GPU Comparison
RADEON
AMD Radeon Graphics 512SP
CORE STATE
Cezanne
VRAM
System Shared
CLOCK SPEED
2000 MHz
TDP
45 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 5.1
PROCESS
7 nm
LAUNCH DATE
2021
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Graphics 512SP
GTX 1650 Ti Mobile
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
8
32
+300.0%
Compute Units
8
—
SM Count
—
16
Clocks
Base Clock
300 MHz
1350 MHz
Boost Clock
2000 MHz
1485 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
16.00 GPixel/s
47.52 GPixel/s
Texture Rate
64.00 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
2.048 TFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
128.0 GFLOPS (1:16)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
4.096 TFLOPS (2:1)
6.083 TFLOPS (2:1)
Power
TDP
45 W
50 W
TDP (W)
45
50
+11.1%
Power Connectors
None
None
Architecture
Architecture
GCN 5.1
Turing
GPU Name
Cezanne
TU116
Generation
Vega II IGP
(Cezanne)
GeForce 16 Mobile
Process Size
7 nm
12 nm
Transistors
9,800 million
6,600 million
Die Size
180 mm²
284 mm²
Foundry
TSMC
TSMC
Density
54.4M / mm²
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Vega IGP
GeForce 10 Mobile
Successor
Navi II IGP
GeForce 20 Mobile