin power connector with a suggested 450 W power supply. The NVIDIA GeForce RTX 5050 Mobile has a 50 W TDP and uses no external power connectors, as it is designed for mobile integration.

Where Each One Wins

The benchmark split is clean: one win for each GPU, but in very different domains. The NVIDIA GeForce RTX 5050 Mobile dominates the 3DMark Steel Nomad DX12 test, which is a modern gaming-oriented workload. Its score of 2,365 against 853 represents a 63.9% margin, indicating that for DirectX 12 gaming scenarios, the NVIDIA part is the clear choice. This aligns with its mobile gaming positioning.

The AMD Radeon PRO V710 takes the Geekbench OpenCL compute test by a wide margin, scoring 116,460 versus 84,171, a 38.4% advantage. OpenCL is a general-purpose compute API used in professional and scientific workloads. The AMD card's massive FP32 throughput, 27.65 TFLOPS versus 7.680 TFLOPS, explains this result. For compute-heavy tasks like rendering, simulation, or data processing, the AMD part is substantially faster.

The use-case split is therefore straightforward: the NVIDIA GeForce RTX 5050 Mobile is for gaming and graphics-intensive applications that rely on DirectX 12 features, while the AMD Radeon PRO V710 is for professional compute workloads that leverage OpenCL and raw FP32 performance. The AMD card also offers 28 GB of memory, which is critical for large datasets, versus the NVIDIA card's 8 GB. If a workload fits in memory and favors OpenCL, the AMD wins. If it is a gaming or DirectX 12 workload, the NVIDIA wins.

Architecture Differences

The two GPUs come from different architectural lineages. The AMD Radeon PRO V710 is built on RDNA 3.0, using the Navi 32 chip with the codename "Wheat Nas." It is part of the Radeon Pro Navi (Navi III Series) generation. The process node is 5 nm at TSMC, with 28,100 million transistors on a 346 mm² die. The transistor density is 81.2 million per mm².

The NVIDIA GeForce RTX 5050 Mobile uses the Blackwell 2.0 architecture with the GB207 chip. It belongs to the GeForce 50-series and the GeForce 50 Mobile generation. It is also fabricated on a 5 nm process at TSMC, but the die is much smaller at 149 mm², housing 16,900 million transistors. This gives a higher transistor density of 113.4 million per mm², reflecting a more compact design.

The AMD card has 3,456 shading units, 216 TMUs, and 96 ROPs, along with 54 ray tracing cores. The NVIDIA card has 2,560 shading units, 80 TMUs, and 32 ROPs, with 20 ray tracing cores and 80 tensor cores. The AMD chip does not list tensor cores, while NVIDIA's tensor cores are present for AI acceleration. The pixel rate for the AMD card is 192.0 GPixel/s, versus 48.00 GPixel/s for the NVIDIA part. Texture rates are 432.0 GTexel/s and 120.0 GTexel/s, respectively.

The AMD card uses a PCIe 4.0 x16 interface, while the NVIDIA card uses PCIe 5.0 x16. The AMD Radeon PRO V710 has no display outputs, indicating it is a compute-focused accelerator. The NVIDIA GeForce RTX 5050 Mobile has "Portable Device Dependent" outputs, meaning they vary by laptop implementation. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The release dates differ significantly. The AMD Radeon PRO V710 was released on October 2, 2024, while the NVIDIA GeForce RTX 5050 Mobile came later on June 23, 2025. The AMD card's predecessor is the Radeon Pro Vega, and the NVIDIA card's predecessor is the GeForce 40 Mobile.

Specification Differences

The most glaring difference is memory. The AMD Radeon PRO V710 has 28 GB of GDDR6 on a 224-bit bus, while the NVIDIA GeForce RTX 5050 Mobile has 8 GB of GDDR7 on a 128-bit bus. Bandwidth favors AMD at 504.0 GB/s versus 384.0 GB/s.

Compute resources differ substantially. The AMD card has 3,456 shading units, 216 TMUs, and 96 ROPs. The NVIDIA card has 2,560 shading units, 80 TMUs, and 32 ROPs. Ray tracing cores are 54 on AMD versus 20 on NVIDIA. Tensor cores exist only on NVIDIA, with 80 of them.

Clock speeds are also different. The AMD card runs at 1900 MHz base and 2000 MHz boost. The NVIDIA card runs at 1020 MHz base and 1500 MHz boost. Memory clocks are 2250 MHz (18 Gbps effective) for AMD and 1500 MHz (24 Gbps effective) for NVIDIA.

FP32 and FP16 performance are identical within each card (1:1 ratio). AMD delivers 27.65 TFLOPS, NVIDIA delivers 7.680 TFLOPS. Pixel rate is 192.0 GPixel/s for AMD versus 48.00 GPixel/s for NVIDIA. Texture rate is 432.0 GTexel/s versus 120.0 GTexel/s.

Power and physical specs differ greatly. The AMD card has a 158 W TDP, is single-slot, uses a 1x 8-pin connector, and suggests a 450 W power supply. The NVIDIA card has a 50 W TDP, is IGP (integrated graphics processor) form factor, uses no power connectors, and has no suggested PSU. The AMD card has no display outputs; the NVIDIA card's outputs are portable device dependent.

