AMD Radeon HD 6770 vs NVIDIA GeForce GTX 1050 Ti Comparison
AMD Radeon HD 6770
GeForce GTX 1050 Ti
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon HD 6770 vs NVIDIA GeForce GTX 1050 Ti
Head-to-Head Benchmarks
The database contains a single direct head-to-head benchmark between the NVIDIA GeForce GTX 1050 Ti and the AMD Radeon HD 6770: Geekbench OpenCL. The results are decisive. The GTX 1050 Ti records a score of 18,129, while the HD 6770 scores 3,649. That is a delta of 396.8% in favor of the NVIDIA card. In practical terms, the Pascal-based card delivers nearly five times the compute throughput of the TeraScale 2 part in this workload. The GTX 1050 Ti wins the only shared test, giving it a 1 to 0 record in head-to-head competition.
Looking at the broader benchmark averages reinforces this gap. The GTX 1050 Ti has an average benchmark score of 4,193 across all recorded tests, while the HD 6770 averages 3,649 from its single available result. The percentile data also separates them: the GTX 1050 Ti sits at the 25th percentile of all GPUs, while the HD 6770 sits at the 22nd percentile. These are close rankings, but the raw OpenCL delta shows how far apart the two architectures are in absolute compute capability.
The nearest rival data for each card provides additional context. The GTX 1050 Ti's closest competitors include the AMD Radeon R5 M330 at 4,170 (0.6% behind), the NVIDIA Quadro K2100M at 4,151 (1% behind), and the NVIDIA Quadro K3000M at 4,241 (1.1% ahead). The HD 6770's nearest rivals include the NVIDIA GeForce GTX 1050 at 3,629 (0.6% behind), the NVIDIA GeForce GT 735M at 3,616 (0.9% behind), and the NVIDIA GeForce 825M at 3,694 (1.2% ahead). It is notable that the HD 6770's closest rival list includes the GTX 1050, the non-Ti version of the card it is being compared against here, and that the HD 6770 slightly edges it out in average score by 20 points.
Where Each One Wins
The GTX 1050 Ti wins the only head-to-head benchmark, and its individual benchmark suite shows strengths across multiple API generations. In Passmark tests, it scores 104 in DirectX 9, 45 in DirectX 11, 31 in DirectX 10, and 26 in DirectX 12. Its Passmark G3D score is 6,340, its G2D score is 651, and its GPU compute score is 2,652. It also records 7,834 in Geekbench Metal and 10,001 in Geekbench Vulkan, with the OpenCL score of 18,129 being its strongest single result.
The HD 6770 has no recorded wins in any category. Its single benchmark entry is the Geekbench OpenCL score of 3,649, which is the figure used for its average. The card's architecture supports DirectX 11.2 (11_0) and OpenGL 4.4, but it has no Vulkan support listed, and the database contains no DirectX 9, 10, 11, or 12 Passmark results for it. The GTX 1050 Ti therefore holds every recorded advantage, from legacy DirectX 9 workloads to modern Vulkan and compute tasks.
For users prioritizing compute-heavy applications, the OpenCL result is the key differentiator. The GTX 1050 Ti's 18,129 score versus the HD 6770's 3,649 represents a 396.8% advantage, which is far larger than the gap in average scores might suggest. For gaming, the Passmark DirectX results indicate the GTX 1050 Ti handles older APIs comfortably, with its DirectX 9 score of 104 being its highest Passmark API result. The HD 6770's lack of recorded API scores means no direct comparison can be made in those specific tests, but the OpenCL gap alone suggests a substantial overall performance deficit.
Architecture Differences
The two cards come from completely different architectural eras. The NVIDIA GeForce GTX 1050 Ti uses the GP107 chip built on the Pascal architecture, fabricated on a 14 nm process at Samsung. It contains 3,300 million transistors on a die size of 132 mm², giving a transistor density of 25.0 million per mm². The AMD Radeon HD 6770 uses the Juniper chip based on TeraScale 2, built on a 40 nm process at TSMC. It has 1,040 million transistors on a 166 mm² die, resulting in a density of 6.3 million per mm². The GTX 1050 Ti packs more than three times the transistors into a smaller die, a direct consequence of the much newer process node.
The shading resources differ in configuration. The GTX 1050 Ti has 768 shading units, 48 texture mapping units, and 32 ROPs. The HD 6770 has 800 shading units, 40 TMUs, and 16 ROPs. Although the AMD card has slightly more shading units, the NVIDIA card has more TMUs and double the ROPs. The pixel rate tells the story: the GTX 1050 Ti reaches 44.54 GPixel/s versus 13.60 GPixel/s for the HD 6770. The texture rate is similarly lopsided at 66.82 GTexel/s versus 34.00 GTexel/s. The FP32 compute is 2.138 TFLOPS for the GTX 1050 Ti against 1,360.0 GFLOPS for the HD 6770. The GTX 1050 Ti also lists an FP16 rate of 33.41 GFLOPS (1:64), while the HD 6770 has no FP16 figure recorded.
