AMD Radeon Pro 560 vs AMD Radeon RX 7600S Comparison
AMD Radeon Pro 560
Radeon RX 7600S
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 560 vs AMD Radeon RX 7600S
Launched in 2017 for Apple’s Mac lineup, the Radeon Pro 560 is a GCN-based integrated part aimed at professional workflows in a portable form factor. The Radeon RX 7600S, released in 2023, is a modern RDNA 3 mobile GPU designed for gaming and general compute in thin-and-light laptops. The benchmark data shows a generational chasm between the two, with the RX 7600S dominating in raw compute and API-specific tests. While both are classified as IGP (integrated) parts with a 75 W TDP, their architectural philosophies and performance envelopes could not be more different.
Head-to-Head Benchmarks
The head-to-head data reveals a decisive victory for the Radeon RX 7600S. In the Geekbench OpenCL test, the RX 7600S scores 68,012, while the Radeon Pro 560 manages 15,504. This represents a delta of -77.2% for the Pro 560, meaning the RX 7600S is approximately 4.4 times faster in this compute workload. This is not a marginal improvement; it is a complete overhaul of compute capability, reflecting the shift from a 2017 era 14 nm chip to a 2023 era 6 nm design.
The Vulkan results are even more lopsided. The RX 7600S achieves 73,868 in Geekbench Vulkan, compared to the Pro 560’s 16,232. The delta here is -78%, indicating the newer GPU holds a 4.5x advantage in this graphics API test. This substantial gap suggests that the RX 7600S is not only better at raw number crunching but also at handling modern graphics workloads that leverage Vulkan’s low-level access to the hardware.
The wins are exclusively in favor of the RX 7600S, with a 2-0 sweep. The Pro 560 fails to secure a single benchmark victory in the head-to-head suite. The magnitude of these losses—over 77% in both cases—places the Pro 560 in a different performance class entirely. The average benchmark score for the Pro 560 is 17,551, which sits at the 61st percentile of all GPUs. In contrast, the RX 7600S has an average score of 16,696, placing it at the 60th percentile. Despite the massive head-to-head wins, the overall percentile rankings are nearly identical, indicating that the Pro 560’s limited benchmark set (only three Geekbench tests) skews its average favorably.
Looking at the nearest rivals, the Pro 560’s average score of 17,551 is nearly identical to the AMD Radeon 780M (17,588, -0.2% delta) and the NVIDIA GeForce RTX 4060 (17,639, -0.5% delta). This proximity to modern integrated and entry-level discrete GPUs in the aggregate average is surprising, given the age of the Polaris chip. However, this is an artifact of the benchmark selection, as the RX 7600S’s average is dragged down by lower scores in Passmark DirectX 10 (74) and DirectX 12 (65) tests, which are likely not representative of its true gaming potential. The RX 7600S’s nearest rival, the NVIDIA T400 4 GB, scores 16,792 (-0.6% delta), showing that the RX 7600S is competitive with entry-level professional cards despite its mobile gaming focus.
Architecture Differences
The Radeon Pro 560 is built on the Polaris 21 chip, utilizing the GCN 4.0 architecture. This is a 14 nm process manufactured by GlobalFoundries, containing 3,000 million transistors on a 123 mm² die. The transistor density is 24.4 million per mm², a figure that now looks modest. In contrast, the Radeon RX 7600S uses the Navi 33 chip, based on the RDNA 3.0 architecture. It is fabricated on a 6 nm TSMC process, packing 13,300 million transistors into a 204 mm² die. This yields a transistor density of 65.2 million per mm², representing a 2.7x increase in packing efficiency.
The core configurations differ significantly. The Pro 560 has 1,024 shading units, 64 texture mapping units (TMUs), and 16 raster operation units (ROPs). The RX 7600S nearly doubles the shading units to 1,792, increases TMUs to 112, and quadruples ROPs to 64. Critically, the RX 7600S introduces 28 ray tracing cores, a feature entirely absent from the GCN-based Pro 560. This hardware ray tracing capability allows the RX 7600S to handle DXR workloads, which the Pro 560 cannot accelerate.
Memory subsystems are also worlds apart. The Pro 560 uses 4 GB of GDDR5 on a 128-bit bus, delivering 81.28 GB/s of bandwidth. The RX 7600S doubles the capacity to 8 GB of GDDR6, on the same 128-bit bus, but achieves 256.0 GB/s—a 3.1x improvement in bandwidth. Clock speeds tell a similar story: the Pro 560’s memory runs at 1270 MHz (5.1 Gbps effective), while the RX 7600S runs at 2000 MHz (16 Gbps effective). The RX 7600S also has explicit base (1500 MHz), boost (2200 MHz), and game (1865 MHz) clocks, while the Pro 560 does not list any base or boost figures.
The architectural generational leap is reflected in the feature set. The Pro 560 supports DirectX 12 (12_0), while the RX 7600S supports DirectX 12 Ultimate (12_2), adding features like mesh shaders and variable rate shading. Vulkan support is also updated from 1.3 on the Pro 560 to 1.4 on the RX 7600S. The bus interface has been upgraded from PCIe 3.0 x8 to PCIe 4.0 x16, doubling the potential bandwidth to the host system. The PCIe 4.0 x16 interface provides 32 GB/s of bidirectional throughput, which is crucial for feeding the faster GPU and larger frame buffer.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The Radeon Pro 560 has a higher average benchmark score of 17,551, compared to the Radeon RX 7600S’s 16,696. However, this is misleading because the Pro 560 only has three Geekbench results, while the RX 7600S has ten tests including Passmark suites.
