AMD Radeon Pro 570 vs NVIDIA GeForce MX570 A Comparison
AMD Radeon Pro 570
GeForce MX570 A
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 570 vs NVIDIA GeForce MX570 A
# NVIDIA GeForce MX570 A vs AMD Radeon Pro 570
The NVIDIA GeForce MX570 A and AMD Radeon Pro 570 represent two very different approaches to mobile graphics, separated by roughly four and a half years of architectural evolution. The MX570 A, built on Samsung's 8 nm process with Ampere architecture, posts an average benchmark score of 38,691, placing it in the 81st percentile of all GPUs. The Radeon Pro 570, using GlobalFoundries' 14 nm process with GCN 4.0, averages 33,207, landing in the 78th percentile. Despite the Radeon's larger memory bus and higher memory capacity, the NVIDIA part leads in both shared benchmark tests, with a 43.6% advantage in OpenCL and a 17.6% advantage in Vulkan. The data indicates that architectural efficiency and modern feature support outweigh raw memory bandwidth in these workloads.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA GeForce MX570 A averages 38,691 points across its recorded benchmarks, while the AMD Radeon Pro 570 averages 33,207 points.
Q: How large is the NVIDIA part's lead in OpenCL performance?
A: In the Geekbench OpenCL test, the MX570 A scores 39,780 versus the Radeon Pro 570's 27,702, a 43.6% advantage for NVIDIA.
Q: What is the memory configuration difference between the two?
A: The MX570 A uses 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth, while the Radeon Pro 570 uses 4 GB of GDDR5 on a 256-bit bus with 217.0 GB/s bandwidth.
Q: Does the Radeon Pro 570 support hardware ray tracing?
A: No, the Radeon Pro 570 has no ray tracing cores listed. The MX570 A includes 16 RT cores and 64 tensor cores.
Q: Which GPU has the higher transistor density?
A: The MX570 A achieves 43.5 million transistors per square millimeter with 8,700 million transistors on a 200 mm² die, versus the Radeon Pro 570's 24.6 million per mm² with 5,700 million on a 232 mm² die.
Q: What is the power draw of each GPU?
A: The MX570 A is rated at 25 W TDP, while the Radeon Pro 570 is rated at 150 W TDP.
Architecture Differences
The architectural divide between these two GPUs is substantial. The NVIDIA GeForce MX570 A is built on the Ampere architecture using Samsung's 8 nm process node, packing 8,700 million transistors into a 200 mm² die. This yields a transistor density of 43.5 million per mm². The AMD Radeon Pro 570 uses the older GCN 4.0 architecture on GlobalFoundries' 14 nm node, with 5,700 million transistors spread across a larger 232 mm² die, resulting in a lower density of 24.6 million per mm².
Shader resources differ in composition. The MX570 A has 2,048 shading units, 64 texture mapping units, and 32 ROPs. It also includes 16 dedicated ray tracing cores and 64 tensor cores, which are absent from the Radeon Pro 570 entirely. AMD's part fields 1,792 shading units, 112 TMUs, and 32 ROPs. The higher TMU count on the Radeon gives it a texture rate of 123.8 GTexel/s, well ahead of the NVIDIA's 73.92 GTexel/s. However, the MX570 A's pixel rate is slightly higher at 36.96 GPixel/s versus 35.36 GPixel/s.
Compute throughput tells a similar story. The MX570 A achieves 4.731 TFLOPS FP32 and FP16 (1:1 ratio), while the Radeon Pro 570 delivers 3.960 TFLOPS in both precisions. The NVIDIA part's 16.7% higher FP32 throughput contributes directly to its benchmark advantage. The API support also differs: the MX570 A supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Radeon Pro 570 is limited to DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6.
Memory architecture is where the Radeon Pro 570 makes its most compelling argument. It has 4 GB of GDDR5 on a 256-bit bus, yielding 217.0 GB/s of bandwidth. The MX570 A counters with 2 GB of GDDR6 on a 64-bit bus, giving it 96.00 GB/s. The Radeon's bandwidth is more than double, but as the benchmark results show, raw bandwidth alone does not determine performance in compute workloads.
Head-to-Head Benchmarks
The two GPUs share two benchmark tests: Geekbench OpenCL and Geekbench Vulkan. In both, the NVIDIA GeForce MX570 A emerges as the winner, taking 2 out of 2 head-to-head matchups.
The OpenCL test produces the largest gap. The MX570 A scores 39,780, while the Radeon Pro 570 scores 27,702. That is a 43.6% difference in NVIDIA's favor. This margin is substantial and reflects the combined impact of newer architecture, higher shader count, and more efficient instruction scheduling. The Radeon's higher memory bandwidth (217.0 GB/s versus 96.00 GB/s) and larger frame buffer (4 GB versus 2 GB) could not compensate for the older GCN design's lower compute throughput.
