AMD Radeon Pro 560X vs NVIDIA GeForce GTX TITAN Comparison

AMD
RADEON

AMD Radeon Pro 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

GeForce GTX TITAN

CORE STATE GK110
VRAM 6 GB
CLOCK SPEED 876 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2013

PERFORMANCE BENCHMARKS

geekbench_metal
18,763
8,218
geekbench_opencl
9,663
24,873
geekbench_vulkan
16,819
10,027

Analysis: AMD Radeon Pro 560X vs NVIDIA GeForce GTX TITAN

Head-to-Head Benchmarks

The benchmark data splits cleanly between the two cards, with each winning decisively in its preferred API workload. The AMD Radeon Pro 560X takes the Geekbench Metal test by a wide margin, scoring 18,763 against the NVIDIA GeForce GTX TITAN's 8,218 — a 128.3% advantage. That is not a marginal lead; it is more than double the score, and it reflects how thoroughly the AMD card dominates in Apple's Metal framework. The Geekbench Vulkan test also goes to the AMD card, with 16,819 versus 10,027, a 67.7% gap. These two wins give the Radeon Pro 560X a 2-1 head-to-head victory.

The NVIDIA card's lone win is equally emphatic in the other direction. In Geekbench OpenCL, the GTX TITAN posts 24,873 against the Radeon Pro 560X's 9,663, a 61.2% deficit for the AMD card. This is the largest absolute score difference in any test — the NVIDIA card outperforms the AMD card by more than 15,000 points. The OpenCL result is particularly striking because the AMD card's Metal and Vulkan scores are both in the high five-figure range, yet its OpenCL score collapses to under 10,000. The GTX TITAN, by contrast, shows its best performance in OpenCL, suggesting the older Kepler architecture remains competitive in compute-oriented workloads that use this API.

Looking at average benchmark scores, the AMD card leads overall. The Radeon Pro 560X averages 15,082 across all tests, while the GTX TITAN averages 14,373. That is a 709-point difference, or roughly 4.9% in favor of the AMD card. However, the percentile rankings tell a slightly different story: the Radeon Pro 560X sits at the 57th percentile of all GPUs, while the GTX TITAN sits at the 56th. These are nearly identical positions, and the average scores place each card in a similar performance tier despite their very different architectures and ages.

The nearest rival data further contextualizes these results. The Radeon Pro 560X's average score of 15,082 places it within 1.2% of the AMD Radeon 680M (15,270) and within 0.8% of the NVIDIA GeForce RTX 3050 OEM (15,199). It also sits nearly exactly at parity with the NVIDIA GeForce GTX 660 Ti (15,063), trailing by just 0.1%. The GTX TITAN's average of 14,373 puts it in a lower tier, with its closest rivals including the AMD Radeon RX Vega 11 (14,385, a 0.1% gap) and the Intel Iris Xe MAX Graphics (14,315, a 0.4% gap). The GTX TITAN also trails the NVIDIA GeForce GTX 965M (14,404) by 0.2%.

FAQ

Q: Which card wins more benchmark tests?

A: The AMD Radeon Pro 560X wins two of the three head-to-head benchmarks — Geekbench Metal and Geekbench Vulkan — while the NVIDIA GeForce GTX TITAN wins only Geekbench OpenCL. The overall head-to-head record is 2-1 in favor of the AMD card.

Q: How large is the AMD card's lead in Geekbench Metal?

A: The Radeon Pro 560X scores 18,763 in Geekbench Metal, which is 128.3% higher than the GTX TITAN's 8,218. This is the largest percentage difference in any of the three benchmark comparisons.

Q: Is there any test where the GTX TITAN outperforms the Radeon Pro 560X by a significant margin?

A: Yes. In Geekbench OpenCL, the GTX TITAN scores 24,873 against the Radeon Pro 560X's 9,663, a 61.2% advantage. This is the largest absolute point difference across all tests, with the NVIDIA card exceeding the AMD card by over 15,000 points.

Q: How do the two cards compare in overall average benchmark score?

A: The Radeon Pro 560X has a higher average benchmark score of 15,082, while the GTX TITAN averages 14,373. The AMD card leads by approximately 709 points, or about 4.9%.

Q: What are the closest rivals to each card based on average score?

A: The Radeon Pro 560X's nearest rival is the NVIDIA GeForce GTX 660 Ti, which scores 15,063 — a 0.1% difference. The GTX TITAN's nearest rival is the AMD Radeon RX Vega 11, which scores 14,385 — also a 0.1% difference.

Q: Where do the cards rank among all GPUs?

A: The Radeon Pro 560X is at the 57th percentile of all GPUs, while the GTX TITAN is at the 56th percentile. Despite their different architectures and release dates, they occupy nearly identical positions in the overall performance distribution.

