AMD Radeon Pro 5700 XT vs AMD Radeon RX 7600S Comparison

AMD
RADEON

AMD Radeon Pro 5700 XT

CORE STATE Navi 10
VRAM 16 GB
CLOCK SPEED 1499 MHz
TDP 130 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
AMD
RADEON

Radeon RX 7600S

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2200 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_metal
51,272
N/A
geekbench_opencl
59,467
68,012
geekbench_vulkan
56,593
73,868
passmark_directx_10
76
74
passmark_directx_11
85
140
passmark_directx_12
59
65
passmark_directx_9
153
211
passmark_g2d
810
776
passmark_g3d
12,547
15,408
passmark_gpu_compute
5,787
6,520
3dmark_3dmark_steel_nomad_dx12
N/A
1,888

Analysis: AMD Radeon Pro 5700 XT vs AMD Radeon RX 7600S

Where Each One Wins

The benchmark split between the AMD Radeon Pro 5700 XT and the AMD Radeon RX 7600S is not a balanced contest. The RX 7600S takes seven of the nine head-to-head comparisons, while the Pro 5700 XT manages only two. That alone suggests the newer mobile part dominates most measurable workloads, but the nature of those wins matters more than the count.

The Pro 5700 XT wins in Passmark G2D with a score of 810 versus 776, a 4.4% advantage. It also takes Passmark DirectX 10 with 76 against 74, a 2.7% edge. These are narrow victories in legacy or 2D-oriented tests. The RX 7600S, by contrast, wins every meaningful 3D and compute test. Its biggest margin comes in Passmark DirectX 11, where it scores 140 against 85, a 39.3% lead. That is not a small gap; it is a generational leap in raw rasterization throughput.

The compute workloads also favor the RX 7600S. In Geekbench OpenCL it scores 68012 versus 59467, a 12.6% lead. In Geekbench Vulkan the gap widens to 23.4%, with 73868 against 56593. Passmark GPU Compute shows a more modest 11.2% advantage, 6520 versus 5787. The pattern is consistent: the RX 7600S pulls ahead in modern APIs and compute-heavy tasks, while the Pro 5700 XT retains only narrow wins in older DirectX 10 and 2D scenarios. The data implies the RX 7600S is the stronger all-around performer, with the Pro 5700 XT holding relevance mainly for legacy API compatibility.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The Pro 5700 XT has a higher average benchmark score of 18685, compared to the RX 7600S at 16696. The RX 7600S sits in the 60th percentile of all GPUs, while the Pro 5700 XT sits in the 63rd.

Q: How do the two compare in Geekbench Vulkan?

A: The RX 7600S wins decisively with a score of 73868, which is 23.4% higher than the Pro 5700 XT's 56593.

Q: Are there any tests where the Pro 5700 XT beats the RX 7600S?

A: Yes, but only two: Passmark G2D (810 versus 776) and Passmark DirectX 10 (76 versus 74). Both margins are small.

Q: What is the memory configuration difference?

A: The Pro 5700 XT has 16 GB of GDDR6 on a 256-bit bus with 384.0 GB/s bandwidth. The RX 7600S has 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth.

Q: Which GPU has more shading units?

A: The Pro 5700 XT has 2560 shading units, while the RX 7600S has 1792. Despite fewer shading units, the RX 7600S achieves higher FP32 throughput at 15.77 TFLOPS versus 7.675 TFLOPS.

Q: What is the process node difference?

A: The Pro 5700 XT uses a 7 nm process, while the RX 7600S uses a 6 nm process. Both are fabricated by TSMC.

Head-to-Head Benchmarks

The largest single win for the RX 7600S is in Passmark DirectX 11, where it scores 140 against the Pro 5700 XT's 85. That 39.3% delta is the most lopsided result in the entire comparison. DirectX 11 remains a common workload across many games and applications, so this is not an obscure metric. The RX 7600S also dominates Geekbench Vulkan with 73868 versus 56593, a 23.4% margin, which indicates strong modern API performance. Passmark DirectX 9 shows a 27.5% lead for the RX 7600S (211 versus 153), suggesting that even older API paths run better on the newer architecture.

