AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 580 Comparison
AMD Radeon Pro 5600M
GeForce GTX 580
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 580
Head-to-Head Benchmarks
The benchmark comparison between the AMD Radeon Pro 5600M and the NVIDIA GeForce GTX 580 is stark, with only a single shared test result available in the data. In the Geekbench OpenCL workload, the AMD Radeon Pro 5600M scores 47,783, while the NVIDIA GeForce GTX 580 scores 15,283. This represents a delta of 212.7%, meaning the AMD part delivers over three times the performance of the older NVIDIA flagship in this compute-oriented benchmark. The margin is decisive, and the data shows no test where the GTX 580 manages to pull ahead.
Examining the broader performance context, the Radeon Pro 5600M’s average benchmark score across all recorded tests is 16,351. Its nearest rival in the database is the AMD Radeon RX 5700 XT, which averages 16,361 — a difference of only -0.1%, placing the two effectively at parity. The NVIDIA RTX PRO 6000 Blackwell sits at 16,408 (-0.3%), and the AMD Radeon PRO W7500 at 16,415 (-0.4%). Even the NVIDIA GeForce RTX 5090 D V2, with an average score of 16,504, is only -0.9% higher. This clustering indicates that the Radeon Pro 5600M’s average is tightly grouped with modern midrange and high-end parts, despite being a mobile, low-power offering.
The GTX 580, by contrast, has an average benchmark score of 15,283, placing it at the 58th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 2060 at 15,290 (0% delta), the AMD Radeon 680M at 15,270 (0.1% higher), and the NVIDIA GeForce RTX 3050 OEM at 15,199 (0.6% higher). The deltaPct values here are nearly zero, which suggests that the GTX 580’s single recorded benchmark result is representative of a performance tier that modern entry-level and integrated graphics have since matched or slightly exceeded. However, the Radeon Pro 5600M’s average score of 16,351 is roughly 7% higher than the GTX 580’s 15,283, a gap that widens dramatically when isolating the OpenCL test.
The wins tally confirms the asymmetry: the AMD Radeon Pro 5600M secures 1 win in the head-to-head tests, while the NVIDIA GeForce GTX 580 secures 0. This is not a close contest, and any narrative suggesting competitiveness between these two parts is unsupported by the benchmark evidence.
FAQ
Q: How much faster is the AMD Radeon Pro 5600M than the NVIDIA GeForce GTX 580 in OpenCL?
A: The Radeon Pro 5600M scores 47,783 in Geekbench OpenCL, while the GTX 580 scores 15,283. The delta is 212.7%, meaning the AMD part is roughly three times faster in this workload.
Q: What is the average benchmark score for each GPU, and how do they rank overall?
A: The Radeon Pro 5600M has an average benchmark score of 16,351 and sits at the 59th percentile of all GPUs. The GTX 580 has an average score of 15,283 and sits at the 58th percentile. Despite the small percentile gap, the average score difference is about 7%.
Q: Which GPU has a higher peak single-test score?
A: The Radeon Pro 5600M’s highest recorded score is 55,030 in Geekbench Metal. The GTX 580’s only recorded score is 15,283 in Geekbench OpenCL, which is also its average. The AMD part’s highest score is over 3.6 times the NVIDIA part’s best.
Q: Does the GTX 580 have any benchmark where it beats the Radeon Pro 5600M?
A: No. In the single head-to-head test available (Geekbench OpenCL), the Radeon Pro 5600M wins by 212.7%. The wins tally is 1 for AMD and 0 for NVIDIA.
Q: How do the two GPUs compare to their nearest rivals in the database?
A: The Radeon Pro 5600M is nearly identical to the AMD Radeon RX 5700 XT (-0.1%) and the NVIDIA RTX PRO 6000 Blackwell (-0.3%). The GTX 580 is virtually tied with the NVIDIA GeForce RTX 2060 (0% delta) and the AMD Radeon 680M (0.1% higher).
Q: Are these GPUs still in production?
A: Both are end-of-life products. The Radeon Pro 5600M was released on 2020-06-14, and the GTX 580 on 2010-11-08.
Where Each One Wins
The AMD Radeon Pro 5600M is the clear winner in raw compute performance. Its Geekbench OpenCL score of 47,783 is more than triple the GTX 580’s 15,283, and its additional benchmark results — including Geekbench Metal at 55,030, Geekbench Vulkan at 46,425, and Passmark G3D at 9,279 — demonstrate a broad capability across modern API workloads. The data suggests this GPU is suited for tasks that leverage current-generation compute interfaces, such as Metal-accelerated applications or Vulkan-based workloads, where its scores are consistently in the tens of thousands.
The Radeon Pro 5600M also wins on memory capacity and bandwidth, with 8 GB of HBM2 offering 394.2 GB/s of bandwidth, which is more than double the GTX 580’s 192.4 GB/s. For workloads that are memory-bound, such as large dataset processing or high-resolution texture streaming, this advantage is substantial.
