AMD Radeon 880M vs NVIDIA GeForce GTX 460 Comparison
AMD Radeon 880M
GeForce GTX 460
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon 880M vs NVIDIA GeForce GTX 460
AMD Radeon 880M and NVIDIA GeForce GTX 460 occupy vastly different points in the GPU landscape, separated by over a decade of architectural evolution. The data shows a single head-to-head benchmark, but the specification sheets and broader benchmark scores reveal a clear performance hierarchy. The 880M is an integrated processor from 2024 built on a 4 nm process, while the GTX 460 is a 2010 discrete card on 40 nm. The 880M holds the 43rd percentile among all GPUs, while the GTX 460 sits at the 41st percentile, a gap that widens dramatically in actual compute tests. This analysis breaks down where each part wins, how their architectures diverge, and what the numbers mean for specific workloads.
Where Each One Wins
The AMD Radeon 880M wins decisively in the only shared benchmark, Geekbench OpenCL, with a score of 31,285 against the GTX 460's 7,925 — a 294.8% advantage. This single result encapsulates the 880M's dominance in compute-oriented tasks, which is reinforced by its 4.454 TFLOPS FP32 throughput versus 907.2 GFLOPS for the GTX 460. The 880M also holds a higher average benchmark score of 8,436 across all its tests, compared to 7,925 for the GTX 460, and sits at the 43rd percentile versus the 41st percentile for its rival.
The GTX 460, however, wins in no benchmark category within this comparison. Its sole data point is the Geekbench OpenCL score, where it loses outright. That said, the GTX 460's strengths lie elsewhere in its specification sheet — it has a 192-bit memory bus with 86.40 GB/s dedicated bandwidth, whereas the 880M relies on system-shared memory with system-dependent bandwidth. For scenarios where dedicated VRAM and fixed bandwidth matter, the GTX 460's design could theoretically offer more predictable memory performance, though no benchmark data in this pack confirms that advantage. The 880M's wins are numerical and extensive; the GTX 460's potential wins are qualitative and unverified by data.
Architecture Differences
The two GPUs represent polar opposites in design philosophy. The 880M uses AMD's RDNA 3.5 architecture on a 4 nm TSMC process, packing 34,000 million transistors into a 233 mm² die. The GTX 460 uses NVIDIA's Fermi architecture on a 40 nm process, with 1,950 million transistors on a larger 332 mm² die. The transistor density tells the story: 145.9M per mm² for the 880M versus 5.9M per mm² for the GTX 460 — a 24.7x difference in packing efficiency.
Core configurations differ substantially. The 880M features 768 shading units, 48 texture mapping units, 16 ROPs, and 12 ray tracing cores. The GTX 460 has 336 shading units, 56 TMUs, and 24 ROPs, with no ray tracing support. The 880M's pixel rate is 46.40 GPixel/s and texture rate is 139.2 GTexel/s, versus 9.450 GPixel/s and 37.80 GTexel/s for the GTX 460. The 880M also supports FP16 at 4.454 TFLOPS (1:1 ratio), while the GTX 460 has no FP16 capability listed.
Clock speeds reflect their different roles. The 880M runs at a 400 MHz base and 2900 MHz boost, while the GTX 460's core clocks are not listed, though its memory runs at 900 MHz with 3.6 Gbps effective. The 880M's memory is system-shared, with type, bus width, and bandwidth all dependent on the host system, whereas the GTX 460 has fixed 768 MB GDDR5 on a 192-bit bus. Power envelopes are radically different: 15 W TDP for the 880M versus 160 W for the GTX 460, with the latter requiring a 450 W suggested PSU and 2x 6-pin connectors. The 880M is an IGP with no power connectors, using PCIe 4.0 x8, while the GTX 460 is a dual-slot card using PCIe 2.0 x16.
Head-to-Head Benchmarks
The only direct comparison available is Geekbench OpenCL, where the AMD Radeon 880M scores 31,285 against the NVIDIA GeForce GTX 460's 7,925. The delta is 294.8% in favor of the 880M, meaning the 880M delivers nearly four times the compute performance in this test. This is not a marginal win; it is a generational gap made concrete. For context, the 880M's nearest rivals in average score are the NVIDIA GeForce GTX 675MX at 8,427 (0.1% delta), the NVIDIA GeForce MX330 at 8,458 (-0.3%), and the AMD Radeon HD 8870M at 8,462 (-0.3%). The GTX 460's nearest rivals are the NVIDIA Quadro K4100M at 7,906 (0.2%), the NVIDIA Quadro P5000 at 8,039 (-1.4%), and the NVIDIA GeForce GTX 880M at 8,040 (-1.4%).
