AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3050 OEM Comparison

AMD
RADEON

AMD Radeon Pro 560

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce RTX 3050 OEM

CORE STATE GA106
VRAM 8 GB
CLOCK SPEED 1755 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

geekbench_metal
20,918
N/A
geekbench_opencl
15,504
60,740
geekbench_vulkan
16,232
57,103
passmark_directx_10
N/A
61
passmark_directx_11
N/A
86
passmark_directx_12
N/A
58
passmark_directx_9
N/A
137
passmark_g2d
N/A
973
passmark_g3d
N/A
11,857
passmark_gpu_compute
N/A
5,779

Analysis: AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3050 OEM

The Verdict

The data separates these two clearly. The NVIDIA GeForce RTX 3050 OEM is the dominant performer in every recorded benchmark, and the AMD Radeon Pro 560 is an older, lower-tier part that cannot keep pace. The RTX 3050 OEM wins both head-to-head tests decisively, with a 74.5% lead in Geekbench OpenCL and a 71.6% lead in Geekbench Vulkan. If you need raw compute throughput, the choice is obvious: the RTX 3050 OEM.

However, the Radeon Pro 560 is not without a reason to exist. It is an integrated graphics solution with a 75 W TDP, no power connectors, and a portable-device-dependent display output. It belongs in a Mac notebook or a compact system where a discrete card is not an option. The RTX 3050 OEM, by contrast, is a dual-slot card with an 8-pin connector and a 300 W suggested PSU, meaning it requires a real power supply and chassis space. For anyone building or upgrading a desktop with room for a full-size card, the RTX 3050 OEM is the only rational pick. For anyone constrained to an integrated form factor, the Radeon Pro 560 is the only option that fits, and its scores are respectable for that class.

The percentile data reinforces this. The Radeon Pro 560 sits at the 61st percentile of all GPUs, while the RTX 3050 OEM sits at the 57th. That may seem counterintuitive given the RTX 3050 OEM's massive benchmark wins, but the percentile reflects the entire database population, not just these two cards. The Radeon Pro 560's average score of 17551 places it nearly level with the AMD Radeon 780M (17588, 0.2% higher) and the AMD Radeon Pro 460 (17509, 0.2% lower). The RTX 3050 OEM's average of 15199 is dragged down by its Passmark scores, which are not directly comparable to Geekbench results. In the tests where both cards appear, the RTX 3050 OEM is overwhelmingly faster.

Architecture Differences

The two GPUs come from different eras and different design philosophies. The Radeon Pro 560 uses the Polaris 21 chip, built on GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. It packs 3,000 million transistors into a 123 mm² die, for a transistor density of 24.4 million per square millimeter. The RTX 3050 OEM uses the GA106 chip, built on Ampere architecture, manufactured on an 8 nm process at Samsung. It contains 12,000 million transistors on a 276 mm² die, for a density of 43.5 million per square millimeter. That is a 4x transistor count advantage and nearly double the density, reflecting the newer process and more complex design.

The Radeon Pro 560 has 1024 shading units, 64 texture mapping units, and 16 ROPs. It offers 1.858 TFLOPS of FP32 and FP16 performance, with a pixel rate of 14.51 GPixel/s and a texture rate of 58.05 GTexel/s. The RTX 3050 OEM has 2304 shading units, 72 TMUs, and 32 ROPs. Its FP32 and FP16 throughput is 8.087 TFLOPS, its pixel rate is 56.16 GPixel/s, and its texture rate is 126.4 GTexel/s. The RTX 3050 OEM also brings dedicated hardware that the Radeon Pro 560 lacks entirely: 18 ray tracing cores and 72 tensor cores. That hardware enables features the older GCN part cannot offer, such as hardware-accelerated ray tracing and DLSS-capable tensor operations.

The memory subsystems diverge as well. The Radeon Pro 560 has 4 GB of GDDR5 on a 128-bit bus, with 81.28 GB/s of bandwidth and a memory clock of 1270 MHz (5.1 Gbps effective). The RTX 3050 OEM has 8 GB of GDDR6 on a 128-bit bus, with 224.0 GB/s of bandwidth and a memory clock of 1750 MHz (14 Gbps effective). That is nearly three times the bandwidth and double the capacity. The API support also differs: the Radeon Pro 560 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, while the RTX 3050 OEM supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX 3050 OEM's higher DirectX feature level and newer Vulkan version reflect its modern architecture.

The bus interface is another point of separation. The Radeon Pro 560 uses PCIe 3.0 x8, while the RTX 3050 OEM uses PCIe 4.0 x8. That is twice the per-lane bandwidth for the NVIDIA card, though in practice the compute workloads measured here are likely limited by other factors. The physical design differs completely: the Radeon Pro 560 is an integrated part (IGP slot width) with no power connectors, while the RTX 3050 OEM is a dual-slot card measuring 242 mm (9.5 inches) in length and 112 mm (4.4 inches) in height, requiring a single 8-pin power connector and a 300 W suggested PSU.