The AMD card has no production status listed, while the NVIDIA card is marked "Active." The AMD card has no launch MSRP, and neither does the NVIDIA card.

Head-to-Head Benchmarks

The two recorded benchmarks tell a clear story of specialization. In 3DMark Steel Nomad DX12, the NVIDIA GeForce RTX 5050 Mobile scores 2,365 against the AMD Radeon PRO V710's 853. That is a 63.9% delta in NVIDIA's favor. This is a massive margin, indicating that the NVIDIA architecture is far more efficient in this specific DirectX 12 gaming test. The NVIDIA card's higher boost clock of 1500 MHz, combined with its Blackwell architecture and tensor cores, likely contributes to this result, though the data only shows the final scores.

In Geekbench OpenCL, the roles reverse. The AMD Radeon PRO V710 scores 116,460, while the NVIDIA GeForce RTX 5050 Mobile scores 84,171. The delta is 38.4% in AMD's favor. This is also a large margin. The AMD card's raw FP32 throughput of 27.65 TFLOPS and its wider memory bus (224-bit vs 128-bit) are the likely factors, though again the data only provides the final scores.

It is worth remembering the NVIDIA card's average benchmark score of 43,268 is much lower than the AMD card's 58,657, yet the NVIDIA card wins the gaming benchmark. This suggests that the average score is heavily influenced by compute workloads, where AMD excels. The nearest rivals for AMD include the NVIDIA P102-100 (delta 0.2%), AMD Radeon RX 6950 XT (delta 0.5%), Intel Arc A570M (delta 0.7%), and AMD Radeon RX 5600 OEM (delta 1%). For NVIDIA, the nearest rivals are the NVIDIA Quadro M6000 24 GB (delta 0%), NVIDIA Quadro M6000 (delta -0.1%), NVIDIA GeForce RTX 4070 SUPER (delta 0.1%), and NVIDIA GeForce RTX 4090 Mobile (delta -0.9%). These rival deltas are small, indicating that each card sits in a competitive performance tier.

The Verdict

Choose the NVIDIA GeForce RTX 5050 Mobile if the primary use case is gaming or DirectX 12 graphics workloads. The 3DMark Steel Nomad DX12 score of 2,365 is 63.9% higher than the AMD card's 853, making it the clear winner in that domain. Its 50 W TDP also makes it suitable for thin-and-light laptops, whereas the AMD card's 158 W TDP and single-slot form factor are not mobile-friendly. The NVIDIA card's 80 tensor cores also provide AI acceleration capabilities that the AMD card lacks.

Choose the AMD Radeon PRO V710 if the workload is compute-heavy and leverages OpenCL or raw FP32 performance. Its Geekbench OpenCL score of 116,460 is 38.4% higher than the NVIDIA card's 84,171. The 28 GB memory capacity is a massive advantage for large datasets, and the 504.0 GB/s bandwidth ensures that memory-intensive tasks are not starved. The 27.65 TFLOPS FP32 throughput is more than triple the NVIDIA card's 7.680 TFLOPS, making it the superior choice for professional compute, rendering, or scientific workloads that can use its resources.

The data does not support a single "best" GPU. It supports a use-case-based decision. For gaming, the NVIDIA GeForce RTX 5050 Mobile wins outright. For compute, the AMD Radeon PRO V710 wins outright. The average benchmark scores reflect this split: AMD leads overall at 58,657 versus 43,268, but that lead is entirely driven by the OpenCL test. If the workload is known, choose accordingly. If the workload is mixed, consider that the AMD card has no display outputs, so it requires a separate GPU for any visual output, while the NVIDIA card is designed for portable devices with integrated display support.

DETAILED SPECIFICATIONS

SPECIFICATION
PRO V710
RTX 5050 Mobile
Core Specs
Shading Units
3,456
2,560 -25.9%
Shaders
3,456
2,560 -25.9%
TMUs
216
80 -63.0%
ROPs
96
32 -66.7%
Compute Units
54
SM Count
20
Clocks
Base Clock
1900 MHz
1020 MHz
Boost Clock
2000 MHz
1500 MHz
Memory Clock
2250 MHz 18 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
28 GB
8 GB
VRAM (MB)
28,672
8,192 -71.4%
Memory Type
GDDR6
GDDR7
Memory Bus
224 bit
128 bit
Bandwidth
504.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
32 MB
L3 Cache
54 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
192.0 GPixel/s
48.00 GPixel/s
Texture Rate
432.0 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
27.65 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
864.0 GFLOPS (1:32)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
27.65 TFLOPS (1:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
54
20 -63.0%
Tensor Cores
80
Power
TDP
158 W
50 W
TDP (W)
158
50 -68.4%
Suggested PSU
450 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 32
GB207
Codename
Wheat Nas
Generation
Radeon Pro Navi (Navi III Series)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
28,100 million
16,900 million
Die Size
346 mm²
149 mm²
Foundry
TSMC
TSMC
Density
81.2M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
12.0
Shader Model
6.9
6.9
Physical
Slot Width
Single-slot
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
Active
Predecessor
Radeon Pro Vega
GeForce 40 Mobile
View Radeon PRO V710 Details View GeForce RTX 5050 Mobile Details