GPU Comparison
RADEON
AMD Radeon Graphics 512SP Mobile
CORE STATE
Cezanne-M
VRAM
System Shared
CLOCK SPEED
2000 MHz
TDP
45 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 5.1
PROCESS
7 nm
LAUNCH DATE
2021
VS
GEFORCE
GeForce GTX 1650 Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1125 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Graphics 512SP Mobile
GTX 1650 Max-Q
Core Specs
Shading Units
512
1,024
+100.0%
Shaders
512
1,024
+100.0%
TMUs
32
64
+100.0%
ROPs
8
32
+300.0%
Compute Units
8
—
SM Count
—
16
Clocks
Base Clock
300 MHz
930 MHz
Boost Clock
2000 MHz
1125 MHz
Memory Clock
System Shared
1250 MHz
10 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
16.00 GPixel/s
36.00 GPixel/s
Texture Rate
64.00 GTexel/s
72.00 GTexel/s
FP32 (TFLOPS)
2.048 TFLOPS
2.304 TFLOPS
FP64 (TFLOPS)
128.0 GFLOPS (1:16)
72.00 GFLOPS (1:32)
FP16 (TFLOPS)
4.096 TFLOPS (2:1)
4.608 TFLOPS (2:1)
Power
TDP
45 W
30 W
TDP (W)
45
30
-33.3%
Power Connectors
None
None
Architecture
Architecture
GCN 5.1
Turing
GPU Name
Cezanne-M
TU117
Generation
Vega II IGP
(Cezanne Mobile)
GeForce 16 Mobile
Process Size
7 nm
12 nm
Transistors
9,800 million
4,700 million
Die Size
180 mm²
200 mm²
Foundry
TSMC
TSMC
Density
54.4M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Vega IGP
GeForce 10 Mobile
Successor
Navi II IGP
GeForce 20 Mobile