AMD Radeon Pro 5700 XT vs NVIDIA GeForce RTX 3060 Mobile Comparison
AMD Radeon Pro 5700 XT
GeForce RTX 3060 Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 5700 XT vs NVIDIA GeForce RTX 3060 Mobile
# AMD Radeon Pro 5700 XT vs NVIDIA GeForce RTX 3060 Mobile
The data shows a near-split decision: the NVIDIA GeForce RTX 3060 Mobile takes five of nine head-to-head benchmarks, while the AMD Radeon Pro 5700 XT claims four. Yet the margin structure reveals a clearer story — NVIDIA wins by large double-digit margins in modern API tests, while AMD's victories are either narrow or confined to legacy workloads. The RTX 3060 Mobile's average benchmark score of 18,159 sits just 2.9% below the Radeon Pro 5700 XT's 18,685, but that aggregate figure masks where each card actually dominates.
Head-to-Head Benchmarks
The GeForce RTX 3060 Mobile's most decisive win comes in Geekbench Vulkan, where it posts 80,344 against the Radeon Pro 5700 XT's 56,593 — a 29.6% advantage. This is the single largest delta in the entire comparison, and it signals a fundamental gap in modern graphics API performance. The Vulkan result is not an outlier; Geekbench OpenCL shows the same pattern, with the RTX 3060 Mobile scoring 79,483 versus 59,467, a 25.2% lead. These are not marginal differences — they represent a full performance tier of separation in compute-oriented workloads.
The legacy DirectX results tell a different story. In PassMark DirectX 11, the RTX 3060 Mobile scores 110 against AMD's 85, a 22.7% margin. DirectX 10 shows 90 versus 76, a 15.6% lead for NVIDIA. But in DirectX 12, the tables turn: the Radeon Pro 5700 XT edges ahead with 59 versus 58, a slim 1.7% win. DirectX 9 also favors AMD, with 153 against 146, a 4.8% margin. These older-API results are interesting but carry less weight for modern workloads, where DirectX 12 and Vulkan dominate.
The overall 3D graphics picture favors NVIDIA. PassMark G3D shows the RTX 3060 Mobile at 13,230 versus 12,547 for the Radeon Pro 5700 XT, a 5.2% lead. This is the broadest measure of gaming-style rasterization performance, and it lands firmly in NVIDIA's column. However, AMD strikes back in 2D throughput: PassMark G2D shows a massive 37.8% advantage for the Radeon Pro 5700 XT (810 versus 588), the largest single win for either card. Compute performance is nearly identical — PassMark GPU Compute shows AMD ahead by just 1.2% (5,787 versus 5,718).
Where Each One Wins
The RTX 3060 Mobile is the clear choice for compute-heavy and modern-API workloads. Its Geekbench OpenCL score of 79,483 is 33.7% higher than the Radeon Pro 5700 XT's 59,467, and the Vulkan gap is even larger at 42.0% relative to AMD's score. For users running OpenCL-based applications, GPU-accelerated rendering, or Vulkan titles, the NVIDIA card delivers substantially more throughput. The DirectX 11 result (110 versus 85) reinforces this pattern for a wide swath of existing PC games.
The Radeon Pro 5700 XT wins in 2D desktop workloads and legacy API compatibility. Its PassMark G2D score of 810 is dramatically higher than the RTX 3060 Mobile's 588, making it the better choice for multi-monitor productivity setups, 2D design work, or any task that stresses the display output pipeline. The DirectX 9 win (153 versus 146) and DirectX 12 win (59 versus 58) are narrow but consistent — AMD handles older titles and the current flagship API without ceding ground. The GPU Compute result (5,787 versus 5,718) is effectively a tie, suggesting that raw compute throughput is not a differentiator between these two.
The percentile rankings confirm the split: the Radeon Pro 5700 XT sits at the 63rd percentile of all GPUs, while the RTX 3060 Mobile is at the 62nd. For a desktop-class card with 130W TDP against an 80W mobile part, the Radeon Pro 5700 XT's aggregate position is underwhelming — it barely edges out a lower-power laptop GPU in overall standing.
Architecture Differences
The architectural gulf between these two is substantial. The Radeon Pro 5700 XT uses the Navi 10 chip built on TSMC's 7 nm process, packing 10,300 million transistors into a 251 mm² die. The RTX 3060 Mobile uses the GA106 chip on Samsung's 8 nm node, with 12,000 million transistors across a 276 mm² die. The transistor density is similar — 41.0M per mm² for AMD versus 43.5M per mm² for NVIDIA — but the underlying designs diverge sharply.
The Radeon Pro 5700 XT is RDNA 1.0 architecture with 2,560 shading units, 160 texture mapping units, and 64 render output units. It has no dedicated ray tracing or tensor cores. The RTX 3060 Mobile is Ampere architecture with 3,840 shading units, 120 TMUs, and 48 ROPs, plus 30 ray tracing cores and 120 tensor cores. This means NVIDIA has 50% more shading units but 25% fewer TMUs and 25% fewer ROPs. The compute output reflects this: the RTX 3060 Mobile delivers 10.94 TFLOPS FP32 versus 7.675 TFLOPS for AMD, a 42.5% advantage — but AMD's FP16 throughput is 15.35 TFLOPS (2:1 ratio) against NVIDIA's 10.94 TFLOPS (1:1 ratio).
Memory configurations differ meaningfully. The Radeon Pro 5700 XT carries 16 GB of GDDR6 on a 256-bit bus, yielding 384.0 GB/s bandwidth. The RTX 3060 Mobile has 6 GB of GDDR6 on a 192-bit bus, producing 336.0 GB/s. AMD's memory advantage is clear: more than double the capacity and 14.3% more bandwidth. However, the Radeon Pro 5700 XT has no display outputs, while the RTX 3060 Mobile's outputs are portable-device dependent — both are workstation or laptop-oriented parts, but in different ways.
