AMD Radeon Pro 580X vs NVIDIA GeForce RTX 5070 Ti Comparison

AMD
RADEON

AMD Radeon Pro 580X

CORE STATE Ellesmere
VRAM 8 GB
CLOCK SPEED 1200 MHz
TDP 185 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
39,577
N/A
geekbench_opencl
36,426
212,363
geekbench_vulkan
40,115
225,122
3dmark_3dmark_steel_nomad_dx12
N/A
6,604
passmark_directx_10
N/A
192
passmark_directx_11
N/A
300
passmark_directx_12
N/A
127
passmark_directx_9
N/A
351
passmark_g2d
N/A
1,332
passmark_g3d
N/A
32,974
passmark_gpu_compute
N/A
20,203

Analysis: AMD Radeon Pro 580X vs NVIDIA GeForce RTX 5070 Ti

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between these two GPUs. In the two common benchmark tests, the NVIDIA GeForce RTX 5070 Ti wins both, and the margins are enormous. In Geekbench OpenCL, the RTX 5070 Ti scores 212,363 against the Radeon Pro 580X's 36,426, a 483% advantage. In Geekbench Vulkan, the RTX 5070 Ti posts 225,122 versus 40,115, a 461.2% lead for NVIDIA. These are not close contests; the newer architecture simply overwhelms the older one in raw compute and API-level performance.

Looking at the broader database picture, the RTX 5070 Ti holds an average benchmark score of 49,957, placing it at the 86th percentile of all GPUs. Its nearest rivals in the database include the AMD Radeon RX Vega 64 at 50,001 (0.1% behind the RTX 5070 Ti), the Intel Arc A550M at 49,737 (0.4% ahead of the RTX 5070 Ti), the AMD Radeon RX 6900 XT at 50,951 (2% behind), and the AMD Radeon RX 6800 XT at 48,477 (3.1% ahead of the RTX 5070 Ti). This places it in the upper tier of desktop GPUs, competitive with flagship cards from the previous generation.

The Radeon Pro 580X, by contrast, averages 38,706 across its recorded benchmarks, sitting at the 82nd percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce MX570 A at 38,691 (a 0% delta), the NVIDIA GeForce RTX 5080 Mobile at 38,349 (0.9% ahead of the Pro 580X), the NVIDIA GeForce MX570 at 38,299 (1.1% ahead), and the AMD Radeon Pro 575X at 39,116 (1% behind the Pro 580X). These are substantially lower-tier products, and the Pro 580X's standing among them reinforces its position as a mid-range workstation part, not a high-performance gaming or compute card.

The head-to-head deltas, 483% and 461.2%, are the clearest signal in the data. When one product scores five to six times higher than the other in the same API test, the architectural gap is generational, not incremental.

Architecture Differences

The two GPUs come from completely different design eras. The NVIDIA GeForce RTX 5070 Ti uses the GB203 chip, built on the Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC. It packs 45,600 million transistors into a 378 mm² die, for a transistor density of 120.6 million transistors per mm². The AMD Radeon Pro 580X, meanwhile, uses the Ellesmere chip, based on GCN 4.0 architecture, built on a 14 nm process at GlobalFoundries. It contains 5,700 million transistors on a 232 mm² die, giving a transistor density of 24.6 million transistors per mm². The RTX 5070 has roughly eight times the transistor count on a die that is only about 63% larger, and nearly five times the transistor density.

Memory technology differs just as dramatically. The RTX 5070 Ti uses 16 GB of GDDR7 memory across a 256 bit bus, delivering 896.0 GB/s of bandwidth. The Radeon Pro 580X uses 8 GB of GDDR5 across a 256 bit bus, with 218.9 GB/s of bandwidth. That is nearly four times the memory capacity and over four times the bandwidth on the NVIDIA side.

The compute resources are similarly lopsided. The RTX 5070 Ti has 8,960 shading units, 280 texture mapping units, and 96 render output units. It also includes 70 dedicated ray tracing cores and 280 tensor cores. The Radeon Pro 580X has 2,304 shading units, 144 TMUs, and 32 ROPs, with no dedicated ray tracing cores and no tensor cores. The pixel rate tells the story: 235.4 GPixel/s for the RTX 5070 Ti versus 38.40 GPixel/s for the Radeon Pro 580X. Texture rate is 686.6 GTexel/s versus 172.8 GTexel/s. Floating point performance is 43.94 TFLOPS FP32 for the NVIDIA card, versus 5.530 TFLOPS for the AMD card. Both cards run FP16 at a 1:1 ratio to FP32, so the same ratios apply there.

