AMD Radeon Pro 5600M vs AMD Radeon RX 7600 XT Comparison

AMD
RADEON

AMD Radeon Pro 5600M

CORE STATE Navi 12
VRAM 8 GB
CLOCK SPEED 1144 MHz
TDP 50 W
BUS WIDTH 2048 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
AMD
RADEON

Radeon RX 7600 XT

CORE STATE Navi 33
VRAM 16 GB
CLOCK SPEED 2755 MHz
TDP 190 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_metal
55,030
N/A
geekbench_opencl
47,783
92,426
geekbench_vulkan
46,425
48,366
passmark_directx_10
62
85
passmark_directx_11
59
167
passmark_directx_12
39
65
passmark_directx_9
118
228
passmark_g2d
679
1,030
passmark_g3d
9,279
17,132
passmark_gpu_compute
4,031
8,987
3dmark_3dmark_steel_nomad_dx12
N/A
2,348

Analysis: AMD Radeon Pro 5600M vs AMD Radeon RX 7600 XT

The AMD Radeon RX 7600 XT and the AMD Radeon Pro 5600M represent two very different interpretations of what an AMD GPU should be: one is a modern, active desktop card built for high-throughput gaming and compute, while the other is an end-of-life mobile solution designed for professional laptops. The benchmark data is unambiguous about their relative performance, but the gaps vary wildly depending on the workload. The RX 7600 XT secures wins in all nine head-to-head comparisons, but the magnitude of those wins—from a modest 4.2% lead to a crushing 183.1% advantage—tells a story about architectural priorities and generational leaps. This analysis breaks down exactly where each card stands, using only the provided benchmark scores and specifications.

Head-to-Head Benchmarks

The most decisive victory for the RX 7600 XT comes in the PassMark DirectX 11 test, where it scores 167 versus the Pro 5600M’s 59. That is a delta of 183.1%, meaning the desktop card delivers nearly three times the performance in this legacy API workload. The PassMark GPU Compute test shows a similar trend, with the RX 7600 XT hitting 8987 against the Pro 5600M’s 4031—a 122.9% advantage. These two results indicate that the RX 7600 XT’s raw shader throughput and compute efficiency are in a different league, which is consistent with its 22.57 TFLOPS FP32 rating compared to the Pro 5600M’s 5.857 TFLOPS.

The Geekbench OpenCL benchmark reinforces this compute dominance. The RX 7600 XT scores 92426, while the Pro 5600M manages only 47783, yielding a 93.4% delta. This is not a marginal improvement; it is a near-doubling of compute performance, likely driven by the newer RDNA 3.0 architecture and its 1:1 FP16 ratio, versus the Pro 5600M’s 2:1 ratio. Even in older DirectX 9 workloads, the RX 7600 XT leads by 93.2% (228 vs 118), showing that it handles legacy titles with ease while the Pro 5600M struggles.

Not every gap is enormous, however. In the Geekbench Vulkan test, the RX 7600 XT scores 48366 versus 46425, a slim 4.2% lead. This suggests that in Vulkan-optimized titles, the Pro 5600M’s 2560 shading units (versus 2048 on the RX 7600 XT) help it close the gap, even though its clocks are far lower (1144 MHz boost vs 2755 MHz boost). Similarly, the PassMark DirectX 10 test shows a 37.1% delta (85 vs 62), which is substantial but not as lopsided as the compute tests. The PassMark G3D score of 17132 for the RX 7600 XT versus 9279 for the Pro 5600M—an 84.6% lead—confirms that the desktop card is the clear choice for modern gaming, while the Pro 5600M remains competitive only in specific, narrow scenarios.

For 2D performance, the RX 7600 XT wins again with a PassMark G2D score of 1030 versus 679, a 51.7% delta. This is notable because it reflects not just raw compute but also memory bandwidth efficiency and driver optimizations for everyday desktop tasks. The Pro 5600M’s higher memory bandwidth (394.2 GB/s vs 288.0 GB/s) does not translate into a win here, as the RX 7600 XT’s faster clock speeds compensate. Overall, the head-to-head data shows a clean sweep for the RX 7600 XT, with the only close call being Vulkan, where the Pro 5600M’s compute unit count keeps it within striking distance.

FAQ

Q: Which card wins in raw compute performance?

A: The RX 7600 XT wins decisively. In Geekbench OpenCL, it scores 92426 versus the Pro 5600M’s 47783, a 93.4% lead. The PassMark GPU Compute test shows a similar story, with the RX 7600 XT at 8987 and the Pro 5600M at 4031, a 122.9% delta.

Q: Is the Pro 5600M competitive in any modern API?