The Vulkan test shows a narrower but still decisive advantage. The MX570 A scores 37,601 versus the Radeon Pro 570's 31,974, a 17.6% difference. This smaller gap suggests that Vulkan workloads, which often benefit from lower-level hardware access, narrow the architectural gap somewhat. The Radeon's higher texture rate (123.8 GTexel/s) may help in certain graphics-bound Vulkan tasks, but the NVIDIA part still leads overall.
It is importantly the Radeon Pro 570 has an additional benchmark score for Geekbench Metal, where it records 39,945. This is its highest score across all tests, but Metal is an Apple-specific API that the NVIDIA part does not have a recorded score for. When averaging all available scores, the MX570 A's 38,691 average versus the Radeon's 33,207 average reflects a 16.5% overall advantage for NVIDIA.
Specification Differences
The following specifications differ between the two GPUs:
- Process Node: 8 nm (Samsung) on the MX570 A versus 14 nm (GlobalFoundries) on the Radeon Pro 570
- Transistors: 8,700 million versus 5,700 million
- Die Size: 200 mm² versus 232 mm²
- Transistor Density: 43.5M per mm² versus 24.6M per mm²
- Base Clock: 832 MHz versus 1000 MHz
- Boost Clock: 1155 MHz versus 1105 MHz
- Memory Clock: 1500 MHz (12 Gbps effective) versus 1695 MHz (6.8 Gbps effective)
- Memory Size: 2 GB versus 4 GB
- Memory Type: GDDR6 versus GDDR5
- Memory Bus Width: 64 bit versus 256 bit
- Memory Bandwidth: 96.00 GB/s versus 217.0 GB/s
- Shading Units: 2048 versus 1792
- TMUs: 64 versus 112
- RT Cores: 16 versus none
- Tensor Cores: 64 versus none
- Pixel Rate: 36.96 GPixel/s versus 35.36 GPixel/s
- Texture Rate: 73.92 GTexel/s versus 123.8 GTexel/s
- FP32 Performance: 4.731 TFLOPS versus 3.960 TFLOPS
- FP16 Performance: 4.731 TFLOPS versus 3.960 TFLOPS
- TDP: 25 W versus 150 W
- Bus Interface: PCIe 4.0 x8 versus PCIe 3.0 x16
- DirectX Support: 12 Ultimate (12_2) versus 12 (12_0)
- Vulkan Support: 1.4 versus 1.3
- Release Date: 2021-12-16 versus 2017-06-04
Both GPUs are end-of-life products with IGP slot width, no power connectors, and portable device dependent display outputs. Neither has a launch MSRP listed in the database.
Where Each One Wins
The NVIDIA GeForce MX570 A wins decisively in compute-oriented workloads. Its 43.6% OpenCL advantage and 17.6% Vulkan advantage demonstrate that the Ampere architecture's efficiency, combined with more shading units and higher FP32 throughput, delivers superior results in these cross-platform APIs. The MX570 A also leads in pixel rate (36.96 GPixel/s versus 35.36 GPixel/s) and FP32 compute (4.731 TFLOPS versus 3.960 TFLOPS). Its 16 RT cores and 64 tensor cores provide hardware acceleration for ray tracing and AI workloads that the Radeon Pro 570 simply cannot offer. For users running modern DirectX 12 Ultimate games or Vulkan applications, the MX570 A is the clear choice.
The AMD Radeon Pro 570 wins in memory-intensive scenarios and raw texture throughput. Its 217.0 GB/s bandwidth is more than double the NVIDIA part's 96.00 GB/s, and its 4 GB frame buffer allows for larger working sets in applications that exceed 2 GB. The texture rate of 123.8 GTexel/s versus 73.92 GTexel/s means the Radeon can process texels faster in pure texturing operations. Its PCIe 3.0 x16 interface provides more host bandwidth lanes than the MX570 A's PCIe 4.0 x8, though the newer PCIe 4.0 standard offers higher per-lane throughput. The Radeon's 1000 MHz base clock also starts higher, though its boost clock of 1105 MHz trails the NVIDIA's 1155 MHz.
The database's nearest rival data places each GPU in different competitive contexts. The MX570 A's closest rivals include the AMD Radeon Pro 580X (0% delta), NVIDIA GeForce RTX 5080 Mobile (0.9% ahead of MX570 A), and NVIDIA GeForce MX570 (1% ahead). The Radeon Pro 570's nearest rivals are the NVIDIA GeForce RTX 3050 Mobile (0.1% ahead), NVIDIA T550 Mobile (0.1% ahead), and NVIDIA P104-100 (0.7% ahead). These groupings suggest the MX570 A competes in a higher performance tier despite its lower memory capacity.
For workloads that fit within 2 GB of memory and rely on compute shaders, parallel processing, or modern graphics features, the MX570 A is the superior choice. For applications that prioritize memory capacity, high bandwidth streaming, or heavy texture sampling, the Radeon Pro 570 offers advantages that the benchmark scores do not fully capture. The 150 W TDP of the Radeon Pro 570 versus the 25 W TDP of the MX570 A also indicates very different power envelopes, making the NVIDIA part far more suitable for thin-and-light systems while the AMD part may require more substantial cooling.