AMD Radeon Pro 570 vs NVIDIA GeForce MX570 Comparison

AMD
RADEON

AMD Radeon Pro 570

CORE STATE Ellesmere
VRAM 4 GB
CLOCK SPEED 1105 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
39,945
N/A
geekbench_opencl
27,702
38,299
geekbench_vulkan
31,974
N/A

Analysis: AMD Radeon Pro 570 vs NVIDIA GeForce MX570

The NVIDIA GeForce MX570 and the AMD Radeon Pro 570 are both end-of-life mobile graphics processors, but they come from different eras and design philosophies. The MX570 is a modern Ampere-based chip built for thin-and-light systems, while the Radeon Pro 570 is a Polaris-derived part aimed at professional Mac workflows. The recorded data shows a clear difference in raw compute performance, but the full picture involves architecture, memory, and API support.

Head-to-Head Benchmarks

The only direct comparison available in the database is the Geekbench OpenCL test. In this test, the NVIDIA GeForce MX570 scores 38299 points, while the AMD Radeon Pro 570 scores 27702 points. That gives the MX570 a 38.3% advantage, a substantial margin in compute workloads. The delta is large enough that it cannot be dismissed as a minor architectural quirk; it reflects a real performance gap in general-purpose GPU compute.

Looking at the broader benchmark context, the MX570’s OpenCL score places it in the 81st percentile of all GPUs in the database. Its nearest rivals include the NVIDIA GeForce RTX 5080 Mobile at 38349 points, which is only 0.1% higher, and the NVIDIA GeForce RTX 4080 Mobile at 38135 points, which is 0.4% lower. The MX570 also sits just behind the NVIDIA GeForce MX570 A at 38691 points, a 1% difference, and the AMD Radeon Pro 580X at 38706 points, a 1.1% gap. This indicates the MX570 is performing at a level comparable to much more powerful discrete laptop GPUs, at least in this specific OpenCL workload.

The Radeon Pro 570, by contrast, has an average benchmark score of 33207 across all tests in the database. That average is pulled down by its OpenCL result of 27702, but it has stronger showings in other API tests. Its Geekbench Metal score is 39945, and its Geekbench Vulkan score is 31974. The Metal score is particularly notable, as it exceeds the MX570’s OpenCL score. However, the MX570 has no recorded Metal or Vulkan scores in the database, so a direct comparison across those APIs is not possible from the recorded data.

The Radeon Pro 570’s nearest rivals by average score include the NVIDIA GeForce RTX 3050 Mobile at 33170 points, a 0.1% difference, and the NVIDIA T550 Mobile at 33161 points, also a 0.1% difference. The NVIDIA P104-100 sits at 32982 points, 0.7% lower, and the NVIDIA T600 Mobile at 32849 points, 1.1% lower. This places the Radeon Pro 570 in the 78th percentile of all GPUs, three points below the MX570.

When comparing the two cards directly, the MX570 wins the head-to-head OpenCL test with a 38.3% margin. The database records 1 win for the NVIDIA card and 0 wins for the AMD card. That is the sum of the direct comparison, but it does not tell the whole story, since the Radeon Pro 570 has results in two additional APIs that the MX570 lacks.

Where Each One Wins

The NVIDIA GeForce MX570 wins in raw OpenCL compute throughput. Its 38299 score against the Radeon Pro 570’s 27702 gives it a 38.3% lead, and its 81st percentile ranking shows it competes with high-end laptop GPUs. The MX570 is the better choice for workloads that rely on OpenCL, which includes many cross-platform compute tasks and certain rendering pipelines.

The AMD Radeon Pro 570 wins in the context of Apple-specific ecosystems. Its Geekbench Metal score of 39945 is the highest single test result recorded for either card. Metal is the primary graphics and compute API on Apple platforms, and the Radeon Pro 570 belongs to the Radeon Pro Mac generation, which suggests it was designed for Mac Pro and iMac systems. The MX570 has no recorded Metal score, so the data cannot confirm how it would perform in that environment, but the Radeon Pro 570’s strong Metal showing indicates it is the more capable option for that API.

The Radeon Pro 570 also has a Vulkan score of 31974. The MX570 supports Vulkan 1.4, while the Radeon Pro 570 supports Vulkan 1.3, but the MX570 has no recorded Vulkan benchmark in the database. This means the Radeon Pro 570 has demonstrated performance in Vulkan workloads, while the MX570’s Vulkan performance is unverified by the recorded data.

For multi-API flexibility, the Radeon Pro 570 offers three benchmark results across OpenCL, Metal, and Vulkan, while the MX570 offers only OpenCL. That makes the Radeon Pro 570 a more documented and predictable option for developers or users who need to target multiple APIs. However, for pure OpenCL throughput, the MX570 is the clear winner.

