AMD Radeon 890M vs NVIDIA GeForce GTX 1650 SUPER Comparison
AMD Radeon 890M
GeForce GTX 1650 SUPER
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 890M vs NVIDIA GeForce GTX 1650 SUPER
The Verdict
The data presents a clear split: the NVIDIA GeForce GTX 1650 SUPER wins the majority of benchmark comparisons, taking 8 of 10 head-to-head tests, while the AMD Radeon 890M secures 2 wins in specific workloads. The GTX 1650 SUPER holds a decisive lead in overall gaming performance, as shown by its 26% advantage in the Passmark G3D test and a 17.8% lead in Geekbench OpenCL. However, the Radeon 890M demonstrates superior raw compute in modern DirectX 12 workloads, posting a 40.3% higher score in 3DMark Steel Nomad DX12, and it dominates 2D performance with a 23.5% advantage in Passmark G2D.
For gamers prioritizing traditional rasterization and API compatibility, the GTX 1650 SUPER is the stronger choice based on the measured data. Its wins span DirectX 9, 10, 11, and 12, plus both OpenCL and Vulkan compute tests. The Radeon 890M, conversely, appears better suited for scenarios leveraging the latest DirectX 12 Ultimate features and 2D desktop workloads, where its 45th percentile ranking versus the GTX 1650 SUPER's 50th percentile still reflects a competitive position despite a lower average benchmark score of 9210 versus 11047.
Architecture Differences
The two processors represent fundamentally different design philosophies. The NVIDIA GeForce GTX 1650 SUPER uses the Turing architecture on a 12 nm TSMC process, featuring 6,600 million transistors on a 284 mm² die. Its architecture includes 1280 shading units, 80 texture mapping units, and 32 raster output pipelines. The Radeon 890M employs RDNA 3.5 architecture on a much more advanced 4 nm TSMC node, packing 34,000 million transistors into a smaller 233 mm² die, which yields a significantly higher transistor density of 145.9M per mm² versus 23.2M per mm².
The Radeon 890M integrates 16 ray tracing cores, a feature entirely absent from the GTX 1650 SUPER, which lacks both RT cores and tensor cores. This architectural difference directly explains the Radeon's superior 3DMark Steel Nomad DX12 result, a test that leverages hardware-accelerated ray tracing and DirectX 12 Ultimate features. The GTX 1650 SUPER supports DirectX 12_1, while the Radeon 890M supports DirectX 12 Ultimate (12_2), giving it access to more advanced rendering pathways.
Memory architecture also diverges sharply. The GTX 1650 SUPER uses dedicated 4 GB GDDR6 memory on a 128-bit bus, delivering 192.0 GB/s bandwidth. The Radeon 890M relies on system shared memory, with bandwidth described as system dependent. This explains why the GTX 1650 SUPER outperforms in bandwidth-sensitive legacy APIs like DirectX 9, where it posts a 52.6% higher score.
Head-to-Head Benchmarks
The biggest win for the AMD Radeon 890M comes in 3DMark Steel Nomad DX12, where it scores 590 against the GTX 1650 SUPER's 352, a 40.3% advantage. This result reflects the Radeon's modern architecture and ray tracing support, which are heavily weighted in this test. The Radeon also wins Passmark G2D, scoring 979 versus 749, a 23.5% margin, indicating superior 2D rendering throughput.
The NVIDIA GeForce GTX 1650 SUPER counters with its largest victory in Passmark DirectX 9, scoring 148 against 97, a 52.6% lead. It also wins Passmark DirectX 10 by 51.5%, scoring 50 versus 33. In the more widely used DirectX 11 test, both cards tie at 73, indicating parity in that API's typical workload. The GTX 1650 SUPER takes DirectX 12 with a 21.6% edge, scoring 45 versus 37, though this lead narrows compared to older APIs.
Compute benchmarks favor the GTX 1650 SUPER across the board. It scores 43875 in Geekbench OpenCL versus 37254, a 17.8% lead, and 50519 in Geekbench Vulkan versus 40808, a 23.8% margin. Passmark GPU Compute shows a closer result, with the GTX 1650 SUPER at 4477 versus 4157, a 7.7% advantage. The overall Passmark G3D score confirms the pattern: 10179 for the GTX 1650 SUPER versus 8076 for the Radeon 890M, a 26% difference.
Specification Differences
The two parts differ in nearly every measurable specification. The GTX 1650 SUPER operates with a base clock of 1530 MHz and boost clock of 1725 MHz, while the Radeon 890M runs at a 400 MHz base and 2900 MHz boost. Memory clock speeds show 1500 MHz (12 Gbps effective) for the NVIDIA part, with the AMD part using system shared memory at variable speeds.
