AMD Radeon Pro 580 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison
AMD Radeon Pro 580
GeForce RTX 5070 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 580 vs NVIDIA GeForce RTX 5070 Ti Mobile
The AMD Radeon Pro 580 and the NVIDIA GeForce RTX 5070 Ti Mobile represent two very different generations of mobile graphics hardware. The Radeon Pro 580, built on GCN 4.0, was designed for professional workloads in Apple Mac systems, while the RTX 5070 Ti Mobile is a modern Blackwell 2.0 part aimed at high-end gaming and compute in laptops. The recorded data shows a clear performance hierarchy, with the NVIDIA part dominating in raw compute and graphics tests, but the AMD card holds its own in specific legacy and API contexts. This analysis breaks down where each GPU wins, the architectural gulf between them, and the exact benchmark results that define their relationship.
Where Each One Wins
The benchmark results are unambiguous: the NVIDIA GeForce RTX 5070 Ti Mobile wins in both recorded head-to-head tests, and it wins by large margins. In the Geekbench OpenCL test, the RTX 5070 Ti Mobile scores 143870 against the Radeon Pro 580’s 38457, a delta of -73.3% from the perspective of the AMD card. That means the NVIDIA GPU delivers roughly 3.7 times the compute throughput in that workload. Similarly, in Geekbench Vulkan, the RTX 5070 Ti Mobile scores 139213 versus 43285, a delta of -68.9%, translating to about 3.2 times the performance. For any user prioritizing modern compute APIs or general-purpose GPU workloads, the RTX 5070 Ti Mobile is the clear choice.
However, the AMD Radeon Pro 580 does not lose everywhere. Its Geekbench Metal score is 39213, and while the RTX 5070 Ti Mobile was not tested in Metal (likely due to platform limitations), the AMD card’s average benchmark score across all recorded tests is 40318. This average is actually higher than the RTX 5070 Ti Mobile’s average of 35435, despite the NVIDIA part’s dominance in the two shared tests. The reason is that the RTX 5070 Ti Mobile’s average is dragged down by its Passmark scores, which include very low DirectX 10 (151), DirectX 11 (237), DirectX 12 (102), and DirectX 9 (259) results. These are likely measured under specific conditions that do not reflect typical gaming performance, but they do affect the aggregate. The AMD part also has a higher percentile ranking among all GPUs at 82, versus 80 for the NVIDIA part. So, in terms of overall consistency across a broader benchmark suite, the Radeon Pro 580 appears more balanced, while the RTX 5070 Ti Mobile’s compute-heavy strengths are offset by those anomalous Passmark entries.
For real-world usage, the RTX 5070 Ti Mobile wins in any scenario that leverages OpenCL or Vulkan, which includes most modern games, AI inference, and content creation tools. The Radeon Pro 580’s strengths lie in its Metal performance, which is likely relevant for macOS-based workflows, and in its steadier profile across older API benchmarks. The data does not show a single test where the AMD card beats the NVIDIA part in a shared workload, so the "where each one wins" split is really about platform compatibility and workload type: the RTX 5070 Ti Mobile for cross-platform compute, the Radeon Pro 580 for Apple-centric environments.
Architecture Differences
The two GPUs are separated by nearly eight years of design philosophy. The AMD Radeon Pro 580 uses the Ellesmere chip, built on GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. It packs 5,700 million transistors on a 232 mm² die, yielding a transistor density of 24.6 million per square millimeter. In contrast, the NVIDIA GeForce RTX 5070 Ti Mobile uses the GB205 chip, built on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. This chip contains 31,100 million transistors on a 263 mm² die, giving a density of 118.3 million per square millimeter. The density difference is stark: the NVIDIA chip crams over five times more transistors per area, enabled by the newer process node.
The core configurations differ dramatically. The Radeon Pro 580 has 2304 shading units, 144 texture mapping units, and 32 ROPs. The RTX 5070 Ti Mobile has 5888 shading units, 184 TMUs, and 80 ROPs. The NVIDIA part also includes 46 ray tracing cores and 184 tensor cores, features entirely absent from the AMD chip, which has no RT or tensor core equivalents. This means the RTX 5070 Ti Mobile supports hardware-accelerated ray tracing and AI-driven features like DLSS, while the Radeon Pro 580 relies on traditional rasterization and compute shaders.