A: The closest result is in Geekbench Vulkan, where the Pro 5600M scores 46425 against the RX 7600 XT’s 48366. That is a 4.2% delta, making it the only benchmark where the Pro 5600M comes within single digits of its rival.

Q: What about DirectX 12 performance?

A: The RX 7600 XT leads by 66.7% in PassMark DirectX 12, scoring 65 versus the Pro 5600M’s 39. This is a clear win for the desktop card, though the absolute scores are low for both, indicating this test may not fully stress modern GPUs.

Q: Does the Pro 5600M have any advantage in memory bandwidth?

A: Yes, the Pro 5600M has 394.2 GB/s of bandwidth versus 288.0 GB/s on the RX 7600 XT, thanks to its 2048-bit HBM2 bus. However, this does not translate into benchmark wins, as the RX 7600 XT’s higher clocks and newer architecture dominate all tests.

Q: Which card has better legacy DirectX support?

A: The RX 7600 XT wins in both DirectX 9 and DirectX 11. In DirectX 9, it scores 228 versus 118 (93.2% delta), and in DirectX 11, it scores 167 versus 59 (183.1% delta), the largest margin of any test.

Q: How do their overall benchmark averages compare?

A: The RX 7600 XT has an average benchmark score of 17083, while the Pro 5600M averages 16351. The RX 7600 XT sits at the 60th percentile of all GPUs, and the Pro 5600M is at the 59th, meaning they are both mid-pack cards overall.

Where Each One Wins

The RX 7600 XT wins in every category tested, but its strongest showings are in compute-heavy and legacy API workloads. For users running OpenCL-based applications, scientific compute, or older DirectX games, the RX 7600 XT is the only rational choice—its 93.4% OpenCL lead and 183.1% DirectX 11 lead leave no room for debate. The PassMark G3D score of 17132 also makes it the superior option for general 3D rendering and modern gaming, as the Pro 5600M’s 9279 score is barely half that figure. If you need a card that handles a mix of gaming, compute, and 2D desktop work, the RX 7600 XT’s 51.7% lead in G2D performance seals the deal.

The Pro 5600M’s only nominal strengths are its memory bandwidth (394.2 GB/s) and its higher shading unit count (2560 vs 2048), which give it a fighting chance in Vulkan workloads. The 4.2% delta in Geekbench Vulkan suggests that in Vulkan-centric games, the Pro 5600M could be within a few frames per second of the RX 7600 XT, though it still loses. For a mobile professional GPU, its 50 W TDP is a massive advantage over the RX 7600 XT’s 190 W, making it suitable for thin-and-light laptops where power draw is critical. However, in terms of raw performance, the Pro 5600M has no benchmark win to claim.

Specification Differences

The two cards differ fundamentally in their specifications. The RX 7600 XT uses a 6 nm process node from TSMC, while the Pro 5600M uses TSMC’s 7 nm node. The RX 7600 XT has 13,300 million transistors on a 204 mm² die, whereas the Pro 5600M’s transistor count and die size are not listed. Clock speeds are vastly different: the RX 7600 XT boosts to 2755 MHz, while the Pro 5600M’s boost is only 1144 MHz, with a base clock of 822 MHz versus 1980 MHz. Memory configurations are also divergent—the RX 7600 XT has 16 GB of GDDR6 on a 128-bit bus, while the Pro 5600M has 8 GB of HBM2 on a 2048-bit bus. This gives the Pro 5600M higher bandwidth (394.2 GB/s vs 288.0 GB/s) but half the capacity.

The RX 7600 XT has 2048 shading units, 128 TMUs, and 64 ROPs, plus 32 ray tracing cores. The Pro 5600M has more shading units (2560) and TMUs (160), but the same 64 ROPs, and no ray tracing cores. Pixel and texture rates favor the RX 7600 XT: 176.3 GPixel/s and 352.6 GTexel/s versus 73.22 GPixel/s and 183.0 GTexel/s. FP32 performance is 22.57 TFLOPS on the RX 7600 XT versus 5.857 TFLOPS on the Pro 5600M. Power draw is a major differentiator: the RX 7600 XT is rated at 190 W with a 1x 8-pin connector and a suggested 450 W PSU, while the Pro 5600M consumes only 50 W and uses no power connectors. The RX 7600 XT is a dual-slot card with PCIe 4.0 x8, while the Pro 5600M is an IGP with PCIe 4.0 x16.