Compute throughput favors the Radeon 890M, which delivers 5.939 TFLOPS FP32 and 5.939 TFLOPS FP16 (1:1 ratio). The GTX 1650 SUPER provides 4.416 TFLOPS FP32 and 8.832 TFLOPS FP16 (2:1 ratio). The Radeon achieves higher pixel rate at 92.80 GPixel/s versus 55.20 GPixel/s, and higher texture rate at 185.6 GTexel/s versus 138.0 GTexel/s.
Power and physical characteristics differ substantially. The GTX 1650 SUPER consumes 100 W TDP, requires a dual-slot cooler, one 6-pin power connector, and a 300 W suggested PSU. It measures 229 mm in length, 111 mm in height, and 35 mm in width. The Radeon 890M is an integrated graphics processor (IGP) with 15 W TDP, no power connectors, and no specified dimensions, making it suitable for portable devices. The GTX 1650 SUPER uses PCIe 3.0 x16, while the Radeon 890M uses PCIe 4.0 x8.
The GTX 1650 SUPER offers dedicated display outputs: 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a. The Radeon 890M's display outputs are described as portable device dependent. The GTX 1650 SUPER was released on 2019-11-21 with a launch MSRP of 159 USD and is now end-of-life, while the Radeon 890M released on 2024-07-14 and remains active in production.
FAQ
Q: Which GPU wins more benchmark comparisons?
A: The NVIDIA GeForce GTX 1650 SUPER wins 8 of 10 head-to-head tests, while the AMD Radeon 890M wins 2. The GTX 1650 SUPER leads in Passmark G3D, Geekbench OpenCL, Geekbench Vulkan, and all Passmark DirectX tests except for the tie in DirectX 11.
Q: Where does the AMD Radeon 890M outperform the GTX 1650 SUPER?
A: The Radeon 890M wins in 3DMark Steel Nomad DX12 by 40.3% (590 versus 352) and in Passmark G2D by 23.5% (979 versus 749). These wins indicate advantages in modern ray-traced DirectX 12 workloads and 2D desktop rendering.
Q: How do the two compare in average benchmark scores?
A: The GTX 1650 SUPER has an average benchmark score of 11047, placing it in the 50th percentile of all GPUs. The Radeon 890M averages 9210, placing it in the 45th percentile. This represents a roughly 20% overall performance gap favoring the NVIDIA part.
Q: What are the closest rivals for each GPU?
A: The GTX 1650 SUPER's nearest rival is the AMD Radeon RX 550 with an average score of 11075, just 0.2% higher. The Radeon 890M's closest competitor is the AMD Radeon Vega 8 at 9221, only 0.1% higher. The NVIDIA GeForce GTX 960 also sits close to the Radeon 890M at 9273, 0.7% higher.
Q: Do the GPUs support the same DirectX versions?
A: No. The GTX 1650 SUPER supports DirectX 12 (12_1), while the Radeon 890M supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4.
Q: What is the power consumption difference?
A: The GTX 1650 SUPER has a 100 W TDP and requires a 300 W suggested PSU with a 6-pin connector. The Radeon 890M has a 15 W TDP with no power connectors, reflecting its integrated design for portable devices.
Where Each One Wins
The NVIDIA GeForce GTX 1650 SUPER wins in scenarios involving legacy API gaming and compute-heavy applications. Its 52.6% lead in DirectX 9 and 51.5% lead in DirectX 10 show strong compatibility with older game engines. The 26% advantage in Passmark G3D indicates better overall 3D gaming performance, while the 17.8% OpenCL and 23.8% Vulkan leads suggest suitability for heterogeneous computing tasks. The GTX 1650 SUPER's dedicated 4 GB GDDR6 memory with 192.0 GB/s bandwidth provides a stable foundation for traditional gaming workloads.
The AMD Radeon 890M wins in modern DirectX 12 Ultimate scenarios, where its 16 ray tracing cores and 5.939 TFLOPS FP32 throughput enable a 40.3% advantage in 3DMark Steel Nomad DX12. Its 23.5% lead in Passmark G2D makes it preferable for 2D desktop environments, productivity applications, and integrated graphics use cases. The 15 W TDP makes it suitable for thin-and-light portable devices without discrete graphics, while the GTX 1650 SUPER requires a dedicated card slot and power connection.
For users building a desktop gaming system with legacy game libraries, the GTX 1650 SUPER is the data-backed choice. For those needing an integrated solution with modern API support and ray tracing capabilities, the Radeon 890M offers specific advantages, particularly in DirectX 12 Ultimate workloads and 2D performance, despite its lower overall average score of 9210 versus 11047.