GPU Comparison
AMD Radeon Pro 5700
Arc A770M
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 5700 vs Intel Arc A770M
The Intel Arc A770M and AMD Radeon Pro 5700 are closely matched rivals, with the Arc A770M holding a slim 1.1% lead in average benchmark score (18383 vs 18189). Both GPUs sit at the 62nd percentile of all GPUs, placing them in the same performance tier, yet they achieve that standing through very different architectural approaches and deliver wins in distinctly different workloads. The head-to-head data shows a split decision: the Intel part wins five of nine tests, while the AMD part takes four, with margins ranging from a razor-thin 1.6% to a dominant 69.5%.
Head-to-Head Benchmarks
The most lopsided result in this comparison comes from Geekbench OpenCL, where the Intel Arc A770M scores 89494 against the Radeon Pro 5700’s 52787. That is a 69.5% advantage for Intel, an enormous gap that reflects the Arc A770M’s much larger compute footprint. The Intel GPU also wins decisively in Geekbench Vulkan, posting 74422 versus 51289, a 45.1% margin. These two results alone establish the Arc A770M as the clear compute-throughput leader in this pairing, particularly for applications that leverage general-purpose GPU compute or Vulkan-based rendering.
The Intel card’s third-largest win comes in Passmark DirectX 12, where it scores 70 against AMD’s 48, a 45.8% advantage. This is notable because DirectX 12 is the modern gaming API standard, and the Arc A770M’s 12 Ultimate (12_2) feature set gives it a functional edge in that workload. Intel also wins Passmark DirectX 9 by a 24.5% margin (178 vs 143), and Passmark G3D by a smaller 1.6% (11774 vs 11583). The DirectX 9 result is interesting given the API’s age; the Arc A770M’s higher shading-unit count appears to translate into legacy rasterization performance as well.
The AMD Radeon Pro 5700 fights back in several tests, though its wins are generally narrower. Its best result is in Passmark DirectX 10, where it scores 71 against Intel’s 56, a 21.1% advantage. It also wins Passmark DirectX 11 by 11.5% (78 vs 69), a meaningful margin for an API that remains widely used in older games and productivity apps. The AMD card takes Passmark G2D by 11.7% (805 vs 711), indicating stronger 2D desktop composition performance. Finally, it edges out Intel in Passmark GPU Compute, scoring 4961 versus 4778, a 3.7% win that slightly offsets Intel’s large Geekbench compute lead.
Interpreting these results as a whole, the Intel Arc A770M is the stronger GPU for compute-heavy and modern-API workloads, while the AMD Radeon Pro 5700 holds its own in legacy DirectX paths and 2D tasks. The average benchmark scores are close, 18383 for Intel, 18189 for AMD, and the nearest rival data confirms they are bracketed by the same competitors. The Arc A770M is 0.1% above the AMD Radeon RX 460 and 1.2% above the NVIDIA GeForce RTX 3060 Mobile, while the Radeon Pro 5700 sits 0.2% above that same RTX 3060 Mobile and 1% below the RX 460.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The Intel Arc A770M, with an average score of 18383 compared to the AMD Radeon Pro 5700’s 18189, a 1.1% difference.
Q: What is the largest performance gap between the two in any single test?
A: The Geekbench OpenCL test, where the Intel Arc A770M scores 89494 against the Radeon Pro 5700’s 52787, a 69.5% advantage for Intel.
Q: Does the AMD Radeon Pro 5700 win any tests by a large margin?
A: Yes, its largest win is in Passmark DirectX 10, where it scores 71 versus Intel’s 56, a 21.1% advantage. It also wins Passmark DirectX 11 by 11.5%.
Q: How do the two GPUs compare in DirectX 12 performance?
A: The Intel Arc A770M wins decisively, scoring 70 against the Radeon Pro 5700’s 48 in Passmark DirectX 12, a 45.8% margin.
Q: Which GPU is better for compute workloads?
A: The Intel Arc A770M dominates in Geekbench OpenCL (89494 vs 52787) and Geekbench Vulkan (74422 vs 51289). However, the AMD Radeon Pro 5700 wins Passmark GPU Compute by a small 3.7% (4961 vs 4778).
Q: Are these GPUs considered comparable in overall performance?
A: Yes, both sit at the 62nd percentile of all GPUs, and their average benchmark scores differ by only 1.1%. The Intel card is 0.1% above the AMD Radeon RX 460, while the AMD card is 1% below that same rival.
Architecture Differences
The Intel Arc A770M is built on the DG2-512 chip using the Xe-HPG architecture, manufactured on a 6 nm process at TSMC. It packs 21,700 million transistors into a 406 mm² die, yielding a transistor density of 53.4M per mm². The chip features 4096 shading units, 256 texture mapping units, 128 render output units, and 32 dedicated ray tracing cores. Intel lists its DirectX support as 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4. This is a mobile-oriented part from the Alchemist generation, designated as an Arc 7 Mobile product.
