AMD Radeon Pro 5300 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

AMD
RADEON

AMD Radeon Pro 5300

CORE STATE Navi 14
VRAM 4 GB
CLOCK SPEED 1650 MHz
TDP 85 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_metal
48,070
N/A
geekbench_opencl
38,747
143,870
geekbench_vulkan
35,793
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: AMD Radeon Pro 5300 vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The benchmark data shows a decisive victory for the NVIDIA GeForce RTX 5070 Ti Mobile in every directly comparable test. The two GPUs were measured in Geekbench OpenCL and Geekbench Vulkan, and in both cases the NVIDIA part leads by a massive margin.

In Geekbench OpenCL, the AMD Radeon Pro 5300 scores 38,747, while the RTX 5070 Ti Mobile posts 143,870. That is a delta of 73.1% in favor of NVIDIA, meaning the RTX 5070 Ti Mobile delivers roughly 3.7 times the OpenCL performance of the AMD part. This is not a close race; it is a generational gap expressed in raw compute throughput.

The Vulkan result tells the same story. The AMD Radeon Pro 5300 manages 35,793, while the RTX 5070 Ti Mobile reaches 139,213. The delta here is 74.3%, again favoring NVIDIA. If you rely on Vulkan for cross-platform workloads, the mobile GeForce part is the clear pick, with approximately 3.9 times the score of the Radeon Pro 5300.

Looking at the broader database averages, the AMD Radeon Pro 5300 holds an average benchmark score of 40,870 across all recorded tests, placing it at the 82nd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3080 Ti (average 41,187, delta of -0.8%), the RTX 5070 (40,377, delta of +1.2%), the AMD Radeon Pro 580 (40,318, delta of +1.4%), and the Radeon Pro WX 7100 (40,063, delta of +2%). In other words, the Radeon Pro 5300 sits in a tight cluster of mid-to-high-end workstation and desktop parts, with performance within 2% of any of those four rivals.

The RTX 5070 Ti Mobile, by contrast, has an average benchmark score of 35,435 across all tests, putting it at the 80th percentile. Its nearest rivals are the NVIDIA Quadro GV100 (35,520, delta of -0.2%), the AMD Radeon Pro Duo (35,860, delta of -1.2%), the NVIDIA A2 (34,690, delta of +2.1%), and the NVIDIA T1000 (36,289, delta of -2.4%). The RTX 5070 Ti Mobile sits within 2.4% of all four of those parts, meaning its average score is representative of a professional-grade GPU class, not a consumer gaming outlier.

The discrepancy between the head-to-head deltas and the average scores is worth noting. The RTX 5070 Ti Mobile wins the Geekbench OpenCL and Vulkan tests by over 70%, yet its overall average is lower than the AMD part because the NVIDIA GPU also has Passmark DirectX 9, 10, 11, 12, G2D, G3D, and compute scores recorded in the database. Those Passmark results, ranging from 102 (DirectX 12) to 24,004 (G3D), drag down its average, whereas the AMD part only has the three Geekbench scores. The takeaway is that averaging across mixed benchmark suites can obscure what is otherwise a one-sided comparison.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon Pro 5300 has an average benchmark score of 40,870, compared to 35,435 for the NVIDIA GeForce RTX 5070 Ti Mobile. However, this is skewed by the RTX 5070 Ti Mobile having six additional Passmark results in its record, while the AMD part only has three Geekbench tests.

Q: Does the RTX 5070 Ti Mobile win every head-to-head test?

A: Yes. In the two recorded head-to-head benchmarks, Geekbench OpenCL and Geekbench Vulkan, the NVIDIA part wins both. The delta is 73.1% in OpenCL and 74.3% in Vulkan, both in favor of NVIDIA.

Q: How does the AMD Radeon Pro 5300 compare to its nearest rivals?

A: It is within 2% of all four nearest rivals. The closest is the NVIDIA GeForce RTX 3080 Ti at -0.8%, meaning the AMD part is nearly identical in average score. The largest gap is to the AMD Radeon Pro WX 7100 at +2%, where the Pro 5300 leads.