The 880M's broader benchmark suite shows consistency: 3DMark Steel Nomad DX12 scores 535, Geekbench Vulkan scores 40,006, Passmark G3D scores 7,615, and Passmark GPU Compute scores 3,719. The GTX 460 has no such breadth in this data — only the single OpenCL result. The 880M's average benchmark score of 8,436 is 6.4% higher than the GTX 460's 7,925, and its percentile rank of 43 versus 41 confirms it sits slightly higher in the overall distribution. The deltaPct in the head-to-head is so large that no other metric can close the gap; the 880M is categorically faster in compute.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The AMD Radeon 880M has an average benchmark score of 8,436, while the NVIDIA GeForce GTX 460 has 7,925. The 880M is 6.4% higher.
Q: Does the GTX 460 win any benchmarks in this comparison?
A: No. The only shared benchmark is Geekbench OpenCL, where the GTX 460 scores 7,925 versus the 880M's 31,285, a 294.8% loss. The GTX 460 has no wins (0 wins versus 1 for the 880M).
Q: How do the transistor counts compare?
A: The 880M has 34,000 million transistors, while the GTX 460 has 1,950 million. The 880M's density is 145.9M per mm² versus 5.9M per mm² for the GTX 460.
Q: What are the memory configurations?
A: The 880M uses system-shared memory with system-dependent bandwidth. The GTX 460 has 768 MB of GDDR5 on a 192-bit bus with 86.40 GB/s bandwidth.
Q: Which GPU has ray tracing support?
A: The AMD Radeon 880M has 12 ray tracing cores. The NVIDIA GeForce GTX 460 has no ray tracing cores listed.
Q: What are the power requirements?
A: The 880M has a 15 W TDP with no power connectors. The GTX 460 has a 160 W TDP, requires a 450 W suggested PSU, and uses 2x 6-pin connectors.
The Verdict
The data is unambiguous: the AMD Radeon 880M outperforms the NVIDIA GeForce GTX 460 in every measurable category presented. The 294.8% lead in Geekbench OpenCL is the headline, but the supporting numbers — 4.454 TFLOPS versus 907.2 GFLOPS FP32, 46.40 GPixel/s versus 9.450 GPixel/s pixel rate, and 139.2 GTexel/s versus 37.80 GTexel/s texture rate — all point the same direction. The 880M achieves this while drawing 15 W compared to 160 W, making it not just faster but dramatically more efficient. The GTX 460's only advantages are structural: a dedicated 768 MB GDDR5 memory pool and a 192-bit bus, which could matter for legacy applications that rely on fixed memory allocation. But no benchmark in this pack validates that advantage, and the GTX 460's end-of-life status, with its successor being the GeForce 500 series, contrasts with the 880M's active production status.
For a user choosing between these two, the 880M is the clear pick for any modern compute, gaming, or general-purpose workload. Its 43rd percentile rank, OpenCL score, and Vulkan score of 40,006 indicate it handles both graphics and compute tasks well. The GTX 460, at the 41st percentile with a single benchmark, is a relic whose only appeal would be compatibility with older systems lacking PCIe 4.0 or modern drivers. The 880M's launch date of 2024-07-14 versus the GTX 460's 2010-07-11 explains the gap, but the data shows it is not merely a matter of age — the 880M is a superior product on every axis measured.
Specification Differences
| Specification | AMD Radeon 880M | NVIDIA GeForce GTX 460 |
|---|---|---|
| Architecture | RDNA 3.5 | Fermi |
| Process Node | 4 nm | 40 nm |
| Transistors | 34,000 million | 1,950 million |
| Die Size | 233 mm² | 332 mm² |
| Transistor Density | 145.9M / mm² | 5.9M / mm² |
| Base Clock | 400 MHz | Not listed |
| Boost Clock | 2900 MHz | Not listed |
| Memory Size | System Shared | 768 MB |
| Memory Type | System Shared | GDDR5 |
| Memory Bus Width | System Shared | 192 bit |
| Memory Bandwidth | System Dependent | 86.40 GB/s |
| Shading Units | 768 | 336 |
| TMUs | 48 | 56 |
| ROPs | 16 | 24 |
| RT Cores | 12 | None |
| Pixel Rate | 46.40 GPixel/s | 9.450 GPixel/s |
| Texture Rate | 139.2 GTexel/s | 37.80 GTexel/s |
| FP32 | 4.454 TFLOPS | 907.2 GFLOPS |
| FP16 | 4.454 TFLOPS (1:1) | Not listed |
| TDP | 15 W | 160 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 2x 6-pin |
| Suggested PSU | Not listed | 450 W |
| Bus Interface | PCIe 4.0 x8 | PCIe 2.0 x16 |
| Display Outputs | Portable Device Dependent | 2x DVI, 1x mini-HDMI 1.3a |
| DirectX | 12 Ultimate (12_2) | 12 (11_0) |
| Vulkan | 1.4 | Not listed |
| Production Status | Active | End-of-life |
| Release Date | 2024-07-14 | 2010-07-11 |
| Launch MSRP | Not listed | 199 USD |