The AMD Radeon Pro 5700 uses the Navi 10 chip with the RDNA 1.0 architecture, also fabricated by TSMC but on a 7 nm process. It contains 10,300 million transistors on a 251 mm² die, with a lower transistor density of 41.0M per mm². The GPU has 2304 shading units, 144 texture mapping units, and 64 render output units, but no dedicated ray tracing cores. AMD’s DirectX support is 12 (12_1), one feature level below Intel’s 12 Ultimate, though it matches with OpenGL 4.6 and Vulkan 1.4. The Radeon Pro 5700 belongs to the Radeon Pro Mac series, a Navi-generation workstation part.
These architectural differences explain much of the benchmark behavior. The Intel chip has 77.8% more shading units (4096 vs 2304), 77.8% more TMUs (256 vs 144), and double the ROPs (128 vs 64). It also has ray tracing hardware that AMD lacks entirely. The transistor counts tell a similar story: Intel crams more than twice as many transistors into a die that is 61.8% larger by area. The process nodes differ as well, with Intel on 6 nm versus AMD on 7 nm, though both are TSMC fabs. The Intel card’s FP32 throughput is 16.79 TFLOPS versus AMD’s 6.221 TFLOPS, a 2.7x gap in raw floating-point capability that aligns with the Geekbench OpenCL results.
Specification Differences
The two GPUs diverge on nearly every core specification. The Intel Arc A770M has 4096 shading units, 256 TMUs, and 128 ROPs, while the AMD Radeon Pro 5700 has 2304 shading units, 144 TMUs, and 64 ROPs. Intel also includes 32 ray tracing cores; AMD has none. Clock speeds favor Intel as well: base clock is 1650 MHz versus AMD’s 1243 MHz, and boost clock is 2050 MHz versus 1350 MHz. Memory configurations differ in capacity but not bus width, both use a 256-bit interface, but the Intel card offers 16 GB of GDDR6 at 16 Gbps effective, delivering 512.0 GB/s bandwidth, while the AMD card has 8 GB of GDDR6 at 12 Gbps effective, yielding 384.0 GB/s.
Pixel and texture rates follow the same pattern. Intel achieves 262.4 GPixel/s and 524.8 GTexel/s, while AMD manages 86.40 GPixel/s and 194.4 GTexel/s. Floating-point performance is similarly lopsided: Intel’s FP32 is 16.79 TFLOPS and FP16 is 33.59 TFLOPS (2:1), versus AMD’s 6.221 TFLOPS FP32 and 12.44 TFLOPS FP16 (2:1). Power consumption favors AMD slightly, with a 130 W TDP versus Intel’s 120 W, though both are listed as IGP slot width. The AMD card explicitly has no power connectors and a suggested PSU of 300 W, while Intel does not list power connector or PSU requirements. Display outputs also differ: Intel is portable-device dependent, while AMD lists no outputs at all. Both use PCIe 4.0 x16 interfaces. The API feature sets differ in DirectX level (12 Ultimate for Intel, 12 for AMD) but match on OpenGL and Vulkan.
Where Each One Wins
The Intel Arc A770M is the clear choice for compute-heavy and modern-API workloads. Its 69.5% Geekbench OpenCL win and 45.1% Geekbench Vulkan win make it the better pick for GPU-accelerated productivity, machine learning inference, or any task that scales with raw shader throughput and memory bandwidth. The 45.8% DirectX 12 advantage also positions it as the stronger GPU for current-generation gaming, especially titles that utilize DX12 features or ray tracing, given its 32 dedicated RT cores. The large memory pool of 16 GB, double the AMD card’s 8 GB, further supports high-resolution texture workloads. Its 24.5% DirectX 9 win is a bonus for older titles, and the slim 1.6% G3D margin shows it holds the overall rasterization edge.
The AMD Radeon Pro 5700 wins in specific legacy and 2D scenarios. Its 21.1% DirectX 10 and 11.5% DirectX 11 victories suggest it is better suited for older games and applications that rely on those APIs, where its lower clock speeds and fewer cores are less of a penalty. The 11.7% G2D win indicates stronger 2D desktop performance, which matters for productivity environments with many windows or display-heavy workflows. The 3.7% Passmark GPU Compute win, while small, shows that AMD’s architecture can be competitive in certain compute patterns despite the massive Geekbench deficit. Its 130 W TDP is also lower than Intel’s 120 W, making it a marginally more power-efficient part in thermal-constrained chassis.
In summary, the data presents a trade-off rather than a clear winner. The Intel Arc A770M dominates in compute density, modern API support, and memory capacity, making it the better all-around GPU for demanding workloads. The AMD Radeon Pro 5700 counters with stronger legacy DirectX performance and 2D capabilities, appealing to users with older software stacks. Both sit at the same 62nd percentile, and their average scores are within 1.1% of each other, so the deciding factor is workload composition rather than raw capability.