Q: What is the percentile ranking for each GPU?

A: The AMD Radeon Pro 5300 sits at the 82nd percentile of all GPUs, while the NVIDIA GeForce RTX 5070 Ti Mobile is at the 80th percentile. Despite the huge head-to-head wins, the NVIDIA part ranks slightly lower overall due to its broader benchmark set.

Q: Which GPU has more shading units and texture mapping units?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has 5,888 shading units and 184 TMUs. The AMD Radeon Pro 5300 has 1,280 shading units and 80 TMUs. The NVIDIA part also has 80 ROPs versus 32 for AMD.

Q: What is the memory configuration difference?

A: The AMD Radeon Pro 5300 has 4 GB of GDDR6 on a 128-bit bus, yielding 224.0 GB/s of bandwidth. The NVIDIA GeForce RTX 5070 Ti Mobile has 12 GB of GDDR7 on a 192-bit bus, yielding 672.0 GB/s of bandwidth.

The Verdict

The data leaves no ambiguity for compute-heavy workloads. If your priority is raw OpenCL or Vulkan performance, the NVIDIA GeForce RTX 5070 Ti Mobile is the only rational choice. It outperforms the AMD Radeon Pro 5300 by over 73% in both head-to-head tests. The RTX 5070 Ti Mobile also carries 12 GB of memory compared to 4 GB, which matters for large datasets or scenes that exceed a 4 GB frame buffer.

However, the AMD Radeon Pro 5300 is not without merit. Its average benchmark score is higher, and it ranks at the 82nd percentile versus the 80th for NVIDIA. It also has a higher boost clock (1650 MHz versus 1447 MHz) and a lower transistor count, which suggests a simpler and potentially more predictable design for specific legacy workloads. For a professional Mac-oriented environment, the Radeon Pro 5300 is an end-of-life part but still competitive with NVIDIA RTX 3080 Ti-class desktop GPUs in average terms.

The RTX 5070 Ti Mobile, released in February 2025, is an active product with a Blackwell 2.0 architecture, PCIe 5.0 x16 interface, and support for DirectX 12 Ultimate. The Radeon Pro 5300, released in August 2020, is end-of-life, uses RDNA 1.0, and supports only DirectX 12 (12_1) on a PCIe 4.0 x8 interface. The database shows 0 wins for AMD and 2 wins for NVIDIA in direct comparisons. The verdict is straightforward: for modern workloads, pick the NVIDIA part; for legacy compatibility or specific Mac-centric tasks where the Radeon Pro 5300 is the only supported option, it still performs respectably in its class.

Specification Differences

The two GPUs differ across nearly every core specification. The AMD Radeon Pro 5300 has a base clock of 1000 MHz and a boost clock of 1650 MHz. The NVIDIA GeForce RTX 5070 Ti Mobile has a base clock of 847 MHz and a boost clock of 1447 MHz. Despite lower clocks, the NVIDIA part delivers far more throughput because it has 5,888 shading units versus 1,280 for AMD, 184 TMUs versus 80, and 80 ROPs versus 32.

Memory is another major differentiator. The AMD part uses 4 GB of GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth. The NVIDIA part uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. The effective memory clock is 14 Gbps for AMD and 28 Gbps for NVIDIA. Both are listed with an integrated form factor (IGP) and no power connectors, but the AMD part has a TDP of 85 W while the NVIDIA part is rated at 60 W. The AMD part has a suggested PSU of 250 W, while no PSU suggestion is recorded for NVIDIA.

The bus interface also differs: AMD uses PCIe 4.0 x8, NVIDIA uses PCIe 5.0 x16. Display outputs are listed as "No outputs" for AMD and "Portable Device Dependent" for NVIDIA. The AMD part supports DirectX 12 (12_1), while the NVIDIA part supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4.