Memory architecture is another major divider. The AMD card uses 8 GB of GDDR5 on a 256-bit bus, delivering 217.0 GB/s of bandwidth. The NVIDIA card uses 12 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s. Despite the narrower bus, the GDDR7 memory runs at much higher effective speeds (28 Gbps versus 6.8 Gbps), resulting in over three times the bandwidth. The clock speeds also tell a story: the Radeon Pro 580 has a base clock of 1100 MHz and a boost of 1200 MHz, while the RTX 5070 Ti Mobile has a much lower base of 847 MHz but a higher boost of 1447 MHz. This suggests the NVIDIA part is designed to ramp aggressively under load, while the AMD part runs closer to its maximum continuously.
The TDP figures are surprising. The Radeon Pro 580 is rated at 185 W, while the RTX 5070 Ti Mobile is rated at just 60 W. This is a huge efficiency gain for the NVIDIA part, delivering far higher performance at less than a third of the power draw. The bus interface also differs: PCIe 3.0 x16 for AMD versus PCIe 5.0 x16 for NVIDIA, doubling the potential data transfer rate. API support shows the generational gap: the AMD card supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, while the NVIDIA card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part also has a production status of "Active" with a release date of 2025, while the AMD card is "End-of-life" and released in 2017.
Head-to-Head Benchmarks
The database records two direct comparisons between these GPUs, both in Geekbench workloads. The first is Geekbench OpenCL, where the RTX 5070 Ti Mobile scores 143870 and the Radeon Pro 580 scores 38457. The delta percentage is -73.3%, meaning the AMD card is 73.3% slower than the NVIDIA part. In absolute terms, the NVIDIA GPU achieves 3.74 times the score. This test exercises general-purpose compute using OpenCL, and the result aligns with the massive difference in shading units (5888 versus 2304) and FP32 throughput (17.04 TFLOPS versus 5.530 TFLOPS). The RTX 5070 Ti Mobile’s FP32 output is over three times higher, which directly explains the OpenCL gap.
The second test is Geekbench Vulkan, where the RTX 5070 Ti Mobile scores 139213 and the Radeon Pro 580 scores 43285. The delta is -68.9%. Here, the NVIDIA part is 3.22 times faster. Vulkan is a low-overhead graphics and compute API, and the RTX 5070 Ti Mobile’s advantage likely stems from its newer architecture, higher texture rate (266.2 GTexel/s versus 172.8 GTexel/s), and higher pixel rate (115.8 GPixel/s versus 38.40 GPixel/s). The pixel rate difference is particularly notable: the NVIDIA GPU can fill frames more than three times faster, which is critical for high-resolution rendering.
Beyond these two shared tests, the RTX 5070 Ti Mobile has additional Passmark entries that show mixed results. Its Passmark G3D score is 24004, and its Passmark GPU Compute score is 10101. The DirectX scores are oddly low (151 for DX10, 237 for DX11, 102 for DX12, 259 for DX9), which is unusual given the hardware’s capabilities. These numbers likely reflect specific driver or platform configurations in the database, but they still contribute to the average. The Radeon Pro 580, in contrast, has no Passmark entries, only Geekbench Metal (39213), OpenCL (38457), and Vulkan (43285). Its average benchmark score of 40318 is calculated from these three tests, which are internally consistent.
The nearest rivals in the database provide context. The Radeon Pro 580’s closest competitor is the NVIDIA GeForce RTX 5070 (non-Ti), with an average score of 40377, a delta of -0.1%, meaning they are nearly identical. Other rivals include the AMD Radeon Pro WX 7100 (40063, +0.6% for the 580), the AMD Radeon Pro 5300 (40870, -1.4%), and the NVIDIA RTX A500 Mobile (39568, +1.9%). This places the Radeon Pro 580 in a tight cluster of mid-range professional GPUs. The RTX 5070 Ti Mobile’s nearest rival is the NVIDIA Quadro GV100, with an average score of 35520, a delta of -0.2%. Other rivals are the AMD Radeon Pro Duo (35860, -1.2%), the NVIDIA A2 (34690, +2.1%), and the NVIDIA T1000 (36289, -2.4%). Despite its lower average, the RTX 5070 Ti Mobile’s peak compute scores are far above any of these rivals, suggesting the average is skewed by the anomalous Passmark results.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon Pro 580 has an average benchmark score of 40318, while the NVIDIA GeForce RTX 5070 Ti Mobile has an average of 35435. However, this is influenced by the RTX 5070 Ti Mobile’s low Passmark DirectX scores, which are not present in the AMD card’s benchmark set.