API support also differs. The RTX 5070 Ti supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Radeon Pro 580X supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The NVIDIA card also adds features tied to its Blackwell generation, including dedicated ray tracing and tensor hardware, which the AMD card lacks entirely. The process node difference, 5 nm versus 14 nm, plus the transistor density gap, explains why the newer card achieves so much more throughput per unit area.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti wins every recorded head-to-head benchmark. In Geekbench OpenCL, it leads by 483%, and in Geekbench Vulkan by 461.2%. This is not a situational advantage; it is a universal one across the two tests the database shares for both cards. The RTX 5070 Ti also has a much wider benchmark footprint: it has recorded scores in 3DMark Steel Nomad DX12, multiple Passmark DirectX tests, Passmark G2D, Passmark G3D, and Passmark GPU Compute, plus the Geekbench tests. Its top individual scores include 6,604 in 3DMark Steel Nomad DX12, 32,974 in Passmark G3D, and 20,203 in Passmark GPU Compute. The Radeon Pro 580X has only three recorded benchmarks, all Geekbench: Metal (39,577), OpenCL (36,426), and Vulkan (40,115).

The Radeon Pro 580X does not win any recorded benchmark against the RTX 5070 Ti. However, within its own benchmark set, its strongest result is the Geekbench Vulkan score of 40,115, slightly ahead of its Metal score of 39,577, which in turn beats its OpenCL score of 36,426. For a user constrained to that card, Vulkan workloads show the best relative performance. But in any direct comparison with the RTX 5070 Ti, the data offers no scenario where the AMD card comes out ahead. The wins tally is 2 for NVIDIA, 0 for AMD.

For use cases, the RTX 5070 Ti is suited to high-end gaming, ray-traced workloads, and compute tasks that leverage its tensor cores, 16 GB of VRAM, and high bandwidth. The Radeon Pro 580X, as a GCN 4.0 part with 8 GB of GDDR5 and no ray tracing or tensor hardware, is limited to lighter workloads: basic 3D rendering, older DirectX 12 titles, and general GPU compute where the extra VRAM of the RTX card is not required. The data shows no benchmark where the Pro 580X's slower memory or smaller compute array provides any advantage.

Specification Differences

The table below lists only the fields where the two cards differ, per the database.

| Specification | NVIDIA GeForce RTX 5070 Ti | AMD Radeon Pro 580X |

|---|---|---|

| Architecture | Blackwell 2.0 | GCN 4.0 |

| Process node | 5 nm | 14 nm |

| Foundry | TSMC | GlobalFoundries |

| Transistors | 45,600 million | 5,700 million |

| Die size | 378 mm² | 232 mm² |

| Transistor density | 120.6M / mm² | 24.6M / mm² |

| Base clock | 2295 MHz | 1100 MHz |

| Boost clock | 2452 MHz | 1200 MHz |

| Memory clock | 1750 MHz (28 Gbps effective) | 1710 MHz (6.8 Gbps effective) |

| Memory size | 16 GB | 8 GB |

| Memory type | GDDR7 | GDDR5 |

| Memory bandwidth | 896.0 GB/s | 218.9 GB/s |

| Shading units | 8960 | 2304 |

| TMUs | 280 | 144 |

| ROPs | 96 | 32 |

| RT cores | 70 | None |

| Tensor cores | 280 | None |

| Pixel rate | 235.4 GPixel/s | 38.40 GPixel/s |

| Texture rate | 686.6 GTexel/s | 172.8 GTexel/s |

| FP32 | 43.94 TFLOPS | 5.530 TFLOPS |

| TDP | 300 W | 185 W |

| Slot width | Dual-slot | IGP |

| Power connectors | 1x 16-pin | None |

| Suggested PSU | 700 W | None |

| Bus interface | PCIe 5.0 x16 | Apple MPX |

| Display outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b | 2x HDMI 2.0b |

| DirectX support | 12 Ultimate (12_2) | 12 (12_0) |

| Vulkan support | 1.4 | 1.3 |

| Length | 304 mm (12 inches) | Not recorded |

| Height | 137 mm (5.4 inches) | Not recorded |

| Width | 48 mm (1.9 inches) | Not recorded |

| Production status | Active | End-of-life |

| Release date | 2025-02-19 | 2019-03-17 |

| Predecessor | GeForce 40 | None recorded |

| Successor | GeForce 60 | None recorded |

| Launch MSRP | 749 USD | None recorded |

The RTX 5070 Ti is a dual-slot, actively cooled card requiring a 700 W power supply and a 16-pin connector. The Radeon Pro 580X is an integrated-class IGP with no power connectors, no suggested PSU, and an Apple MPX bus interface, reflecting its design for Apple Mac systems. The NVIDIA card also supports PCIe 5.0 x16, while the AMD card uses Apple MPX. The display outputs differ: the RTX card offers one HDMI 2.1b and three DisplayPort 2.1b outputs, while the Pro 580X offers two HDMI 2.0b outputs only.

