AMD Radeon Pro 560X vs AMD Radeon RX 7600M XT Comparison

AMD
RADEON

AMD Radeon Pro 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
AMD
RADEON

Radeon RX 7600M XT

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2469 MHz
TDP 120 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_metal
18,763
N/A
geekbench_opencl
9,663
74,869
geekbench_vulkan
16,819
27,793
3dmark_3dmark_steel_nomad_dx12
N/A
2,048
passmark_directx_10
N/A
76
passmark_directx_11
N/A
137
passmark_directx_12
N/A
58
passmark_directx_9
N/A
175
passmark_g2d
N/A
894
passmark_g3d
N/A
13,907
passmark_gpu_compute
N/A
7,140

Analysis: AMD Radeon Pro 560X vs AMD Radeon RX 7600M XT

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between these two mobile GPUs, with the AMD Radeon RX 7600M XT winning both shared benchmark tests outright. The most dramatic difference appears in Geekbench OpenCL, where the RX 760M XT scores 74,869 against the Radeon Pro 560X's 9,663. That is a 87.1% advantage for the newer card, a margin so large that it represents a generational leap rather than a simple clock-speed improvement.

In Geekbench Vulkan, the RX 7600M XT again takes the lead, scoring 27,793 versus 16,819 for the Pro 560X. The delta here is 39.5%, which is substantial but less extreme than the OpenCL result. This narrower gap suggests that Vulkan workloads, which tend to scale with architectural efficiency, do not amplify the RX 7600M XT's raw compute advantage as much as OpenCL does. Still, a 39.5% lead in any API is decisive for gaming and compute tasks.

The aggregate benchmark averages tell a slightly different story. The Pro 560X has an average benchmark score of 15,082 across its three recorded tests, while the RX 7600M XT averages 12,710 across ten tests. This apparent contradiction stems from the different test suites: the Pro 560X's averages come from lighter workloads, whereas the RX 7600M XT includes heavier DirectX and PassMark tests that drag its average down. When looking only at the overlapping tests, the RX 7600M XT wins both, which is the meaningful comparison.

Context from the nearest rivals reinforces this picture. The Pro 560X sits within 1.2% of the AMD Radeon 680M, the NVIDIA GeForce RTX 3050 OEM, and the AMD Radeon RX 7600 in average score. It is essentially neck-and-neck with those parts, which are all integrated or low-power discrete options. The RX 7600M XT, by contrast, trades blows with the NVIDIA GeForce GTX 670, the NVIDIA Tesla K20Xm, and the NVIDIA GeForce GTX 590, all of which are older high-end desktop cards. This places the two GPUs in different performance tiers entirely, despite the Pro 560X's higher percentile ranking (57th versus 52nd among all GPUs).

Where Each One Wins

The AMD Radeon RX 7600M XT wins in every measurable category from the shared data. It leads in both OpenCL and Vulkan, and its architectural features suggest where it excels. With 2,048 shading units, 128 texture mapping units, and 64 ROPs, it has double the shading units and TMUs of the Pro 560X, plus four times the ROPs. The pixel rate of 158.0 GPixel/s versus 16.06 GPixel/s means the RX 7600M XT can push nearly ten times as many pixels per second, which directly benefits high-resolution rendering and heavy post-processing effects.

Texture throughput follows the same pattern: 316.0 GTexel/s versus 64.26 GTexel/s. That is roughly a five-fold advantage in texture fill, which matters for games with detailed surfaces and complex materials. The FP32 compute of 20.23 TFLOPS against 2.056 TFLOPS is a 10x gap, and FP16 performance is even more lopsided: 40.45 TFLOPS versus 2.056 TFLOPS. The RX 7600M XT's 2:1 FP16 ratio means it can double its throughput for half-precision workloads, a feature the Pro 560X lacks entirely with its 1:1 ratio.

Memory bandwidth also favors the RX 7600M XT decisively. The 288.0 GB/s bandwidth is more than three times the Pro 560X's 94.08 GB/s, even though both use a 128-bit bus. The difference comes from GDDR6 at 18 Gbps effective versus GDDR5 at 5.9 Gbps effective. Capacity doubles as well, 8 GB versus 4 GB, which matters for modern game textures and larger compute datasets.