The Pro 5700 XT's wins are far less decisive. Its best result is Passmark G2D with 810 versus 776, a 4.4% margin. In Passmark DirectX 10 it edges ahead by only 2.7% (76 versus 74). These are narrow enough that they could reflect driver optimization for specific legacy workloads rather than any fundamental hardware superiority.

In the remaining tests, the RX 7600S continues to lead. Passmark G3D shows 15408 versus 12547, an 18.6% advantage. Passmark GPU Compute gives the RX 7600S a 6520 score against 5787, an 11.2% lead. Geekbench OpenCL shows 68012 versus 59467, a 12.6% margin. Passmark DirectX 12 is closer, with 65 versus 59, a 9.2% lead for the RX 7600S.

The overall picture is clear: the RX 7600S wins every significant 3D and compute benchmark, often by double-digit percentages. The Pro 5700 XT only matches or slightly exceeds it in legacy 2D and DirectX 10 tests, where the differences are small enough to be considered negligible in real-world use.

Specification Differences

The two GPUs differ substantially in almost every key specification. The Pro 5700 XT is built on the Navi 10 chip with RDNA 1.0 architecture, while the RX 7600S uses Navi 33 with RDNA 3.0. The process node shrinks from 7 nm to 6 nm, and transistor count rises from 10,300 million to 13,300 million. Die size actually shrinks from 251 mm² to 204 mm², which means transistor density jumps from 41.0M per mm² to 65.2M per mm².

Clock speeds are significantly higher on the RX 7600S. Its base clock is 1500 MHz versus 1243 MHz, and its boost clock reaches 2200 MHz compared to 1499 MHz. The RX 7600S also has a game clock of 1865 MHz, a figure the Pro 5700 XT does not list. Memory clocks differ as well: the Pro 5700 XT runs at 1500 MHz with 12 Gbps effective, while the RX 7600S runs at 2000 MHz with 16 Gbps effective.

Memory capacity favors the Pro 5700 XT with 16 GB, double the RX 7600S's 8 GB. Bus width also favors the Pro part at 256 bit versus 128 bit, giving it 384.0 GB/s bandwidth versus 256.0 GB/s. Despite this, the RX 7600S achieves higher pixel and texture rates: 140.8 GPixel/s versus 95.94 GPixel/s, and 246.4 GTexel/s versus 239.8 GTexel/s.

The shading unit count is higher on the Pro 5700 XT at 2560 versus 1792, and TMUs are 160 versus 112. Both have 64 ROPs. The RX 7600S includes 28 ray tracing cores, while the Pro 5700 XT has none listed. FP32 performance is massively higher on the RX 7600S at 15.77 TFLOPS versus 7.675 TFLOPS, and FP16 doubles that to 31.54 TFLOPS versus 15.35 TFLOPS.

Power consumption favors the RX 7600S in efficiency: 75 W TDP versus 130 W. Both are listed as IGP slot width with no power connectors. The Pro 5700 XT has a suggested PSU of 300 W, while the RX 7600S lists none. The Pro 5700 XT has no display outputs, while the RX 7600S outputs are portable device dependent. Both use PCIe 4.0 x16. The Pro 5700 XT supports DirectX 12 (12_1), while the RX 7600S supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4.

Architecture Differences

The architectural gap between these two GPUs is generational. The Pro 5700 XT uses RDNA 1.0, AMD's first-generation RDNA architecture. The RX 7600S uses RDNA 3.0, the third generation. This explains why the RX 7600S achieves nearly double the FP32 throughput despite having fewer shading units: 1792 versus 2560. The architectural improvements in RDNA 3.0 allow higher instruction efficiency and clock speeds.

The process node difference is also significant. The Pro 5700 XT is fabricated on TSMC's 7 nm process, while the RX 7600S uses TSMC's 6 nm process. This allows the RX 7600S to pack 13,300 million transistors into a smaller 204 mm² die, versus 10,300 million transistors in 251 mm². The transistor density nearly doubles from 41.0M per mm² to 65.2M per mm².