Where Each One Wins

The RTX 3050 OEM wins every single benchmark where both cards were tested. In Geekbench OpenCL, it scores 60740 versus 15504 for the Radeon Pro 560, a 74.5% advantage. In Geekbench Vulkan, it scores 57103 versus 16232, a 71.6% advantage. The RTX 3050 OEM also has a much broader benchmark footprint, with Passmark results across DirectX 9, 10, 11, 12, G2D, G3D, and GPU compute. Those numbers show a GPU that can handle a wide range of workloads, from legacy DirectX 9 (137 in Passmark) to modern DirectX 12 (58 in Passmark) and compute tasks (5779 in Passmark G3D and 5779 in GPU compute).

The Radeon Pro 560's wins are not in performance but in practicality. It draws only 75 W, whereas the RTX 3050 OEM draws 130 W. It requires no power connectors, no PSU upgrade, and no expansion slot. It is an integrated solution, which means it occupies zero slots and produces no additional heat inside a chassis beyond what the system already handles. The RTX 3050 OEM, with its dual-slot cooler and 8-pin connector, is a different class of hardware entirely. The Radeon Pro 560 also supports OpenGL 4.6 and Vulkan 1.3, which is sufficient for most productivity and light gaming workloads, though it lacks the ray tracing and tensor hardware of the newer card.

The RTX 3050 OEM's nearest rivals in the database are all modern or near-modern parts: the AMD Radeon RX 7600 (15171, 0.2% higher), the AMD Radeon 680M (15270, 0.5% higher), the NVIDIA GeForce GTX 580 (15283, 0.5% higher), and the NVIDIA GeForce RTX 2060 (15290, 0.6% higher). The Radeon Pro 560's nearest rivals are a mixed bag: the AMD Radeon 780M (17588, 0.2% higher), the AMD Radeon Pro 460 (17509, 0.2% lower), the NVIDIA Tesla K40c (17468, 0.5% lower), and the NVIDIA GeForce RTX 4060 (17639, 0.5% higher). This suggests the Radeon Pro 560 lands in the same performance band as modern integrated graphics and older workstation parts, while the RTX 3050 OEM lands near mid-range discrete cards from the previous generation.

FAQ

Q: Which card is faster in Geekbench OpenCL?

A: The NVIDIA GeForce RTX 3050 OEM scores 60740, which is 74.5% higher than the AMD Radeon Pro 560's 15504.

Q: Can the AMD Radeon Pro 560 handle ray tracing?

A: No. The Radeon Pro 560 has no ray tracing cores. The RTX 3050 OEM has 18 ray tracing cores and 72 tensor cores, enabling hardware-accelerated ray tracing and tensor-based features.

Q: How much memory does each card have?

A: The Radeon Pro 560 has 4 GB of GDDR5 on a 128-bit bus. The RTX 3050 OEM has 8 GB of GDDR6 on a 128-bit bus, with roughly 2.75 times the memory bandwidth.

Q: What power connectors does each card require?

A: The Radeon Pro 560 is an integrated GPU with no power connectors and a 75 W TDP. The RTX 3050 OEM is a dual-slot card with one 8-pin connector, a 130 W TDP, and a 300 W suggested PSU.

Q: Do both cards support the same DirectX version?

A: No. The Radeon Pro 560 supports DirectX 12 (12_0), while the RTX 3050 OEM supports DirectX 12 Ultimate (12_2), which includes additional features.

Q: Which card has a higher percentile ranking among all GPUs?

A: The Radeon Pro 560 sits at the 61st percentile, while the RTX 3050 OEM sits at the 57th. However, the RTX 3050 OEM's average score is lower because its Passmark results are included in its average, whereas the Radeon Pro 560's average is based only on Geekbench tests.

Head-to-Head Benchmarks

The only two benchmarks where both cards were tested are Geekbench OpenCL and Geekbench Vulkan. In both, the RTX 3050 OEM wins by a wide margin.

Geekbench OpenCL: The RTX 3050 OEM scores 60740, the Radeon Pro 560 scores 15504. The delta is 74.5% in favor of NVIDIA. This is a compute-oriented test, and the RTX 3050 OEM's 8.087 TFLOPS of FP32 performance, combined with its larger memory bandwidth, delivers over three times the raw throughput. The Radeon Pro 560's 1.858 TFLOPS is a generation-old figure, and it shows.

Geekbench Vulkan: The RTX 3050 OEM scores 57103, the Radeon Pro 560 scores 16232. The delta is 71.6% in favor of NVIDIA. Vulkan is a lower-level API that benefits from modern architecture and driver efficiency. The RTX 3050 OEM's Ampere design, with its dedicated tensor and ray tracing hardware, also helps in workloads that can use those units. The Radeon Pro 560's GCN 4.0 architecture, while competent, is simply outclassed here.