The Pro 560X holds no wins in the recorded benchmarks. Its only advantages are practical rather than performance-related: lower power draw at 75 W versus 120 W, and a smaller die size at 123 mm² versus 204 mm². For thin-and-light laptops where thermal headroom is tight, the Pro 560X is the more manageable part, but that is a system design consideration, not a performance one.

The Verdict

Choose the AMD Radeon RX 7600M XT if you need actual gaming or compute capability in a laptop. The data is unambiguous: it leads by 87.1% in OpenCL and 39.5% in Vulkan, with more than double the memory capacity and roughly three times the bandwidth. Its 32 ray tracing cores and DirectX 12 Ultimate support make it future-proof for titles that use hardware ray tracing, while the Pro 560X lacks RT cores and only supports DirectX 12 (12_0). The RX 7600M XT also supports Vulkan 1.4 against the Pro 560X's Vulkan 1.3, and its PCIe 4.0 x16 interface doubles the bandwidth of the Pro 560X's PCIe 3.0 x8 link.

Choose the AMD Radeon Pro 560X only if you are constrained by power or thermals. Its 75 W TDP versus 120 W means it fits in slimmer chassis with less cooling. It also uses an older 14 nm process from GlobalFoundries versus the 6 nm TSMC node on the RX 7600M XT, which means the Pro 560X is cheaper to produce but far less efficient per transistor. The Pro 560X's 3,000 million transistors on 123 mm² gives a density of 24.4M per mm², while the RX 7600M XT packs 13,300 million transistors into 204 mm² for 65.2M per mm². That density difference explains why the newer part achieves so much more performance.

For anyone buying a laptop today, the RX 7600M XT is the only rational choice from a performance standpoint. The Pro 560X is end-of-life, released in July 2018, while the RX 7600M XT is active and launched in January 2023. The older card's closest rivals are integrated graphics like the Radeon 680M or low-end discrete cards like the RTX 3050 OEM, which tells you it belongs in a different class from the RX 7600M XT.

FAQ

Q: Which GPU is faster in OpenCL workloads?

A: The AMD Radeon RX 7600M XT scores 74,869 in Geekbench OpenCL, versus 9,663 for the Radeon Pro 560X. That is an 87.1% lead for the RX 7600M XT.

Q: How do they compare in Vulkan performance?

A: The RX 7600M XT scores 27,793 in Geekbench Vulkan, while the Pro 560X scores 16,819. The RX 7600M XT leads by 39.5%.

Q: Does the Pro 560X have ray tracing support?

A: No. The Pro 560X has no RT cores and supports DirectX 12 (12_0). The RX 7600M XT has 32 RT cores and supports DirectX 12 Ultimate (12_2).

Q: What is the memory configuration difference?

A: The Pro 560X has 4 GB of GDDR5 on a 128-bit bus with 94.08 GB/s bandwidth. The RX 7600M XT has 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth.

Q: Which GPU is more power efficient?

A: The Pro 560X draws 75 W versus 120 W for the RX 7600M XT. The Pro 560X also has a smaller die at 123 mm² versus 204 mm², but the RX 7600M XT is far more transistor-dense at 65.2M per mm² versus 24.4M per mm².

Q: How do their production statuses differ?

A: The Pro 560X is end-of-life and was released in July 2018. The RX 7600M XT is active and was released in January 2023.

Architecture Differences

The two GPUs come from completely different design generations. The Radeon Pro 560X uses the Polaris 21 chip with GCN 4.0 architecture, built on a 14 nm process at GlobalFoundries. It packs 3,000 million transistors into a 123 mm² die, giving a transistor density of 24.4M per mm². The RX 7600M XT uses the Navi 33 chip with RDNA 3.0 architecture, codenamed "Hotpink Bonefish," built on a 6 nm process at TSMC. It contains 13,300 million transistors in a 204 mm² die, achieving 65.2M per mm².

