AMD Radeon Pro 5300 vs AMD Radeon Pro 570 Comparison
AMD Radeon Pro 5300
Radeon Pro 570
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 5300 vs AMD Radeon Pro 570
The Verdict
The recorded data shows a clear overall winner: the AMD Radeon Pro 5300 takes all three head-to-head benchmark victories over the AMD Radeon Pro 570. The largest gap appears in Geekbench OpenCL, where the Pro 5300 leads by 39.9%, a substantial margin that points to a major compute advantage. The smallest gap is in Geekbench Vulkan, where the Pro 5300 still wins by 11.9%. The Pro 570 does not win a single recorded comparison.
For users deciding between these two, the data points firmly toward the Pro 5300 if performance is the sole criterion. Its average benchmark score of 40870 places it at the 82nd percentile among all GPUs, while the Pro 570’s average of 33207 sits at the 78th percentile. The Pro 5300 also holds its own against more recent hardware: it trails the NVIDIA GeForce RTX 3080 Ti by only 0.8% and beats the NVIDIA GeForce RTX 5070 by 1.2% in average score. The Pro 570, by contrast, sits in a much lower tier, with its nearest rivals being mobile-class parts like the NVIDIA GeForce RTX 3050 Mobile (0.1% ahead) and the NVIDIA T550 Mobile (0.1% ahead).
There is no scenario in the data where the Pro 570 wins. It has more shading units (1792 vs. 1280) and more texture mapping units (112 vs. 80), yet it loses decisively in every workload tested. This means the architecture difference, not raw unit counts, drives the outcome. The Pro 5300 is the pick for anyone prioritizing Metal, OpenCL, or Vulkan performance. The Pro 570 remains a viable option only if legacy GCN compatibility or a different power profile is somehow required, but the benchmark data gives no performance reason to choose it.
Architecture Differences
The two GPUs come from completely different architectural generations. The AMD Radeon Pro 5300 uses the Navi 14 chip built on RDNA 1.0, while the AMD Radeon Pro 570 uses the Ellesmere chip built on GCN 4.0. The manufacturing process differs as well: the Pro 5300 uses TSMC’s 7 nm node, while the Pro 570 uses GlobalFoundries’ 14 nm node. This process gap explains much of the efficiency and clock behavior.
The Pro 5300 packs 6,400 million transistors into a 158 mm² die, yielding a transistor density of 40.5 million per square millimeter. The Pro 570 houses 5,700 million transistors in a much larger 232 mm² die, with a density of only 24.6 million per square millimeter. Despite fewer transistors, the Pro 5300 achieves higher clock speeds: it boosts to 1650 MHz versus 1105 MHz on the Pro 570. Base clocks are identical at 1000 MHz, but the boost behavior diverges sharply.
Memory architecture also differs. The Pro 5300 uses 4 GB of GDDR6 on a 128-bit bus with a bandwidth of 224.0 GB/s, while the Pro 570 uses 4 GB of GDDR5 on a wider 256-bit bus with a bandwidth of 217.0 GB/s. The Pro 5300’s effective memory speed is 14 Gbps, while the Pro 570 runs at 6.8 Gbps. The narrower bus on the Pro 5300 is compensated by the faster memory type, resulting in slightly higher bandwidth overall.
The Pro 5300 has fewer shading units (1280 vs. 1792) and fewer TMUs (80 vs. 112), but both have 32 ROPs. The Pro 5300’s pixel rate is 52.80 GPixel/s versus 35.36 GPixel/s for the Pro 570. Its texture rate is 132.0 GTexel/s versus 123.8 GTexel/s. FP32 compute reaches 4.224 TFLOPS on the Pro 5300 versus 3.960 TFLOPS on the Pro 570. FP16 differs fundamentally: the Pro 5300 achieves 8.448 TFLOPS with a 2:1 ratio, while the Pro 570 manages only 3.960 TFLOPS at a 1:1 ratio. This means the Pro 5300 has a dedicated advantage for half-precision workloads.
Power figures also separate the two. The Pro 5300 has a TDP of 85 W with a suggested PSU of 250 W, while the Pro 570 draws 150 W with no suggested PSU listed. Both are integrated in the Mac form factor with no external power connectors. The Pro 5300 uses PCIe 4.0 x8, while the Pro 570 uses PCIe 3.0 x16. The Pro 5300 has no display outputs, while the Pro 570’s outputs are listed as portable device dependent.
API support differs slightly. Both support DirectX 12 and OpenGL 4.6, but the Pro 5300 supports Vulkan 1.4 while the Pro 570 only reaches Vulkan 1.3. DirectX feature levels also differ: the Pro 5300 supports 12_1, the Pro 570 only 12_0. Release dates show a generation gap: the Pro 5300 launched in August 2020, while the Pro 570 launched in June 2017.
Head-to-Head Benchmarks
The Geekbench Metal test shows the Pro 5300 scoring 48070 against the Pro 570’s 39945, a 20.3% advantage. This is a substantial lead for a graphics API that heavily reflects real-world rendering performance. The Pro 5300’s higher boost clock and newer RDNA 1.0 architecture clearly translate into stronger Metal throughput.
Geekbench OpenCL produces the most lopsided result. The Pro 5300 scores 38747, while the Pro 570 manages only 27702, a 39.9% gap. This near-40% difference is significant for compute-heavy workflows. OpenCL often stresses raw arithmetic throughput and memory bandwidth, and the Pro 5300’s combination of faster clocks, higher bandwidth, and FP16 capability appears to dominate.
Geekbench Vulkan narrows the margin but still favors the Pro 5300. The scores are 35793 versus 31974, an 11.9% lead. Vulkan is known for its low overhead and efficient draw call handling, so the Pro 570’s GCN architecture holds up relatively better here, but it still cannot overcome the Pro 5300’s advantage.
