AMD Radeon Pro 5600M vs AMD Radeon RX 570X Comparison
AMD Radeon Pro 5600M
Radeon RX 570X
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 5600M vs AMD Radeon RX 570X
Head-to-Head Benchmarks
The recorded data shows a decisive overall victory for the AMD Radeon Pro 5600M, which wins two of the three direct comparison benchmarks. The most dramatic margin comes in the Passmark G3D test, where the Pro 5600M scores 9279 against the RX 570X's 1923. That is a 382.5% advantage, a gap so wide that it places these two cards in entirely different performance tiers for general 3D rendering workloads. For context, the Pro 5600M's average benchmark score of 16351 sits within 0.1% of the AMD Radeon RX 5700 XT, a well-known desktop performer. The RX 570X, by contrast, trails its nearest rival the NVIDIA RTX A2000 Mobile by 0.4%, and even the integrated AMD Radeon 660M is 0.4% ahead of it in average score.
The Pro 5600M also wins the compute-heavy Geekbench OpenCL test, posting 47783 versus 38939 for the RX 570X, a 22.7% improvement. This aligns with the raw FP32 throughput figures: the Pro 5600M delivers 5.857 TFLOPS, while the RX 570X manages 5.095 TFLOPS. The higher shading unit count on the Pro (2560 vs 2048) and its faster pixel fill rate (73.22 GPixel/s vs 39.81 GPixel/s) explain the sustained lead. The Pro 5600M also has a substantial texture rate advantage, 183.0 GTexel/s versus 159.2 GTexel/s.
The one benchmark where the RX 570X takes the lead is Passmark G2D, which measures 2D desktop and windowing performance. Here, the RX 570X scores 750, beating the Pro 5600M's 679 by 9.5%. This is a narrow but consistent win, likely tied to the RX 570X's higher base and boost clocks (1168 MHz and 1244 MHz) compared to the Pro 5600M (822 MHz and 1144 MHz). For typical desktop use, the RX 570X is slightly snappier, but this advantage does not translate into meaningful 3D gains. The Pro 5600M also dominates in the Passmark DirectX legacy tests, where it scores 118 in DX9, 62 in DX10, 59 in DX11, and 39 in DX12, though the RX 570X has no recorded scores in those specific tests for direct comparison. The overall record stands at 2 wins for the Pro 5600M and 1 for the RX 570X.
FAQ
Q: Which card is faster in compute-heavy workloads like OpenCL?
A: The AMD Radeon Pro 5600M wins by a clear margin, scoring 47783 in Geekbench OpenCL against the RX 570X's 38939, a 22.7% advantage.
Q: Is the RX 570X better for 2D desktop tasks?
A: Yes, the RX 570X scores 750 in Passmark G2D versus 679 for the Pro 5600M, which is a 9.5% difference in favor of the RX 570X.
Q: What about raw 3D rendering performance?
A: The Pro 5600M is dramatically faster, with a Passmark G3D score of 9279 compared to 1923 for the RX 570X, an improvement of 382.5%.
Q: Are they similar in overall compute capability?
A: Not really. The Pro 5600M's average benchmark score is 16351, placing it in the 59th percentile of all GPUs. The RX 570X averages 13871, sitting in the 55th percentile.
Q: Which card has the higher memory bandwidth?
A: The Pro 5600M uses HBM2 with a 2048-bit bus, achieving 394.2 GB/s. The RX 570X uses GDDR5 on a 256-bit bus, giving 224.0 GB/s. The Pro 5600M has nearly 76% more bandwidth.
Q: How do the power requirements compare?
A: The Pro 5600M is rated at 50 W TDP and is an integrated (IGP) solution with no power connectors. The RX 570X has a TDP of 150 W, requires a 1x 6-pin power connector, and the database recommends a 450 W power supply.
Architecture Differences
The architectural split between these two AMD cards is fundamental. The Pro 5600M uses the Navi 12 chip built on RDNA 1.0 architecture, manufactured by TSMC on a 7 nm process. The RX 570X uses the Polaris 20 chip based on GCN 4.0, fabricated by GlobalFoundries on a 14 nm process. This generational leap explains much of the performance disparity. The 7 nm node allows the Pro 5600M to pack 2560 shading units, 160 texture mapping units, and 64 ROPs into a design with a 50 W TDP. The RX 570X, on the older 14 nm process, uses 2048 shading units, 128 TMUs, and only 32 ROPs while drawing 150 W.
Memory architecture is another clear differentiator. The Pro 5600M uses HBM2 memory with a 2048-bit bus, yielding a massive 394.2 GB/s of bandwidth. The RX 570X uses GDDR5 on a 256-bit bus, providing 224.0 GB/s. This difference impacts bandwidth-sensitive workloads like high-resolution textures and compute. The Pro 5600M also supports the newer PCIe 4.0 x16 bus interface, while the RX 570X uses PCIe 3.0 x16. Both cards support DirectX 12 (though the Pro supports 12_1, the RX supports 12_0), OpenGL 4.6, and Vulkan 1.3, but the Pro's RDNA 1.0 architecture offers a more modern instruction set and better compute efficiency per watt.