Architecture Differences

The two cards come from fundamentally different architectural generations and process nodes. The AMD Radeon Pro 560X uses the Polaris 21 chip built on GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. The NVIDIA GeForce GTX TITAN uses the GK110 chip built on Kepler architecture, fabricated on a 28 nm process at TSMC. The process node difference is substantial: the AMD card uses a 14 nm process while the NVIDIA card uses 28 nm, which directly impacts transistor density and power efficiency.

Transistor counts reflect the scale of each design. The GTX TITAN packs 7,080 million transistors into a 561 mm² die, yielding a transistor density of 12.6 million per square millimeter. The Radeon Pro 560X contains 3,000 million transistors on a 123 mm² die, achieving a much higher density of 24.4 million per square millimeter. The AMD card's density is nearly double that of the NVIDIA card, a direct consequence of the more advanced 14 nm process.

The compute configurations are sharply different. The GTX TITAN features 2,688 shading units, 224 texture mapping units, and 48 render output units. The Radeon Pro 560X has 1,024 shading units, 64 TMUs, and 16 ROPs. Despite having fewer than half the shading units, the AMD card achieves 2.056 TFLOPS of FP32 performance, while the GTX TITAN achieves 4.709 TFLOPS — more than double. The NVIDIA card also has higher pixel rate (49.06 GPixel/s versus 16.06 GPixel/s) and texture rate (196.2 GTexel/s versus 64.26 GTexel/s).

Architectural feature support diverges as well. The Radeon Pro 560X supports FP16 at a 1:1 ratio with FP32, both at 2.056 TFLOPS, while the GTX TITAN has no listed FP16 capability. In API support, the AMD card lists DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The GTX TITAN lists DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175 — a slightly older Vulkan version and a lower DirectX feature level.

Memory architecture also differs fundamentally. The GTX TITAN uses a 384-bit memory bus with 6 GB of GDDR5 at 288.4 GB/s bandwidth. The Radeon Pro 560X uses a 128-bit bus with 4 GB of GDDR5 at 94.08 GB/s. The NVIDIA card's memory bandwidth is more than three times higher, which is consistent with its larger ROP count and higher pixel throughput.

Specification Differences

The two cards differ across nearly every measurable specification. The most visible difference is memory: the GTX TITAN has 6 GB of GDDR5 on a 384-bit bus with 288.4 GB/s bandwidth, while the Radeon Pro 560X has 4 GB of GDDR5 on a 128-bit bus with 94.08 GB/s. The NVIDIA card also has a higher base clock of 836 MHz and boost clock of 876 MHz, whereas the AMD card lists no base or boost clock values. The memory clock also differs, with the GTX TITAN running at 1502 MHz (6 Gbps effective) versus the Radeon Pro 560X's 1470 MHz (5.9 Gbps effective).

Compute resources are heavily lopsided. The GTX TITAN has 2,688 shading units, 224 TMUs, and 48 ROPs, while the Radeon Pro 560X has 1,024 shading units, 64 TMUs, and 16 ROPs. The NVIDIA card's FP32 throughput is 4.709 TFLOPS versus 2.056 TFLOPS for the AMD card. The GTX TITAN also has a higher pixel rate (49.06 GPixel/s versus 16.06 GPixel/s) and texture rate (196.2 GTexel/s versus 64.26 GTexel/s).

Power and physical specifications are also distinct. The GTX TITAN has a 250 W TDP, requires a 600 W suggested PSU, uses dual-slot width, and needs 1x 6-pin plus 1x 8-pin power connectors. The Radeon Pro 560X has a 75 W TDP, is listed as IGP (integrated graphics processor) slot width, and requires no power connectors. The bus interface differs as well: the GTX TITAN uses PCIe 3.0 x16, while the Radeon Pro 560X uses PCIe 3.0 x8. Display outputs also differ — the GTX TITAN has 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2, while the Radeon Pro 560X's outputs are listed as "Portable Device Dependent." The GTX TITAN has physical dimensions of 267 mm length, 111 mm height, and 38 mm width, while the Radeon Pro 560X has no listed dimensions.

Release timing is also far apart. The GTX TITAN was released on 2013-02-18, while the Radeon Pro 560X came on 2018-07-15 — a gap of over five years. The GTX TITAN has a listed launch MSRP of 999 USD, while the Radeon Pro 560X has no launch MSRP listed. Both cards are end-of-life in production status.

Where Each One Wins

The AMD Radeon Pro 560X wins in environments that favor Metal and Vulkan APIs. Its Geekbench Metal score of 18,763 is more than double the GTX TITAN's, and its Vulkan score of 16,819 is 67.7% higher. These results indicate the AMD card is the stronger choice for applications that leverage Apple's Metal framework or modern Vulkan-based games and compute workloads. The card's small physical footprint — IGP slot width, no power connectors, 75 W TDP — also makes it suitable for compact systems where power delivery and space are constrained. Its 14 nm process and higher transistor density suggest better efficiency per square millimeter, though no direct efficiency metric is listed in the data.