Q: Is the Radeon RX 7600S faster in Vulkan?
A: Yes, the RX 7600S scores 73,868 in Geekbench Vulkan, which is 78% higher than the Pro 560’s 16,232. This indicates a 4.5x performance advantage in this API.
Q: Do both GPUs support ray tracing?
A: No. The Radeon RX 7600S has 28 dedicated ray tracing cores, while the Radeon Pro 560 has no ray tracing hardware. The RX 7600S also supports DirectX 12 Ultimate, which includes DXR support.
Q: What are the memory capacities?
A: The Radeon Pro 560 has 4 GB of GDDR5, while the Radeon RX 7600S has 8 GB of GDDR6. The newer card also has significantly higher bandwidth at 256.0 GB/s versus 81.28 GB/s.
Q: Which GPU is based on a smaller manufacturing process?
A: The Radeon RX 7600S uses a 6 nm TSMC process, while the Radeon Pro 560 uses a 14 nm GlobalFoundries process. This allows the RX 7600S to pack 13,300 million transistors into a 204 mm² die.
Q: How do the shading unit counts compare?
A: The Radeon Pro 560 has 1,024 shading units, while the Radeon RX 7600S has 1,792. The RX 7600S also has 112 TMUs and 64 ROPs, versus 64 TMUs and 16 ROPs on the Pro 560.
Specification Differences
| Specification | AMD Radeon Pro 560 | AMD Radeon RX 7600S |
|---|---|---|
| Chip | Polaris 21 | Navi 33 |
| Architecture | GCN 4.0 | RDNA 3.0 |
| Codename | — | Hotpink Bonefish |
| Process Node | 14 nm | 6 nm |
| Foundry | GlobalFoundries | TSMC |
| Transistors | 3,000 million | 13,300 million |
| Die Size | 123 mm² | 204 mm² |
| Transistor Density | 24.4M / mm² | 65.2M / mm² |
| Memory Size | 4 GB | 8 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Clock | 1270 MHz (5.1 Gbps effective) | 2000 MHz (16 Gbps effective) |
| Memory Bandwidth | 81.28 GB/s | 256.0 GB/s |
| Shading Units | 1024 | 1792 |
| TMUs | 64 | 112 |
| ROPs | 16 | 64 |
| RT Cores | — | 28 |
| Pixel Rate | 14.51 GPixel/s | 140.8 GPixel/s |
| Texture Rate | 58.05 GTexel/s | 246.4 GTexel/s |
| FP32 | 1.858 TFLOPS | 15.77 TFLOPS |
| FP16 | 1.858 TFLOPS (1:1) | 31.54 TFLOPS (2:1) |
| Bus Interface | PCIe 3.0 x8 | PCIe 4.0 x16 |
| DirectX | 12 (12_0) | 12 Ultimate (12_2) |
| Vulkan | 1.3 | 1.4 |
| Release Date | 2017-04-17 | 2023-01-03 |
| Production Status | End-of-life | Active |
The specification table highlights the scale of the generational leap. The RX 7600S delivers 8.5x the FP32 performance (15.77 TFLOPS vs 1.858 TFLOPS) and 17x the FP16 performance (31.54 TFLOPS vs 1.858 TFLOPS) due to its 2:1 FP16 ratio. The pixel rate jumps from 14.51 GPixel/s to 140.8 GPixel/s, a 9.7x increase, while the texture rate rises from 58.05 GTexel/s to 246.4 GTexel/s, a 4.2x improvement.
Where Each One Wins
AMD Radeon Pro 560: The Pro 560 has a single clear advantage: its higher average benchmark score in the aggregated database. At 17,551, it edges out the RX 7600S’s 16,696, but this is entirely due to the limited test set. The Pro 560’s nearest rival is the AMD Radeon 780M, which it trails by a mere 0.2%, indicating that it still holds its own against modern integrated graphics in synthetic Geekbench tests. Its 61st percentile ranking versus the RX 7600S’s 60th is also a marginal statistical win. For legacy applications that rely on OpenCL or older DirectX 12 (12_0) features, the Pro 560 remains functional, but its 4 GB GDDR5 frame buffer and 81.28 GB/s bandwidth will severely limit texture-heavy loads.
AMD Radeon RX 7600S: The RX 7600S wins decisively in every head-to-head compute benchmark, with margins exceeding 77%. Its 8 GB GDDR6 memory and 256.0 GB/s bandwidth provide 3.1x the memory throughput, which is essential for modern game assets and compute kernels. The 28 ray tracing cores enable hardware-accelerated DXR, a feature completely absent on the Pro 560. The 15.77 TFLOPS FP32 and 31.54 TFLOPS FP16 performance make it suitable for AI inference and content creation. The RX 7600S’s Vulkan score of 73,868 is 4.5x higher than the Pro 560’s, demonstrating superior driver optimization for modern APIs. While its Passmark DirectX 10 and 12 scores are low, the G3D score of 15,408 and GPU compute score of 6,520 indicate robust overall performance in DirectX 11 and compute workloads.
The RX 7600S is the clear choice for any workload that demands current-generation graphics features, high frame rates, or compute acceleration. The Pro 560 is a legacy part that, while statistically competitive in aggregate averages, lacks the hardware features and raw throughput required for modern applications. The data unequivocally positions the RX 7600S as the superior performer for gaming, ray tracing, and high-bandwidth compute tasks.