The NVIDIA GeForce GTX 580, by contrast, has no recorded wins in the head-to-head data. Its only benchmark score, 15,283 in OpenCL, places it in the same performance tier as modern integrated graphics like the AMD Radeon 680M (0.1% delta) and entry-level discrete cards like the NVIDIA GeForce RTX 3050 OEM (0.6% delta). Where it might still hold relevance is in legacy DirectX 9 or OpenGL 4.6 environments, given its architecture’s support for those APIs — though the data does not include any DirectX benchmarks for this card to substantiate that.
For users choosing between these two, the use case is clear: the Radeon Pro 5600M is the only viable option for modern compute and graphics tasks. The GTX 580’s performance is effectively obsolete by current standards, and its 1536 MB memory capacity is a hard limitation for contemporary game or application requirements.
Specification Differences
The two GPUs differ across nearly every measurable specification. The Radeon Pro 5600M is built on a 7 nm process, while the GTX 580 uses a 40 nm node. The AMD chip, Navi 12, has a base clock of 822 MHz and a boost clock of 1144 MHz; the NVIDIA GF110 has no base or boost clock listed. Memory configurations are vastly different: the Radeon Pro 5600M offers 8 GB of HBM2 on a 2048-bit bus with 394.2 GB/s bandwidth, whereas the GTX 580 has 1536 MB of GDDR5 on a 384-bit bus with 192.4 GB/s bandwidth.
Compute resources also diverge. The Radeon Pro 5600M features 2560 shading units, 160 TMUs, and 64 ROPs, while the GTX 580 has 512 shading units, 64 TMUs, and 48 ROPs. Pixel rate for the AMD part is 73.22 GPixel/s versus 24.70 GPixel/s for NVIDIA. Texture rate is 183.0 GTexel/s compared to 49.41 GTexel/s. FP32 throughput is 5.857 TFLOPS for AMD and 1.581 TFLOPS for NVIDIA. The Radeon Pro 5600M also supports FP16 at 11.71 TFLOPS (2:1 ratio), while the GTX 580 has no FP16 data.
Power and physical specifications show the generation gap. The Radeon Pro 5600M has a TDP of 50 W and is an integrated graphics processor (IGP) with no power connectors. The GTX 580 has a TDP of 244 W, is a dual-slot card requiring 1x 6-pin and 1x 8-pin power connectors, and recommends a 550 W power supply. The GTX 580 measures 267 mm in length and 111 mm in height, while the Radeon Pro 5600M has no listed dimensions. Bus interfaces differ as well: PCIe 4.0 x16 for AMD versus PCIe 2.0 x16 for NVIDIA.
Display outputs are another point of divergence: the Radeon Pro 5600M is portable-device dependent, while the GTX 580 offers 2x DVI and 1x mini-HDMI 1.3a. The GTX 580 has a launch MSRP of 499 USD; the Radeon Pro 5600M has no listed launch MSRP.
Architecture Differences
The architectural gulf between these two GPUs is fundamental. The AMD Radeon Pro 5600M employs the RDNA 1.0 architecture on the Navi 12 chip, belonging to the Radeon Pro Mac (Navi Mobile) generation. The NVIDIA GeForce GTX 580 uses the Fermi 2.0 architecture on the GF110 chip, from the GeForce 500 generation. The process node difference is stark: 7 nm for AMD versus 40 nm for NVIDIA, both fabricated by TSMC. The GTX 580’s die is 520 mm² with 3,000 million transistors and a density of 5.8M / mm²; the Radeon Pro 5600M has no listed die size or transistor count.
API support reflects the era of each design. The Radeon Pro 5600M supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The GTX 580 supports DirectX 12 (11_0) and OpenGL 4.6, but has no Vulkan support listed. This means the AMD part is fully compatible with modern Vulkan-based engines and applications, while the NVIDIA card is limited to older DirectX paths.
Memory technology is another architectural differentiator. The Radeon Pro 5600M uses HBM2 with a 2048-bit bus, which is characteristic of high-bandwidth, low-power mobile designs. The GTX 580 uses GDDR5 on a 384-bit bus, a conventional arrangement for desktop GPUs of its era. The effective memory clock also differs: 1540 Mbps for the AMD part versus 4 Gbps for the NVIDIA part, though the HBM2’s wider bus more than compensates for the lower clock speed in terms of total bandwidth.
The Radeon Pro 5600M’s FP16 support at 2:1 ratio indicates a modern compute capability for mixed-precision workloads, which the Fermi-based GTX 580 entirely lacks. The transistor density difference — 5.8M / mm² on the 40 nm node for NVIDIA versus an unlisted figure for the 7 nm AMD part — underscores the manufacturing advancement, though the absence of a density figure for the Radeon Pro 5600M leaves that comparison incomplete. Neither GPU features dedicated ray tracing or tensor cores, as both predate or omit those specialized units.