Architecture Differences

The architectural gap is the core reason for the performance disparity. The RX 7600 XT is built on RDNA 3.0, using the Navi 33 chip, with the codename "Hotpink Bonefish." It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. In contrast, the Pro 5600M uses RDNA 1.0 with the Navi 12 chip, supporting DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. This means the RX 7600 XT has access to newer features like ray tracing hardware (32 cores) and a 1:1 FP16 ratio, enabling full-rate half-precision compute. The Pro 5600M has no ray tracing cores and a 2:1 FP16 ratio, halving its half-precision throughput.

The RX 7600 XT is part of the Radeon RX 7000 series, specifically the Navi III generation, with a predecessor in Navi II and a successor in Navi IV. The Pro 5600M belongs to the Radeon Pro Mac (Navi Mobile) generation and is marked as end-of-life. The RX 7600 XT was released on 2024-01-23, while the Pro 5600M came out on 2020-06-14, giving the desktop card a nearly four-year architectural advantage. The RX 7600 XT is still in active production, whereas the Pro 5600M is discontinued. The Pro 5600M’s display outputs are listed as "Portable Device Dependent," while the RX 7600 XT offers 1x HDMI 2.1a and 3x DisplayPort 2.1, making it far more versatile for multi-monitor setups.

The Verdict

The data makes the choice straightforward for almost any use case: the AMD Radeon RX 7600 XT is the superior card. It wins all nine head-to-head benchmarks, with deltas ranging from 4.2% in Vulkan to 183.1% in DirectX 11. Its average benchmark score of 17083 is 4.5% higher than the Pro 5600M’s 16351, and it holds a better percentile rank (60th vs 59th). For gamers, the RX 7600 XT’s 84.6% lead in PassMark G3D and its 16 GB of GDDR6 memory make it the obvious pick. For compute users, the 93.4% OpenCL and 122.9% GPU Compute leads are decisive. The RX 7600 XT also supports newer APIs (DirectX 12 Ultimate, Vulkan 1.4) and features ray tracing, which the Pro 5600M lacks entirely.

The only scenario where the Pro 5600M makes sense is if you are building a power-constrained mobile system, where its 50 W TDP is a fraction of the RX 7600 XT’s 190 W. In that niche, the Pro 5600M’s higher memory bandwidth and shading unit count provide acceptable performance, especially in Vulkan, where it trails by just 4.2%. However, the RX 7600 XT’s launch MSRP of 329 USD, active production status, and generational advantages in every measurable benchmark mean that for any desktop build, the RX 7600 XT is the only rational choice. The Pro 5600M is an end-of-life product with no benchmark wins, and its only appeal is its efficiency and mobile form factor. Choose the RX 7600 XT for performance; choose the Pro 5600M only if portability and low power draw are non-negotiable.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5600M
RX 7600 XT
Core Specs
Shading Units
2,560
2,048 -20.0%
Shaders
2,560
2,048 -20.0%
TMUs
160
128 -20.0%
ROPs
64
64 0.0%
Compute Units
40
32 -20.0%
Clocks
Base Clock
822 MHz
1980 MHz
Boost Clock
1144 MHz
2755 MHz
Game Clock
—
2470 MHz
Shader Clock
—
2470 MHz
Memory Clock
770 MHz 1540 Mbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
HBM2
GDDR6
Memory Bus
2048 bit
128 bit
Bandwidth
394.2 GB/s
288.0 GB/s
Cache
L1 Cache
—
128 KB per Array
L2 Cache
4 MB
2 MB
L3 Cache
—
32 MB
L0 Cache
—
32 KB per WGP
Performance
Pixel Rate
73.22 GPixel/s
176.3 GPixel/s
Texture Rate
183.0 GTexel/s
352.6 GTexel/s
FP32 (TFLOPS)
5.857 TFLOPS
22.57 TFLOPS
FP64 (TFLOPS)
366.1 GFLOPS (1:16)
705.3 GFLOPS (1:32)
FP16 (TFLOPS)
11.71 TFLOPS (2:1)
22.57 TFLOPS (1:1)
AI/RT
RT Cores
—
32
Matrix Cores
—
64
Power
TDP
50 W
190 W
TDP (W)
50
190 +280.0%
Suggested PSU
—
450 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 1.0
RDNA 3.0
GPU Name
Navi 12
Navi 33
Codename
—
Hotpink Bonefish
Generation
Radeon Pro Mac (Navi Mobile)
Navi III (RX 7000)
Process Size
7 nm
6 nm
Transistors
—
13,300 million
Die Size
—
204 mm²
Foundry
TSMC
TSMC
Density
—
65.2M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.2
2.2
Shader Model
6.0
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
204 mm 8 inches
Height
—
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Launch Price
—
329 USD
Production
End-of-life
Active
Predecessor
—
Navi II
Successor
—
Navi IV
View Radeon Pro 5600M Details View Radeon RX 7600 XT Details