Power and process differences are stark. The Radeon Pro 5700 XT draws 130W with a 300W suggested PSU; the RTX 3060 Mobile draws just 80W with no suggested PSU listed. The 7 nm process gives AMD a node advantage, yet NVIDIA achieves higher raw compute within nearly half the power envelope. The Radeon Pro 5700 XT is an integrated graphics package (IGP) with no power connectors; the RTX 3060 Mobile also uses no external connectors, consistent with its mobile nature. Both use PCIe 4.0 x16.
The Verdict
The data points to a clear verdict for different use cases. The NVIDIA GeForce RTX 3060 Mobile is the superior choice for anyone prioritizing modern compute performance, Vulkan or OpenCL workloads, or DirectX 11 gaming. Its 29.6% Vulkan lead and 25.2% OpenCL lead are decisive, and the 22.7% DirectX 11 advantage covers a massive installed base of games. Even at a 5.2% G3D deficit to its own aggregate, the RTX 3060 Mobile's wins are in the benchmarks that matter most for current and near-future software.
The AMD Radeon Pro 5700 XT is the better pick for 2D-heavy productivity, legacy DirectX 9 titles, and scenarios where memory capacity is a hard requirement. The 37.8% G2D advantage is enormous, and the 16 GB frame buffer dwarfs the RTX 3060 Mobile's 6 GB. For users running large datasets in GPU memory or working with multi-monitor 2D interfaces, AMD's card is the data-backed choice. The 1.7% DirectX 12 win and 1.2% compute win are minor but show AMD is not uncompetitive in current APIs.
For most buyers, the RTX 3060 Mobile is the stronger overall product. It wins the aggregate 3D benchmark, dominates both Geekbench compute tests, and does so at 80W versus 130W. The Radeon Pro 5700 XT's wins are real but narrower or relegated to less critical workloads. The 63rd versus 62nd percentile standing is effectively a tie, but the distribution of wins favors NVIDIA for modern use.
FAQ
Q: Which GPU has higher raw FP32 compute performance?
A: The NVIDIA GeForce RTX 3060 Mobile delivers 10.94 TFLOPS FP32, compared to 7.675 TFLOPS for the AMD Radeon Pro 5700 XT — a 42.5% advantage for NVIDIA.
Q: How do the memory capacities compare?
A: The AMD Radeon Pro 5700 XT has 16 GB GDDR6 on a 256-bit bus (384.0 GB/s), while the NVIDIA GeForce RTX 3060 Mobile has 6 GB GDDR6 on a 192-bit bus (336.0 GB/s). AMD offers more than double the capacity and 14.3% more bandwidth.
Q: Which card wins in Vulkan performance?
A: The NVIDIA GeForce RTX 3060 Mobile scores 80,344 in Geekbench Vulkan versus 56,593 for the AMD Radeon Pro 5700 XT, a 29.6% lead for NVIDIA.
Q: Does the AMD card have any significant advantages?
A: Yes. The Radeon Pro 5700 XT wins PassMark G2D by 37.8% (810 versus 588), DirectX 9 by 4.8% (153 versus 146), DirectX 12 by 1.7% (59 versus 58), and GPU Compute by 1.2% (5,787 versus 5,718).
Q: What are the process node and transistor differences?
A: The AMD card uses TSMC's 7 nm process with 10,300 million transistors on a 251 mm² die. The NVIDIA card uses Samsung's 8 nm process with 12,000 million transistors on a 276 mm² die.
Q: Do these GPUs support ray tracing?
A: The NVIDIA GeForce RTX 3060 Mobile includes 30 ray tracing cores and 120 tensor cores. The AMD Radeon Pro 5700 XT has no ray tracing or tensor cores.
Specification Differences
| Specification | AMD Radeon Pro 5700 XT | NVIDIA GeForce RTX 3060 Mobile |
|---|---|---|
| Architecture | RDNA 1.0 | Ampere |
| Process Node | 7 nm (TSMC) | 8 nm (Samsung) |
| Transistors | 10,300 million | 12,000 million |
| Die Size | 251 mm² | 276 mm² |
| Transistor Density | 41.0M / mm² | 43.5M / mm² |
| Base Clock | 1243 MHz | 900 MHz |
| Boost Clock | 1499 MHz | 1425 MHz |
| Memory Clock | 1500 MHz (12 Gbps effective) | 1750 MHz (14 Gbps effective) |
| Memory Size | 16 GB GDDR6 | 6 GB GDDR6 |
| Memory Bus | 256 bit | 192 bit |
| Memory Bandwidth | 384.0 GB/s | 336.0 GB/s |
| Shading Units | 2560 | 3840 |
| TMUs | 160 | 120 |
| ROPs | 64 | 48 |
| Ray Tracing Cores | None | 30 |
| Tensor Cores | None | 120 |
| Pixel Rate | 95.94 GPixel/s | 68.40 GPixel/s |
| Texture Rate | 239.8 GTexel/s | 171.0 GTexel/s |
| FP32 | 7.675 TFLOPS | 10.94 TFLOPS |
| FP16 | 15.35 TFLOPS (2:1) | 10.94 TFLOPS (1:1) |
| TDP | 130 W | 80 W |
| Suggested PSU | 300 W | None |
| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |
| Display Outputs | No outputs | Portable Device Dependent |
| Release Date | 2020-08-03 | 2021-01-11 |