FAQ

Q: Which GPU is faster in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 5070 Ti scores 212,363 versus 36,426 for the AMD Radeon Pro 580X, a 483% advantage for NVIDIA.

Q: Does the AMD Radeon Pro 580X have ray tracing cores?

A: No. The database lists no RT cores for the Radeon Pro 580X. The NVIDIA GeForce RTX 5070 Ti has 70 dedicated ray tracing cores.

Q: What is the memory bandwidth difference?

A: The RTX 5070 Ti delivers 896.0 GB/s over a 256 bit bus with 16 GB of GDDR7. The Radeon Pro 580X delivers 218.9 GB/s over a 256 bit bus with 8 GB of GDDR5.

Q: How do their average benchmark scores compare?

A: The RTX 5070 Ti has an average benchmark score of 49,957, placing it at the 86th percentile. The Radeon Pro 580X averages 38,706, at the 82nd percentile.

Q: What is the transistor count for each chip?

A: The RTX 5070 Ti's GB203 contains 45,600 million transistors on a 378 mm² die. The Radeon Pro 580X's Ellesmere contains 5,700 million transistors on a 232 mm² die.

Q: Which card supports DirectX 12 Ultimate?

A: The NVIDIA GeForce RTX 5070 Ti supports DirectX 12 Ultimate (12_2). The AMD Radeon Pro 580X supports DirectX 12 (12_0), which is not the Ultimate feature level.

The Verdict

The data points to a single conclusion: the NVIDIA GeForce RTX 5070 Ti is the superior GPU in every measured dimension. It wins both shared benchmarks by margins of 483% and 461.2%, holds an average score of 49,957 against 38,706, and offers more memory, more bandwidth, more shading units, dedicated ray tracing and tensor cores, and a far more advanced process node. Its 86th percentile standing among all GPUs, alongside rivals like the RX 6900 XT and RX 6800 XT, confirms it as a high-end part. The Radeon Pro 580X, at the 82nd percentile, sits near much lower-tier products like the MX570 and RTX 5080 Mobile, and its nearest competitor delta of 1% against the MX570 shows how tightly grouped that tier is.

Who should pick which? A user building a high-performance desktop for gaming, ray tracing, or compute-heavy work should choose the RTX 5070 Ti. Its 16 GB of GDDR7, 896.0 GB/s bandwidth, 43.94 TFLOPS FP32, and tensor core support make it appropriate for modern workloads. A user confined to an Apple MPX system, who cannot use a standard PCIe card, would have to use the Radeon Pro 580X, but the data shows that choice comes with a massive performance penalty. The Pro 580X is end-of-life, released in 2019, with no successor recorded, while the RTX 5070 Ti is active and part of an ongoing generation. There is no benchmark scenario in the database where the AMD card wins, so the recommendation is straightforward: the RTX 5070 Ti, unless the platform physically requires the AMD card.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 580X
RTX 5070 Ti
Core Specs
Shading Units
2,304
8,960 +288.9%
Shaders
2,304
8,960 +288.9%
TMUs
144
280 +94.4%
ROPs
32
96 +200.0%
Compute Units
36
—
SM Count
—
70
Clocks
Base Clock
1100 MHz
2295 MHz
Boost Clock
1200 MHz
2452 MHz
Memory Clock
1710 MHz 6.8 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
256 bit
Bandwidth
218.9 GB/s
896.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
38.40 GPixel/s
235.4 GPixel/s
Texture Rate
172.8 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
5.530 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
345.6 GFLOPS (1:16)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
5.530 TFLOPS (1:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
185 W
300 W
TDP (W)
185
300 +62.2%
Suggested PSU
—
700 W
Power Connectors
—
1x 16-pin
Architecture
Architecture
GCN 4.0
Blackwell 2.0
GPU Name
Ellesmere
GB203
Generation
Radeon Pro Mac (500X Series)
GeForce 50
Process Size
14 nm
5 nm
Transistors
5,700 million
45,600 million
Die Size
232 mm²
378 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
120.6M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.7
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
2x HDMI 2.0b
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
Apple MPX
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
End-of-life
Active
Predecessor
—
GeForce 40
Successor
—
GeForce 60
View Radeon Pro 580X Details View GeForce RTX 5070 Ti Details