The NVIDIA GeForce GTX TITAN wins in OpenCL-based workloads. Its Geekbench OpenCL score of 24,873 is 61.2% higher than the Radeon Pro 560X's 9,663, indicating strong compute performance in OpenCL frameworks. The card's larger memory configuration — 6 GB on a 384-bit bus with 288.4 GB/s bandwidth — provides three times the bandwidth of the AMD card, which benefits memory-intensive workloads. The GTX TITAN's higher pixel rate (49.06 GPixel/s) and texture rate (196.2 GTexel/s) also suggest advantages in fill-rate-bound scenarios, even though its benchmark wins are limited to OpenCL in this dataset.

The average benchmark scores slightly favor the AMD card, but the percentile rankings (57th versus 56th) show the two are virtually tied in overall position. The Radeon Pro 560X's average of 15,082 beats the GTX TITAN's 14,373, but the nearest rival data places each card near different competitors — the AMD card near modern mid-range parts like the RTX 3050 OEM and Radeon 680M, the NVIDIA card near integrated and mobile parts like the RX Vega 11 and GTX 965M.

The Verdict

The data presents a clear split: the AMD Radeon Pro 560X is the better choice for Metal and Vulkan workloads, while the NVIDIA GeForce GTX TITAN dominates in OpenCL. For users working within Apple's ecosystem or targeting modern Vulkan applications, the Radeon Pro 560X offers dramatically higher performance — 128.3% in Metal and 67.7% in Vulkan. Its higher average benchmark score (15,082 versus 14,373) and superior percentile ranking (57th versus 56th) reinforce this position.

For users running OpenCL-based compute tasks, the GTX TITAN is the clear winner, delivering 24,873 points against the AMD card's 9,663. The NVIDIA card also provides substantially more memory bandwidth and raw compute throughput, which may matter in specific OpenCL applications even if the aggregate benchmark average is lower.

The Radeon Pro 560X also holds advantages in power draw (75 W versus 250 W), physical footprint (IGP versus dual-slot), and API support (Vulkan 1.3 versus 1.2.175, DirectX 12_0 versus 11_0). The GTX TITAN counters with more memory (6 GB versus 4 GB), wider memory bus (384-bit versus 128-bit), and higher FP32 throughput (4.709 TFLOPS versus 2.056 TFLOPS).

Given the head-to-head record of 2-1 in favor of the AMD card, plus its higher average score and more modern feature set, the data indicates the Radeon Pro 560X is the better overall pick for most users. The GTX TITAN remains the choice specifically for OpenCL-centric workloads where its compute strengths can be fully utilized.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560X
GTX TITAN
Core Specs
Shading Units
1,024
2,688 +162.5%
Shaders
1,024
2,688 +162.5%
TMUs
64
224 +250.0%
ROPs
16
48 +200.0%
Compute Units
16
—
Clocks
Base Clock
—
836 MHz
Boost Clock
—
876 MHz
GPU Clock
1004 MHz
—
Memory Clock
1470 MHz 5.9 Gbps effective
1502 MHz 6 Gbps effective
Memory
Memory Size
4 GB
6 GB
VRAM (MB)
4,096
6,144 +50.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
384 bit
Bandwidth
94.08 GB/s
288.4 GB/s
Cache
L1 Cache
16 KB (per CU)
16 KB (per SMX)
L2 Cache
1024 KB
1536 KB
Performance
Pixel Rate
16.06 GPixel/s
49.06 GPixel/s
Texture Rate
64.26 GTexel/s
196.2 GTexel/s
FP32 (TFLOPS)
2.056 TFLOPS
4.709 TFLOPS
FP64 (TFLOPS)
128.5 GFLOPS (1:16)
1.570 TFLOPS (1:3)
FP16 (TFLOPS)
2.056 TFLOPS (1:1)
—
Power
TDP
75 W
250 W
TDP (W)
75
250 +233.3%
Suggested PSU
—
600 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
GCN 4.0
Kepler
GPU Name
Polaris 21
GK110
Generation
Radeon Pro Mac (500X Series)
GeForce 700
Process Size
14 nm
28 nm
Transistors
3,000 million
7,080 million
Die Size
123 mm²
561 mm²
Foundry
GlobalFoundries
TSMC
Density
24.4M / mm²
12.6M / mm²
API Support
DirectX
12 (12_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.3
1.2.175
OpenCL
2.1
3.0
CUDA
—
3.5
Shader Model
6.7
6.5 (5.1)
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Launch Price
—
999 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 600
Successor
—
GeForce 900
View Radeon Pro 560X Details View GeForce GTX TITAN Details