The RTX 3050 OEM also has additional benchmark data that the Radeon Pro 560 lacks. Its Passmark results show a DirectX 9 score of 137, DirectX 10 of 61, DirectX 11 of 86, DirectX 12 of 58, G2D of 973, G3D of 11857, and GPU compute of 5779. These numbers indicate a card that is well-rounded across legacy and modern APIs. The G3D score of 11857 is particularly strong for a card in this class, and the compute score of 5779 suggests it can handle general-purpose GPU workloads. The Radeon Pro 560 has no equivalent Passmark data in the database, so a direct comparison on those tests is not possible.

The overall win count is 2 for the RTX 3050 OEM and 0 for the Radeon Pro 560. That is a clean sweep in the shared tests. The margin is not close: 74.5% and 71.6% are large gaps, not edge cases. The RTX 3050 OEM is not just faster; it is in a different performance tier.

Specification Differences

The two cards differ on nearly every specification that matters.

Process and die: The Radeon Pro 560 uses a 14 nm GlobalFoundries process, with 3,000 million transistors on a 123 mm² die and a density of 24.4M per square millimeter. The RTX 3050 OEM uses an 8 nm Samsung process, with 12,000 million transistors on a 276 mm² die and a density of 43.5M per square millimeter.

Memory: The Radeon Pro 560 has 4 GB of GDDR5, 128-bit bus, 81.28 GB/s bandwidth, and a 1270 MHz memory clock (5.1 Gbps effective). The RTX 3050 OEM has 8 GB of GDDR6, 128-bit bus, 224.0 GB/s bandwidth, and a 1750 MHz memory clock (14 Gbps effective).

Compute units: The Radeon Pro 560 has 1024 shading units, 64 TMUs, and 16 ROPs. The RTX 3050 OEM has 2304 shading units, 72 TMUs, and 32 ROPs. The RTX 3050 OEM also has 18 RT cores and 72 tensor cores; the Radeon Pro 560 has none.

Performance rates: The Radeon Pro 560 delivers 14.51 GPixel/s pixel rate, 58.05 GTexel/s texture rate, and 1.858 TFLOPS FP32/FP16. The RTX 3050 OEM delivers 56.16 GPixel/s, 126.4 GTexel/s, and 8.087 TFLOPS FP32/FP16.

Power and physical: The Radeon Pro 560 has a 75 W TDP, is an integrated part (IGP slot width), and has no power connectors. The RTX 3050 OEM has a 130 W TDP, is dual-slot, requires one 8-pin connector, and has a 300 W suggested PSU. The RTX 3050 OEM measures 242 mm by 112 mm.

Bus and outputs: The Radeon Pro 560 uses PCIe 3.0 x8 and has portable-device-dependent display outputs. The RTX 3050 OEM uses PCIe 4.0 x8 and has 1x HDMI 2.1 and 3x DisplayPort 1.4a outputs.

API support: The Radeon Pro 560 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The RTX 3050 OEM supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Release timing: The Radeon Pro 560 was released on April 17, 2017, and is end-of-life. The RTX 3050 OEM was released on January 3, 2022, and is also end-of-life. The RTX 3050 OEM's predecessor is the GeForce 20 series, and its successor is the GeForce 40 series; the Radeon Pro 560 has no recorded predecessor or successor.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560
RTX 3050 OEM
Core Specs
Shading Units
1,024
2,304 +125.0%
Shaders
1,024
2,304 +125.0%
TMUs
64
72 +12.5%
ROPs
16
32 +100.0%
Compute Units
16
SM Count
18
Clocks
Base Clock
1515 MHz
Boost Clock
1755 MHz
GPU Clock
907 MHz
Memory Clock
1270 MHz 5.1 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
81.28 GB/s
224.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
2 MB
Performance
Pixel Rate
14.51 GPixel/s
56.16 GPixel/s
Texture Rate
58.05 GTexel/s
126.4 GTexel/s
FP32 (TFLOPS)
1.858 TFLOPS
8.087 TFLOPS
FP64 (TFLOPS)
116.1 GFLOPS (1:16)
126.4 GFLOPS (1:64)
FP16 (TFLOPS)
1.858 TFLOPS (1:1)
8.087 TFLOPS (1:1)
AI/RT
RT Cores
18
Tensor Cores
72
Power
TDP
75 W
130 W
TDP (W)
75
130 +73.3%
Suggested PSU
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA106
Generation
Radeon Pro Mac (500 Series)
GeForce 30
Process Size
14 nm
8 nm
Transistors
3,000 million
12,000 million
Die Size
123 mm²
276 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
43.5M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
242 mm 9.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 20
Successor
GeForce 40
View Radeon Pro 560 Details View GeForce RTX 3050 OEM Details