AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3070 Comparison

AMD
RADEON

AMD Radeon Pro 560

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce RTX 3070

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1725 MHz
TDP 220 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
20,918
N/A
geekbench_opencl
15,504
112,821
geekbench_vulkan
16,232
21,022
3dmark_3dmark_steel_nomad_dx12
N/A
3,162
passmark_directx_10
N/A
150
passmark_directx_11
N/A
182
passmark_directx_12
N/A
85
passmark_directx_9
N/A
247
passmark_g2d
N/A
1,001
passmark_g3d
N/A
22,214
passmark_gpu_compute
N/A
11,195

Analysis: AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3070

The AMD Radeon Pro 560 and NVIDIA GeForce RTX 3070 occupy opposite ends of the GPU spectrum, both in time and capability. The data shows a decisive performance gap, but the Radeon Pro 560’s role as an integrated-class part for specific Mac systems means the comparison is less about raw speed and more about context. The RTX 3070 is a discrete, high-power add-in card, while the Pro 560 is a mobile-oriented IGP with a 75 W TDP. This analysis will break down where each part wins, the architectural chasm between them, and what the benchmark numbers actually mean for a potential buyer.

Where Each One Wins

The Radeon Pro 560 wins in exactly zero head-to-head benchmark comparisons available in the data. The NVIDIA GeForce RTX 3070 takes both shared tests: Geekbench OpenCL and Geekbench Vulkan. However, the Pro 560 is not without its niche. Its 75 W TDP and IGP slot width mean it is designed for compact, power-constrained systems where a dual-slot, 220 W card like the RTX 3070 physically cannot fit or operate. The Pro 560’s lack of power connectors further reinforces its role in pre-built, low-power environments.

For users running older or Mac-specific software, the Pro 560’s support for DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3 covers the essentials. The RTX 3070, by contrast, supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and the newer Vulkan 1.4. The RTX 3070 also brings dedicated ray tracing cores (46) and tensor cores (184), which the Pro 560 lacks entirely. This makes the RTX 3070 the clear winner for any modern gaming or compute workload that leverages those features, while the Pro 560 is strictly a legacy or basic display adapter.

Architecture Differences

The architectural gulf is enormous. The AMD Radeon Pro 560 is built on the Polaris 21 chip using the GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. It packs just 3,000 million transistors on a 123 mm² die, with a transistor density of 24.4M / mm². In contrast, the NVIDIA GeForce RTX 3070 uses the GA104 chip with the Ampere architecture, built on Samsung’s 8 nm process. This chip contains 17,400 million transistors on a 392 mm² die, achieving a density of 44.4M / mm². That is nearly six times the transistor count and almost double the density.

The memory subsystems are equally divergent. The Pro 560 has 4 GB of GDDR5 on a 128-bit bus, yielding 81.28 GB/s of bandwidth. The RTX 3070 has 8 GB of GDDR6 on a 256-bit bus, with 448.0 GB/s of bandwidth. This is a 5.5x advantage in bandwidth for the RTX 3070, which directly impacts texture-heavy and high-resolution workloads. The Pro 560’s memory clock is 1270 MHz (5.1 Gbps effective), while the RTX 3070’s memory runs at 1750 MHz (14 Gbps effective).

Compute resources tell a similar story. The Pro 560 has 1024 shading units, 64 TMUs, and 16 ROPs. The RTX 3070 has 5888 shading units, 184 TMUs, and 96 ROPs. The RTX 3070 also adds 46 RT cores and 184 tensor cores, features completely absent from the Pro 560. The pixel rate is 14.51 GPixel/s for the Pro 560 versus 165.6 GPixel/s for the RTX 3070, and texture rates are 58.05 GTexel/s versus 317.4 GTexel/s. FP32 performance is 1.858 TFLOPS for the Pro 560, while the RTX 3070 achieves 20.31 TFLOPS. Both support FP16 at a 1:1 ratio, but the RTX 3070’s absolute number is over ten times higher.

Head-to-Head Benchmarks

The two shared benchmark results are not close. In Geekbench OpenCL, the Radeon Pro 560 scores 15,504, while the RTX 3070 scores 112,821. This is a delta of -86.3%, meaning the RTX 3070 is roughly 7.3 times faster in this compute test. That result aligns with the raw FP32 and memory bandwidth differences. OpenCL is a general-purpose compute benchmark, and the RTX 3070’s massive shader count (5888 vs 1024) and 5.5x bandwidth advantage dominate.

In Geekbench Vulkan, the gap narrows but remains lopsided. The Pro 560 scores 16,232, while the RTX 3070 scores 21,022, a delta of -22.8%. Vulkan is a lower-level API that can sometimes reduce overhead, but the RTX 3070 still wins by a comfortable 30% margin. The Pro 560’s GCN architecture is older, and while it supports Vulkan 1.3, the RTX 3070’s newer Ampere design with Vulkan 1.4 support extracts more performance per clock.

The RTX 3070 also has additional benchmarks not shared with the Pro 560. In 3DMark Steel Nomad DX12, it scores 3,162. In PassMark, it posts 22,214 in G3D, 11,195 in GPU Compute, and lower scores in DX9 (247), DX10 (150), DX11 (182), and DX12 (85). Its G2D score is 1,001. These numbers are context for the RTX 3070’s overall capability, but the head-to-head data is clear: the RTX 3070 wins both shared tests decisively.

FAQ

Q: Which GPU has higher average benchmark scores?

A: The AMD Radeon Pro 560 has an average benchmark score of 17,551, while the NVIDIA GeForce RTX 3070 has an average of 17,208. The Pro 560 is slightly ahead by about 2%, despite losing both head-to-head tests. This is because the average includes different test suites for each card.

Q: What is the performance difference in Geekbench Vulkan?