The memory subsystems show a generational shift as well. The GTX 1050 Ti comes with 4 GB of GDDR5 on a 128-bit bus, delivering 112.1 GB/s of bandwidth. The HD 6770 has 1024 MB of GDDR5 on the same 128-bit bus, but bandwidth drops to 76.80 GB/s. The memory clock is 1752 MHz (7 Gbps effective) for the NVIDIA card versus 1200 MHz (4.8 Gbps effective) for the AMD card. The GTX 1050 Ti also supports newer display outputs, including HDMI 2.0 and DisplayPort 1.4a, while the HD 6770 offers HDMI 1.3a and mini-DisplayPort 1.1.
Specification Differences
The process node is a major divider: 14 nm for the GTX 1050 Ti versus 40 nm for the HD 6770. Transistor counts are 3,300 million versus 1,040 million, and die sizes are 132 mm² versus 166 mm². The GTX 1050 Ti has a base clock of 1291 MHz and a boost clock of 1392 MHz, while the HD 6770 has no base or boost clocks listed in the database. Memory size is 4 GB versus 1024 MB, and bandwidth is 112.1 GB/s versus 76.80 GB/s. The memory clock is 1752 MHz versus 1200 MHz.
The shading units are 768 versus 800, TMUs are 48 versus 40, and ROPs are 32 versus 16. Pixel rates are 44.54 GPixel/s versus 13.60 GPixel/s, and texture rates are 66.82 GTexel/s versus 34.00 GTexel/s. FP32 compute is 2.138 TFLOPS versus 1,360.0 GFLOPS. The TDP is 75 W for the GTX 1050 Ti versus 108 W for the HD 6770. The power connectors differ: none for the GTX 1050 Ti, one 6-pin for the HD 6770. Suggested PSU is 250 W versus 300 W.
The bus interfaces are PCIe 3.0 x16 for the GTX 1050 Ti and PCIe 2.0 x16 for the HD 6770. Display outputs are 1x DVI, 1x HDMI 2.0, 1x DisplayPort 1.4a for the NVIDIA card, versus 2x DVI, 1x HDMI 1.3a, 2x mini-DisplayPort 1.1 for the AMD card. The GTX 1050 Ti is 145 mm (5.7 inches) long and 111 mm (4.4 inches) tall, while the HD 6770 is 198 mm (7.8 inches) long with no height recorded. Both cards are dual-slot. The GTX 1050 Ti supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, while the HD 6770 supports DirectX 11.2 (11_0) and OpenGL 4.4 with no Vulkan support. Release dates are 2016-10-24 for the GTX 1050 Ti and 2011-01-20 for the HD 6770.
FAQ
Q: Which card has the higher average benchmark score?
A: The NVIDIA GeForce GTX 1050 Ti has an average benchmark score of 4,193, while the AMD Radeon HD 6770 averages 3,649.
Q: How large is the performance gap in Geekbench OpenCL?
A: The GTX 1050 Ti scores 18,129 compared to the HD 6770's 3,649, a delta of 396.8% in favor of the NVIDIA card.
Q: Does the HD 6770 have more shading units?
A: Yes, the HD 6770 has 800 shading units, while the GTX 1050 Ti has 768. However, the GTX 1050 Ti has 48 TMUs versus 40, and 32 ROPs versus 16.
Q: What memory configurations do these cards use?
A: The GTX 1050 Ti has 4 GB of GDDR5 on a 128-bit bus with 112.1 GB/s bandwidth. The HD 6770 has 1024 MB of GDDR5 on a 128-bit bus with 76.80 GB/s bandwidth.
Q: Which card is more power efficient according to the database?
A: The GTX 1050 Ti has a TDP of 75 W and requires no power connectors with a suggested PSU of 250 W. The HD 6770 has a TDP of 108 W, requires one 6-pin connector, and suggests a 300 W PSU.
Q: Do both cards support the same APIs?
A: No. The GTX 1050 Ti supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The HD 6770 supports DirectX 11.2 (11_0) and OpenGL 4.4, with no Vulkan support listed.
The Verdict
The data points to a clear winner for nearly every use case. The NVIDIA GeForce GTX 1050 Ti outperforms the AMD Radeon HD 6770 in the only shared benchmark by 396.8%, has a higher average score, a higher percentile ranking, and offers superior specifications across process node, memory capacity, bandwidth, pixel rate, texture rate, and FP32 compute. It also consumes less power, requires no auxiliary power connector, and supports newer APIs including DirectX 12 and Vulkan.
The HD 6770's only nominal advantages are its slightly higher shading unit count (800 versus 768) and its larger physical length (198 mm versus 145 mm), neither of which translates into a performance benefit in the recorded data. Its 22nd percentile ranking places it just below the GTX 1050 Ti's 25th percentile, and its single benchmark result of 3,649 is nearly identical to the average scores of its own nearest rivals, which include the NVIDIA GeForce GTX 1050 at 3,629.
Users seeking modern API support, higher memory capacity, and dramatically better compute performance should select the GTX 1050 Ti. The HD 6770 remains a legacy part from the TeraScale 2 era, suitable only for scenarios where its older DirectX 11.2 and OpenGL 4.4 feature set is acceptable and where its 1024 MB memory buffer is sufficient. The benchmark record shows no scenario in the database where the HD 6770 wins, making the GTX 1050 Ti the recommended choice for any workload covered by these measurements.