GPU Comparison
RADEON
AMD Radeon Pro V520
CORE STATE
Navi 12
VRAM
8 GB
CLOCK SPEED
1600 MHz
TDP
225 W
BUS WIDTH
2048 bit
ARCHITECTURE
RDNA 1.0
PROCESS
7 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Pro V520
GTX 1650 Ti Mobile
Core Specs
Shading Units
2,304
1,024
-55.6%
Shaders
2,304
1,024
-55.6%
TMUs
144
64
-55.6%
ROPs
64
32
-50.0%
Compute Units
36
—
SM Count
—
16
Clocks
Base Clock
1000 MHz
1350 MHz
Boost Clock
1600 MHz
1485 MHz
Memory Clock
1000 MHz
2 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096
-50.0%
Memory Type
HBM2
GDDR6
Memory Bus
2048 bit
128 bit
Bandwidth
512.0 GB/s
192.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
4 MB
1024 KB
Performance
Pixel Rate
102.4 GPixel/s
47.52 GPixel/s
Texture Rate
230.4 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
7.373 TFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
460.8 GFLOPS (1:16)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
14.75 TFLOPS (2:1)
6.083 TFLOPS (2:1)
Power
TDP
225 W
50 W
TDP (W)
225
50
-77.8%
Suggested PSU
550 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 1.0
Turing
GPU Name
Navi 12
TU116
Generation
Radeon Pro Navi
(Navi Series)
GeForce 16 Mobile
Process Size
7 nm
12 nm
Transistors
—
6,600 million
Die Size
—
284 mm²
Foundry
TSMC
TSMC
Density
—
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.2
3.0
CUDA
—
7.5
Shader Model
6.0
6.8
Physical
Slot Width
Dual-slot
—
Length
267 mm
10.5 inches
—
Height
111 mm
4.4 inches
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Radeon Pro Vega
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile