GPU Comparison

AMD
RADEON

AMD Radeon HD 6770

CORE STATE Juniper
VRAM 1024 MB
CLOCK SPEED
TDP 108 W
BUS WIDTH 128 bit
ARCHITECTURE TeraScale 2
nm
PROCESS 40 nm
LAUNCH DATE 2011
VS
NVIDIA
GEFORCE

GeForce MX110

CORE STATE GM108S
VRAM 2 GB
CLOCK SPEED 1006 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2017

PERFORMANCE BENCHMARKS

geekbench_opencl
3,649
4,255
geekbench_vulkan
N/A
3,413

Analysis: AMD Radeon HD 6770 vs NVIDIA GeForce MX110

The NVIDIA GeForce MX110 and AMD Radeon HD 6770 are both end-of-life graphics solutions, but they represent very different eras and design philosophies. The MX110 is a modern, low-power integrated-class part from 2017, while the HD 6770 is a legacy desktop card from 2011. The benchmark data shows a clear, though not overwhelming, victory for the newer NVIDIA chip. In the single head-to-head benchmark available, the Geekbench OpenCL test, the MX110 scores 4255 against the HD 6770's 3649. This represents a 16.6% performance advantage for the MX110, a significant margin that establishes it as the faster part in compute workloads. The MX110 also holds a slight edge in overall percentile ranking, sitting at the 23rd percentile of all GPUs compared to the HD 6770's 22nd percentile.

Head-to-Head Benchmarks

The only direct comparison available is the Geekbench OpenCL benchmark, which measures general-purpose compute performance. In this test, the NVIDIA GeForce MX110 achieves a score of 4255, while the AMD Radeon HD 6770 manages 3649. The resulting delta of 16.6% is substantial. To put this in perspective, the MX110's average benchmark score of 3834 places it in close competition with the NVIDIA GeForce GTX 650, which averages 3823, a mere 0.3% difference. Meanwhile, the HD 6770's average score of 3649 puts it in a similar bracket, with rivals like the NVIDIA GeForce GTX 1050 at 3629 (0.6% faster) and the NVIDIA GeForce 825M at 3694 (1.2% slower). While both cards are clustered in a similar performance tier, the MX110’s 16.6% lead in the OpenCL test is a clear, quantifiable win.

The nature of the win is also worth noting. The MX110's advantage comes despite having far fewer raw hardware resources on paper. This points to architectural efficiency and driver maturity being more impactful than sheer transistor count. The HD 6770, with its older TeraScale 2 architecture, is simply less efficient at executing modern compute workloads. The MX110’s win is not a narrow margin; it is a decisive one, indicating that in any application leveraging OpenCL, the newer NVIDIA part should provide a smoother experience. There are no benchmark results where the HD 6770 comes out ahead, making the MX110 the definitive winner in this category.

FAQ

Q: Which GPU is faster in the available benchmark data?

A: The NVIDIA GeForce MX110 is faster. In the Geekbench OpenCL test, it scores 4255 compared to the AMD Radeon HD 6770's 3649, a 16.6% advantage.

Q: How do these cards compare to their nearest competitors?

A: The MX110's average score of 3834 is nearly identical to the NVIDIA GeForce GTX 650 (3823, 0.3% slower) and slightly ahead of the Intel UHD Graphics 710 (3792, 1.1% slower). The HD 6770's average of 3649 is comparable to the NVIDIA GeForce GTX 1050 (3629, 0.6% slower) and the NVIDIA GeForce 825M (3694, 1.2% faster).

Q: Is the MX110 always a better choice?

A: Based on the data, yes. The MX110 has a 16.6% higher OpenCL score and a better overall percentile ranking (23rd vs 22nd). There are no benchmark categories where the HD 6770 wins.

Q: What is the performance ceiling for each card?

A: The MX110 has an average benchmark score of 3834, while the HD 6770 averages 3649. The MX110's higher score indicates a higher performance ceiling in the tested workload.

Q: Which card has a higher transistor density?

A: The NVIDIA GeForce MX110, with 13.2 million transistors per mm², is significantly more dense than the AMD Radeon HD 6770's 6.3 million transistors per mm². This reflects the MX110's more modern 28nm manufacturing process.

Q: Do they support the same modern APIs?

A: No. The MX110 supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The HD 6770 supports DirectX 11.2 (11_0) and OpenGL 4.4, but has no Vulkan support listed.

Where Each One Wins

The NVIDIA GeForce MX110 wins in every measurable category from the provided data. Its single benchmark victory is in Geekbench OpenCL, which is a strong indicator for compute-heavy tasks like video encoding, data processing, and some scientific applications. Its support for Vulkan 1.4 also suggests it is better prepared for modern games that utilize this API for lower overhead and higher performance. For a user looking at general-purpose computing or playing lighter, modern titles, the MX110 is the clear choice.

The AMD Radeon HD 6770 does not win any benchmark, but it has structural advantages that could matter in specific, non-compute scenarios. Its 128-bit memory bus provides a raw bandwidth of 76.80 GB/s, which is nearly double the MX110's 40.10 GB/s. This could theoretically benefit memory-bandwidth-bound tasks, though no benchmark in the data confirms this. Additionally, its higher pixel rate (13.60 GPixel/s) and texture rate (34.00 GTexel/s) suggest it has strong fill-rate capabilities for older, legacy games that rely on simple pixel processing. However, the benchmark results do not support these theoretical advantages in practice.

Specification Differences

The core specifications of these two cards reveal their distinct generations. The NVIDIA GeForce MX110 uses a 64-bit memory bus with 2 GB of GDDR5 memory, while the AMD Radeon HD 6770 uses a 128-bit bus with 1024 MB of GDDR5. This results in the HD 6770 having significantly higher memory bandwidth: 76.80 GB/s versus 40.10 GB/s. The HD 6770 also has more processing units, with 800 shading units, 40 texture mapping units (TMUs), and 16 raster output units (ROPs). The MX110 has 256 shading units, 16 TMUs, and 8 ROPs.

The clock speeds tell a different story. The MX110 has a base clock of 978 MHz and a boost clock of 1006 MHz, while the HD 6770's core clocks are not listed. The MX110's memory runs at 1253 MHz (5 Gbps effective), while the HD 6770's memory runs at 1200 MHz (4.8 Gbps effective). The MX110 uses a PCIe 3.0 x4 interface, whereas the HD 6770 uses the older PCIe 2.0 x16 interface. Power consumption is a major differentiator: the MX110 has a 30 W TDP and is an IGP (integrated graphics processor) with no power connectors, while the HD 6770 has a 108 W TDP, is a dual-slot card requiring a 1x 6-pin power connector and a 300 W power supply.

Architecture Differences

The architectural divide is stark. The NVIDIA GeForce MX110 is built on the Maxwell architecture using the GM108S chip, fabricated on a 28nm process at TSMC. It packs 1,020 million transistors onto a 77 mm² die, achieving a transistor density of 13.2 million per mm². The AMD Radeon HD 6770 is based on the much older TeraScale 2 architecture, using the Juniper chip, fabricated on a 40nm process, also at TSMC. It contains 1,040 million transistors on a much larger 166 mm² die, resulting in a lower density of 6.3 million per mm².

This generational leap explains the performance difference. The Maxwell architecture is far more efficient per transistor and per clock cycle than TeraScale 2. The MX110 achieves a higher FP32 performance of 515.1 GFLOPS despite having fewer cores, though the HD 6770's FP32 of 1,360.0 GFLOPS is higher on paper. The MX110's architecture also brings modern feature support, including DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4, while the HD 6770 is limited to DirectX 11.2 (11_0) and OpenGL 4.4, with no Vulkan support. The HD 6770's predecessor is Evergreen and its successor is Southern Islands, highlighting its place in AMD's history. The MX110's production status, like the HD 6770, is end-of-life, but its newer design is evident in every aspect of its architecture.

The Verdict

The data is unambiguous. The NVIDIA GeForce MX110 is the superior GPU for any task that relies on the benchmarked metrics. It offers a 16.6% performance lead in OpenCL compute, a better overall percentile ranking, and support for modern APIs like Vulkan. For a user building a system for light gaming, media consumption, or general productivity, the MX110 is the clear pick. Its 30 W TDP also makes it dramatically easier to integrate into a low-power system, requiring no external power connectors.

The AMD Radeon HD 6770, despite its higher memory bandwidth and greater number of raw processing units, fails to translate those specs into a performance win. Its older TeraScale 2 architecture and lack of modern API support make it a less capable choice for contemporary software. The only reason to consider the HD 6770 would be in a legacy system that requires its specific display outputs (2x DVI, 1x HDMI 1.3a, 2x mini-DisplayPort 1.1) or its specific 198mm dual-slot form factor. However, based strictly on performance data, the NVIDIA GeForce MX110 is the definitive winner.

DETAILED SPECIFICATIONS

SPECIFICATION
HD 6770
MX110
Core Specs
Shading Units
800
256 -68.0%
Shaders
800
256 -68.0%
TMUs
40
16 -60.0%
ROPs
16
8 -50.0%
Compute Units
10
Clocks
Base Clock
978 MHz
Boost Clock
1006 MHz
GPU Clock
850 MHz
Memory Clock
1200 MHz 4.8 Gbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048 +100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
64 bit
Bandwidth
76.80 GB/s
40.10 GB/s
Cache
L1 Cache
8 KB (per CU)
64 KB (per SMM)
L2 Cache
256 KB
1024 KB
Performance
Pixel Rate
13.60 GPixel/s
8.048 GPixel/s
Texture Rate
34.00 GTexel/s
16.10 GTexel/s
FP32 (TFLOPS)
1,360.0 GFLOPS
515.1 GFLOPS
FP64 (TFLOPS)
16.10 GFLOPS (1:32)
Power
TDP
108 W
30 W
TDP (W)
108
30 -72.2%
Suggested PSU
300 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
TeraScale 2
Maxwell
GPU Name
Juniper
GM108S
Generation
Northern Islands (HD 6700)
GeForce MX (1xx)
Process Size
40 nm
28 nm
Transistors
1,040 million
1,020 million
Die Size
166 mm²
77 mm²
Foundry
TSMC
TSMC
Density
6.3M / mm²
13.2M / mm²
API Support
DirectX
11.2 (11_0)
12 (11_0)
OpenGL
4.4
4.6
Vulkan
1.4
OpenCL
1.2
3.0
CUDA
5.0
Shader Model
5.0
6.7 (5.1)
Physical
Slot Width
Dual-slot
IGP
Length
198 mm 7.8 inches
Outputs
2x DVI1x HDMI 1.3a2x mini-DisplayPort 1.1
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x4
Other
Launch Price
129 USD
Production
End-of-life
End-of-life
Predecessor
Evergreen
Successor
Southern Islands
View Radeon HD 6770 Details View GeForce MX110 Details