AMD Radeon PRO V710 vs AMD Radeon RX Vega 64 Comparison
AMD Radeon PRO V710
Radeon RX Vega 64
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon PRO V710 vs AMD Radeon RX Vega 64
The AMD Radeon PRO V710 and the AMD Radeon RX Vega 64 are two very different graphics cards from different eras, and the benchmark data reflects that starkly. The PRO V710 is a modern, power-efficient workstation part built on a 5nm process, while the RX Vega 64 is a high-power gaming flagship from the GCN era. The data shows a clear split: the RX Vega 64 wins the modern DirectX 12 test by a massive margin, but the PRO V710 crushes it in OpenCL compute. Neither card is a universal victor; your choice depends entirely on whether you prioritize raw gaming rasterization or compute throughput. The PRO V710 is the better pick for compute-heavy professional workloads, while the RX Vega 64 offers far superior performance in the specific 3DMark test that was run.
The Verdict
The data points to a clear separation of use cases. If your primary workload is compute-heavy tasks like OpenCL-accelerated rendering or data processing, the AMD Radeon PRO V710 is the definitive choice. Its Geekbench OpenCL score of 116,460 is a massive 86.2% higher than the RX Vega 64's 62,552, showing a generational leap in raw compute throughput. This, combined with its 28 GB of memory and 158 W power draw, makes it a potent and efficient workstation tool. The RX Vega 64, on the other hand, dominates the 3DMark Steel Nomad DX12 test, scoring 1,669 versus the PRO V710's 853, a 48.9% advantage. This makes the RX Vega 64 the better option for anyone running modern DirectX 12 games or workloads that rely on that specific rendering path. The PRO V710's complete lack of display outputs also disqualifies it for any traditional desktop use, whereas the Vega 64 has standard HDMI and DisplayPort connections. In short, pick the PRO V710 for its compute power and efficiency in a server or render farm, and pick the RX Vega 64 for its superior performance in the 3DMark test and its ability to drive a display.
Architecture Differences
The architectural gap between these two cards is immense, reflecting a seven-year evolution in GPU design. The PRO V710 is built on the RDNA 3.0 architecture using a 5 nm process at TSMC, while the RX Vega 64 uses the older GCN 5.0 architecture on a 14 nm process at GlobalFoundries. This explains the massive difference in transistor density: the PRO V710 packs 28,100 million transistors into a 346 mm² die (81.2M / mm²), whereas the RX Vega 64 has just 12,500 million transistors on a larger 495 mm² die (25.3M / mm²). The PRO V710 is also a member of the Radeon Pro Navi (Navi III Series) generation with the codename "Wheat Nas," while the Vega 64 is from the older Vega (RX Vega) generation and is marked as end-of-life. Notably, the PRO V710 features 54 ray tracing cores, a capability entirely absent from the RX Vega 64, and supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, whereas the Vega 64 only supports DirectX 12 (12_1) and Vulkan 1.3. The PRO V710 also has a significantly higher boost clock of 2000 MHz compared to the Vega 64's 1546 MHz, and its memory runs at an effective 18 Gbps versus the Vega 64's 1890 Mbps, though the Vega 64 compensates with a much wider 2048-bit bus for its HBM2 memory.
Head-to-Head Benchmarks
The two benchmark tests show a complete reversal of fortunes. In 3DMark Steel Nomad DX12, the RX Vega 64 is the clear winner with a score of 1,669 compared to the PRO V710's 853. This is a 48.9% advantage for the Vega 64, which is a substantial lead in a modern API test. The data suggests that the older GCN architecture, with its higher shading unit count (4096 versus 3456) and texture mapping units (256 versus 216), still holds its own in this specific rasterization workload. However, in the Geekbench OpenCL test, the PRO V710 delivers a resounding victory. It scores 116,460 against the Vega 64's 62,552, a 86.2% improvement. This confirms the RDNA 3.0 architecture's efficiency and its superior raw compute power, likely driven by its higher clock speeds and modern instruction set. The PRO V710's FP32 throughput is listed at 27.65 TFLOPS, more than double the Vega 64's 12.66 TFLOPS, which directly explains this compute benchmark result.
FAQ
Q: Which card is faster in the 3DMark Steel Nomad DX12 benchmark?
A: The AMD Radeon RX Vega 64 is significantly faster, scoring 1,669 compared to the PRO V710's 853, a 48.9% advantage.
Q: Which card has better OpenCL compute performance?
A: The AMD Radeon PRO V710 is overwhelmingly faster, scoring 116,460 in Geekbench OpenCL versus the RX Vega 64's 62,552, a 86.2% lead.