A: The RTX 3070 scores 21,022 versus the Pro 560’s 16,232, giving the RTX 3070 a 22.8% lead. The deltaPct is listed as -22.8% from the Pro 560’s perspective.

Q: Does the Radeon Pro 560 support ray tracing?

A: No. The Pro 560 has no RT cores listed, while the RTX 3070 has 46 RT cores dedicated to ray tracing workloads.

Q: What is the memory bandwidth difference?

A: The RTX 3070 has 448.0 GB/s of bandwidth, while the Pro 560 has 81.28 GB/s. This is a 5.5x advantage for the RTX 3070.

Q: What are the power requirements?

A: The Pro 560 has a 75 W TDP and uses no power connectors. The RTX 3070 has a 220 W TDP, requires a 1x 12-pin power connector, and suggests a 550 W PSU.

Q: Which card has a higher transistor density?

A: The RTX 3070 has a density of 44.4M / mm², while the Pro 560 has 24.4M / mm². The RTX 3070’s 8 nm Samsung process is denser than the Pro 560’s 14 nm GlobalFoundries process.

Specification Differences

The following fields differ between the two GPUs:

  • Process Node: 14 nm (AMD) vs 8 nm (NVIDIA)
  • Transistors: 3,000 million vs 17,400 million
  • Die Size: 123 mm² vs 392 mm²
  • Transistor Density: 24.4M / mm² vs 44.4M / mm²
  • Memory: 4 GB GDDR5 vs 8 GB GDDR6
  • Memory Bus: 128 bit vs 256 bit
  • Memory Bandwidth: 81.28 GB/s vs 448.0 GB/s
  • Memory Clock: 1270 MHz (5.1 Gbps effective) vs 1750 MHz (14 Gbps effective)
  • Shading Units: 1024 vs 5888
  • TMUs: 64 vs 184
  • ROPs: 16 vs 96
  • RT Cores: None vs 46
  • Tensor Cores: None vs 184
  • Pixel Rate: 14.51 GPixel/s vs 165.6 GPixel/s
  • Texture Rate: 58.05 GTexel/s vs 317.4 GTexel/s
  • FP32: 1.858 TFLOPS vs 20.31 TFLOPS
  • FP16: 1.858 TFLOPS vs 20.31 TFLOPS
  • TDP: 75 W vs 220 W
  • Slot Width: IGP vs Dual-slot
  • Power Connectors: None vs 1x 12-pin
  • Suggested PSU: None vs 550 W
  • Bus Interface: PCIe 3.0 x8 vs PCIe 4.0 x16
  • Display Outputs: Portable Device Dependent vs 1x HDMI 2.1, 3x DisplayPort 1.4a
  • DirectX Support: 12 (12_0) vs 12 Ultimate (12_2)
  • Vulkan Support: 1.3 vs 1.4
  • Dimensions: Length/height not specified vs 242 mm (9.5 inches) length, 112 mm (4.4 inches) height
  • Release Date: 2017-04-17 vs 2020-08-31
  • Launch MSRP: None vs 499 USD (state once as launch MSRP)

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 3070 is the vastly superior performer. It wins both head-to-head benchmarks, with a 86.3% lead in OpenCL and a 22.8% lead in Vulkan. Its architectural advantages—more transistors, newer process node, higher density, more memory, faster bandwidth, and dedicated RT and tensor cores—make it the only choice for demanding workloads like modern gaming, ray tracing, or GPU compute.

The AMD Radeon Pro 560, however, is not without a purpose. Its 75 W TDP, IGP form factor, and lack of power connectors make it suitable for ultra-compact or pre-built systems where a dual-slot, 220 W card like the RTX 3070 is physically impossible to install. Its average benchmark score of 17,551 is within 2% of the RTX 3070’s 17,208, but that is an artifact of different test suites, not real-world parity. The Pro 560’s nearest rival is the AMD Radeon 780M (delta -0.2%), indicating it sits in integrated-GPU territory.

If a user needs maximum performance and has a standard desktop chassis with a 550 W PSU, the RTX 3070 is the clear pick. If the system is a low-power Mac or proprietary small-form-factor machine, the Pro 560 is the only viable option from this pair. The RTX 3070’s launch MSRP was 499 USD. For anyone building new, the RTX 3070 is a generation ahead in every meaningful metric; the Pro 560 is a legacy part for legacy systems.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560
RTX 3070
Core Specs
Shading Units
1,024
5,888 +475.0%
Shaders
1,024
5,888 +475.0%
TMUs
64
184 +187.5%
ROPs
16
96 +500.0%
Compute Units
16
SM Count
46
Clocks
Base Clock
1500 MHz
Boost Clock
1725 MHz
GPU Clock
907 MHz
Memory Clock
1270 MHz 5.1 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
81.28 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
14.51 GPixel/s
165.6 GPixel/s
Texture Rate
58.05 GTexel/s
317.4 GTexel/s
FP32 (TFLOPS)
1.858 TFLOPS
20.31 TFLOPS
FP64 (TFLOPS)
116.1 GFLOPS (1:16)
317.4 GFLOPS (1:64)
FP16 (TFLOPS)
1.858 TFLOPS (1:1)
20.31 TFLOPS (1:1)
AI/RT
RT Cores
46
Tensor Cores
184
Power
TDP
75 W
220 W
TDP (W)
75
220 +193.3%
Suggested PSU
550 W
Power Connectors
None
1x 12-pin
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA104
Generation
Radeon Pro Mac (500 Series)
GeForce 30
Process Size
14 nm
8 nm
Transistors
3,000 million
17,400 million
Die Size
123 mm²
392 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
44.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
242 mm 9.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Launch Price
499 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 20
Successor
GeForce 40
View Radeon Pro 560 Details View GeForce RTX 3070 Details