The core counts reflect the architectural leap. The Pro 560X has 1,024 shading units, 64 TMUs, and 16 ROPs. The RX 7600M XT has 2,048 shading units, 128 TMUs, and 64 ROPs. That means double the shaders and TMUs, plus four times the ROPs. The RX 7600M XT also includes 32 dedicated RT cores, which the Pro 560X lacks entirely.

Compute capabilities differ sharply. The Pro 560X delivers 2.056 TFLOPS FP32 and the same 2.056 TFLOPS FP16, indicating a 1:1 ratio. The RX 7600M XT delivers 20.23 TFLOPS FP32 and 40.45 TFLOPS FP16, a 2:1 ratio that doubles throughput for half-precision work. Pixel rate jumps from 16.06 GPixel/s to 158.0 GPixel/s, and texture rate from 64.26 GTexel/s to 316.0 GTexel/s.

API support also differs. The Pro 560X supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The RX 7600M XT supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The newer card's DirectX 12 Ultimate adds features like ray tracing and mesh shaders that the older architecture cannot handle.

Specification Differences

The process node differs: 14 nm for the Pro 560X against 6 nm for the RX 7600M XT. The foundries are GlobalFoundries and TSMC, respectively. Transistor counts are 3,000 million versus 13,300 million, with die sizes of 123 mm² versus 204 mm².

Clock speeds differ substantially. The Pro 560X has no recorded base or boost clock, only a memory clock of 1470 MHz with 5.9 Gbps effective data rate. The RX 7600M XT has a base clock of 1280 MHz, a boost clock of 2469 MHz, a game clock of 2023 MHz, and a memory clock of 2250 MHz with 18 Gbps effective.

Memory specs diverge: 4 GB GDDR5 versus 8 GB GDDR6, both on 128-bit buses. Bandwidth is 94.08 GB/s versus 288.0 GB/s. The bus interface differs too: PCIe 3.0 x8 for the Pro 560X, PCIe 4.0 x16 for the RX 7600M XT.

Power draw is 75 W for the Pro 560X and 120 W for the RX 7600M XT. Both are integrated GPUs (IGP slot width) with no power connectors, and both have display outputs described as "Portable Device Dependent." The RX 7600M XT's predecessor is listed as "Polaris Mobile," while the Pro 560X has no recorded predecessor or successor. Release dates are July 2018 for the Pro 560X and January 2023 for the RX 7600M XT.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560X
RX 7600M XT
Core Specs
Shading Units
1,024
2,048 +100.0%
Shaders
1,024
2,048 +100.0%
TMUs
64
128 +100.0%
ROPs
16
64 +300.0%
Compute Units
16
32 +100.0%
Clocks
Base Clock
—
1280 MHz
Boost Clock
—
2469 MHz
GPU Clock
1004 MHz
—
Game Clock
—
2023 MHz
Memory Clock
1470 MHz 5.9 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
94.08 GB/s
288.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB per Array
L2 Cache
1024 KB
2 MB
L3 Cache
—
32 MB
L0 Cache
—
32 KB per WGP
Performance
Pixel Rate
16.06 GPixel/s
158.0 GPixel/s
Texture Rate
64.26 GTexel/s
316.0 GTexel/s
FP32 (TFLOPS)
2.056 TFLOPS
20.23 TFLOPS
FP64 (TFLOPS)
128.5 GFLOPS (1:16)
632.1 GFLOPS (1:32)
FP16 (TFLOPS)
2.056 TFLOPS (1:1)
40.45 TFLOPS (2:1)
AI/RT
RT Cores
—
32
Power
TDP
75 W
120 W
TDP (W)
75
120 +60.0%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
RDNA 3.0
GPU Name
Polaris 21
Navi 33
Codename
—
Hotpink Bonefish
Generation
Radeon Pro Mac (500X Series)
Navi Mobile (RX 7000M)
Process Size
14 nm
6 nm
Transistors
3,000 million
13,300 million
Die Size
123 mm²
204 mm²
Foundry
GlobalFoundries
TSMC
Density
24.4M / mm²
65.2M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
2.2
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
—
Polaris Mobile
View Radeon Pro 560X Details View Radeon RX 7600M XT Details