Architecture Differences

The AMD Radeon Pro 5300 is built on RDNA 1.0 using the Navi 14 chip, fabricated on a 7 nm process at TSMC. The die size is 158 mm² with 6,400 million transistors, giving a transistor density of 40.5 million per square millimeter. The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture with the GB205 chip, fabricated on a 5 nm process, also at TSMC. The die is 263 mm² with 31,100 million transistors, yielding a density of 118.3 million per square millimeter.

The NVIDIA part includes dedicated ray tracing cores (46) and tensor cores (184), neither of which are present on the AMD part. The AMD part has no RT or tensor core entries in the database. The FP32 throughput is 4.224 TFLOPS for AMD versus 17.04 TFLOPS for NVIDIA. FP16 is 8.448 TFLOPS (2:1 ratio) for AMD and 17.04 TFLOPS (1:1 ratio) for NVIDIA. Pixel rate is 52.80 GPixel/s for AMD versus 115.8 GPixel/s for NVIDIA. Texture rate is 132.0 GTexel/s for AMD versus 266.2 GTexel/s for NVIDIA.

The AMD part belongs to the "Radeon Pro Mac (Navi Series)" generation, released in August 2020, and is marked end-of-life. The NVIDIA part belongs to the "GeForce 50 Mobile" generation, released in February 2025, and is active. The predecessor for the NVIDIA part is listed as GeForce 40 Mobile. The AMD part has no recorded predecessor or successor.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti Mobile wins every direct benchmark in the database. Its OpenCL score of 143,870 and Vulkan score of 139,213 place it far outside the reach of the AMD Radeon Pro 5300. The NVIDIA part is also the only one of the two with ray tracing cores and tensor cores, making it the obvious choice for any workload involving RT acceleration, AI inference, or modern DirectX 12 Ultimate features. Its 12 GB GDDR7 frame buffer and 672.0 GB/s bandwidth are suited for high-resolution textures, large compute buffers, or machine learning datasets that would exhaust the AMD part's 4 GB capacity. The lower TDP of 60 W, despite a higher transistor count and die size, suggests better energy efficiency per unit of work in the recorded metrics.

The AMD Radeon Pro 5300 wins only in terms of average benchmark score (40,870 versus 35,435) and percentile placement (82nd versus 80th). It also has a higher boost clock (1650 MHz versus 1447 MHz), which could matter in lightly threaded or latency-sensitive scenarios that do not scale with core count. For a Mac-based workflow where the Radeon Pro 5300 is the supported GPU, its performance is still competitive with desktop-class parts like the RTX 3080 Ti, the RTX 5070, and the Radeon Pro 580, all within 2% in average score. For legacy OpenGL or Vulkan 1.4 compatibility in a system that cannot use NVIDIA GPUs, the AMD part is the only option in this comparison.

In summary, the RTX 5070 Ti Mobile is the performance choice for any modern, compute-heavy, or ray-traced workload. The Radeon Pro 5300 is the fallback for niche platforms or legacy tasks where NVIDIA parts are not an option, and its benchmark averages show it still holds its own against several much newer desktop GPUs.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5300
RTX 5070 Ti Mobile
Core Specs
Shading Units
1,280
5,888 +360.0%
Shaders
1,280
5,888 +360.0%
TMUs
80
184 +130.0%
ROPs
32
80 +150.0%
Compute Units
20
—
SM Count
—
46
Clocks
Base Clock
1000 MHz
847 MHz
Boost Clock
1650 MHz
1447 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
224.0 GB/s
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
2 MB
48 MB
Performance
Pixel Rate
52.80 GPixel/s
115.8 GPixel/s
Texture Rate
132.0 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
4.224 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
264.0 GFLOPS (1:16)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
8.448 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
184
Power
TDP
85 W
60 W
TDP (W)
85
60 -29.4%
Suggested PSU
250 W
—
Power Connectors
None
None
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 14
GB205
Generation
Radeon Pro Mac (Navi Series)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
6,400 million
31,100 million
Die Size
158 mm²
263 mm²
Foundry
TSMC
TSMC
Density
40.5M / mm²
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
View Radeon Pro 5300 Details View GeForce RTX 5070 Ti Mobile Details