Across all three tests, the Pro 5300 wins by an average of roughly 24%, and the recorded data shows 3 wins for the Pro 5300 and 0 for the Pro 570. The Pro 5300’s average benchmark score of 40870 is 23.1% higher than the Pro 570’s 33207. In the broader context, the Pro 5300’s nearest rival, the NVIDIA GeForce RTX 3080 Ti, averages 41187, meaning the Pro 5300 is effectively in the same performance class as that flagship card, at least in these synthetic workloads. The Pro 570’s nearest rival, the NVIDIA GeForce RTX 3050 Mobile, averages 33170, placing the Pro 570 in the mobile-tier range.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon Pro 5300 has an average benchmark score of 40870, while the AMD Radeon Pro 570 has 33207. The Pro 5300 also ranks at the 82nd percentile among all GPUs, versus the 78th percentile for the Pro 570.
Q: How close is the Pro 5300 to the NVIDIA GeForce RTX 3080 Ti?
A: The Pro 5300 trails the RTX 3080 Ti by only 0.8% in average score. It also beats the NVIDIA GeForce RTX 5070 by 1.2% and the AMD Radeon Pro 580 by 1.4%.
Q: What is the biggest performance difference between the two cards?
A: The largest gap appears in Geekbench OpenCL, where the Pro 5300 leads by 39.9%. The closest result is in Geekbench Vulkan, where the Pro 5300 still wins by 11.9%.
Q: Why does the Pro 570 have more shading units but lower performance?
A: The Pro 570 has 1792 shading units versus 1280 on the Pro 5300, but the Pro 5300 uses a newer RDNA 1.0 architecture on a 7 nm process, boosting to 1650 MHz versus 1105 MHz. The efficiency of the newer architecture overcomes the raw unit count disadvantage.
Q: What are the memory differences?
A: Both have 4 GB, but the Pro 5300 uses GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth, while the Pro 570 uses GDDR5 on a 256-bit bus with 217.0 GB/s. The Pro 5300’s effective memory speed is 14 Gbps versus 6.8 Gbps on the Pro 570.
Q: Which GPU has better Vulkan support?
A: The Pro 5300 supports Vulkan 1.4, while the Pro 570 supports only Vulkan 1.3. In the Geekbench Vulkan test, the Pro 5300 scores 35793 versus 31974.
Where Each One Wins
The AMD Radeon Pro 5300 wins in every recorded benchmark category. In Geekbench Metal, it leads by 20.3%, which is relevant for macOS-centric applications that rely heavily on Metal for GPU acceleration. In Geekbench OpenCL, its 39.9% lead makes it the clear choice for general-purpose compute tasks, especially those that can utilize FP16 performance, where the Pro 5300 offers 8.448 TFLOPS versus the Pro 570’s 3.960 TFLOPS. In Geekbench Vulkan, the 11.9% lead still favors the Pro 5300 for cross-platform graphics workloads.
The AMD Radeon Pro 570 does not win a single recorded benchmark. Its only potential advantage lies in its wider 256-bit memory bus and higher shading unit count, but these do not translate into any measurable performance win in the data. The Pro 570’s GCN 4.0 architecture, with a 14 nm process and a 1105 MHz boost clock, simply cannot keep pace with the Pro 5300’s RDNA 1.0 implementation.
For users working in Metal-centric environments, the Pro 5300 is the obvious pick. For OpenCL compute tasks, the Pro 5300’s near-40% lead removes any doubt. Even for Vulkan, where the Pro 570 comes closest, the Pro 5300 still wins decisively. The Pro 570’s only conceivable niche would be in systems requiring PCIe 3.0 x16 interface or a specific older driver stack, but no performance data supports choosing it.
Specification Differences
The two GPUs differ across nearly every core specification. The process node is 7 nm on the Pro 5300 versus 14 nm on the Pro 570. Transistor count is 6,400 million versus 5,700 million. Die size is 158 mm² versus 232 mm². Transistor density is 40.5M per mm² versus 24.6M per mm². The chip design is Navi 14 versus Ellesmere, with RDNA 1.0 versus GCN 4.0 architecture.
Clock speeds differ significantly: base clocks match at 1000 MHz, but boost clocks are 1650 MHz on the Pro 5300 versus 1105 MHz on the Pro 570. Memory clocks are 1750 MHz (14 Gbps effective) versus 1695 MHz (6.8 Gbps effective). Memory type is GDDR6 versus GDDR5, and bus width is 128-bit versus 256-bit. Bandwidth is 224.0 GB/s versus 217.0 GB/s.
Shader resources differ: 1280 shading units versus 1792, 80 TMUs versus 112, and 32 ROPs on both. Pixel rate is 52.80 GPixel/s versus 35.36 GPixel/s. Texture rate is 132.0 GTexel/s versus 123.8 GTexel/s. FP32 compute is 4.224 TFLOPS versus 3.960 TFLOPS. FP16 compute is 8.448 TFLOPS versus 3.960 TFLOPS, with a 2:1 ratio versus 1:1.
Power and interface specifications also diverge. TDP is 85 W versus 150 W. The suggested PSU is 250 W on the Pro 5300, with none listed for the Pro 570. Bus interface is PCIe 4.0 x8 versus PCIe 3.0 x16. Display outputs are none versus portable device dependent. DirectX support is 12 (12_1) versus 12 (12_0). Vulkan support is 1.4 versus 1.3. OpenGL is 4.6 on both. The Pro 5300 launched in August 2020; the Pro 570 launched in June 2017. Both are end-of-life and neither has a launch MSRP recorded.