Q: Can I connect a monitor to the AMD Radeon PRO V710?
A: No, the data lists the PRO V710 as having "No outputs." The RX Vega 64, in contrast, has 1x HDMI 2.0b and 3x DisplayPort 1.4a outputs.
Q: How much memory does each card have?
A: The PRO V710 has 28 GB of GDDR6 memory on a 224-bit bus, while the RX Vega 64 has 8 GB of HBM2 memory on a 2048-bit bus.
Q: Which card is more power-efficient?
A: The PRO V710 is far more efficient, with a TDP of 158 W and a suggested PSU of 450 W. The RX Vega 64 has a TDP of 295 W and requires a 600 W PSU.
Q: Does the RX Vega 64 have ray tracing capabilities?
A: No, the data shows no RT cores for the RX Vega 64, while the PRO V710 has 54 ray tracing cores.
Where Each One Wins
The AMD Radeon RX Vega 64 wins in scenarios that stress traditional 3D rendering in a modern API. Its dominant performance in the 3DMark Steel Nomad DX12 test (1,669 vs 853) makes it the better choice for DirectX 12 gaming or any application that relies on that benchmark's specific workload. Its higher shading unit count (4096) and TMU count (256) likely contribute to this win. It is also the only one of the two that can output to a display, making it usable in a standard desktop PC. The RX Vega 64's higher pixel rate of 98.94 GPixel/s also suggests it can handle fill-rate-bound scenarios better than the PRO V710's 192.0 GPixel/s, although the PRO V710's number is higher in absolute terms. However, the Vega 64's 8 GB of memory and lack of ray tracing cores mean it is less future-proof for modern high-resolution textures and ray-traced effects.
The AMD Radeon PRO V710 wins decisively in compute throughput, as evidenced by its 86.2% lead in Geekbench OpenCL. Its 27.65 TFLOPS of FP32 performance, more than double the Vega 64's 12.66 TFLOPS, makes it ideal for scientific computing, machine learning inference, and other GPU-accelerated compute tasks. The 28 GB of VRAM is also a massive advantage for workloads that require large datasets to be resident on the GPU, such as large language model training or high-resolution rendering. Its lower TDP of 158 W and single 8-pin power connector make it far easier to integrate into dense server environments. The PRO V710's support for DirectX 12 Ultimate and Vulkan 1.4, along with its 54 ray tracing cores, also gives it a feature-set advantage for future-proofing any workload that can leverage these APIs, though its low 3DMark score suggests it is not optimized for that specific test.
Specification Differences
| Specification | AMD Radeon PRO V710 | AMD Radeon RX Vega 64 |
|---|---|---|
| Architecture | RDNA 3.0 | GCN 5.0 |
| Process Node | 5 nm (TSMC) | 14 nm (GlobalFoundries) |
| Transistors | 28,100 million | 12,500 million |
| Die Size | 346 mm² | 495 mm² |
| Transistor Density | 81.2M / mm² | 25.3M / mm² |
| Base Clock | 1900 MHz | 1247 MHz |
| Boost Clock | 2000 MHz | 1546 MHz |
| Memory Size | 28 GB GDDR6 | 8 GB HBM2 |
| Memory Bus Width | 224 bit | 2048 bit |
| Memory Bandwidth | 504.0 GB/s | 483.8 GB/s |
| Shading Units | 3456 | 4096 |
| TMUs | 216 | 256 |
| ROPs | 96 | 64 |
| RT Cores | 54 | None |
| Pixel Rate | 192.0 GPixel/s | 98.94 GPixel/s |
| Texture Rate | 432.0 GTexel/s | 395.8 GTexel/s |
| FP32 Performance | 27.65 TFLOPS | 12.66 TFLOPS |
| FP16 Performance | 27.65 TFLOPS (1:1) | 25.33 TFLOPS (2:1) |
| TDP | 158 W | 295 W |
| Slot Width | Single-slot | Dual-slot |
| Power Connectors | 1x 8-pin | 2x 8-pin |
| Suggested PSU | 450 W | 600 W |
| Bus Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| Display Outputs | No outputs | 1x HDMI 2.0b, 3x DisplayPort 1.4a |
| DirectX Support | 12 Ultimate (12_2) | 12 (12_1) |
| Vulkan Support | 1.4 | 1.3 |
| Release Date | 2024-10-02 | 2017-08-06 |
| Production Status | Not specified | End-of-life |
| Predecessor | Radeon Pro Vega | Polaris |
| Successor | None specified | Navi |
| Launch MSRP | None specified | 499 USD |