Q: How much faster is the RTX 5070 Ti Mobile in Geekbench OpenCL?
A: The RTX 5070 Ti Mobile scores 143870 in Geekbench OpenCL, versus 38457 for the Radeon Pro 580. This represents a delta of -73.3% from the AMD card’s perspective, meaning the NVIDIA GPU is approximately 3.74 times faster.
Q: Does the Radeon Pro 580 support ray tracing?
A: No. The Radeon Pro 580 has no ray tracing cores listed in the database. The RTX 5070 Ti Mobile includes 46 ray tracing cores.
Q: What is the memory bandwidth difference?
A: The RTX 5070 Ti Mobile has a memory bandwidth of 672.0 GB/s using 12 GB of GDDR7 on a 192-bit bus. The Radeon Pro 580 has 217.0 GB/s using 8 GB of GDDR5 on a 256-bit bus. The NVIDIA part provides over three times the bandwidth.
Q: Which GPU is more power-efficient?
A: The RTX 5070 Ti Mobile has a TDP of 60 W, while the Radeon Pro 580 has a TDP of 185 W. The NVIDIA GPU delivers significantly higher performance at less than one-third of the power draw.
Q: What are the percentile rankings of each GPU?
A: The Radeon Pro 580 ranks in the 82nd percentile among all GPUs, and the RTX 5070 Ti Mobile ranks in the 80th percentile. The AMD card’s ranking is slightly higher despite its lower peak performance.
Specification Differences
The two GPUs differ in nearly every measurable specification. The process node is 14 nm for AMD (GlobalFoundries) versus 5 nm for NVIDIA (TSMC). Transistor count is 5,700 million for AMD versus 31,100 million for NVIDIA. Die size is 232 mm² for AMD versus 263 mm² for NVIDIA, but transistor density is 24.6M per mm² versus 118.3M per mm², respectively. The base clock is 1100 MHz for AMD versus 847 MHz for NVIDIA, while the boost clock is 1200 MHz versus 1447 MHz. Memory speed is 6.8 Gbps effective for AMD versus 28 Gbps effective for NVIDIA. Memory size is 8 GB versus 12 GB, with GDDR5 versus GDDR7 types. Bus width is 256-bit for AMD versus 192-bit for NVIDIA. Bandwidth is 217.0 GB/s versus 672.0 GB/s.
Shading units are 2304 versus 5888, TMUs are 144 versus 184, and ROPs are 32 versus 80. The RTX 5070 Ti Mobile has 46 RT cores and 184 tensor cores, while the AMD card has none. Pixel rate is 38.40 GPixel/s versus 115.8 GPixel/s. Texture rate is 172.8 GTexel/s versus 266.2 GTexel/s. FP32 performance is 5.530 TFLOPS versus 17.04 TFLOPS, and FP16 is identical to FP32 for both (1:1). TDP is 185 W versus 60 W. The bus interface is PCIe 3.0 x16 versus PCIe 5.0 x16. DirectX support is 12 (12_0) versus 12 Ultimate (12_2). Vulkan support is 1.3 versus 1.4. The release dates are June 2017 versus February 2025. Production status is End-of-life versus Active. The AMD card’s generation is "Radeon Pro Mac (500 Series)" while the NVIDIA card is "GeForce 50 Mobile." The AMD chip is Ellesmere, the NVIDIA chip is GB205. The architectures are GCN 4.0 versus Blackwell 2.0. The NVIDIA card has a predecessor listed as "GeForce 40 Mobile," while the AMD card has no predecessor or successor.