Architecture Differences

The two GPUs are built on fundamentally different architectures and manufacturing processes. The NVIDIA GeForce MX570 uses the GA107S chip, based on the Ampere architecture, and is fabricated on an 8 nm process at Samsung. The AMD Radeon Pro 570 uses the Ellesmere chip, based on GCN 4.0, and is fabricated on a 14 nm process at GlobalFoundries.

The transistor counts reflect the different design approaches. The MX570 packs 8700 million transistors into a die size of 200 mm², resulting in a transistor density of 43.5 million transistors per square millimeter. The Radeon Pro 570 has 5700 million transistors on a larger 232 mm² die, giving it a density of 24.6 million per square millimeter. The MX570’s smaller, denser die is a direct result of the more advanced 8 nm process, which allows more transistors in less space.

The MX570’s Ampere architecture includes dedicated hardware that the Radeon Pro 570 lacks entirely. The NVIDIA card has 16 ray tracing cores and 64 tensor cores. The Radeon Pro 570, based on GCN 4.0, has no ray tracing cores and no tensor cores. This is a significant architectural difference. Ray tracing hardware enables hardware-accelerated ray-traced lighting effects, while tensor cores accelerate AI and deep learning workloads. The Radeon Pro 570 cannot accelerate these tasks in hardware, meaning any such workloads would fall back to standard shader compute.

The shader configurations also differ. The MX570 has 2048 shading units, 64 texture mapping units, and 32 render output units. The Radeon Pro 570 has 1792 shading units, 112 texture mapping units, and 32 render output units. The MX570 has more shading units, which helps its FP32 throughput, but the Radeon Pro 570 has nearly twice the texture mapping units, which boosts its texture fill rate.

The FP32 performance reflects the shading unit counts. The MX570 delivers 4.731 TFLOPS of FP32 compute, while the Radeon Pro 570 delivers 3.960 TFLOPS. Both cards achieve a 1:1 ratio for FP16, meaning they process FP16 at the same rate as FP32. The MX570’s lead in FP32 is about 19.5%, which aligns with its higher shading unit count and newer architecture.

The pixel and texture rates show a different balance. The MX570 has a pixel rate of 36.96 GPixel/s and a texture rate of 73.92 GTexel/s. The Radeon Pro 570 has a pixel rate of 35.36 GPixel/s, slightly lower, but a texture rate of 123.8 GTexel/s, which is substantially higher. The Radeon Pro 570’s extra texture mapping units give it a distinct advantage in texture-heavy workloads, even though its raw compute is lower.

Specification Differences

The memory subsystems are very different. The NVIDIA GeForce MX570 has 2 GB of GDDR6 memory on a 64-bit bus, with a bandwidth of 96.00 GB/s. The AMD Radeon Pro 570 has 4 GB of GDDR5 memory on a 256-bit bus, with a bandwidth of 217.0 GB/s. The Radeon Pro 570 offers double the memory capacity and more than double the memory bandwidth. The MX570’s memory runs at 1500 MHz with a 12 Gbps effective rate, while the Radeon Pro 570’s memory runs at 1695 MHz with a 6.8 Gbps effective rate. The Radeon Pro 570’s wider bus compensates for its slower per-pin speed, resulting in far higher total bandwidth.

The power envelopes are also drastically different. The MX570 has a TDP of 15 W, while the Radeon Pro 570 has a TDP of 150 W. That is a tenfold difference. The MX570 is designed for ultra-portable, fanless or lightly cooled systems, while the Radeon Pro 570 requires substantial cooling and power delivery. Both cards are listed as IGP (integrated graphics processor) with no power connectors, and both have display outputs described as portable device dependent, but the thermal and power requirements are worlds apart.

The bus interfaces differ as well. The MX570 uses PCIe 4.0 x8, while the Radeon Pro 570 uses PCIe 3.0 x16. The newer PCIe 4.0 standard provides higher per-lane bandwidth, but the Radeon Pro 570’s x16 link offers more lanes. For most workloads, the practical difference depends on the platform and whether the GPU is used for compute tasks that are sensitive to PCIe bandwidth.

API support shows another generational gap. The MX570 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Radeon Pro 570 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The MX570’s DirectX 12 Ultimate support includes features like hardware ray tracing and mesh shaders, which are part of the modern DirectX feature set. The Radeon Pro 570’s DirectX 12 (12_0) support is older and lacks those features.