Ray tracing support is a major architectural differentiator. The RX 7600S includes 28 ray tracing cores, while the Pro 5700 XT lists none. This aligns with the DirectX version difference: the RX 7600S supports DirectX 12 Ultimate (12_2), which includes ray tracing and other modern features, while the Pro 5700 XT only supports DirectX 12 (12_1).

The RX 7600S also benefits from a higher boost clock of 2200 MHz versus 1499 MHz, and a game clock of 1865 MHz. These clock advantages, combined with the architectural efficiency of RDNA 3.0, explain why the RX 7600S wins most benchmarks despite having fewer shading units, TMUs, and lower memory bandwidth. The Pro 5700 XT compensates with more memory and a wider bus, but the architecture itself is the limiting factor.

The Verdict

The data points to a clear recommendation for most users: the AMD Radeon RX 7600S is the better GPU for modern workloads. It wins seven of nine head-to-head benchmarks, including all significant 3D and compute tests. Its 39.3% lead in Passmark DirectX 11 and 23.4% lead in Geekbench Vulkan are substantial. The RX 7600S also achieves this with a 75 W TDP, nearly half the Pro 5700 XT's 130 W, and adds ray tracing support with 28 ray tracing cores.

The AMD Radeon Pro 5700 XT still has a niche. Its 16 GB memory capacity and 384.0 GB/s bandwidth make it better suited for memory-heavy tasks, and its wins in Passmark G2D and DirectX 10 suggest it handles legacy 2D workloads well. Its higher average benchmark score of 18685 versus 16696 is notable, but that aggregate figure masks the fact that the RX 7600S wins the modern tests that matter more for current software.

For anyone choosing between these two, the RX 7600S is the safer pick for gaming, compute, and general 3D workloads. The Pro 5700 XT is only preferable if the workload specifically demands large memory capacity or relies on older DirectX 10 paths. The RX 7600S also has the advantage of being an active product, while the Pro 5700 XT is end-of-life. The release dates confirm the generational gap: the Pro 5700 XT launched in August 2020, the RX 7600S in January 2023. The benchmark data shows the newer part does more with less, and that is the story the numbers tell.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5700 XT
RX 7600S
Core Specs
Shading Units
2,560
1,792 -30.0%
Shaders
2,560
1,792 -30.0%
TMUs
160
112 -30.0%
ROPs
64
64 0.0%
Compute Units
40
28 -30.0%
Clocks
Base Clock
1243 MHz
1500 MHz
Boost Clock
1499 MHz
2200 MHz
Game Clock
—
1865 MHz
Memory Clock
1500 MHz 12 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
384.0 GB/s
256.0 GB/s
Cache
L1 Cache
—
128 KB per Array
L2 Cache
4 MB
2 MB
L3 Cache
—
32 MB
L0 Cache
—
32 KB per WGP
Performance
Pixel Rate
95.94 GPixel/s
140.8 GPixel/s
Texture Rate
239.8 GTexel/s
246.4 GTexel/s
FP32 (TFLOPS)
7.675 TFLOPS
15.77 TFLOPS
FP64 (TFLOPS)
479.7 GFLOPS (1:16)
492.8 GFLOPS (1:32)
FP16 (TFLOPS)
15.35 TFLOPS (2:1)
31.54 TFLOPS (2:1)
AI/RT
RT Cores
—
28
Power
TDP
130 W
75 W
TDP (W)
130
75 -42.3%
Suggested PSU
300 W
—
Power Connectors
None
None
Architecture
Architecture
RDNA 1.0
RDNA 3.0
GPU Name
Navi 10
Navi 33
Codename
—
Hotpink Bonefish
Generation
Radeon Pro Mac (Navi Series)
Navi Mobile (RX 7000M)
Process Size
7 nm
6 nm
Transistors
10,300 million
13,300 million
Die Size
251 mm²
204 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
65.2M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
2.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
—
Polaris Mobile
View Radeon Pro 5700 XT Details View Radeon RX 7600S Details