The RX 570X does have a documented transistor count of 5,700 million on a 232 mm² die, with a density of 24.6M per mm². The Pro 5600M's transistor count and die size are not recorded in the data. The RX 570X also has a 1:1 FP16 to FP32 ratio (5.095 TFLOPS each), while the Pro 5600M has a 2:1 ratio, delivering 11.71 TFLOPS FP16 versus 5.857 TFLOPS FP32. This makes the Pro 5600M particularly well suited for workloads that can use half-precision arithmetic.
Specification Differences
The two cards differ in every major specification except for memory size and API support. Both have 8 GB of memory. Both support DirectX 12, OpenGL 4.6, and Vulkan 1.3, though with different feature levels. Core clock speeds differ by a small margin: the RX 570X runs at a 1168 MHz base and 1244 MHz boost, while the Pro 5600M is slower in both, with an 822 MHz base and 1144 MHz boost. The RX 570X also has faster memory clocks, 1750 MHz (7 Gbps effective) versus 770 MHz (1540 Mbps effective) for the Pro 5600M. However, the Pro 5600M's wider bus and HBM2 technology compensate, giving it higher total bandwidth.
The shading unit count is 2560 for the Pro 5600M versus 2048 for the RX 570X. The texture mapping unit count is 160 versus 128. The ROP count is 64 versus 32. The pixel and texture rates reflect these differences: the Pro 5600M achieves 73.22 GPixel/s and 183.0 GTexel/s, while the RX 570X achieves 39.81 GPixel/s and 159.2 GTexel/s. The FP32 compute is 5.857 TFLOPS for the Pro versus 5.095 TFLOPS for the RX. As noted, FP16 is the biggest split: 11.71 TFLOPS versus 5.095 TFLOPS.
Power and physical design are entirely different. The Pro 5600M is an IGP (integrated graphics) with a 50 W TDP, no power connectors, and a bus interface of PCIe 4.0 x16. The RX 570X is a dual-slot expansion card, 241 mm long, with a 150 W TDP, a 450 W recommended PSU, and a 1x 6-pin power connector. The RX 570X also has explicit display outputs: 1x DVI, 1x HDMI 2.0b, and 3x DisplayPort 1.4a, whereas the Pro 5600M's outputs are listed as portable device dependent. The release dates are also different: the Pro 5600M launched on June 14, 2020, while the RX 570X launched on April 10, 2018. Both are end-of-life products.
The Verdict
The data is unambiguous. The AMD Radeon Pro 5600M is the far stronger graphics processor, dominating the RX 570X in every 3D and compute test recorded. The 382.5% advantage in Passmark G3D is not a minor lead; it is a generational gap. The Pro 5600M's average benchmark score of 16351 places it in the 59th percentile of all GPUs, while the RX 570X's 13871 average puts it in the 55th percentile. In the nearest rival comparisons, the Pro 5600M is nearly identical in average score to the RX 5700 XT, whereas the RX 570X is outperformed by the RTX A2000 Mobile and the Radeon 660M.
The RX 570X does win the G2D test, but that is a desktop responsiveness metric, not a measure of gaming or rendering power. The 9.5% difference in G2D does not compensate for the 22.7% deficit in OpenCL and the catastrophic 382.5% deficit in G3D. If the workload is 2D desktop usage, the RX 570X is slightly better. For anything else, the Pro 5600M is the clear choice. The Pro 5600M also does it with a 50 W TDP versus 150 W, making it more efficient per frame. The RX 570X's only tangible advantages are its lower clock speeds (which are irrelevant given the architecture) and its explicit display outputs for desktop monitors.
Where Each One Wins
AMD Radeon Pro 5600M: This is the pick for any 3D rendering, gaming, or compute task. The Passmark G3D score of 9279 is nearly five times the RX 570X's 1923. The Geekbench OpenCL score is also 22.7% higher. For workloads that benefit from high memory bandwidth, the Pro 5600M's 394.2 GB/s (vs 224.0 GB/s) is a serious advantage. The Pro 5600M also supports PCIe 4.0, which can help with data transfer in newer systems. Its 50 W TDP makes it usable in slim, mobile or embedded designs where the RX 570X's 150 W dual-slot card would not fit. The Pro 5600M's 2560 shading units and 64 ROPs give it a clear edge in fill-rate bound scenarios and modern game engines.
**AMD Radeon RX 570X: This GPU wins only in the Passmark G2D test, with a 9.5% higher score (750 vs 679). That makes it slightly better for 2D desktop environments, older applications that rely on G2D performance, and perhaps as a low-cost display adapter. The RX 570X also has a longer physical card with a 241 mm length and dual-slot cooler, which may be easier to install in a standard desktop case. It has explicit display outputs (DVI, HDMI 2.0b, DisplayPort 1.4a) for direct monitor connection, while the Pro 5600M's outputs are portable-device dependent. The RX 570X also has a higher base and boost clock, which helps in the G2D test, and a simpler 1:1 FP16/FP32 ratio, which is irrelevant for most users. For a pure 2D workstation or a legacy system where the 150 W power draw is acceptable, the RX 570X is the only one that has a winning benchmark.