The clock speeds are closer than the architecture differences might suggest. The MX570 has a base clock of 832 MHz and a boost clock of 1155 MHz. The Radeon Pro 570 has a base clock of 1000 MHz and a boost clock of 1105 MHz. The Radeon Pro 570 has a higher base clock, but the MX570 has a slightly higher boost clock. The Radeon Pro 570’s higher base clock helps it in sustained workloads, while the MX570’s boost behavior is typical of modern NVIDIA laptop GPUs.

The release dates are far apart. The MX570 was released in December 2021, while the Radeon Pro 570 was released in June 2017. That is a gap of over four years, which explains the architectural and process node differences. The MX570 benefits from four years of additional design improvements and a mature 8 nm process.

FAQ

Q: Which GPU has a higher Geekbench OpenCL score?

A: The NVIDIA GeForce MX570 scores 38299, which is 38.3% higher than the AMD Radeon Pro 570’s 27702.

Q: Does the AMD Radeon Pro 570 support ray tracing hardware?

A: No. The Radeon Pro 570 is based on GCN 4.0 and has no ray tracing cores or tensor cores. The NVIDIA GeForce MX570, based on Ampere, has 16 ray tracing cores and 64 tensor cores.

Q: How much memory does each card have?

A: The NVIDIA GeForce MX570 has 2 GB of GDDR6 on a 64-bit bus. The AMD Radeon Pro 570 has 4 GB of GDDR5 on a 256-bit bus.

Q: Which card has higher memory bandwidth?

A: The AMD Radeon Pro 570 has a bandwidth of 217.0 GB/s, more than double the MX570’s 96.00 GB/s.

Q: Which GPU has better DirectX support?

A: The NVIDIA GeForce MX570 supports DirectX 12 Ultimate (12_2), while the AMD Radeon Pro 570 supports DirectX 12 (12_0). The MX570’s version includes newer features.

Q: What is the TDP difference between the two cards?

A: The NVIDIA GeForce MX570 has a TDP of 15 W, while the AMD Radeon Pro 570 has a TDP of 150 W.

The Verdict

The NVIDIA GeForce MX570 is the stronger compute performer in the direct comparison. Its 38.3% OpenCL lead over the Radeon Pro 570 is decisive, and its 81st percentile ranking places it alongside much larger laptop GPUs. The MX570 is the better choice for OpenCL-based workloads, modern DirectX 12 Ultimate applications, and any task that can benefit from ray tracing or tensor cores. Its 15 W TDP means it can fit into thin-and-light systems without the cooling demands of a 150 W part.

The AMD Radeon Pro 570 is the better choice for Apple-centric environments. Its Geekbench Metal score of 39945 is the highest recorded result for either card, and its 4 GB VRAM and 217.0 GB/s bandwidth are far more generous than the MX570’s 2 GB and 96.00 GB/s. The Radeon Pro 570 also has documented Vulkan performance, which the MX570 lacks in the database. For users on older Mac platforms, or for workloads that are memory-bandwidth sensitive, the Radeon Pro 570 remains a viable option.

The decision comes down to the target platform and workload. If the requirement is modern Windows or Linux compute with a focus on OpenCL and the latest graphics features, the MX570 wins. If the requirement is a Mac-compatible GPU with strong Metal performance and ample memory bandwidth, the Radeon Pro 570 is the safer bet. The data does not support a single universal winner, but it does show that the MX570 is the faster card in the one benchmark they share.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 570
MX570
Core Specs
Shading Units
1,792
2,048 +14.3%
Shaders
1,792
2,048 +14.3%
TMUs
112
64 -42.9%
ROPs
32
32 0.0%
Compute Units
28
SM Count
16
Clocks
Base Clock
1000 MHz
832 MHz
Boost Clock
1105 MHz
1155 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
64 bit
Bandwidth
217.0 GB/s
96.00 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
35.36 GPixel/s
36.96 GPixel/s
Texture Rate
123.8 GTexel/s
73.92 GTexel/s
FP32 (TFLOPS)
3.960 TFLOPS
4.731 TFLOPS
FP64 (TFLOPS)
247.5 GFLOPS (1:16)
73.92 GFLOPS (1:64)
FP16 (TFLOPS)
3.960 TFLOPS (1:1)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
150 W
15 W
TDP (W)
150
15 -90.0%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Ellesmere
GA107S
Generation
Radeon Pro Mac (500 Series)
GeForce MX (5xx)
Process Size
14 nm
8 nm
Transistors
5,700 million
8,700 million
Die Size
232 mm²
200 mm²
Foundry
GlobalFoundries
Samsung
Density
24.6M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
View Radeon Pro 570 Details View GeForce MX570 Details